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AccelTable.h
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Analysis.h
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: ExecutionDomainFix.h
//==-- llvm/CodeGen/ExecutionDomainFix.h - Execution Domain Fix -*- C++ -*--==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file Execution Domain Fix pass. /// /// Some X86 SSE instructions like mov, and, or, xor are available in different /// variants for different operand types. These variant instructions are /// equivalent, but on Nehalem and newer cpus there is extra latency /// transferring data between integer and floating point domains. ARM cores /// have similar issues when they are configured with both VFP and NEON /// pipelines. /// /// This pass changes the variant instructions to minimize domain crossings. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_EXECUTIONDOMAINFIX_H #define LLVM_CODEGEN_EXECUTIONDOMAINFIX_H #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/LoopTraversal.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/ReachingDefAnalysis.h" #include "llvm/CodeGen/TargetRegisterInfo.h" namespace llvm { class MachineInstr; class TargetInstrInfo; /// A DomainValue is a bit like LiveIntervals' ValNo, but it also keeps track /// of execution domains. /// /// An open DomainValue represents a set of instructions that can still switch /// execution domain. Multiple registers may refer to the same open /// DomainValue - they will eventually be collapsed to the same execution /// domain. /// /// A collapsed DomainValue represents a single register that has been forced /// into one of more execution domains. There is a separate collapsed /// DomainValue for each register, but it may contain multiple execution /// domains. A register value is initially created in a single execution /// domain, but if we were forced to pay the penalty of a domain crossing, we /// keep track of the fact that the register is now available in multiple /// domains. struct DomainValue { /// Basic reference counting. unsigned Refs = 0; /// Bitmask of available domains. For an open DomainValue, it is the still /// possible domains for collapsing. For a collapsed DomainValue it is the /// domains where the register is available for free. unsigned AvailableDomains; /// Pointer to the next DomainValue in a chain. When two DomainValues are /// merged, Victim.Next is set to point to Victor, so old DomainValue /// references can be updated by following the chain. DomainValue *Next; /// Twiddleable instructions using or defining these registers. SmallVector<MachineInstr *, 8> Instrs; DomainValue() { clear(); } /// A collapsed DomainValue has no instructions to twiddle - it simply keeps /// track of the domains where the registers are already available. bool isCollapsed() const { return Instrs.empty(); } /// Is domain available? bool hasDomain(unsigned domain) const { assert(domain < static_cast<unsigned>(std::numeric_limits<unsigned>::digits) && "undefined behavior"); return AvailableDomains & (1u << domain); } /// Mark domain as available. void addDomain(unsigned domain) { assert(domain < static_cast<unsigned>(std::numeric_limits<unsigned>::digits) && "undefined behavior"); AvailableDomains |= 1u << domain; } // Restrict to a single domain available. void setSingleDomain(unsigned domain) { assert(domain < static_cast<unsigned>(std::numeric_limits<unsigned>::digits) && "undefined behavior"); AvailableDomains = 1u << domain; } /// Return bitmask of domains that are available and in mask. unsigned getCommonDomains(unsigned mask) const { return AvailableDomains & mask; } /// First domain available. unsigned getFirstDomain() const { return countTrailingZeros(AvailableDomains); } /// Clear this DomainValue and point to next which has all its data. void clear() { AvailableDomains = 0; Next = nullptr; Instrs.clear(); } }; class ExecutionDomainFix : public MachineFunctionPass { SpecificBumpPtrAllocator<DomainValue> Allocator; SmallVector<DomainValue *, 16> Avail; const TargetRegisterClass *const RC; MachineFunction *MF; const TargetInstrInfo *TII; const TargetRegisterInfo *TRI; std::vector<SmallVector<int, 1>> AliasMap; const unsigned NumRegs; /// Value currently in each register, or NULL when no value is being tracked. /// This counts as a DomainValue reference. using LiveRegsDVInfo = std::vector<DomainValue *>; LiveRegsDVInfo LiveRegs; /// Keeps domain information for all registers. Note that this /// is different from the usual definition notion of liveness. The CPU /// doesn't care whether or not we consider a register killed. using OutRegsInfoMap = SmallVector<LiveRegsDVInfo, 4>; OutRegsInfoMap MBBOutRegsInfos; ReachingDefAnalysis *RDA; public: ExecutionDomainFix(char &PassID, const TargetRegisterClass &RC) : MachineFunctionPass(PassID), RC(&RC), NumRegs(RC.getNumRegs()) {} void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesAll(); AU.addRequired<ReachingDefAnalysis>(); MachineFunctionPass::getAnalysisUsage(AU); } bool runOnMachineFunction(MachineFunction &MF) override; MachineFunctionProperties getRequiredProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::NoVRegs); } private: /// Translate TRI register number to a list of indices into our smaller tables /// of interesting registers. iterator_range<SmallVectorImpl<int>::const_iterator> regIndices(unsigned Reg) const; /// DomainValue allocation. DomainValue *alloc(int domain = -1); /// Add reference to DV. DomainValue *retain(DomainValue *DV) { if (DV) ++DV->Refs; return DV; } /// Release a reference to DV. When the last reference is released, /// collapse if needed. void release(DomainValue *); /// Follow the chain of dead DomainValues until a live DomainValue is reached. /// Update the referenced pointer when necessary. DomainValue *resolve(DomainValue *&); /// Set LiveRegs[rx] = dv, updating reference counts. void setLiveReg(int rx, DomainValue *DV); /// Kill register rx, recycle or collapse any DomainValue. void kill(int rx); /// Force register rx into domain. void force(int rx, unsigned domain); /// Collapse open DomainValue into given domain. If there are multiple /// registers using dv, they each get a unique collapsed DomainValue. void collapse(DomainValue *dv, unsigned domain); /// All instructions and registers in B are moved to A, and B is released. bool merge(DomainValue *A, DomainValue *B); /// Set up LiveRegs by merging predecessor live-out values. void enterBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB); /// Update live-out values. void leaveBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB); /// Process he given basic block. void processBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB); /// Visit given insturcion. bool visitInstr(MachineInstr *); /// Update def-ages for registers defined by MI. /// If Kill is set, also kill off DomainValues clobbered by the defs. void processDefs(MachineInstr *, bool Kill); /// A soft instruction can be changed to work in other domains given by mask. void visitSoftInstr(MachineInstr *, unsigned mask); /// A hard instruction only works in one domain. All input registers will be /// forced into that domain. void visitHardInstr(MachineInstr *, unsigned domain); }; } // namespace llvm #endif // LLVM_CODEGEN_EXECUTIONDOMAINFIX_H
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