003 File Manager
Current Path:
/usr/src/contrib/llvm-project/clang/include/clang/Basic
usr
/
src
/
contrib
/
llvm-project
/
clang
/
include
/
clang
/
Basic
/
📁
..
📄
AArch64SVEACLETypes.def
(7.09 KB)
📄
ABI.h
(5.95 KB)
📄
ASTNode.td
(120 B)
📄
AddressSpaces.h
(2.59 KB)
📄
AlignedAllocation.h
(1.38 KB)
📄
AllDiagnostics.h
(1.44 KB)
📄
Attr.td
(122.78 KB)
📄
AttrDocs.td
(197.8 KB)
📄
AttrKinds.h
(929 B)
📄
AttrSubjectMatchRules.h
(957 B)
📄
AttributeCommonInfo.h
(7.02 KB)
📄
Attributes.h
(1.35 KB)
📄
BitmaskEnum.h
(749 B)
📄
Builtins.def
(71.64 KB)
📄
Builtins.h
(9.13 KB)
📄
BuiltinsAArch64.def
(14.31 KB)
📄
BuiltinsAMDGPU.def
(13.1 KB)
📄
BuiltinsARM.def
(18.6 KB)
📄
BuiltinsBPF.def
(1016 B)
📄
BuiltinsHexagon.def
(6.15 KB)
📄
BuiltinsHexagonDep.def
(117.26 KB)
📄
BuiltinsHexagonMapCustomDep.def
(8.56 KB)
📄
BuiltinsLe64.def
(728 B)
📄
BuiltinsMips.def
(35.51 KB)
📄
BuiltinsNEON.def
(814 B)
📄
BuiltinsNVPTX.def
(27.63 KB)
📄
BuiltinsPPC.def
(21.53 KB)
📄
BuiltinsSVE.def
(786 B)
📄
BuiltinsSystemZ.def
(19.7 KB)
📄
BuiltinsWebAssembly.def
(10.17 KB)
📄
BuiltinsX86.def
(140.49 KB)
📄
BuiltinsX86_64.def
(6.79 KB)
📄
BuiltinsXCore.def
(846 B)
📄
CapturedStmt.h
(662 B)
📄
CharInfo.h
(6.52 KB)
📄
CodeGenOptions.def
(21.65 KB)
📄
CodeGenOptions.h
(14.14 KB)
📄
CommentNodes.td
(1.04 KB)
📄
CommentOptions.h
(1.1 KB)
📄
Cuda.h
(2.3 KB)
📄
DebugInfoOptions.h
(1.72 KB)
📄
DeclNodes.td
(4.72 KB)
📄
Diagnostic.h
(55.73 KB)
📄
Diagnostic.td
(5.29 KB)
📄
DiagnosticAST.h
(903 B)
📄
DiagnosticASTKinds.td
(29.35 KB)
📄
DiagnosticAnalysis.h
(933 B)
📄
DiagnosticAnalysisKinds.td
(405 B)
📄
DiagnosticCategories.h
(757 B)
📄
DiagnosticCategories.td
(480 B)
📄
DiagnosticComment.h
(927 B)
📄
DiagnosticCommentKinds.td
(6.18 KB)
📄
DiagnosticCommonKinds.td
(14.32 KB)
📄
DiagnosticCrossTU.h
(927 B)
📄
DiagnosticCrossTUKinds.td
(889 B)
📄
DiagnosticDocs.td
(1.96 KB)
📄
DiagnosticDriver.h
(921 B)
📄
DiagnosticDriverKinds.td
(25.54 KB)
📄
DiagnosticError.h
(1.98 KB)
📄
DiagnosticFrontend.h
(933 B)
📄
DiagnosticFrontendKinds.td
(13.86 KB)
📄
DiagnosticGroups.td
(59.71 KB)
📄
DiagnosticIDs.h
(12.83 KB)
📄
DiagnosticLex.h
(903 B)
📄
DiagnosticLexKinds.td
(38.36 KB)
📄
DiagnosticOptions.def
(4.58 KB)
📄
DiagnosticOptions.h
(4.21 KB)
📄
DiagnosticParse.h
(915 B)
📄
DiagnosticParseKinds.td
(68.47 KB)
📄
DiagnosticRefactoring.h
(951 B)
📄
DiagnosticRefactoringKinds.td
(1.33 KB)
📄
DiagnosticSema.h
(909 B)
📄
DiagnosticSemaKinds.td
(546.17 KB)
📄
DiagnosticSerialization.h
(962 B)
📄
DiagnosticSerializationKinds.td
(18.08 KB)
📄
ExceptionSpecificationType.h
(2.48 KB)
📄
ExpressionTraits.h
(1.18 KB)
📄
FPOptions.def
(1.16 KB)
📄
Features.def
(11.55 KB)
📄
FileManager.h
(16.39 KB)
📄
FileSystemOptions.h
(924 B)
📄
FileSystemStatCache.h
(3.26 KB)
📄
FixedPoint.h
(8.6 KB)
📄
IdentifierTable.h
(33.75 KB)
📄
JsonSupport.h
(3.69 KB)
📄
LLVM.h
(2.43 KB)
📄
Lambda.h
(1.37 KB)
📄
LangOptions.def
(21.96 KB)
📄
LangOptions.h
(18.78 KB)
📄
LangStandard.h
(3.87 KB)
📄
LangStandards.def
(6.8 KB)
📄
Linkage.h
(4.13 KB)
📄
MSP430Target.def
(7.04 KB)
📄
MacroBuilder.h
(1.34 KB)
📄
Module.h
(24.09 KB)
📄
ObjCRuntime.h
(14.36 KB)
📄
OpenCLExtensionTypes.def
(1.59 KB)
📄
OpenCLExtensions.def
(4.38 KB)
📄
OpenCLImageTypes.def
(4.1 KB)
📄
OpenCLOptions.h
(4.42 KB)
📄
OpenMPKinds.def
(4.58 KB)
📄
OpenMPKinds.h
(9.66 KB)
📄
OperatorKinds.def
(6.56 KB)
📄
OperatorKinds.h
(1.55 KB)
📄
OperatorPrecedence.h
(1.82 KB)
📄
PartialDiagnostic.h
(12.96 KB)
📄
PlistSupport.h
(4.02 KB)
📄
PragmaKinds.h
(1.21 KB)
📄
PrettyStackTrace.h
(1.26 KB)
📄
SanitizerBlacklist.h
(1.73 KB)
📄
SanitizerSpecialCaseList.h
(1.81 KB)
📄
Sanitizers.def
(6.41 KB)
📄
Sanitizers.h
(6.57 KB)
📄
SourceLocation.h
(15.56 KB)
📄
SourceManager.h
(71.11 KB)
📄
SourceManagerInternals.h
(4.27 KB)
📄
Specifiers.h
(12.68 KB)
📄
Stack.h
(1.94 KB)
📄
StmtNodes.td
(10.92 KB)
📄
SyncScope.h
(4.87 KB)
📄
TargetBuiltins.h
(9.18 KB)
📄
TargetCXXABI.h
(12.49 KB)
📄
TargetInfo.h
(54.4 KB)
📄
TargetOptions.h
(3 KB)
📄
TemplateKinds.h
(2.22 KB)
📄
TokenKinds.def
(33.83 KB)
📄
TokenKinds.h
(3.99 KB)
📄
TypeNodes.td
(5.48 KB)
📄
TypeTraits.h
(2.67 KB)
📄
Version.h
(2.23 KB)
📄
Visibility.h
(4.4 KB)
📄
X86Target.def
(5.21 KB)
📄
XRayInstr.h
(1.92 KB)
📄
XRayLists.h
(1.73 KB)
📄
arm_bf16.td
(590 B)
📄
arm_cde.td
(9.29 KB)
📄
arm_fp16.td
(5.79 KB)
📄
arm_mve.td
(70.85 KB)
📄
arm_mve_defs.td
(24.52 KB)
📄
arm_neon.td
(90.63 KB)
📄
arm_neon_incl.td
(13.64 KB)
📄
arm_sve.td
(162.48 KB)
Editing: FileManager.h
//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// Defines the clang::FileManager interface and associated types. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_BASIC_FILEMANAGER_H #define LLVM_CLANG_BASIC_FILEMANAGER_H #include "clang/Basic/FileSystemOptions.h" #include "clang/Basic/LLVM.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/PointerUnion.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/ErrorOr.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/VirtualFileSystem.h" #include <ctime> #include <map> #include <memory> #include <string> namespace llvm { class MemoryBuffer; } // end namespace llvm namespace clang { class FileSystemStatCache; /// Cached information about one directory (either on disk or in /// the virtual file system). class DirectoryEntry { friend class FileManager; // FIXME: We should not be storing a directory entry name here. StringRef Name; // Name of the directory. public: StringRef getName() const { return Name; } }; /// A reference to a \c DirectoryEntry that includes the name of the directory /// as it was accessed by the FileManager's client. class DirectoryEntryRef { public: const DirectoryEntry &getDirEntry() const { return *Entry->getValue(); } StringRef getName() const { return Entry->getKey(); } private: friend class FileManager; DirectoryEntryRef( llvm::StringMapEntry<llvm::ErrorOr<DirectoryEntry &>> *Entry) : Entry(Entry) {} const llvm::StringMapEntry<llvm::ErrorOr<DirectoryEntry &>> *Entry; }; /// Cached information about one file (either on disk /// or in the virtual file system). /// /// If the 'File' member is valid, then this FileEntry has an open file /// descriptor for the file. class FileEntry { friend class FileManager; StringRef Name; // Name of the file. std::string RealPathName; // Real path to the file; could be empty. off_t Size; // File size in bytes. time_t ModTime; // Modification time of file. const DirectoryEntry *Dir; // Directory file lives in. llvm::sys::fs::UniqueID UniqueID; unsigned UID; // A unique (small) ID for the file. bool IsNamedPipe; bool IsValid; // Is this \c FileEntry initialized and valid? /// The open file, if it is owned by the \p FileEntry. mutable std::unique_ptr<llvm::vfs::File> File; public: FileEntry() : UniqueID(0, 0), IsNamedPipe(false), IsValid(false) {} FileEntry(const FileEntry &) = delete; FileEntry &operator=(const FileEntry &) = delete; StringRef getName() const { return Name; } StringRef tryGetRealPathName() const { return RealPathName; } bool isValid() const { return IsValid; } off_t getSize() const { return Size; } unsigned getUID() const { return UID; } const llvm::sys::fs::UniqueID &getUniqueID() const { return UniqueID; } time_t getModificationTime() const { return ModTime; } /// Return the directory the file lives in. const DirectoryEntry *getDir() const { return Dir; } bool operator<(const FileEntry &RHS) const { return UniqueID < RHS.UniqueID; } /// Check whether the file is a named pipe (and thus can't be opened by /// the native FileManager methods). bool isNamedPipe() const { return IsNamedPipe; } void closeFile() const { File.reset(); // rely on destructor to close File } // Only for use in tests to see if deferred opens are happening, rather than // relying on RealPathName being empty. bool isOpenForTests() const { return File != nullptr; } }; /// A reference to a \c FileEntry that includes the name of the file as it was /// accessed by the FileManager's client. class FileEntryRef { public: FileEntryRef() = delete; FileEntryRef(StringRef Name, const FileEntry &Entry) : Name(Name), Entry(&Entry) {} const StringRef getName() const { return Name; } bool isValid() const { return Entry->isValid(); } const FileEntry &getFileEntry() const { return *Entry; } off_t getSize() const { return Entry->getSize(); } unsigned getUID() const { return Entry->getUID(); } const llvm::sys::fs::UniqueID &getUniqueID() const { return Entry->getUniqueID(); } time_t getModificationTime() const { return Entry->getModificationTime(); } friend bool operator==(const FileEntryRef &LHS, const FileEntryRef &RHS) { return LHS.Entry == RHS.Entry && LHS.Name == RHS.Name; } friend bool operator!=(const FileEntryRef &LHS, const FileEntryRef &RHS) { return !(LHS == RHS); } private: StringRef Name; const FileEntry *Entry; }; /// Implements support for file system lookup, file system caching, /// and directory search management. /// /// This also handles more advanced properties, such as uniquing files based /// on "inode", so that a file with two names (e.g. symlinked) will be treated /// as a single file. /// class FileManager : public RefCountedBase<FileManager> { IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS; FileSystemOptions FileSystemOpts; /// Cache for existing real directories. std::map<llvm::sys::fs::UniqueID, DirectoryEntry> UniqueRealDirs; /// Cache for existing real files. std::map<llvm::sys::fs::UniqueID, FileEntry> UniqueRealFiles; /// The virtual directories that we have allocated. /// /// For each virtual file (e.g. foo/bar/baz.cpp), we add all of its parent /// directories (foo/ and foo/bar/) here. SmallVector<std::unique_ptr<DirectoryEntry>, 4> VirtualDirectoryEntries; /// The virtual files that we have allocated. SmallVector<std::unique_ptr<FileEntry>, 4> VirtualFileEntries; /// A set of files that bypass the maps and uniquing. They can have /// conflicting filenames. SmallVector<std::unique_ptr<FileEntry>, 0> BypassFileEntries; /// A cache that maps paths to directory entries (either real or /// virtual) we have looked up, or an error that occurred when we looked up /// the directory. /// /// The actual Entries for real directories/files are /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries /// for virtual directories/files are owned by /// VirtualDirectoryEntries/VirtualFileEntries above. /// llvm::StringMap<llvm::ErrorOr<DirectoryEntry &>, llvm::BumpPtrAllocator> SeenDirEntries; /// A reference to the file entry that is associated with a particular /// filename, or a reference to another filename that should be looked up /// instead of the accessed filename. /// /// The reference to another filename is specifically useful for Redirecting /// VFSs that use external names. In that case, the \c FileEntryRef returned /// by the \c FileManager will have the external name, and not the name that /// was used to lookup the file. using SeenFileEntryOrRedirect = llvm::PointerUnion<FileEntry *, const StringRef *>; /// A cache that maps paths to file entries (either real or /// virtual) we have looked up, or an error that occurred when we looked up /// the file. /// /// \see SeenDirEntries llvm::StringMap<llvm::ErrorOr<SeenFileEntryOrRedirect>, llvm::BumpPtrAllocator> SeenFileEntries; /// The canonical names of files and directories . llvm::DenseMap<const void *, llvm::StringRef> CanonicalNames; /// Storage for canonical names that we have computed. llvm::BumpPtrAllocator CanonicalNameStorage; /// Each FileEntry we create is assigned a unique ID #. /// unsigned NextFileUID; // Caching. std::unique_ptr<FileSystemStatCache> StatCache; std::error_code getStatValue(StringRef Path, llvm::vfs::Status &Status, bool isFile, std::unique_ptr<llvm::vfs::File> *F); /// Add all ancestors of the given path (pointing to either a file /// or a directory) as virtual directories. void addAncestorsAsVirtualDirs(StringRef Path); /// Fills the RealPathName in file entry. void fillRealPathName(FileEntry *UFE, llvm::StringRef FileName); public: /// Construct a file manager, optionally with a custom VFS. /// /// \param FS if non-null, the VFS to use. Otherwise uses /// llvm::vfs::getRealFileSystem(). FileManager(const FileSystemOptions &FileSystemOpts, IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS = nullptr); ~FileManager(); /// Installs the provided FileSystemStatCache object within /// the FileManager. /// /// Ownership of this object is transferred to the FileManager. /// /// \param statCache the new stat cache to install. Ownership of this /// object is transferred to the FileManager. void setStatCache(std::unique_ptr<FileSystemStatCache> statCache); /// Removes the FileSystemStatCache object from the manager. void clearStatCache(); /// Returns the number of unique real file entries cached by the file manager. size_t getNumUniqueRealFiles() const { return UniqueRealFiles.size(); } /// Lookup, cache, and verify the specified directory (real or /// virtual). /// /// This returns a \c std::error_code if there was an error reading the /// directory. On success, returns the reference to the directory entry /// together with the exact path that was used to access a file by a /// particular call to getDirectoryRef. /// /// \param CacheFailure If true and the file does not exist, we'll cache /// the failure to find this file. llvm::Expected<DirectoryEntryRef> getDirectoryRef(StringRef DirName, bool CacheFailure = true); /// Get a \c DirectoryEntryRef if it exists, without doing anything on error. llvm::Optional<DirectoryEntryRef> getOptionalDirectoryRef(StringRef DirName, bool CacheFailure = true) { return llvm::expectedToOptional(getDirectoryRef(DirName, CacheFailure)); } /// Lookup, cache, and verify the specified directory (real or /// virtual). /// /// This function is deprecated and will be removed at some point in the /// future, new clients should use /// \c getDirectoryRef. /// /// This returns a \c std::error_code if there was an error reading the /// directory. If there is no error, the DirectoryEntry is guaranteed to be /// non-NULL. /// /// \param CacheFailure If true and the file does not exist, we'll cache /// the failure to find this file. llvm::ErrorOr<const DirectoryEntry *> getDirectory(StringRef DirName, bool CacheFailure = true); /// Lookup, cache, and verify the specified file (real or /// virtual). /// /// This function is deprecated and will be removed at some point in the /// future, new clients should use /// \c getFileRef. /// /// This returns a \c std::error_code if there was an error loading the file. /// If there is no error, the FileEntry is guaranteed to be non-NULL. /// /// \param OpenFile if true and the file exists, it will be opened. /// /// \param CacheFailure If true and the file does not exist, we'll cache /// the failure to find this file. llvm::ErrorOr<const FileEntry *> getFile(StringRef Filename, bool OpenFile = false, bool CacheFailure = true); /// Lookup, cache, and verify the specified file (real or virtual). Return the /// reference to the file entry together with the exact path that was used to /// access a file by a particular call to getFileRef. If the underlying VFS is /// a redirecting VFS that uses external file names, the returned FileEntryRef /// will use the external name instead of the filename that was passed to this /// method. /// /// This returns a \c std::error_code if there was an error loading the file, /// or a \c FileEntryRef otherwise. /// /// \param OpenFile if true and the file exists, it will be opened. /// /// \param CacheFailure If true and the file does not exist, we'll cache /// the failure to find this file. llvm::Expected<FileEntryRef> getFileRef(StringRef Filename, bool OpenFile = false, bool CacheFailure = true); /// Get a FileEntryRef if it exists, without doing anything on error. llvm::Optional<FileEntryRef> getOptionalFileRef(StringRef Filename, bool OpenFile = false, bool CacheFailure = true) { return llvm::expectedToOptional( getFileRef(Filename, OpenFile, CacheFailure)); } /// Returns the current file system options FileSystemOptions &getFileSystemOpts() { return FileSystemOpts; } const FileSystemOptions &getFileSystemOpts() const { return FileSystemOpts; } llvm::vfs::FileSystem &getVirtualFileSystem() const { return *FS; } void setVirtualFileSystem(IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS) { this->FS = std::move(FS); } /// Retrieve a file entry for a "virtual" file that acts as /// if there were a file with the given name on disk. /// /// The file itself is not accessed. const FileEntry *getVirtualFile(StringRef Filename, off_t Size, time_t ModificationTime); /// Retrieve a FileEntry that bypasses VFE, which is expected to be a virtual /// file entry, to access the real file. The returned FileEntry will have /// the same filename as FE but a different identity and its own stat. /// /// This should be used only for rare error recovery paths because it /// bypasses all mapping and uniquing, blindly creating a new FileEntry. /// There is no attempt to deduplicate these; if you bypass the same file /// twice, you get two new file entries. llvm::Optional<FileEntryRef> getBypassFile(FileEntryRef VFE); /// Open the specified file as a MemoryBuffer, returning a new /// MemoryBuffer if successful, otherwise returning null. llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> getBufferForFile(const FileEntry *Entry, bool isVolatile = false, bool RequiresNullTerminator = true); llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> getBufferForFile(StringRef Filename, bool isVolatile = false, bool RequiresNullTerminator = true) { return getBufferForFileImpl(Filename, /*FileSize=*/-1, isVolatile, RequiresNullTerminator); } private: llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> getBufferForFileImpl(StringRef Filename, int64_t FileSize, bool isVolatile, bool RequiresNullTerminator); public: /// Get the 'stat' information for the given \p Path. /// /// If the path is relative, it will be resolved against the WorkingDir of the /// FileManager's FileSystemOptions. /// /// \returns a \c std::error_code describing an error, if there was one std::error_code getNoncachedStatValue(StringRef Path, llvm::vfs::Status &Result); /// If path is not absolute and FileSystemOptions set the working /// directory, the path is modified to be relative to the given /// working directory. /// \returns true if \c path changed. bool FixupRelativePath(SmallVectorImpl<char> &path) const; /// Makes \c Path absolute taking into account FileSystemOptions and the /// working directory option. /// \returns true if \c Path changed to absolute. bool makeAbsolutePath(SmallVectorImpl<char> &Path) const; /// Produce an array mapping from the unique IDs assigned to each /// file to the corresponding FileEntry pointer. void GetUniqueIDMapping( SmallVectorImpl<const FileEntry *> &UIDToFiles) const; /// Retrieve the canonical name for a given directory. /// /// This is a very expensive operation, despite its results being cached, /// and should only be used when the physical layout of the file system is /// required, which is (almost) never. StringRef getCanonicalName(const DirectoryEntry *Dir); /// Retrieve the canonical name for a given file. /// /// This is a very expensive operation, despite its results being cached, /// and should only be used when the physical layout of the file system is /// required, which is (almost) never. StringRef getCanonicalName(const FileEntry *File); void PrintStats() const; }; } // end namespace clang #endif // LLVM_CLANG_BASIC_FILEMANAGER_H
Upload File
Create Folder