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AliasAnalysis.cpp
(33.55 KB)
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AliasAnalysisEvaluator.cpp
(15.64 KB)
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AliasAnalysisSummary.cpp
(3.49 KB)
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AliasAnalysisSummary.h
(10.17 KB)
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AliasSetTracker.cpp
(25.86 KB)
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Analysis.cpp
(5.29 KB)
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AssumeBundleQueries.cpp
(7.96 KB)
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AssumptionCache.cpp
(10.94 KB)
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BasicAliasAnalysis.cpp
(85.81 KB)
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BlockFrequencyInfo.cpp
(12.39 KB)
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BlockFrequencyInfoImpl.cpp
(28.6 KB)
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BranchProbabilityInfo.cpp
(43.48 KB)
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CFG.cpp
(9.9 KB)
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CFGPrinter.cpp
(11.2 KB)
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CFLAndersAliasAnalysis.cpp
(33.01 KB)
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CFLGraph.h
(21.23 KB)
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CFLSteensAliasAnalysis.cpp
(13.24 KB)
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CGSCCPassManager.cpp
(31.2 KB)
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CallGraph.cpp
(12.86 KB)
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CallGraphSCCPass.cpp
(26.31 KB)
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CallPrinter.cpp
(9.48 KB)
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CaptureTracking.cpp
(15.38 KB)
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CmpInstAnalysis.cpp
(4.63 KB)
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CodeMetrics.cpp
(6.99 KB)
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ConstantFolding.cpp
(105.15 KB)
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CostModel.cpp
(3.87 KB)
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DDG.cpp
(11.29 KB)
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Delinearization.cpp
(4.49 KB)
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DemandedBits.cpp
(16.27 KB)
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DependenceAnalysis.cpp
(150.78 KB)
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DependenceGraphBuilder.cpp
(19.24 KB)
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DivergenceAnalysis.cpp
(15.59 KB)
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DomPrinter.cpp
(9.67 KB)
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DomTreeUpdater.cpp
(15.21 KB)
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DominanceFrontier.cpp
(3.2 KB)
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EHPersonalities.cpp
(5.89 KB)
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GlobalsModRef.cpp
(41 KB)
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GuardUtils.cpp
(3.27 KB)
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HeatUtils.cpp
(2.85 KB)
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IVDescriptors.cpp
(42.28 KB)
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IVUsers.cpp
(16.12 KB)
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IndirectCallPromotionAnalysis.cpp
(4.33 KB)
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InlineAdvisor.cpp
(15.28 KB)
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InlineCost.cpp
(99.47 KB)
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InlineFeaturesAnalysis.cpp
(1.59 KB)
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InlineSizeEstimatorAnalysis.cpp
(10.95 KB)
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InstCount.cpp
(2.45 KB)
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InstructionPrecedenceTracking.cpp
(4.8 KB)
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InstructionSimplify.cpp
(216.91 KB)
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Interval.cpp
(1.78 KB)
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IntervalPartition.cpp
(4.5 KB)
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LazyBlockFrequencyInfo.cpp
(2.81 KB)
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LazyBranchProbabilityInfo.cpp
(2.96 KB)
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LazyCallGraph.cpp
(67.33 KB)
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LazyValueInfo.cpp
(76.38 KB)
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LegacyDivergenceAnalysis.cpp
(14.82 KB)
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Lint.cpp
(29.07 KB)
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Loads.cpp
(20.6 KB)
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LoopAccessAnalysis.cpp
(88.02 KB)
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LoopAnalysisManager.cpp
(6.6 KB)
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LoopCacheAnalysis.cpp
(23.53 KB)
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LoopInfo.cpp
(37.15 KB)
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LoopNestAnalysis.cpp
(10.62 KB)
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LoopPass.cpp
(12.89 KB)
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LoopUnrollAnalyzer.cpp
(7.26 KB)
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MLInlineAdvisor.cpp
(11.36 KB)
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MemDepPrinter.cpp
(5.13 KB)
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MemDerefPrinter.cpp
(2.53 KB)
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MemoryBuiltins.cpp
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MemoryDependenceAnalysis.cpp
(69.89 KB)
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MemoryLocation.cpp
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MemorySSA.cpp
(90.16 KB)
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MemorySSAUpdater.cpp
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ModuleDebugInfoPrinter.cpp
(4.02 KB)
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ModuleSummaryAnalysis.cpp
(38.13 KB)
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MustExecute.cpp
(31.18 KB)
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ObjCARCAliasAnalysis.cpp
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ObjCARCAnalysisUtils.cpp
(1.07 KB)
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ObjCARCInstKind.cpp
(23.15 KB)
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OptimizationRemarkEmitter.cpp
(4.23 KB)
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PHITransAddr.cpp
(16.05 KB)
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PhiValues.cpp
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PostDominators.cpp
(3.59 KB)
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ProfileSummaryInfo.cpp
(18.07 KB)
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PtrUseVisitor.cpp
(1.28 KB)
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RegionInfo.cpp
(6.5 KB)
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RegionPass.cpp
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RegionPrinter.cpp
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ReleaseModeModelRunner.cpp
(2.83 KB)
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ScalarEvolution.cpp
(475.26 KB)
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ScalarEvolutionAliasAnalysis.cpp
(5.96 KB)
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ScalarEvolutionDivision.cpp
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ScalarEvolutionNormalization.cpp
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ScopedNoAliasAA.cpp
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StackLifetime.cpp
(12.22 KB)
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StackSafetyAnalysis.cpp
(31.81 KB)
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StratifiedSets.h
(18.67 KB)
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SyncDependenceAnalysis.cpp
(12.97 KB)
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SyntheticCountsUtils.cpp
(3.81 KB)
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TFUtils.cpp
(8.99 KB)
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TargetLibraryInfo.cpp
(58.98 KB)
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TargetTransformInfo.cpp
(48.15 KB)
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Trace.cpp
(1.8 KB)
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TypeBasedAliasAnalysis.cpp
(26.04 KB)
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TypeMetadataUtils.cpp
(5.93 KB)
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VFABIDemangling.cpp
(16.46 KB)
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ValueLattice.cpp
(1.19 KB)
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ValueLatticeUtils.cpp
(1.53 KB)
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ValueTracking.cpp
(243.08 KB)
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VectorUtils.cpp
(48.57 KB)
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models
Editing: CFG.cpp
//===-- CFG.cpp - BasicBlock analysis --------------------------------------==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This family of functions performs analyses on basic blocks, and instructions // contained within basic blocks. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/CFG.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/IR/Dominators.h" using namespace llvm; /// FindFunctionBackedges - Analyze the specified function to find all of the /// loop backedges in the function and return them. This is a relatively cheap /// (compared to computing dominators and loop info) analysis. /// /// The output is added to Result, as pairs of <from,to> edge info. void llvm::FindFunctionBackedges(const Function &F, SmallVectorImpl<std::pair<const BasicBlock*,const BasicBlock*> > &Result) { const BasicBlock *BB = &F.getEntryBlock(); if (succ_empty(BB)) return; SmallPtrSet<const BasicBlock*, 8> Visited; SmallVector<std::pair<const BasicBlock *, const_succ_iterator>, 8> VisitStack; SmallPtrSet<const BasicBlock*, 8> InStack; Visited.insert(BB); VisitStack.push_back(std::make_pair(BB, succ_begin(BB))); InStack.insert(BB); do { std::pair<const BasicBlock *, const_succ_iterator> &Top = VisitStack.back(); const BasicBlock *ParentBB = Top.first; const_succ_iterator &I = Top.second; bool FoundNew = false; while (I != succ_end(ParentBB)) { BB = *I++; if (Visited.insert(BB).second) { FoundNew = true; break; } // Successor is in VisitStack, it's a back edge. if (InStack.count(BB)) Result.push_back(std::make_pair(ParentBB, BB)); } if (FoundNew) { // Go down one level if there is a unvisited successor. InStack.insert(BB); VisitStack.push_back(std::make_pair(BB, succ_begin(BB))); } else { // Go up one level. InStack.erase(VisitStack.pop_back_val().first); } } while (!VisitStack.empty()); } /// GetSuccessorNumber - Search for the specified successor of basic block BB /// and return its position in the terminator instruction's list of /// successors. It is an error to call this with a block that is not a /// successor. unsigned llvm::GetSuccessorNumber(const BasicBlock *BB, const BasicBlock *Succ) { const Instruction *Term = BB->getTerminator(); #ifndef NDEBUG unsigned e = Term->getNumSuccessors(); #endif for (unsigned i = 0; ; ++i) { assert(i != e && "Didn't find edge?"); if (Term->getSuccessor(i) == Succ) return i; } } /// isCriticalEdge - Return true if the specified edge is a critical edge. /// Critical edges are edges from a block with multiple successors to a block /// with multiple predecessors. bool llvm::isCriticalEdge(const Instruction *TI, unsigned SuccNum, bool AllowIdenticalEdges) { assert(SuccNum < TI->getNumSuccessors() && "Illegal edge specification!"); return isCriticalEdge(TI, TI->getSuccessor(SuccNum), AllowIdenticalEdges); } bool llvm::isCriticalEdge(const Instruction *TI, const BasicBlock *Dest, bool AllowIdenticalEdges) { assert(TI->isTerminator() && "Must be a terminator to have successors!"); if (TI->getNumSuccessors() == 1) return false; assert(find(predecessors(Dest), TI->getParent()) != pred_end(Dest) && "No edge between TI's block and Dest."); const_pred_iterator I = pred_begin(Dest), E = pred_end(Dest); // If there is more than one predecessor, this is a critical edge... assert(I != E && "No preds, but we have an edge to the block?"); const BasicBlock *FirstPred = *I; ++I; // Skip one edge due to the incoming arc from TI. if (!AllowIdenticalEdges) return I != E; // If AllowIdenticalEdges is true, then we allow this edge to be considered // non-critical iff all preds come from TI's block. for (; I != E; ++I) if (*I != FirstPred) return true; return false; } // LoopInfo contains a mapping from basic block to the innermost loop. Find // the outermost loop in the loop nest that contains BB. static const Loop *getOutermostLoop(const LoopInfo *LI, const BasicBlock *BB) { const Loop *L = LI->getLoopFor(BB); if (L) { while (const Loop *Parent = L->getParentLoop()) L = Parent; } return L; } bool llvm::isPotentiallyReachableFromMany( SmallVectorImpl<BasicBlock *> &Worklist, BasicBlock *StopBB, const SmallPtrSetImpl<BasicBlock *> *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI) { // When the stop block is unreachable, it's dominated from everywhere, // regardless of whether there's a path between the two blocks. if (DT && !DT->isReachableFromEntry(StopBB)) DT = nullptr; // We can't skip directly from a block that dominates the stop block if the // exclusion block is potentially in between. if (ExclusionSet && !ExclusionSet->empty()) DT = nullptr; // Normally any block in a loop is reachable from any other block in a loop, // however excluded blocks might partition the body of a loop to make that // untrue. SmallPtrSet<const Loop *, 8> LoopsWithHoles; if (LI && ExclusionSet) { for (auto BB : *ExclusionSet) { if (const Loop *L = getOutermostLoop(LI, BB)) LoopsWithHoles.insert(L); } } const Loop *StopLoop = LI ? getOutermostLoop(LI, StopBB) : nullptr; // Limit the number of blocks we visit. The goal is to avoid run-away compile // times on large CFGs without hampering sensible code. Arbitrarily chosen. unsigned Limit = 32; SmallPtrSet<const BasicBlock*, 32> Visited; do { BasicBlock *BB = Worklist.pop_back_val(); if (!Visited.insert(BB).second) continue; if (BB == StopBB) return true; if (ExclusionSet && ExclusionSet->count(BB)) continue; if (DT && DT->dominates(BB, StopBB)) return true; const Loop *Outer = nullptr; if (LI) { Outer = getOutermostLoop(LI, BB); // If we're in a loop with a hole, not all blocks in the loop are // reachable from all other blocks. That implies we can't simply jump to // the loop's exit blocks, as that exit might need to pass through an // excluded block. Clear Outer so we process BB's successors. if (LoopsWithHoles.count(Outer)) Outer = nullptr; if (StopLoop && Outer == StopLoop) return true; } if (!--Limit) { // We haven't been able to prove it one way or the other. Conservatively // answer true -- that there is potentially a path. return true; } if (Outer) { // All blocks in a single loop are reachable from all other blocks. From // any of these blocks, we can skip directly to the exits of the loop, // ignoring any other blocks inside the loop body. Outer->getExitBlocks(Worklist); } else { Worklist.append(succ_begin(BB), succ_end(BB)); } } while (!Worklist.empty()); // We have exhausted all possible paths and are certain that 'To' can not be // reached from 'From'. return false; } bool llvm::isPotentiallyReachable(const BasicBlock *A, const BasicBlock *B, const DominatorTree *DT, const LoopInfo *LI) { assert(A->getParent() == B->getParent() && "This analysis is function-local!"); SmallVector<BasicBlock*, 32> Worklist; Worklist.push_back(const_cast<BasicBlock*>(A)); return isPotentiallyReachableFromMany(Worklist, const_cast<BasicBlock *>(B), nullptr, DT, LI); } bool llvm::isPotentiallyReachable( const Instruction *A, const Instruction *B, const SmallPtrSetImpl<BasicBlock *> *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI) { assert(A->getParent()->getParent() == B->getParent()->getParent() && "This analysis is function-local!"); SmallVector<BasicBlock*, 32> Worklist; if (A->getParent() == B->getParent()) { // The same block case is special because it's the only time we're looking // within a single block to see which instruction comes first. Once we // start looking at multiple blocks, the first instruction of the block is // reachable, so we only need to determine reachability between whole // blocks. BasicBlock *BB = const_cast<BasicBlock *>(A->getParent()); // If the block is in a loop then we can reach any instruction in the block // from any other instruction in the block by going around a backedge. if (LI && LI->getLoopFor(BB) != nullptr) return true; // Linear scan, start at 'A', see whether we hit 'B' or the end first. for (BasicBlock::const_iterator I = A->getIterator(), E = BB->end(); I != E; ++I) { if (&*I == B) return true; } // Can't be in a loop if it's the entry block -- the entry block may not // have predecessors. if (BB == &BB->getParent()->getEntryBlock()) return false; // Otherwise, continue doing the normal per-BB CFG walk. Worklist.append(succ_begin(BB), succ_end(BB)); if (Worklist.empty()) { // We've proven that there's no path! return false; } } else { Worklist.push_back(const_cast<BasicBlock*>(A->getParent())); } if (DT) { if (DT->isReachableFromEntry(A->getParent()) && !DT->isReachableFromEntry(B->getParent())) return false; if (!ExclusionSet || ExclusionSet->empty()) { if (A->getParent() == &A->getParent()->getParent()->getEntryBlock() && DT->isReachableFromEntry(B->getParent())) return true; if (B->getParent() == &A->getParent()->getParent()->getEntryBlock() && DT->isReachableFromEntry(A->getParent())) return false; } } return isPotentiallyReachableFromMany( Worklist, const_cast<BasicBlock *>(B->getParent()), ExclusionSet, DT, LI); }
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