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AbstractCallSite.h
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Argument.h
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AssemblyAnnotationWriter.h
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Attributes.h
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Attributes.td
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AutoUpgrade.h
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BasicBlock.h
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CFG.h
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CallingConv.h
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Comdat.h
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Constant.h
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ConstantFolder.h
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ConstantRange.h
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Constants.h
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ConstrainedOps.def
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DIBuilder.h
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DataLayout.h
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DebugInfo.h
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DebugInfoFlags.def
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DebugInfoMetadata.h
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DebugLoc.h
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DerivedTypes.h
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DerivedUser.h
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DiagnosticHandler.h
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DiagnosticInfo.h
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DiagnosticPrinter.h
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Dominators.h
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FPEnv.h
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FixedMetadataKinds.def
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Function.h
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GVMaterializer.h
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GetElementPtrTypeIterator.h
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GlobalAlias.h
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GlobalIFunc.h
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GlobalIndirectSymbol.h
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GlobalObject.h
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GlobalValue.h
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GlobalVariable.h
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IRBuilder.h
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IRBuilderFolder.h
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IRPrintingPasses.h
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InlineAsm.h
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InstIterator.h
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InstVisitor.h
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InstrTypes.h
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Instruction.def
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Instruction.h
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Instructions.h
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IntrinsicInst.h
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Intrinsics.h
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Intrinsics.td
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IntrinsicsAArch64.td
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IntrinsicsAMDGPU.td
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IntrinsicsARM.td
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IntrinsicsBPF.td
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IntrinsicsHexagon.td
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IntrinsicsHexagonDep.td
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IntrinsicsMips.td
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IntrinsicsNVVM.td
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IntrinsicsPowerPC.td
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IntrinsicsRISCV.td
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IntrinsicsSystemZ.td
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IntrinsicsWebAssembly.td
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IntrinsicsX86.td
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IntrinsicsXCore.td
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LLVMContext.h
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LLVMRemarkStreamer.h
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LegacyPassManager.h
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LegacyPassManagers.h
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LegacyPassNameParser.h
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MDBuilder.h
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Mangler.h
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MatrixBuilder.h
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Metadata.def
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Metadata.h
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Module.h
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ModuleSlotTracker.h
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ModuleSummaryIndex.h
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ModuleSummaryIndexYAML.h
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NoFolder.h
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OperandTraits.h
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Operator.h
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OptBisect.h
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PassInstrumentation.h
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PassManager.h
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PassManagerImpl.h
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PassManagerInternal.h
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PassTimingInfo.h
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PatternMatch.h
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PredIteratorCache.h
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ProfileSummary.h
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RuntimeLibcalls.def
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SafepointIRVerifier.h
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Statepoint.h
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SymbolTableListTraits.h
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TrackingMDRef.h
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Type.h
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TypeFinder.h
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Use.h
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UseListOrder.h
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User.h
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VPIntrinsics.def
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Value.def
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Value.h
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ValueHandle.h
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ValueMap.h
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ValueSymbolTable.h
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Verifier.h
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Editing: Constant.h
//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the declaration of the Constant class. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_CONSTANT_H #define LLVM_IR_CONSTANT_H #include "llvm/IR/User.h" #include "llvm/IR/Value.h" #include "llvm/Support/Casting.h" namespace llvm { class APInt; /// This is an important base class in LLVM. It provides the common facilities /// of all constant values in an LLVM program. A constant is a value that is /// immutable at runtime. Functions are constants because their address is /// immutable. Same with global variables. /// /// All constants share the capabilities provided in this class. All constants /// can have a null value. They can have an operand list. Constants can be /// simple (integer and floating point values), complex (arrays and structures), /// or expression based (computations yielding a constant value composed of /// only certain operators and other constant values). /// /// Note that Constants are immutable (once created they never change) /// and are fully shared by structural equivalence. This means that two /// structurally equivalent constants will always have the same address. /// Constants are created on demand as needed and never deleted: thus clients /// don't have to worry about the lifetime of the objects. /// LLVM Constant Representation class Constant : public User { protected: Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps) : User(ty, vty, Ops, NumOps) {} ~Constant() = default; public: void operator=(const Constant &) = delete; Constant(const Constant &) = delete; /// Return true if this is the value that would be returned by getNullValue. bool isNullValue() const; /// Returns true if the value is one. bool isOneValue() const; /// Return true if the value is not the one value, or, /// for vectors, does not contain one value elements. bool isNotOneValue() const; /// Return true if this is the value that would be returned by /// getAllOnesValue. bool isAllOnesValue() const; /// Return true if the value is what would be returned by /// getZeroValueForNegation. bool isNegativeZeroValue() const; /// Return true if the value is negative zero or null value. bool isZeroValue() const; /// Return true if the value is not the smallest signed value, or, /// for vectors, does not contain smallest signed value elements. bool isNotMinSignedValue() const; /// Return true if the value is the smallest signed value. bool isMinSignedValue() const; /// Return true if this is a finite and non-zero floating-point scalar /// constant or a vector constant with all finite and non-zero elements. bool isFiniteNonZeroFP() const; /// Return true if this is a normal (as opposed to denormal) floating-point /// scalar constant or a vector constant with all normal elements. bool isNormalFP() const; /// Return true if this scalar has an exact multiplicative inverse or this /// vector has an exact multiplicative inverse for each element in the vector. bool hasExactInverseFP() const; /// Return true if this is a floating-point NaN constant or a vector /// floating-point constant with all NaN elements. bool isNaN() const; /// Return true if this constant and a constant 'Y' are element-wise equal. /// This is identical to just comparing the pointers, with the exception that /// for vectors, if only one of the constants has an `undef` element in some /// lane, the constants still match. bool isElementWiseEqual(Value *Y) const; /// Return true if this is a vector constant that includes any undefined /// elements. bool containsUndefElement() const; /// Return true if this is a vector constant that includes any constant /// expressions. bool containsConstantExpression() const; /// Return true if evaluation of this constant could trap. This is true for /// things like constant expressions that could divide by zero. bool canTrap() const; /// Return true if the value can vary between threads. bool isThreadDependent() const; /// Return true if the value is dependent on a dllimport variable. bool isDLLImportDependent() const; /// Return true if the constant has users other than constant expressions and /// other dangling things. bool isConstantUsed() const; /// This method classifies the entry according to whether or not it may /// generate a relocation entry. This must be conservative, so if it might /// codegen to a relocatable entry, it should say so. /// /// FIXME: This really should not be in IR. bool needsRelocation() const; /// For aggregates (struct/array/vector) return the constant that corresponds /// to the specified element if possible, or null if not. This can return null /// if the element index is a ConstantExpr, if 'this' is a constant expr or /// if the constant does not fit into an uint64_t. Constant *getAggregateElement(unsigned Elt) const; Constant *getAggregateElement(Constant *Elt) const; /// If all elements of the vector constant have the same value, return that /// value. Otherwise, return nullptr. Ignore undefined elements by setting /// AllowUndefs to true. Constant *getSplatValue(bool AllowUndefs = false) const; /// If C is a constant integer then return its value, otherwise C must be a /// vector of constant integers, all equal, and the common value is returned. const APInt &getUniqueInteger() const; /// Called if some element of this constant is no longer valid. /// At this point only other constants may be on the use_list for this /// constant. Any constants on our Use list must also be destroy'd. The /// implementation must be sure to remove the constant from the list of /// available cached constants. Implementations should implement /// destroyConstantImpl to remove constants from any pools/maps they are /// contained it. void destroyConstant(); //// Methods for support type inquiry through isa, cast, and dyn_cast: static bool classof(const Value *V) { static_assert(ConstantFirstVal == 0, "V->getValueID() >= ConstantFirstVal always succeeds"); return V->getValueID() <= ConstantLastVal; } /// This method is a special form of User::replaceUsesOfWith /// (which does not work on constants) that does work /// on constants. Basically this method goes through the trouble of building /// a new constant that is equivalent to the current one, with all uses of /// From replaced with uses of To. After this construction is completed, all /// of the users of 'this' are replaced to use the new constant, and then /// 'this' is deleted. In general, you should not call this method, instead, /// use Value::replaceAllUsesWith, which automatically dispatches to this /// method as needed. /// void handleOperandChange(Value *, Value *); static Constant *getNullValue(Type* Ty); /// @returns the value for an integer or vector of integer constant of the /// given type that has all its bits set to true. /// Get the all ones value static Constant *getAllOnesValue(Type* Ty); /// Return the value for an integer or pointer constant, or a vector thereof, /// with the given scalar value. static Constant *getIntegerValue(Type *Ty, const APInt &V); /// If there are any dead constant users dangling off of this constant, remove /// them. This method is useful for clients that want to check to see if a /// global is unused, but don't want to deal with potentially dead constants /// hanging off of the globals. void removeDeadConstantUsers() const; const Constant *stripPointerCasts() const { return cast<Constant>(Value::stripPointerCasts()); } Constant *stripPointerCasts() { return const_cast<Constant*>( static_cast<const Constant *>(this)->stripPointerCasts()); } /// Try to replace undefined constant C or undefined elements in C with /// Replacement. If no changes are made, the constant C is returned. static Constant *replaceUndefsWith(Constant *C, Constant *Replacement); }; } // end namespace llvm #endif // LLVM_IR_CONSTANT_H
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