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Breakpoint.h
(24.45 KB)
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BreakpointID.h
(3.22 KB)
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BreakpointIDList.h
(2.34 KB)
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BreakpointList.h
(5.6 KB)
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BreakpointLocation.h
(11.94 KB)
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BreakpointLocationCollection.h
(5.67 KB)
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BreakpointLocationList.h
(7.13 KB)
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BreakpointName.h
(6.13 KB)
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BreakpointOptions.h
(13.73 KB)
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BreakpointPrecondition.h
(931 B)
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BreakpointResolver.h
(8.49 KB)
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BreakpointResolverAddress.h
(3.11 KB)
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BreakpointResolverFileLine.h
(2.94 KB)
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BreakpointResolverFileRegex.h
(2.9 KB)
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BreakpointResolverName.h
(3.69 KB)
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BreakpointResolverScripted.h
(2.94 KB)
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BreakpointSite.h
(8.58 KB)
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BreakpointSiteList.h
(5.44 KB)
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Stoppoint.h
(1.05 KB)
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StoppointCallbackContext.h
(1.82 KB)
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StoppointLocation.h
(2.96 KB)
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Watchpoint.h
(7.53 KB)
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WatchpointList.h
(6.13 KB)
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WatchpointOptions.h
(7.04 KB)
Editing: BreakpointSiteList.h
//===-- BreakpointSiteList.h ------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_BREAKPOINT_BREAKPOINTSITELIST_H #define LLDB_BREAKPOINT_BREAKPOINTSITELIST_H #include <functional> #include <map> #include <mutex> #include "lldb/Breakpoint/BreakpointSite.h" namespace lldb_private { /// \class BreakpointSiteList BreakpointSiteList.h /// "lldb/Breakpoint/BreakpointSiteList.h" Class that manages lists of /// BreakpointSite shared pointers. class BreakpointSiteList { // At present Process directly accesses the map of BreakpointSites so it can // do quick lookups into the map (using GetMap). // FIXME: Find a better interface for this. friend class Process; public: /// Default constructor makes an empty list. BreakpointSiteList(); /// Destructor, currently does nothing. ~BreakpointSiteList(); /// Add a BreakpointSite to the list. /// /// \param[in] bp_site_sp /// A shared pointer to a breakpoint site being added to the list. /// /// \return /// The ID of the BreakpointSite in the list. lldb::break_id_t Add(const lldb::BreakpointSiteSP &bp_site_sp); /// Standard Dump routine, doesn't do anything at present. \param[in] s /// Stream into which to dump the description. void Dump(Stream *s) const; /// Returns a shared pointer to the breakpoint site at address \a addr. /// /// \param[in] addr /// The address to look for. /// /// \result /// A shared pointer to the breakpoint site. May contain a NULL /// pointer if no breakpoint site exists with a matching address. lldb::BreakpointSiteSP FindByAddress(lldb::addr_t addr); /// Returns a shared pointer to the breakpoint site with id \a breakID. /// /// \param[in] breakID /// The breakpoint site ID to seek for. /// /// \result /// A shared pointer to the breakpoint site. May contain a NULL pointer if /// the /// breakpoint doesn't exist. lldb::BreakpointSiteSP FindByID(lldb::break_id_t breakID); /// Returns a shared pointer to the breakpoint site with id \a breakID - /// const version. /// /// \param[in] breakID /// The breakpoint site ID to seek for. /// /// \result /// A shared pointer to the breakpoint site. May contain a NULL pointer if /// the /// breakpoint doesn't exist. const lldb::BreakpointSiteSP FindByID(lldb::break_id_t breakID) const; /// Returns the breakpoint site id to the breakpoint site at address \a /// addr. /// /// \param[in] addr /// The address to match. /// /// \result /// The ID of the breakpoint site, or LLDB_INVALID_BREAK_ID. lldb::break_id_t FindIDByAddress(lldb::addr_t addr); /// Returns whether the breakpoint site \a bp_site_id has \a bp_id // as one of its owners. /// /// \param[in] bp_site_id /// The breakpoint site id to query. /// /// \param[in] bp_id /// The breakpoint id to look for in \a bp_site_id. /// /// \result /// True if \a bp_site_id exists in the site list AND \a bp_id is one of the /// owners of that site. bool BreakpointSiteContainsBreakpoint(lldb::break_id_t bp_site_id, lldb::break_id_t bp_id); void ForEach(std::function<void(BreakpointSite *)> const &callback); /// Removes the breakpoint site given by \b breakID from this list. /// /// \param[in] breakID /// The breakpoint site index to remove. /// /// \result /// \b true if the breakpoint site \a breakID was in the list. bool Remove(lldb::break_id_t breakID); /// Removes the breakpoint site at address \a addr from this list. /// /// \param[in] addr /// The address from which to remove a breakpoint site. /// /// \result /// \b true if \a addr had a breakpoint site to remove from the list. bool RemoveByAddress(lldb::addr_t addr); bool FindInRange(lldb::addr_t lower_bound, lldb::addr_t upper_bound, BreakpointSiteList &bp_site_list) const; typedef void (*BreakpointSiteSPMapFunc)(lldb::BreakpointSiteSP &bp, void *baton); /// Enquires of the breakpoint site on in this list with ID \a breakID /// whether we should stop for the breakpoint or not. /// /// \param[in] context /// This contains the information about this stop. /// /// \param[in] breakID /// This break ID that we hit. /// /// \return /// \b true if we should stop, \b false otherwise. bool ShouldStop(StoppointCallbackContext *context, lldb::break_id_t breakID); /// Returns the number of elements in the list. /// /// \result /// The number of elements. size_t GetSize() const { std::lock_guard<std::recursive_mutex> guard(m_mutex); return m_bp_site_list.size(); } bool IsEmpty() const { std::lock_guard<std::recursive_mutex> guard(m_mutex); return m_bp_site_list.empty(); } protected: typedef std::map<lldb::addr_t, lldb::BreakpointSiteSP> collection; collection::iterator GetIDIterator(lldb::break_id_t breakID); collection::const_iterator GetIDConstIterator(lldb::break_id_t breakID) const; mutable std::recursive_mutex m_mutex; collection m_bp_site_list; // The breakpoint site list. }; } // namespace lldb_private #endif // LLDB_BREAKPOINT_BREAKPOINTSITELIST_H
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