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AMDGPUEmitPrintf.cpp
(8.57 KB)
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ASanStackFrameLayout.cpp
(5.75 KB)
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AddDiscriminators.cpp
(10.78 KB)
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AssumeBundleBuilder.cpp
(21.46 KB)
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BasicBlockUtils.cpp
(51.81 KB)
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BreakCriticalEdges.cpp
(19.03 KB)
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BuildLibCalls.cpp
(43.9 KB)
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BypassSlowDivision.cpp
(17.95 KB)
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CallGraphUpdater.cpp
(5.76 KB)
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CallPromotionUtils.cpp
(22.18 KB)
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CanonicalizeAliases.cpp
(3.18 KB)
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CanonicalizeFreezeInLoops.cpp
(7.93 KB)
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CloneFunction.cpp
(34.49 KB)
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CloneModule.cpp
(7.93 KB)
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CodeExtractor.cpp
(65.69 KB)
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CodeMoverUtils.cpp
(15.82 KB)
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CtorUtils.cpp
(5.1 KB)
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Debugify.cpp
(17.78 KB)
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DemoteRegToStack.cpp
(6.1 KB)
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EntryExitInstrumenter.cpp
(5.83 KB)
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EscapeEnumerator.cpp
(2.96 KB)
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Evaluator.cpp
(27.98 KB)
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FixIrreducible.cpp
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FlattenCFG.cpp
(16.99 KB)
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FunctionComparator.cpp
(34.36 KB)
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FunctionImportUtils.cpp
(13.8 KB)
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GlobalStatus.cpp
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GuardUtils.cpp
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ImportedFunctionsInliningStatistics.cpp
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InjectTLIMappings.cpp
(6.62 KB)
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InlineFunction.cpp
(103.28 KB)
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InstructionNamer.cpp
(1.98 KB)
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IntegerDivision.cpp
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LCSSA.cpp
(18.72 KB)
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LibCallsShrinkWrap.cpp
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Local.cpp
(114.96 KB)
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LoopRotationUtils.cpp
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LoopSimplify.cpp
(36.13 KB)
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LoopUnroll.cpp
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LoopUnrollAndJam.cpp
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LoopUnrollPeel.cpp
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LoopUnrollRuntime.cpp
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LoopUtils.cpp
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LoopVersioning.cpp
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LowerInvoke.cpp
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LowerMemIntrinsics.cpp
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LowerSwitch.cpp
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Mem2Reg.cpp
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MetaRenamer.cpp
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MisExpect.cpp
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ModuleUtils.cpp
(10.99 KB)
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NameAnonGlobals.cpp
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PredicateInfo.cpp
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PromoteMemoryToRegister.cpp
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SSAUpdater.cpp
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SSAUpdaterBulk.cpp
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SanitizerStats.cpp
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ScalarEvolutionExpander.cpp
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SimplifyCFG.cpp
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SimplifyIndVar.cpp
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SimplifyLibCalls.cpp
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SizeOpts.cpp
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SplitModule.cpp
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StripGCRelocates.cpp
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StripNonLineTableDebugInfo.cpp
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SymbolRewriter.cpp
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UnifyFunctionExitNodes.cpp
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UnifyLoopExits.cpp
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UniqueInternalLinkageNames.cpp
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Utils.cpp
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VNCoercion.cpp
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ValueMapper.cpp
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Editing: EscapeEnumerator.cpp
//===- EscapeEnumerator.cpp -----------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Defines a helper class that enumerates all possible exits from a function, // including exception handling. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/EscapeEnumerator.h" #include "llvm/ADT/Triple.h" #include "llvm/Analysis/EHPersonalities.h" #include "llvm/IR/Module.h" #include "llvm/Transforms/Utils/Local.h" using namespace llvm; static FunctionCallee getDefaultPersonalityFn(Module *M) { LLVMContext &C = M->getContext(); Triple T(M->getTargetTriple()); EHPersonality Pers = getDefaultEHPersonality(T); return M->getOrInsertFunction(getEHPersonalityName(Pers), FunctionType::get(Type::getInt32Ty(C), true)); } IRBuilder<> *EscapeEnumerator::Next() { if (Done) return nullptr; // Find all 'return', 'resume', and 'unwind' instructions. while (StateBB != StateE) { BasicBlock *CurBB = &*StateBB++; // Branches and invokes do not escape, only unwind, resume, and return // do. Instruction *TI = CurBB->getTerminator(); if (!isa<ReturnInst>(TI) && !isa<ResumeInst>(TI)) continue; Builder.SetInsertPoint(TI); return &Builder; } Done = true; if (!HandleExceptions) return nullptr; if (F.doesNotThrow()) return nullptr; // Find all 'call' instructions that may throw. SmallVector<Instruction *, 16> Calls; for (BasicBlock &BB : F) for (Instruction &II : BB) if (CallInst *CI = dyn_cast<CallInst>(&II)) if (!CI->doesNotThrow()) Calls.push_back(CI); if (Calls.empty()) return nullptr; // Create a cleanup block. LLVMContext &C = F.getContext(); BasicBlock *CleanupBB = BasicBlock::Create(C, CleanupBBName, &F); Type *ExnTy = StructType::get(Type::getInt8PtrTy(C), Type::getInt32Ty(C)); if (!F.hasPersonalityFn()) { FunctionCallee PersFn = getDefaultPersonalityFn(F.getParent()); F.setPersonalityFn(cast<Constant>(PersFn.getCallee())); } if (isScopedEHPersonality(classifyEHPersonality(F.getPersonalityFn()))) { report_fatal_error("Scoped EH not supported"); } LandingPadInst *LPad = LandingPadInst::Create(ExnTy, 1, "cleanup.lpad", CleanupBB); LPad->setCleanup(true); ResumeInst *RI = ResumeInst::Create(LPad, CleanupBB); // Transform the 'call' instructions into 'invoke's branching to the // cleanup block. Go in reverse order to make prettier BB names. SmallVector<Value *, 16> Args; for (unsigned I = Calls.size(); I != 0;) { CallInst *CI = cast<CallInst>(Calls[--I]); changeToInvokeAndSplitBasicBlock(CI, CleanupBB); } Builder.SetInsertPoint(RI); return &Builder; }
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