003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/lib/Target/ARM
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
lib
/
Target
/
ARM
/
📁
..
📄
A15SDOptimizer.cpp
(24.01 KB)
📄
ARM.h
(2.78 KB)
📄
ARM.td
(73.6 KB)
📄
ARMAsmPrinter.cpp
(80.17 KB)
📄
ARMAsmPrinter.h
(5.74 KB)
📄
ARMBaseInstrInfo.cpp
(209.03 KB)
📄
ARMBaseInstrInfo.h
(36.07 KB)
📄
ARMBaseRegisterInfo.cpp
(34.2 KB)
📄
ARMBaseRegisterInfo.h
(7.84 KB)
📄
ARMBasicBlockInfo.cpp
(5.18 KB)
📄
ARMBasicBlockInfo.h
(5.25 KB)
📄
ARMCallLowering.cpp
(19.74 KB)
📄
ARMCallLowering.h
(1.89 KB)
📄
ARMCallingConv.cpp
(11.8 KB)
📄
ARMCallingConv.h
(2.43 KB)
📄
ARMCallingConv.td
(14.63 KB)
📄
ARMConstantIslandPass.cpp
(90.84 KB)
📄
ARMConstantPoolValue.cpp
(11.53 KB)
📄
ARMConstantPoolValue.h
(10.1 KB)
📄
ARMExpandPseudoInsts.cpp
(115.56 KB)
📄
ARMFastISel.cpp
(106.14 KB)
📄
ARMFeatures.h
(2.48 KB)
📄
ARMFrameLowering.cpp
(102.32 KB)
📄
ARMFrameLowering.h
(4.02 KB)
📄
ARMHazardRecognizer.cpp
(3.41 KB)
📄
ARMHazardRecognizer.h
(1.54 KB)
📄
ARMISelDAGToDAG.cpp
(206.42 KB)
📄
ARMISelLowering.cpp
(728.6 KB)
📄
ARMISelLowering.h
(38.98 KB)
📄
ARMInstrCDE.td
(24.04 KB)
📄
ARMInstrFormats.td
(93.92 KB)
📄
ARMInstrInfo.cpp
(4.2 KB)
📄
ARMInstrInfo.h
(1.49 KB)
📄
ARMInstrInfo.td
(243.51 KB)
📄
ARMInstrMVE.td
(299.67 KB)
📄
ARMInstrNEON.td
(436.25 KB)
📄
ARMInstrThumb.td
(65.92 KB)
📄
ARMInstrThumb2.td
(211.06 KB)
📄
ARMInstrVFP.td
(110.46 KB)
📄
ARMInstructionSelector.cpp
(39.12 KB)
📄
ARMLegalizerInfo.cpp
(18.8 KB)
📄
ARMLegalizerInfo.h
(2.41 KB)
📄
ARMLoadStoreOptimizer.cpp
(94.44 KB)
📄
ARMLowOverheadLoops.cpp
(60.28 KB)
📄
ARMMCInstLower.cpp
(7.2 KB)
📄
ARMMachineFunctionInfo.cpp
(821 B)
📄
ARMMachineFunctionInfo.h
(9.68 KB)
📄
ARMMacroFusion.cpp
(2.36 KB)
📄
ARMMacroFusion.h
(966 B)
📄
ARMOptimizeBarriersPass.cpp
(3.43 KB)
📄
ARMParallelDSP.cpp
(26.82 KB)
📄
ARMPerfectShuffle.h
(382.02 KB)
📄
ARMPredicates.td
(14.16 KB)
📄
ARMRegisterBankInfo.cpp
(18.18 KB)
📄
ARMRegisterBankInfo.h
(1.41 KB)
📄
ARMRegisterBanks.td
(577 B)
📄
ARMRegisterInfo.cpp
(685 B)
📄
ARMRegisterInfo.h
(845 B)
📄
ARMRegisterInfo.td
(24.53 KB)
📄
ARMSchedule.td
(15.13 KB)
📄
ARMScheduleA57.td
(62.61 KB)
📄
ARMScheduleA57WriteRes.td
(11.43 KB)
📄
ARMScheduleA8.td
(49.59 KB)
📄
ARMScheduleA9.td
(130.35 KB)
📄
ARMScheduleM4.td
(4.77 KB)
📄
ARMScheduleR52.td
(44.27 KB)
📄
ARMScheduleSwift.td
(50.53 KB)
📄
ARMScheduleV6.td
(12.34 KB)
📄
ARMSelectionDAGInfo.cpp
(9.21 KB)
📄
ARMSelectionDAGInfo.h
(2.81 KB)
📄
ARMSubtarget.cpp
(16.73 KB)
📄
ARMSubtarget.h
(31.56 KB)
📄
ARMSystemRegister.td
(5.42 KB)
📄
ARMTargetMachine.cpp
(19.74 KB)
📄
ARMTargetMachine.h
(3.48 KB)
📄
ARMTargetObjectFile.cpp
(3.75 KB)
📄
ARMTargetObjectFile.h
(1.67 KB)
📄
ARMTargetTransformInfo.cpp
(63.49 KB)
📄
ARMTargetTransformInfo.h
(10.22 KB)
📁
AsmParser
📁
Disassembler
📁
MCTargetDesc
📄
MLxExpansionPass.cpp
(11.56 KB)
📄
MVEGatherScatterLowering.cpp
(40.3 KB)
📄
MVETailPredication.cpp
(23.2 KB)
📄
MVEVPTBlockPass.cpp
(10.77 KB)
📄
MVEVPTOptimisationsPass.cpp
(16.46 KB)
📁
TargetInfo
📄
Thumb1FrameLowering.cpp
(39.45 KB)
📄
Thumb1FrameLowering.h
(3.48 KB)
📄
Thumb1InstrInfo.cpp
(5.73 KB)
📄
Thumb1InstrInfo.h
(2.38 KB)
📄
Thumb2ITBlockPass.cpp
(9.09 KB)
📄
Thumb2InstrInfo.cpp
(26.43 KB)
📄
Thumb2InstrInfo.h
(3.75 KB)
📄
Thumb2SizeReduction.cpp
(40.25 KB)
📄
ThumbRegisterInfo.cpp
(21.75 KB)
📄
ThumbRegisterInfo.h
(2.44 KB)
📁
Utils
Editing: ARMCallingConv.cpp
//=== ARMCallingConv.cpp - ARM Custom CC Routines ---------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the custom routines for the ARM Calling Convention that // aren't done by tablegen, and includes the table generated implementations. // //===----------------------------------------------------------------------===// #include "ARM.h" #include "ARMCallingConv.h" #include "ARMSubtarget.h" #include "ARMRegisterInfo.h" using namespace llvm; // APCS f64 is in register pairs, possibly split to stack static bool f64AssignAPCS(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, CCState &State, bool CanFail) { static const MCPhysReg RegList[] = { ARM::R0, ARM::R1, ARM::R2, ARM::R3 }; // Try to get the first register. if (unsigned Reg = State.AllocateReg(RegList)) State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); else { // For the 2nd half of a v2f64, do not fail. if (CanFail) return false; // Put the whole thing on the stack. State.addLoc(CCValAssign::getCustomMem( ValNo, ValVT, State.AllocateStack(8, Align(4)), LocVT, LocInfo)); return true; } // Try to get the second register. if (unsigned Reg = State.AllocateReg(RegList)) State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); else State.addLoc(CCValAssign::getCustomMem( ValNo, ValVT, State.AllocateStack(4, Align(4)), LocVT, LocInfo)); return true; } static bool CC_ARM_APCS_Custom_f64(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { if (!f64AssignAPCS(ValNo, ValVT, LocVT, LocInfo, State, true)) return false; if (LocVT == MVT::v2f64 && !f64AssignAPCS(ValNo, ValVT, LocVT, LocInfo, State, false)) return false; return true; // we handled it } // AAPCS f64 is in aligned register pairs static bool f64AssignAAPCS(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, CCState &State, bool CanFail) { static const MCPhysReg HiRegList[] = { ARM::R0, ARM::R2 }; static const MCPhysReg LoRegList[] = { ARM::R1, ARM::R3 }; static const MCPhysReg ShadowRegList[] = { ARM::R0, ARM::R1 }; static const MCPhysReg GPRArgRegs[] = { ARM::R0, ARM::R1, ARM::R2, ARM::R3 }; unsigned Reg = State.AllocateReg(HiRegList, ShadowRegList); if (Reg == 0) { // If we had R3 unallocated only, now we still must to waste it. Reg = State.AllocateReg(GPRArgRegs); assert((!Reg || Reg == ARM::R3) && "Wrong GPRs usage for f64"); // For the 2nd half of a v2f64, do not just fail. if (CanFail) return false; // Put the whole thing on the stack. State.addLoc(CCValAssign::getCustomMem( ValNo, ValVT, State.AllocateStack(8, Align(8)), LocVT, LocInfo)); return true; } unsigned i; for (i = 0; i < 2; ++i) if (HiRegList[i] == Reg) break; unsigned T = State.AllocateReg(LoRegList[i]); (void)T; assert(T == LoRegList[i] && "Could not allocate register"); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i], LocVT, LocInfo)); return true; } static bool CC_ARM_AAPCS_Custom_f64(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { if (!f64AssignAAPCS(ValNo, ValVT, LocVT, LocInfo, State, true)) return false; if (LocVT == MVT::v2f64 && !f64AssignAAPCS(ValNo, ValVT, LocVT, LocInfo, State, false)) return false; return true; // we handled it } static bool f64RetAssign(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, CCState &State) { static const MCPhysReg HiRegList[] = { ARM::R0, ARM::R2 }; static const MCPhysReg LoRegList[] = { ARM::R1, ARM::R3 }; unsigned Reg = State.AllocateReg(HiRegList, LoRegList); if (Reg == 0) return false; // we didn't handle it unsigned i; for (i = 0; i < 2; ++i) if (HiRegList[i] == Reg) break; State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i], LocVT, LocInfo)); return true; } static bool RetCC_ARM_APCS_Custom_f64(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { if (!f64RetAssign(ValNo, ValVT, LocVT, LocInfo, State)) return false; if (LocVT == MVT::v2f64 && !f64RetAssign(ValNo, ValVT, LocVT, LocInfo, State)) return false; return true; // we handled it } static bool RetCC_ARM_AAPCS_Custom_f64(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { return RetCC_ARM_APCS_Custom_f64(ValNo, ValVT, LocVT, LocInfo, ArgFlags, State); } static const MCPhysReg RRegList[] = { ARM::R0, ARM::R1, ARM::R2, ARM::R3 }; static const MCPhysReg SRegList[] = { ARM::S0, ARM::S1, ARM::S2, ARM::S3, ARM::S4, ARM::S5, ARM::S6, ARM::S7, ARM::S8, ARM::S9, ARM::S10, ARM::S11, ARM::S12, ARM::S13, ARM::S14, ARM::S15 }; static const MCPhysReg DRegList[] = { ARM::D0, ARM::D1, ARM::D2, ARM::D3, ARM::D4, ARM::D5, ARM::D6, ARM::D7 }; static const MCPhysReg QRegList[] = { ARM::Q0, ARM::Q1, ARM::Q2, ARM::Q3 }; // Allocate part of an AAPCS HFA or HVA. We assume that each member of the HA // has InConsecutiveRegs set, and that the last member also has // InConsecutiveRegsLast set. We must process all members of the HA before // we can allocate it, as we need to know the total number of registers that // will be needed in order to (attempt to) allocate a contiguous block. static bool CC_ARM_AAPCS_Custom_Aggregate(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs(); // AAPCS HFAs must have 1-4 elements, all of the same type if (PendingMembers.size() > 0) assert(PendingMembers[0].getLocVT() == LocVT); // Add the argument to the list to be allocated once we know the size of the // aggregate. Store the type's required alignment as extra info for later: in // the [N x i64] case all trace has been removed by the time we actually get // to do allocation. PendingMembers.push_back(CCValAssign::getPending( ValNo, ValVT, LocVT, LocInfo, ArgFlags.getNonZeroOrigAlign().value())); if (!ArgFlags.isInConsecutiveRegsLast()) return true; // Try to allocate a contiguous block of registers, each of the correct // size to hold one member. auto &DL = State.getMachineFunction().getDataLayout(); const Align StackAlign = DL.getStackAlignment(); const Align FirstMemberAlign(PendingMembers[0].getExtraInfo()); Align Alignment = std::min(FirstMemberAlign, StackAlign); ArrayRef<MCPhysReg> RegList; switch (LocVT.SimpleTy) { case MVT::i32: { RegList = RRegList; unsigned RegIdx = State.getFirstUnallocated(RegList); // First consume all registers that would give an unaligned object. Whether // we go on stack or in regs, no-one will be using them in future. unsigned RegAlign = alignTo(Alignment.value(), 4) / 4; while (RegIdx % RegAlign != 0 && RegIdx < RegList.size()) State.AllocateReg(RegList[RegIdx++]); break; } case MVT::f16: case MVT::bf16: case MVT::f32: RegList = SRegList; break; case MVT::v4f16: case MVT::v4bf16: case MVT::f64: RegList = DRegList; break; case MVT::v8f16: case MVT::v8bf16: case MVT::v2f64: RegList = QRegList; break; default: llvm_unreachable("Unexpected member type for block aggregate"); break; } unsigned RegResult = State.AllocateRegBlock(RegList, PendingMembers.size()); if (RegResult) { for (SmallVectorImpl<CCValAssign>::iterator It = PendingMembers.begin(); It != PendingMembers.end(); ++It) { It->convertToReg(RegResult); State.addLoc(*It); ++RegResult; } PendingMembers.clear(); return true; } // Register allocation failed, we'll be needing the stack unsigned Size = LocVT.getSizeInBits() / 8; if (LocVT == MVT::i32 && State.getNextStackOffset() == 0) { // If nothing else has used the stack until this point, a non-HFA aggregate // can be split between regs and stack. unsigned RegIdx = State.getFirstUnallocated(RegList); for (auto &It : PendingMembers) { if (RegIdx >= RegList.size()) It.convertToMem(State.AllocateStack(Size, Align(Size))); else It.convertToReg(State.AllocateReg(RegList[RegIdx++])); State.addLoc(It); } PendingMembers.clear(); return true; } else if (LocVT != MVT::i32) RegList = SRegList; // Mark all regs as unavailable (AAPCS rule C.2.vfp for VFP, C.6 for core) for (auto Reg : RegList) State.AllocateReg(Reg); // After the first item has been allocated, the rest are packed as tightly as // possible. (E.g. an incoming i64 would have starting Align of 8, but we'll // be allocating a bunch of i32 slots). const Align RestAlign = std::min(Alignment, Align(Size)); for (auto &It : PendingMembers) { It.convertToMem(State.AllocateStack(Size, Alignment)); State.addLoc(It); Alignment = RestAlign; } // All pending members have now been allocated PendingMembers.clear(); // This will be allocated by the last member of the aggregate return true; } static bool CustomAssignInRegList(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, CCState &State, ArrayRef<MCPhysReg> RegList) { unsigned Reg = State.AllocateReg(RegList); if (Reg) { State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); return true; } return false; } static bool CC_ARM_AAPCS_Custom_f16(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { // f16 arguments are extended to i32 and assigned to a register in [r0, r3] return CustomAssignInRegList(ValNo, ValVT, MVT::i32, LocInfo, State, RRegList); } static bool CC_ARM_AAPCS_VFP_Custom_f16(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State) { // f16 arguments are extended to f32 and assigned to a register in [s0, s15] return CustomAssignInRegList(ValNo, ValVT, MVT::f32, LocInfo, State, SRegList); } // Include the table generated calling convention implementations. #include "ARMGenCallingConv.inc"
Upload File
Create Folder