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AccelTable.h
(13.54 KB)
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Analysis.h
(6.04 KB)
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
(726 B)
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: DbgEntityHistoryCalculator.h
//===- llvm/CodeGen/DbgEntityHistoryCalculator.h ----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_DBGVALUEHISTORYCALCULATOR_H #define LLVM_CODEGEN_DBGVALUEHISTORYCALCULATOR_H #include "llvm/ADT/MapVector.h" #include "llvm/ADT/PointerIntPair.h" #include "llvm/ADT/SmallVector.h" #include <utility> namespace llvm { class DILocalVariable; class DILocation; class DINode; class MachineFunction; class MachineInstr; class TargetRegisterInfo; /// For each user variable, keep a list of instruction ranges where this /// variable is accessible. The variables are listed in order of appearance. class DbgValueHistoryMap { public: /// Index in the entry vector. typedef size_t EntryIndex; /// Special value to indicate that an entry is valid until the end of the /// function. static const EntryIndex NoEntry = std::numeric_limits<EntryIndex>::max(); /// Specifies a change in a variable's debug value history. /// /// There exist two types of entries: /// /// * Debug value entry: /// /// A new debug value becomes live. If the entry's \p EndIndex is \p NoEntry, /// the value is valid until the end of the function. For other values, the /// index points to the entry in the entry vector that ends this debug /// value. The ending entry can either be an overlapping debug value, or /// an instruction that clobbers the value. /// /// * Clobbering entry: /// /// This entry's instruction clobbers one or more preceding /// register-described debug values that have their end index /// set to this entry's position in the entry vector. class Entry { public: enum EntryKind { DbgValue, Clobber }; Entry(const MachineInstr *Instr, EntryKind Kind) : Instr(Instr, Kind), EndIndex(NoEntry) {} const MachineInstr *getInstr() const { return Instr.getPointer(); } EntryIndex getEndIndex() const { return EndIndex; } EntryKind getEntryKind() const { return Instr.getInt(); } bool isClobber() const { return getEntryKind() == Clobber; } bool isDbgValue() const { return getEntryKind() == DbgValue; } bool isClosed() const { return EndIndex != NoEntry; } void endEntry(EntryIndex EndIndex); private: PointerIntPair<const MachineInstr *, 1, EntryKind> Instr; EntryIndex EndIndex; }; using Entries = SmallVector<Entry, 4>; using InlinedEntity = std::pair<const DINode *, const DILocation *>; using EntriesMap = MapVector<InlinedEntity, Entries>; private: EntriesMap VarEntries; public: bool startDbgValue(InlinedEntity Var, const MachineInstr &MI, EntryIndex &NewIndex); EntryIndex startClobber(InlinedEntity Var, const MachineInstr &MI); Entry &getEntry(InlinedEntity Var, EntryIndex Index) { auto &Entries = VarEntries[Var]; return Entries[Index]; } bool empty() const { return VarEntries.empty(); } void clear() { VarEntries.clear(); } EntriesMap::const_iterator begin() const { return VarEntries.begin(); } EntriesMap::const_iterator end() const { return VarEntries.end(); } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) LLVM_DUMP_METHOD void dump() const; #endif }; /// For each inlined instance of a source-level label, keep the corresponding /// DBG_LABEL instruction. The DBG_LABEL instruction could be used to generate /// a temporary (assembler) label before it. class DbgLabelInstrMap { public: using InlinedEntity = std::pair<const DINode *, const DILocation *>; using InstrMap = MapVector<InlinedEntity, const MachineInstr *>; private: InstrMap LabelInstr; public: void addInstr(InlinedEntity Label, const MachineInstr &MI); bool empty() const { return LabelInstr.empty(); } void clear() { LabelInstr.clear(); } InstrMap::const_iterator begin() const { return LabelInstr.begin(); } InstrMap::const_iterator end() const { return LabelInstr.end(); } }; void calculateDbgEntityHistory(const MachineFunction *MF, const TargetRegisterInfo *TRI, DbgValueHistoryMap &DbgValues, DbgLabelInstrMap &DbgLabels); } // end namespace llvm #endif // LLVM_CODEGEN_DBGVALUEHISTORYCALCULATOR_H
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