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ConstantPools.h
(3.35 KB)
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LaneBitmask.h
(3.24 KB)
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MCAsmBackend.h
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MCAsmInfo.h
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MCAsmInfoCOFF.h
(900 B)
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MCAsmInfoDarwin.h
(927 B)
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MCAsmInfoELF.h
(711 B)
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MCAsmInfoWasm.h
(612 B)
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MCAsmInfoXCOFF.h
(792 B)
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MCAsmLayout.h
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MCAsmMacro.h
(4.54 KB)
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MCAssembler.h
(16.1 KB)
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MCCodeEmitter.h
(1.53 KB)
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MCCodeView.h
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MCContext.h
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MCDirectives.h
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MCDisassembler
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MCDwarf.h
(21.46 KB)
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MCELFObjectWriter.h
(5.27 KB)
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MCELFStreamer.h
(3.97 KB)
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MCExpr.h
(21.55 KB)
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MCFixedLenDisassembler.h
(1.39 KB)
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MCFixup.h
(7.4 KB)
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MCFixupKindInfo.h
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MCFragment.h
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MCInst.h
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MCInstBuilder.h
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MCInstPrinter.h
(5.88 KB)
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MCInstrAnalysis.h
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MCInstrDesc.h
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MCInstrInfo.h
(2.93 KB)
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MCInstrItineraries.h
(9.02 KB)
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MCLabel.h
(1.63 KB)
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MCLinkerOptimizationHint.h
(5.73 KB)
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MCMachObjectWriter.h
(9.77 KB)
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MCObjectFileInfo.h
(16.57 KB)
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MCObjectStreamer.h
(8.78 KB)
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MCObjectWriter.h
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MCParser
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MCRegister.h
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MCRegisterInfo.h
(28.96 KB)
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MCSchedule.h
(16.25 KB)
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MCSection.h
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MCSectionCOFF.h
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MCSectionELF.h
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MCSectionMachO.h
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MCSectionWasm.h
(2.78 KB)
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MCSectionXCOFF.h
(3.22 KB)
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MCStreamer.h
(43.55 KB)
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MCSubtargetInfo.h
(10.04 KB)
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MCSymbol.h
(13.8 KB)
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MCSymbolCOFF.h
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MCSymbolELF.h
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MCSymbolMachO.h
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MCSymbolWasm.h
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MCSymbolXCOFF.h
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MCTargetOptions.h
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MCTargetOptionsCommandFlags.h
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MCValue.h
(2.42 KB)
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MCWasmObjectWriter.h
(1.61 KB)
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MCWasmStreamer.h
(2.83 KB)
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MCWin64EH.h
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MCWinCOFFObjectWriter.h
(1.81 KB)
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MCWinCOFFStreamer.h
(3.05 KB)
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MCWinEH.h
(1.97 KB)
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MCXCOFFObjectWriter.h
(1.45 KB)
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MCXCOFFStreamer.h
(1.86 KB)
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MachineLocation.h
(2.04 KB)
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SectionKind.h
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StringTableBuilder.h
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SubtargetFeature.h
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Editing: ConstantPools.h
//===- ConstantPools.h - Keep track of assembler-generated ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file declares the ConstantPool and AssemblerConstantPools classes. // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_CONSTANTPOOLS_H #define LLVM_MC_CONSTANTPOOLS_H #include "llvm/ADT/MapVector.h" #include "llvm/ADT/SmallVector.h" #include "llvm/Support/SMLoc.h" #include <cstdint> #include <map> namespace llvm { class MCContext; class MCExpr; class MCSection; class MCStreamer; class MCSymbol; class MCSymbolRefExpr; struct ConstantPoolEntry { ConstantPoolEntry(MCSymbol *L, const MCExpr *Val, unsigned Sz, SMLoc Loc_) : Label(L), Value(Val), Size(Sz), Loc(Loc_) {} MCSymbol *Label; const MCExpr *Value; unsigned Size; SMLoc Loc; }; // A class to keep track of assembler-generated constant pools that are use to // implement the ldr-pseudo. class ConstantPool { using EntryVecTy = SmallVector<ConstantPoolEntry, 4>; EntryVecTy Entries; std::map<int64_t, const MCSymbolRefExpr *> CachedEntries; public: // Initialize a new empty constant pool ConstantPool() = default; // Add a new entry to the constant pool in the next slot. // \param Value is the new entry to put in the constant pool. // \param Size is the size in bytes of the entry // // \returns a MCExpr that references the newly inserted value const MCExpr *addEntry(const MCExpr *Value, MCContext &Context, unsigned Size, SMLoc Loc); // Emit the contents of the constant pool using the provided streamer. void emitEntries(MCStreamer &Streamer); // Return true if the constant pool is empty bool empty(); void clearCache(); }; class AssemblerConstantPools { // Map type used to keep track of per-Section constant pools used by the // ldr-pseudo opcode. The map associates a section to its constant pool. The // constant pool is a vector of (label, value) pairs. When the ldr // pseudo is parsed we insert a new (label, value) pair into the constant pool // for the current section and add MCSymbolRefExpr to the new label as // an opcode to the ldr. After we have parsed all the user input we // output the (label, value) pairs in each constant pool at the end of the // section. // // We use the MapVector for the map type to ensure stable iteration of // the sections at the end of the parse. We need to iterate over the // sections in a stable order to ensure that we have print the // constant pools in a deterministic order when printing an assembly // file. using ConstantPoolMapTy = MapVector<MCSection *, ConstantPool>; ConstantPoolMapTy ConstantPools; public: void emitAll(MCStreamer &Streamer); void emitForCurrentSection(MCStreamer &Streamer); void clearCacheForCurrentSection(MCStreamer &Streamer); const MCExpr *addEntry(MCStreamer &Streamer, const MCExpr *Expr, unsigned Size, SMLoc Loc); private: ConstantPool *getConstantPool(MCSection *Section); ConstantPool &getOrCreateConstantPool(MCSection *Section); }; } // end namespace llvm #endif // LLVM_MC_CONSTANTPOOLS_H
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