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Config.h
(1.82 KB)
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Driver.cpp
(13.5 KB)
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Driver.h
(984 B)
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ExportTrie.cpp
(8.59 KB)
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ExportTrie.h
(1.23 KB)
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InputFiles.cpp
(16.85 KB)
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InputFiles.h
(3.69 KB)
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InputSection.cpp
(1.34 KB)
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InputSection.h
(1.81 KB)
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MachOStructs.h
(1 KB)
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MergedOutputSection.cpp
(2.37 KB)
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MergedOutputSection.h
(1.68 KB)
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Options.td
(53.33 KB)
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OutputSection.cpp
(596 B)
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OutputSection.h
(2.23 KB)
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OutputSegment.cpp
(1.86 KB)
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OutputSegment.h
(1.64 KB)
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SymbolTable.cpp
(2.35 KB)
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SymbolTable.h
(1.29 KB)
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Symbols.cpp
(756 B)
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Symbols.h
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SyntheticSections.cpp
(13.87 KB)
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SyntheticSections.h
(9.23 KB)
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Target.cpp
(478 B)
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Target.h
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Writer.cpp
(16.29 KB)
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Writer.h
(738 B)
Editing: Config.h
//===- Config.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLD_MACHO_CONFIG_H #define LLD_MACHO_CONFIG_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/BinaryFormat/MachO.h" #include "llvm/TextAPI/MachO/Architecture.h" #include <vector> namespace lld { namespace macho { class Symbol; struct SymbolPriorityEntry; struct Configuration { Symbol *entry; bool hasReexports = false; llvm::StringRef installName; llvm::StringRef outputFile; llvm::MachO::Architecture arch; llvm::MachO::HeaderFileType outputType; std::vector<llvm::StringRef> librarySearchPaths; // TODO: use the framework search paths std::vector<llvm::StringRef> frameworkSearchPaths; llvm::DenseMap<llvm::StringRef, SymbolPriorityEntry> priorities; }; // The symbol with the highest priority should be ordered first in the output // section (modulo input section contiguity constraints). Using priority // (highest first) instead of order (lowest first) has the convenient property // that the default-constructed zero priority -- for symbols/sections without a // user-defined order -- naturally ends up putting them at the end of the // output. struct SymbolPriorityEntry { // The priority given to a matching symbol, regardless of which object file // it originated from. size_t anyObjectFile = 0; // The priority given to a matching symbol from a particular object file. llvm::DenseMap<llvm::StringRef, size_t> objectFiles; }; extern Configuration *config; } // namespace macho } // namespace lld #endif
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