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Breakpoint.cpp
(38.18 KB)
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BreakpointID.cpp
(3.66 KB)
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BreakpointIDList.cpp
(12.99 KB)
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BreakpointList.cpp
(5.97 KB)
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BreakpointLocation.cpp
(21.31 KB)
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BreakpointLocationCollection.cpp
(6.14 KB)
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BreakpointLocationList.cpp
(10.13 KB)
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BreakpointName.cpp
(2.5 KB)
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BreakpointOptions.cpp
(22.65 KB)
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BreakpointPrecondition.cpp
(909 B)
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BreakpointResolver.cpp
(13.07 KB)
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BreakpointResolverAddress.cpp
(6.65 KB)
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BreakpointResolverFileLine.cpp
(10.01 KB)
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BreakpointResolverFileRegex.cpp
(5.83 KB)
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BreakpointResolverName.cpp
(15.42 KB)
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BreakpointResolverScripted.cpp
(5.25 KB)
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BreakpointSite.cpp
(7.09 KB)
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BreakpointSiteList.cpp
(6.83 KB)
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Stoppoint.cpp
(730 B)
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StoppointCallbackContext.cpp
(874 B)
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StoppointLocation.cpp
(1.14 KB)
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Watchpoint.cpp
(13.03 KB)
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WatchpointList.cpp
(7.97 KB)
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WatchpointOptions.cpp
(5.69 KB)
Editing: BreakpointSiteList.cpp
//===-- BreakpointSiteList.cpp --------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Breakpoint/BreakpointSiteList.h" #include "lldb/Utility/Stream.h" #include <algorithm> using namespace lldb; using namespace lldb_private; BreakpointSiteList::BreakpointSiteList() : m_mutex(), m_bp_site_list() {} BreakpointSiteList::~BreakpointSiteList() {} // Add breakpoint site to the list. However, if the element already exists in // the list, then we don't add it, and return LLDB_INVALID_BREAK_ID. lldb::break_id_t BreakpointSiteList::Add(const BreakpointSiteSP &bp) { lldb::addr_t bp_site_load_addr = bp->GetLoadAddress(); std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::iterator iter = m_bp_site_list.find(bp_site_load_addr); if (iter == m_bp_site_list.end()) { m_bp_site_list.insert(iter, collection::value_type(bp_site_load_addr, bp)); return bp->GetID(); } else { return LLDB_INVALID_BREAK_ID; } } bool BreakpointSiteList::ShouldStop(StoppointCallbackContext *context, lldb::break_id_t site_id) { BreakpointSiteSP site_sp(FindByID(site_id)); if (site_sp) { // Let the BreakpointSite decide if it should stop here (could not have // reached it's target hit count yet, or it could have a callback that // decided it shouldn't stop (shared library loads/unloads). return site_sp->ShouldStop(context); } // We should stop here since this BreakpointSite isn't valid anymore or it // doesn't exist. return true; } lldb::break_id_t BreakpointSiteList::FindIDByAddress(lldb::addr_t addr) { BreakpointSiteSP bp = FindByAddress(addr); if (bp) { // DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8" // PRIx64 " ) => %u", __FUNCTION__, (uint64_t)addr, bp->GetID()); return bp.get()->GetID(); } // DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8" // PRIx64 // " ) => NONE", __FUNCTION__, (uint64_t)addr); return LLDB_INVALID_BREAK_ID; } bool BreakpointSiteList::Remove(lldb::break_id_t break_id) { std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::iterator pos = GetIDIterator(break_id); // Predicate if (pos != m_bp_site_list.end()) { m_bp_site_list.erase(pos); return true; } return false; } bool BreakpointSiteList::RemoveByAddress(lldb::addr_t address) { std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::iterator pos = m_bp_site_list.find(address); if (pos != m_bp_site_list.end()) { m_bp_site_list.erase(pos); return true; } return false; } class BreakpointSiteIDMatches { public: BreakpointSiteIDMatches(lldb::break_id_t break_id) : m_break_id(break_id) {} bool operator()(std::pair<lldb::addr_t, BreakpointSiteSP> val_pair) const { return m_break_id == val_pair.second->GetID(); } private: const lldb::break_id_t m_break_id; }; BreakpointSiteList::collection::iterator BreakpointSiteList::GetIDIterator(lldb::break_id_t break_id) { std::lock_guard<std::recursive_mutex> guard(m_mutex); return std::find_if(m_bp_site_list.begin(), m_bp_site_list.end(), // Search full range BreakpointSiteIDMatches(break_id)); // Predicate } BreakpointSiteList::collection::const_iterator BreakpointSiteList::GetIDConstIterator(lldb::break_id_t break_id) const { std::lock_guard<std::recursive_mutex> guard(m_mutex); return std::find_if(m_bp_site_list.begin(), m_bp_site_list.end(), // Search full range BreakpointSiteIDMatches(break_id)); // Predicate } BreakpointSiteSP BreakpointSiteList::FindByID(lldb::break_id_t break_id) { std::lock_guard<std::recursive_mutex> guard(m_mutex); BreakpointSiteSP stop_sp; collection::iterator pos = GetIDIterator(break_id); if (pos != m_bp_site_list.end()) stop_sp = pos->second; return stop_sp; } const BreakpointSiteSP BreakpointSiteList::FindByID(lldb::break_id_t break_id) const { std::lock_guard<std::recursive_mutex> guard(m_mutex); BreakpointSiteSP stop_sp; collection::const_iterator pos = GetIDConstIterator(break_id); if (pos != m_bp_site_list.end()) stop_sp = pos->second; return stop_sp; } BreakpointSiteSP BreakpointSiteList::FindByAddress(lldb::addr_t addr) { BreakpointSiteSP found_sp; std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::iterator iter = m_bp_site_list.find(addr); if (iter != m_bp_site_list.end()) found_sp = iter->second; return found_sp; } bool BreakpointSiteList::BreakpointSiteContainsBreakpoint( lldb::break_id_t bp_site_id, lldb::break_id_t bp_id) { std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::const_iterator pos = GetIDConstIterator(bp_site_id); if (pos != m_bp_site_list.end()) return pos->second->IsBreakpointAtThisSite(bp_id); return false; } void BreakpointSiteList::Dump(Stream *s) const { s->Printf("%p: ", static_cast<const void *>(this)); // s->Indent(); s->Printf("BreakpointSiteList with %u BreakpointSites:\n", (uint32_t)m_bp_site_list.size()); s->IndentMore(); collection::const_iterator pos; collection::const_iterator end = m_bp_site_list.end(); for (pos = m_bp_site_list.begin(); pos != end; ++pos) pos->second->Dump(s); s->IndentLess(); } void BreakpointSiteList::ForEach( std::function<void(BreakpointSite *)> const &callback) { std::lock_guard<std::recursive_mutex> guard(m_mutex); for (auto pair : m_bp_site_list) callback(pair.second.get()); } bool BreakpointSiteList::FindInRange(lldb::addr_t lower_bound, lldb::addr_t upper_bound, BreakpointSiteList &bp_site_list) const { if (lower_bound > upper_bound) return false; std::lock_guard<std::recursive_mutex> guard(m_mutex); collection::const_iterator lower, upper, pos; lower = m_bp_site_list.lower_bound(lower_bound); if (lower == m_bp_site_list.end() || (*lower).first >= upper_bound) return false; // This is one tricky bit. The breakpoint might overlap the bottom end of // the range. So we grab the breakpoint prior to the lower bound, and check // that that + its byte size isn't in our range. if (lower != m_bp_site_list.begin()) { collection::const_iterator prev_pos = lower; prev_pos--; const BreakpointSiteSP &prev_bp = (*prev_pos).second; if (prev_bp->GetLoadAddress() + prev_bp->GetByteSize() > lower_bound) bp_site_list.Add(prev_bp); } upper = m_bp_site_list.upper_bound(upper_bound); for (pos = lower; pos != upper; pos++) { bp_site_list.Add((*pos).second); } return true; }
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