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AccelTable.h
(13.54 KB)
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Analysis.h
(6.04 KB)
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AntiDepBreaker.h
(3.78 KB)
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AsmPrinter.h
(27.35 KB)
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AsmPrinterHandler.h
(2.6 KB)
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AtomicExpandUtils.h
(2.49 KB)
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BasicTTIImpl.h
(73.64 KB)
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BuiltinGCs.h
(1008 B)
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CSEConfigBase.h
(1.09 KB)
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CalcSpillWeights.h
(4.69 KB)
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CallingConvLower.h
(21 KB)
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CommandFlags.h
(3.65 KB)
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CostTable.h
(1.87 KB)
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DAGCombine.h
(606 B)
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DFAPacketizer.h
(7.47 KB)
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DIE.h
(32.19 KB)
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DIEValue.def
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DbgEntityHistoryCalculator.h
(4.37 KB)
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DebugHandlerBase.h
(4.68 KB)
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DwarfStringPoolEntry.h
(2.18 KB)
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EdgeBundles.h
(2.13 KB)
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ExecutionDomainFix.h
(7.72 KB)
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ExpandReductions.h
(726 B)
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FastISel.h
(22.87 KB)
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FaultMaps.h
(6.66 KB)
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FunctionLoweringInfo.h
(9.68 KB)
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GCMetadata.h
(7.24 KB)
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GCMetadataPrinter.h
(2.46 KB)
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GCStrategy.h
(5.25 KB)
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GlobalISel
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ISDOpcodes.h
(52.75 KB)
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IndirectThunks.h
(3.85 KB)
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IntrinsicLowering.h
(1.67 KB)
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LatencyPriorityQueue.h
(3.09 KB)
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LazyMachineBlockFrequencyInfo.h
(2.82 KB)
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LexicalScopes.h
(10.06 KB)
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LinkAllAsmWriterComponents.h
(1.34 KB)
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LinkAllCodegenComponents.h
(2.18 KB)
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LiveInterval.h
(37.24 KB)
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LiveIntervalCalc.h
(2.91 KB)
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
(1.73 KB)
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
(42.95 KB)
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: FastISel.h
//===- FastISel.h - Definition of the FastISel class ------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file defines the FastISel class. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_FASTISEL_H #define LLVM_CODEGEN_FASTISEL_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/TargetLowering.h" #include "llvm/IR/Attributes.h" #include "llvm/IR/CallingConv.h" #include "llvm/IR/DebugLoc.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/InstrTypes.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/Support/MachineValueType.h" #include <algorithm> #include <cstdint> #include <utility> namespace llvm { class AllocaInst; class BasicBlock; class CallInst; class Constant; class ConstantFP; class DataLayout; class FunctionLoweringInfo; class LoadInst; class MachineConstantPool; class MachineFrameInfo; class MachineFunction; class MachineInstr; class MachineMemOperand; class MachineOperand; class MachineRegisterInfo; class MCContext; class MCInstrDesc; class MCSymbol; class TargetInstrInfo; class TargetLibraryInfo; class TargetMachine; class TargetRegisterClass; class TargetRegisterInfo; class Type; class User; class Value; /// This is a fast-path instruction selection class that generates poor /// code and doesn't support illegal types or non-trivial lowering, but runs /// quickly. class FastISel { public: using ArgListEntry = TargetLoweringBase::ArgListEntry; using ArgListTy = TargetLoweringBase::ArgListTy; struct CallLoweringInfo { Type *RetTy = nullptr; bool RetSExt : 1; bool RetZExt : 1; bool IsVarArg : 1; bool IsInReg : 1; bool DoesNotReturn : 1; bool IsReturnValueUsed : 1; bool IsPatchPoint : 1; // IsTailCall Should be modified by implementations of FastLowerCall // that perform tail call conversions. bool IsTailCall = false; unsigned NumFixedArgs = -1; CallingConv::ID CallConv = CallingConv::C; const Value *Callee = nullptr; MCSymbol *Symbol = nullptr; ArgListTy Args; const CallBase *CB = nullptr; MachineInstr *Call = nullptr; Register ResultReg; unsigned NumResultRegs = 0; SmallVector<Value *, 16> OutVals; SmallVector<ISD::ArgFlagsTy, 16> OutFlags; SmallVector<Register, 16> OutRegs; SmallVector<ISD::InputArg, 4> Ins; SmallVector<Register, 4> InRegs; CallLoweringInfo() : RetSExt(false), RetZExt(false), IsVarArg(false), IsInReg(false), DoesNotReturn(false), IsReturnValueUsed(true), IsPatchPoint(false) {} CallLoweringInfo &setCallee(Type *ResultTy, FunctionType *FuncTy, const Value *Target, ArgListTy &&ArgsList, const CallBase &Call) { RetTy = ResultTy; Callee = Target; IsInReg = Call.hasRetAttr(Attribute::InReg); DoesNotReturn = Call.doesNotReturn(); IsVarArg = FuncTy->isVarArg(); IsReturnValueUsed = !Call.use_empty(); RetSExt = Call.hasRetAttr(Attribute::SExt); RetZExt = Call.hasRetAttr(Attribute::ZExt); CallConv = Call.getCallingConv(); Args = std::move(ArgsList); NumFixedArgs = FuncTy->getNumParams(); CB = &Call; return *this; } CallLoweringInfo &setCallee(Type *ResultTy, FunctionType *FuncTy, MCSymbol *Target, ArgListTy &&ArgsList, const CallBase &Call, unsigned FixedArgs = ~0U) { RetTy = ResultTy; Callee = Call.getCalledOperand(); Symbol = Target; IsInReg = Call.hasRetAttr(Attribute::InReg); DoesNotReturn = Call.doesNotReturn(); IsVarArg = FuncTy->isVarArg(); IsReturnValueUsed = !Call.use_empty(); RetSExt = Call.hasRetAttr(Attribute::SExt); RetZExt = Call.hasRetAttr(Attribute::ZExt); CallConv = Call.getCallingConv(); Args = std::move(ArgsList); NumFixedArgs = (FixedArgs == ~0U) ? FuncTy->getNumParams() : FixedArgs; CB = &Call; return *this; } CallLoweringInfo &setCallee(CallingConv::ID CC, Type *ResultTy, const Value *Target, ArgListTy &&ArgsList, unsigned FixedArgs = ~0U) { RetTy = ResultTy; Callee = Target; CallConv = CC; Args = std::move(ArgsList); NumFixedArgs = (FixedArgs == ~0U) ? Args.size() : FixedArgs; return *this; } CallLoweringInfo &setCallee(const DataLayout &DL, MCContext &Ctx, CallingConv::ID CC, Type *ResultTy, StringRef Target, ArgListTy &&ArgsList, unsigned FixedArgs = ~0U); CallLoweringInfo &setCallee(CallingConv::ID CC, Type *ResultTy, MCSymbol *Target, ArgListTy &&ArgsList, unsigned FixedArgs = ~0U) { RetTy = ResultTy; Symbol = Target; CallConv = CC; Args = std::move(ArgsList); NumFixedArgs = (FixedArgs == ~0U) ? Args.size() : FixedArgs; return *this; } CallLoweringInfo &setTailCall(bool Value = true) { IsTailCall = Value; return *this; } CallLoweringInfo &setIsPatchPoint(bool Value = true) { IsPatchPoint = Value; return *this; } ArgListTy &getArgs() { return Args; } void clearOuts() { OutVals.clear(); OutFlags.clear(); OutRegs.clear(); } void clearIns() { Ins.clear(); InRegs.clear(); } }; protected: DenseMap<const Value *, Register> LocalValueMap; FunctionLoweringInfo &FuncInfo; MachineFunction *MF; MachineRegisterInfo &MRI; MachineFrameInfo &MFI; MachineConstantPool &MCP; DebugLoc DbgLoc; const TargetMachine &TM; const DataLayout &DL; const TargetInstrInfo &TII; const TargetLowering &TLI; const TargetRegisterInfo &TRI; const TargetLibraryInfo *LibInfo; bool SkipTargetIndependentISel; /// The position of the last instruction for materializing constants /// for use in the current block. It resets to EmitStartPt when it makes sense /// (for example, it's usually profitable to avoid function calls between the /// definition and the use) MachineInstr *LastLocalValue; /// The top most instruction in the current block that is allowed for /// emitting local variables. LastLocalValue resets to EmitStartPt when it /// makes sense (for example, on function calls) MachineInstr *EmitStartPt; /// Last local value flush point. On a subsequent flush, no local value will /// sink past this point. MachineBasicBlock::iterator LastFlushPoint; public: virtual ~FastISel(); /// Return the position of the last instruction emitted for /// materializing constants for use in the current block. MachineInstr *getLastLocalValue() { return LastLocalValue; } /// Update the position of the last instruction emitted for /// materializing constants for use in the current block. void setLastLocalValue(MachineInstr *I) { EmitStartPt = I; LastLocalValue = I; } /// Set the current block to which generated machine instructions will /// be appended. void startNewBlock(); /// Flush the local value map and sink local values if possible. void finishBasicBlock(); /// Return current debug location information. DebugLoc getCurDebugLoc() const { return DbgLoc; } /// Do "fast" instruction selection for function arguments and append /// the machine instructions to the current block. Returns true when /// successful. bool lowerArguments(); /// Do "fast" instruction selection for the given LLVM IR instruction /// and append the generated machine instructions to the current block. /// Returns true if selection was successful. bool selectInstruction(const Instruction *I); /// Do "fast" instruction selection for the given LLVM IR operator /// (Instruction or ConstantExpr), and append generated machine instructions /// to the current block. Return true if selection was successful. bool selectOperator(const User *I, unsigned Opcode); /// Create a virtual register and arrange for it to be assigned the /// value for the given LLVM value. Register getRegForValue(const Value *V); /// Look up the value to see if its value is already cached in a /// register. It may be defined by instructions across blocks or defined /// locally. Register lookUpRegForValue(const Value *V); /// This is a wrapper around getRegForValue that also takes care of /// truncating or sign-extending the given getelementptr index value. std::pair<Register, bool> getRegForGEPIndex(const Value *Idx); /// We're checking to see if we can fold \p LI into \p FoldInst. Note /// that we could have a sequence where multiple LLVM IR instructions are /// folded into the same machineinstr. For example we could have: /// /// A: x = load i32 *P /// B: y = icmp A, 42 /// C: br y, ... /// /// In this scenario, \p LI is "A", and \p FoldInst is "C". We know about "B" /// (and any other folded instructions) because it is between A and C. /// /// If we succeed folding, return true. bool tryToFoldLoad(const LoadInst *LI, const Instruction *FoldInst); /// The specified machine instr operand is a vreg, and that vreg is /// being provided by the specified load instruction. If possible, try to /// fold the load as an operand to the instruction, returning true if /// possible. /// /// This method should be implemented by targets. virtual bool tryToFoldLoadIntoMI(MachineInstr * /*MI*/, unsigned /*OpNo*/, const LoadInst * /*LI*/) { return false; } /// Reset InsertPt to prepare for inserting instructions into the /// current block. void recomputeInsertPt(); /// Remove all dead instructions between the I and E. void removeDeadCode(MachineBasicBlock::iterator I, MachineBasicBlock::iterator E); struct SavePoint { MachineBasicBlock::iterator InsertPt; DebugLoc DL; }; /// Prepare InsertPt to begin inserting instructions into the local /// value area and return the old insert position. SavePoint enterLocalValueArea(); /// Reset InsertPt to the given old insert position. void leaveLocalValueArea(SavePoint Old); protected: explicit FastISel(FunctionLoweringInfo &FuncInfo, const TargetLibraryInfo *LibInfo, bool SkipTargetIndependentISel = false); /// This method is called by target-independent code when the normal /// FastISel process fails to select an instruction. This gives targets a /// chance to emit code for anything that doesn't fit into FastISel's /// framework. It returns true if it was successful. virtual bool fastSelectInstruction(const Instruction *I) = 0; /// This method is called by target-independent code to do target- /// specific argument lowering. It returns true if it was successful. virtual bool fastLowerArguments(); /// This method is called by target-independent code to do target- /// specific call lowering. It returns true if it was successful. virtual bool fastLowerCall(CallLoweringInfo &CLI); /// This method is called by target-independent code to do target- /// specific intrinsic lowering. It returns true if it was successful. virtual bool fastLowerIntrinsicCall(const IntrinsicInst *II); /// This method is called by target-independent code to request that an /// instruction with the given type and opcode be emitted. virtual unsigned fastEmit_(MVT VT, MVT RetVT, unsigned Opcode); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register operand be emitted. virtual unsigned fastEmit_r(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register operands be emitted. virtual unsigned fastEmit_rr(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register and immediate /// operands be emitted. virtual unsigned fastEmit_ri(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, uint64_t Imm); /// This method is a wrapper of fastEmit_ri. /// /// It first tries to emit an instruction with an immediate operand using /// fastEmit_ri. If that fails, it materializes the immediate into a register /// and try fastEmit_rr instead. Register fastEmit_ri_(MVT VT, unsigned Opcode, unsigned Op0, bool Op0IsKill, uint64_t Imm, MVT ImmType); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and immediate operand be emitted. virtual unsigned fastEmit_i(MVT VT, MVT RetVT, unsigned Opcode, uint64_t Imm); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and floating-point immediate /// operand be emitted. virtual unsigned fastEmit_f(MVT VT, MVT RetVT, unsigned Opcode, const ConstantFP *FPImm); /// Emit a MachineInstr with no operands and a result register in the /// given register class. Register fastEmitInst_(unsigned MachineInstOpcode, const TargetRegisterClass *RC); /// Emit a MachineInstr with one register operand and a result register /// in the given register class. Register fastEmitInst_r(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill); /// Emit a MachineInstr with two register operands and a result /// register in the given register class. Register fastEmitInst_rr(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill); /// Emit a MachineInstr with three register operands and a result /// register in the given register class. Register fastEmitInst_rrr(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, unsigned Op2, bool Op2IsKill); /// Emit a MachineInstr with a register operand, an immediate, and a /// result register in the given register class. Register fastEmitInst_ri(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, uint64_t Imm); /// Emit a MachineInstr with one register operand and two immediate /// operands. Register fastEmitInst_rii(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, uint64_t Imm1, uint64_t Imm2); /// Emit a MachineInstr with a floating point immediate, and a result /// register in the given register class. Register fastEmitInst_f(unsigned MachineInstOpcode, const TargetRegisterClass *RC, const ConstantFP *FPImm); /// Emit a MachineInstr with two register operands, an immediate, and a /// result register in the given register class. Register fastEmitInst_rri(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, uint64_t Imm); /// Emit a MachineInstr with a single immediate operand, and a result /// register in the given register class. Register fastEmitInst_i(unsigned MachineInstOpcode, const TargetRegisterClass *RC, uint64_t Imm); /// Emit a MachineInstr for an extract_subreg from a specified index of /// a superregister to a specified type. Register fastEmitInst_extractsubreg(MVT RetVT, unsigned Op0, bool Op0IsKill, uint32_t Idx); /// Emit MachineInstrs to compute the value of Op with all but the /// least significant bit set to zero. Register fastEmitZExtFromI1(MVT VT, unsigned Op0, bool Op0IsKill); /// Emit an unconditional branch to the given block, unless it is the /// immediate (fall-through) successor, and update the CFG. void fastEmitBranch(MachineBasicBlock *MSucc, const DebugLoc &DbgLoc); /// Emit an unconditional branch to \p FalseMBB, obtains the branch weight /// and adds TrueMBB and FalseMBB to the successor list. void finishCondBranch(const BasicBlock *BranchBB, MachineBasicBlock *TrueMBB, MachineBasicBlock *FalseMBB); /// Update the value map to include the new mapping for this /// instruction, or insert an extra copy to get the result in a previous /// determined register. /// /// NOTE: This is only necessary because we might select a block that uses a /// value before we select the block that defines the value. It might be /// possible to fix this by selecting blocks in reverse postorder. void updateValueMap(const Value *I, Register Reg, unsigned NumRegs = 1); Register createResultReg(const TargetRegisterClass *RC); /// Try to constrain Op so that it is usable by argument OpNum of the /// provided MCInstrDesc. If this fails, create a new virtual register in the /// correct class and COPY the value there. Register constrainOperandRegClass(const MCInstrDesc &II, Register Op, unsigned OpNum); /// Emit a constant in a register using target-specific logic, such as /// constant pool loads. virtual unsigned fastMaterializeConstant(const Constant *C) { return 0; } /// Emit an alloca address in a register using target-specific logic. virtual unsigned fastMaterializeAlloca(const AllocaInst *C) { return 0; } /// Emit the floating-point constant +0.0 in a register using target- /// specific logic. virtual unsigned fastMaterializeFloatZero(const ConstantFP *CF) { return 0; } /// Check if \c Add is an add that can be safely folded into \c GEP. /// /// \c Add can be folded into \c GEP if: /// - \c Add is an add, /// - \c Add's size matches \c GEP's, /// - \c Add is in the same basic block as \c GEP, and /// - \c Add has a constant operand. bool canFoldAddIntoGEP(const User *GEP, const Value *Add); /// Test whether the given value has exactly one use. bool hasTrivialKill(const Value *V); /// Create a machine mem operand from the given instruction. MachineMemOperand *createMachineMemOperandFor(const Instruction *I) const; CmpInst::Predicate optimizeCmpPredicate(const CmpInst *CI) const; bool lowerCallTo(const CallInst *CI, MCSymbol *Symbol, unsigned NumArgs); bool lowerCallTo(const CallInst *CI, const char *SymName, unsigned NumArgs); bool lowerCallTo(CallLoweringInfo &CLI); bool isCommutativeIntrinsic(IntrinsicInst const *II) { switch (II->getIntrinsicID()) { case Intrinsic::sadd_with_overflow: case Intrinsic::uadd_with_overflow: case Intrinsic::smul_with_overflow: case Intrinsic::umul_with_overflow: return true; default: return false; } } bool lowerCall(const CallInst *I); /// Select and emit code for a binary operator instruction, which has /// an opcode which directly corresponds to the given ISD opcode. bool selectBinaryOp(const User *I, unsigned ISDOpcode); bool selectFNeg(const User *I, const Value *In); bool selectGetElementPtr(const User *I); bool selectStackmap(const CallInst *I); bool selectPatchpoint(const CallInst *I); bool selectCall(const User *I); bool selectIntrinsicCall(const IntrinsicInst *II); bool selectBitCast(const User *I); bool selectFreeze(const User *I); bool selectCast(const User *I, unsigned Opcode); bool selectExtractValue(const User *U); bool selectInsertValue(const User *I); bool selectXRayCustomEvent(const CallInst *II); bool selectXRayTypedEvent(const CallInst *II); bool shouldOptForSize(const MachineFunction *MF) const { // TODO: Implement PGSO. return MF->getFunction().hasOptSize(); } private: /// Handle PHI nodes in successor blocks. /// /// Emit code to ensure constants are copied into registers when needed. /// Remember the virtual registers that need to be added to the Machine PHI /// nodes as input. We cannot just directly add them, because expansion might /// result in multiple MBB's for one BB. As such, the start of the BB might /// correspond to a different MBB than the end. bool handlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB); /// Helper for materializeRegForValue to materialize a constant in a /// target-independent way. Register materializeConstant(const Value *V, MVT VT); /// Helper for getRegForVale. This function is called when the value /// isn't already available in a register and must be materialized with new /// instructions. Register materializeRegForValue(const Value *V, MVT VT); /// Clears LocalValueMap and moves the area for the new local variables /// to the beginning of the block. It helps to avoid spilling cached variables /// across heavy instructions like calls. void flushLocalValueMap(); /// Removes dead local value instructions after SavedLastLocalvalue. void removeDeadLocalValueCode(MachineInstr *SavedLastLocalValue); struct InstOrderMap { DenseMap<MachineInstr *, unsigned> Orders; MachineInstr *FirstTerminator = nullptr; unsigned FirstTerminatorOrder = std::numeric_limits<unsigned>::max(); void initialize(MachineBasicBlock *MBB, MachineBasicBlock::iterator LastFlushPoint); }; /// Sinks the local value materialization instruction LocalMI to its first use /// in the basic block, or deletes it if it is not used. void sinkLocalValueMaterialization(MachineInstr &LocalMI, Register DefReg, InstOrderMap &OrderMap); /// Insertion point before trying to select the current instruction. MachineBasicBlock::iterator SavedInsertPt; /// Add a stackmap or patchpoint intrinsic call's live variable /// operands to a stackmap or patchpoint machine instruction. bool addStackMapLiveVars(SmallVectorImpl<MachineOperand> &Ops, const CallInst *CI, unsigned StartIdx); bool lowerCallOperands(const CallInst *CI, unsigned ArgIdx, unsigned NumArgs, const Value *Callee, bool ForceRetVoidTy, CallLoweringInfo &CLI); }; } // end namespace llvm #endif // LLVM_CODEGEN_FASTISEL_H
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