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APFloat.h
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APInt.h
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APSInt.h
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AllocatorList.h
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Any.h
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ArrayRef.h
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BitVector.h
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Bitfields.h
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BitmaskEnum.h
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BreadthFirstIterator.h
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CachedHashString.h
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CoalescingBitVector.h
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DAGDeltaAlgorithm.h
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DeltaAlgorithm.h
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DenseMap.h
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DenseMapInfo.h
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DenseSet.h
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DepthFirstIterator.h
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DirectedGraph.h
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EnumeratedArray.h
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EpochTracker.h
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EquivalenceClasses.h
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FloatingPointMode.h
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FoldingSet.h
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FunctionExtras.h
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GraphTraits.h
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Hashing.h
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ImmutableList.h
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ImmutableMap.h
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ImmutableSet.h
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IndexedMap.h
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IntEqClasses.h
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IntervalMap.h
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IntrusiveRefCntPtr.h
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MapVector.h
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None.h
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Optional.h
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PackedVector.h
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PointerEmbeddedInt.h
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PointerIntPair.h
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PointerSumType.h
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PointerUnion.h
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PostOrderIterator.h
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PriorityQueue.h
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PriorityWorklist.h
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SCCIterator.h
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STLExtras.h
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ScopeExit.h
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ScopedHashTable.h
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Sequence.h
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SetOperations.h
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SetVector.h
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SmallBitVector.h
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SmallPtrSet.h
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SmallSet.h
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SmallString.h
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SmallVector.h
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SparseBitVector.h
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SparseMultiSet.h
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SparseSet.h
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Statistic.h
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StringExtras.h
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StringMap.h
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StringMapEntry.h
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StringRef.h
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StringSet.h
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StringSwitch.h
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TinyPtrVector.h
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Triple.h
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Twine.h
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TypeSwitch.h
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UniqueVector.h
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Waymarking.h
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bit.h
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edit_distance.h
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fallible_iterator.h
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ilist.h
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ilist_base.h
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ilist_iterator.h
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ilist_node.h
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ilist_node_base.h
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ilist_node_options.h
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iterator.h
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iterator_range.h
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simple_ilist.h
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Editing: BreadthFirstIterator.h
//===- llvm/ADT/BreadthFirstIterator.h - Breadth First iterator -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file builds on the ADT/GraphTraits.h file to build a generic breadth // first graph iterator. This file exposes the following functions/types: // // bf_begin/bf_end/bf_iterator // * Normal breadth-first iteration - visit a graph level-by-level. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_BREADTHFIRSTITERATOR_H #define LLVM_ADT_BREADTHFIRSTITERATOR_H #include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/None.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/iterator_range.h" #include <iterator> #include <queue> #include <utility> namespace llvm { // bf_iterator_storage - A private class which is used to figure out where to // store the visited set. We only provide a non-external variant for now. template <class SetType> class bf_iterator_storage { public: SetType Visited; }; // The visited state for the iteration is a simple set. template <typename NodeRef, unsigned SmallSize = 8> using bf_iterator_default_set = SmallPtrSet<NodeRef, SmallSize>; // Generic Breadth first search iterator. template <class GraphT, class SetType = bf_iterator_default_set<typename GraphTraits<GraphT>::NodeRef>, class GT = GraphTraits<GraphT>> class bf_iterator : public std::iterator<std::forward_iterator_tag, typename GT::NodeRef>, public bf_iterator_storage<SetType> { using super = std::iterator<std::forward_iterator_tag, typename GT::NodeRef>; using NodeRef = typename GT::NodeRef; using ChildItTy = typename GT::ChildIteratorType; // First element is the node reference, second is the next child to visit. using QueueElement = std::pair<NodeRef, Optional<ChildItTy>>; // Visit queue - used to maintain BFS ordering. // Optional<> because we need markers for levels. std::queue<Optional<QueueElement>> VisitQueue; // Current level. unsigned Level; private: inline bf_iterator(NodeRef Node) { this->Visited.insert(Node); Level = 0; // Also, insert a dummy node as marker. VisitQueue.push(QueueElement(Node, None)); VisitQueue.push(None); } inline bf_iterator() = default; inline void toNext() { Optional<QueueElement> Head = VisitQueue.front(); QueueElement H = Head.getValue(); NodeRef Node = H.first; Optional<ChildItTy> &ChildIt = H.second; if (!ChildIt) ChildIt.emplace(GT::child_begin(Node)); while (*ChildIt != GT::child_end(Node)) { NodeRef Next = *(*ChildIt)++; // Already visited? if (this->Visited.insert(Next).second) VisitQueue.push(QueueElement(Next, None)); } VisitQueue.pop(); // Go to the next element skipping markers if needed. if (!VisitQueue.empty()) { Head = VisitQueue.front(); if (Head != None) return; Level += 1; VisitQueue.pop(); // Don't push another marker if this is the last // element. if (!VisitQueue.empty()) VisitQueue.push(None); } } public: using pointer = typename super::pointer; // Provide static begin and end methods as our public "constructors" static bf_iterator begin(const GraphT &G) { return bf_iterator(GT::getEntryNode(G)); } static bf_iterator end(const GraphT &G) { return bf_iterator(); } bool operator==(const bf_iterator &RHS) const { return VisitQueue == RHS.VisitQueue; } bool operator!=(const bf_iterator &RHS) const { return !(*this == RHS); } const NodeRef &operator*() const { return VisitQueue.front()->first; } // This is a nonstandard operator-> that dereferences the pointer an extra // time so that you can actually call methods on the node, because the // contained type is a pointer. NodeRef operator->() const { return **this; } bf_iterator &operator++() { // Pre-increment toNext(); return *this; } bf_iterator operator++(int) { // Post-increment bf_iterator ItCopy = *this; ++*this; return ItCopy; } unsigned getLevel() const { return Level; } }; // Provide global constructors that automatically figure out correct types. template <class T> bf_iterator<T> bf_begin(const T &G) { return bf_iterator<T>::begin(G); } template <class T> bf_iterator<T> bf_end(const T &G) { return bf_iterator<T>::end(G); } // Provide an accessor method to use them in range-based patterns. template <class T> iterator_range<bf_iterator<T>> breadth_first(const T &G) { return make_range(bf_begin(G), bf_end(G)); } } // end namespace llvm #endif // LLVM_ADT_BREADTHFIRSTITERATOR_H
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