003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/include/llvm/ADT
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
include
/
llvm
/
ADT
/
📁
..
📄
APFloat.h
(48.83 KB)
📄
APInt.h
(74.48 KB)
📄
APSInt.h
(11.75 KB)
📄
AllocatorList.h
(7.53 KB)
📄
Any.h
(5.05 KB)
📄
ArrayRef.h
(17.92 KB)
📄
BitVector.h
(29.74 KB)
📄
Bitfields.h
(11.65 KB)
📄
BitmaskEnum.h
(5.53 KB)
📄
BreadthFirstIterator.h
(4.82 KB)
📄
CachedHashString.h
(5.9 KB)
📄
CoalescingBitVector.h
(14.91 KB)
📄
DAGDeltaAlgorithm.h
(3.13 KB)
📄
DeltaAlgorithm.h
(3.54 KB)
📄
DenseMap.h
(43.14 KB)
📄
DenseMapInfo.h
(11.4 KB)
📄
DenseSet.h
(9.33 KB)
📄
DepthFirstIterator.h
(10.37 KB)
📄
DirectedGraph.h
(9.56 KB)
📄
EnumeratedArray.h
(1.6 KB)
📄
EpochTracker.h
(3.2 KB)
📄
EquivalenceClasses.h
(10.52 KB)
📄
FloatingPointMode.h
(5.62 KB)
📄
FoldingSet.h
(30.16 KB)
📄
FunctionExtras.h
(14.55 KB)
📄
GraphTraits.h
(5.71 KB)
📄
Hashing.h
(25.12 KB)
📄
ImmutableList.h
(7.57 KB)
📄
ImmutableMap.h
(10.84 KB)
📄
ImmutableSet.h
(37.52 KB)
📄
IndexedMap.h
(2.5 KB)
📄
IntEqClasses.h
(2.87 KB)
📄
IntervalMap.h
(72.88 KB)
📄
IntrusiveRefCntPtr.h
(8.1 KB)
📄
MapVector.h
(7.79 KB)
📄
None.h
(983 B)
📄
Optional.h
(10.82 KB)
📄
PackedVector.h
(4.17 KB)
📄
PointerEmbeddedInt.h
(4.05 KB)
📄
PointerIntPair.h
(8.72 KB)
📄
PointerSumType.h
(11.61 KB)
📄
PointerUnion.h
(10.17 KB)
📄
PostOrderIterator.h
(11.05 KB)
📄
PriorityQueue.h
(2.69 KB)
📄
PriorityWorklist.h
(8.11 KB)
📄
SCCIterator.h
(8.02 KB)
📄
STLExtras.h
(70.56 KB)
📄
ScopeExit.h
(1.83 KB)
📄
ScopedHashTable.h
(8.27 KB)
📄
Sequence.h
(2.59 KB)
📄
SetOperations.h
(2.58 KB)
📄
SetVector.h
(9.39 KB)
📄
SmallBitVector.h
(20.36 KB)
📄
SmallPtrSet.h
(16.93 KB)
📄
SmallSet.h
(8.37 KB)
📄
SmallString.h
(8.55 KB)
📄
SmallVector.h
(32.33 KB)
📄
SparseBitVector.h
(26.2 KB)
📄
SparseMultiSet.h
(17.83 KB)
📄
SparseSet.h
(11.41 KB)
📄
Statistic.h
(7.01 KB)
📄
StringExtras.h
(13.25 KB)
📄
StringMap.h
(15.7 KB)
📄
StringMapEntry.h
(4.83 KB)
📄
StringRef.h
(31.68 KB)
📄
StringSet.h
(1.51 KB)
📄
StringSwitch.h
(6.25 KB)
📄
TinyPtrVector.h
(10.19 KB)
📄
Triple.h
(27.4 KB)
📄
Twine.h
(17.48 KB)
📄
TypeSwitch.h
(5.82 KB)
📄
UniqueVector.h
(3.09 KB)
📄
Waymarking.h
(11.96 KB)
📄
bit.h
(2.26 KB)
📄
edit_distance.h
(3.57 KB)
📄
fallible_iterator.h
(8.31 KB)
📄
ilist.h
(13.68 KB)
📄
ilist_base.h
(2.72 KB)
📄
ilist_iterator.h
(7.21 KB)
📄
ilist_node.h
(9.84 KB)
📄
ilist_node_base.h
(1.7 KB)
📄
ilist_node_options.h
(5.07 KB)
📄
iterator.h
(13.46 KB)
📄
iterator_range.h
(2.22 KB)
📄
simple_ilist.h
(10.78 KB)
Editing: CachedHashString.h
//===- llvm/ADT/CachedHashString.h - Prehashed string/StringRef -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines CachedHashString and CachedHashStringRef. These are owning // and not-owning string types that store their hash in addition to their string // data. // // Unlike std::string, CachedHashString can be used in DenseSet/DenseMap // (because, unlike std::string, CachedHashString lets us have empty and // tombstone values). // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_CACHED_HASH_STRING_H #define LLVM_ADT_CACHED_HASH_STRING_H #include "llvm/ADT/DenseMapInfo.h" #include "llvm/ADT/StringRef.h" namespace llvm { /// A container which contains a StringRef plus a precomputed hash. class CachedHashStringRef { const char *P; uint32_t Size; uint32_t Hash; public: // Explicit because hashing a string isn't free. explicit CachedHashStringRef(StringRef S) : CachedHashStringRef(S, DenseMapInfo<StringRef>::getHashValue(S)) {} CachedHashStringRef(StringRef S, uint32_t Hash) : P(S.data()), Size(S.size()), Hash(Hash) { assert(S.size() <= std::numeric_limits<uint32_t>::max()); } StringRef val() const { return StringRef(P, Size); } const char *data() const { return P; } uint32_t size() const { return Size; } uint32_t hash() const { return Hash; } }; template <> struct DenseMapInfo<CachedHashStringRef> { static CachedHashStringRef getEmptyKey() { return CachedHashStringRef(DenseMapInfo<StringRef>::getEmptyKey(), 0); } static CachedHashStringRef getTombstoneKey() { return CachedHashStringRef(DenseMapInfo<StringRef>::getTombstoneKey(), 1); } static unsigned getHashValue(const CachedHashStringRef &S) { assert(!isEqual(S, getEmptyKey()) && "Cannot hash the empty key!"); assert(!isEqual(S, getTombstoneKey()) && "Cannot hash the tombstone key!"); return S.hash(); } static bool isEqual(const CachedHashStringRef &LHS, const CachedHashStringRef &RHS) { return LHS.hash() == RHS.hash() && DenseMapInfo<StringRef>::isEqual(LHS.val(), RHS.val()); } }; /// A container which contains a string, which it owns, plus a precomputed hash. /// /// We do not null-terminate the string. class CachedHashString { friend struct DenseMapInfo<CachedHashString>; char *P; uint32_t Size; uint32_t Hash; static char *getEmptyKeyPtr() { return DenseMapInfo<char *>::getEmptyKey(); } static char *getTombstoneKeyPtr() { return DenseMapInfo<char *>::getTombstoneKey(); } bool isEmptyOrTombstone() const { return P == getEmptyKeyPtr() || P == getTombstoneKeyPtr(); } struct ConstructEmptyOrTombstoneTy {}; CachedHashString(ConstructEmptyOrTombstoneTy, char *EmptyOrTombstonePtr) : P(EmptyOrTombstonePtr), Size(0), Hash(0) { assert(isEmptyOrTombstone()); } // TODO: Use small-string optimization to avoid allocating. public: explicit CachedHashString(const char *S) : CachedHashString(StringRef(S)) {} // Explicit because copying and hashing a string isn't free. explicit CachedHashString(StringRef S) : CachedHashString(S, DenseMapInfo<StringRef>::getHashValue(S)) {} CachedHashString(StringRef S, uint32_t Hash) : P(new char[S.size()]), Size(S.size()), Hash(Hash) { memcpy(P, S.data(), S.size()); } // Ideally this class would not be copyable. But SetVector requires copyable // keys, and we want this to be usable there. CachedHashString(const CachedHashString &Other) : Size(Other.Size), Hash(Other.Hash) { if (Other.isEmptyOrTombstone()) { P = Other.P; } else { P = new char[Size]; memcpy(P, Other.P, Size); } } CachedHashString &operator=(CachedHashString Other) { swap(*this, Other); return *this; } CachedHashString(CachedHashString &&Other) noexcept : P(Other.P), Size(Other.Size), Hash(Other.Hash) { Other.P = getEmptyKeyPtr(); } ~CachedHashString() { if (!isEmptyOrTombstone()) delete[] P; } StringRef val() const { return StringRef(P, Size); } uint32_t size() const { return Size; } uint32_t hash() const { return Hash; } operator StringRef() const { return val(); } operator CachedHashStringRef() const { return CachedHashStringRef(val(), Hash); } friend void swap(CachedHashString &LHS, CachedHashString &RHS) { using std::swap; swap(LHS.P, RHS.P); swap(LHS.Size, RHS.Size); swap(LHS.Hash, RHS.Hash); } }; template <> struct DenseMapInfo<CachedHashString> { static CachedHashString getEmptyKey() { return CachedHashString(CachedHashString::ConstructEmptyOrTombstoneTy(), CachedHashString::getEmptyKeyPtr()); } static CachedHashString getTombstoneKey() { return CachedHashString(CachedHashString::ConstructEmptyOrTombstoneTy(), CachedHashString::getTombstoneKeyPtr()); } static unsigned getHashValue(const CachedHashString &S) { assert(!isEqual(S, getEmptyKey()) && "Cannot hash the empty key!"); assert(!isEqual(S, getTombstoneKey()) && "Cannot hash the tombstone key!"); return S.hash(); } static bool isEqual(const CachedHashString &LHS, const CachedHashString &RHS) { if (LHS.hash() != RHS.hash()) return false; if (LHS.P == CachedHashString::getEmptyKeyPtr()) return RHS.P == CachedHashString::getEmptyKeyPtr(); if (LHS.P == CachedHashString::getTombstoneKeyPtr()) return RHS.P == CachedHashString::getTombstoneKeyPtr(); // This is safe because if RHS.P is the empty or tombstone key, it will have // length 0, so we'll never dereference its pointer. return LHS.val() == RHS.val(); } }; } // namespace llvm #endif
Upload File
Create Folder