003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/lib/Transforms/Utils
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
lib
/
Transforms
/
Utils
/
📁
..
📄
AMDGPUEmitPrintf.cpp
(8.57 KB)
📄
ASanStackFrameLayout.cpp
(5.75 KB)
📄
AddDiscriminators.cpp
(10.78 KB)
📄
AssumeBundleBuilder.cpp
(21.46 KB)
📄
BasicBlockUtils.cpp
(51.81 KB)
📄
BreakCriticalEdges.cpp
(19.03 KB)
📄
BuildLibCalls.cpp
(43.9 KB)
📄
BypassSlowDivision.cpp
(17.95 KB)
📄
CallGraphUpdater.cpp
(5.76 KB)
📄
CallPromotionUtils.cpp
(22.18 KB)
📄
CanonicalizeAliases.cpp
(3.18 KB)
📄
CanonicalizeFreezeInLoops.cpp
(7.93 KB)
📄
CloneFunction.cpp
(34.49 KB)
📄
CloneModule.cpp
(7.93 KB)
📄
CodeExtractor.cpp
(65.69 KB)
📄
CodeMoverUtils.cpp
(15.82 KB)
📄
CtorUtils.cpp
(5.1 KB)
📄
Debugify.cpp
(17.78 KB)
📄
DemoteRegToStack.cpp
(6.1 KB)
📄
EntryExitInstrumenter.cpp
(5.83 KB)
📄
EscapeEnumerator.cpp
(2.96 KB)
📄
Evaluator.cpp
(27.98 KB)
📄
FixIrreducible.cpp
(12.68 KB)
📄
FlattenCFG.cpp
(16.99 KB)
📄
FunctionComparator.cpp
(34.36 KB)
📄
FunctionImportUtils.cpp
(13.8 KB)
📄
GlobalStatus.cpp
(7.23 KB)
📄
GuardUtils.cpp
(4.76 KB)
📄
ImportedFunctionsInliningStatistics.cpp
(7.67 KB)
📄
InjectTLIMappings.cpp
(6.62 KB)
📄
InlineFunction.cpp
(103.28 KB)
📄
InstructionNamer.cpp
(1.98 KB)
📄
IntegerDivision.cpp
(26.17 KB)
📄
LCSSA.cpp
(18.72 KB)
📄
LibCallsShrinkWrap.cpp
(18.68 KB)
📄
Local.cpp
(114.96 KB)
📄
LoopRotationUtils.cpp
(29.47 KB)
📄
LoopSimplify.cpp
(36.13 KB)
📄
LoopUnroll.cpp
(38.07 KB)
📄
LoopUnrollAndJam.cpp
(37.71 KB)
📄
LoopUnrollPeel.cpp
(31.88 KB)
📄
LoopUnrollRuntime.cpp
(40.17 KB)
📄
LoopUtils.cpp
(65.03 KB)
📄
LoopVersioning.cpp
(12.42 KB)
📄
LowerInvoke.cpp
(3.3 KB)
📄
LowerMemIntrinsics.cpp
(20.41 KB)
📄
LowerSwitch.cpp
(23.46 KB)
📄
Mem2Reg.cpp
(3.71 KB)
📄
MetaRenamer.cpp
(5.29 KB)
📄
MisExpect.cpp
(6.97 KB)
📄
ModuleUtils.cpp
(10.99 KB)
📄
NameAnonGlobals.cpp
(3.33 KB)
📄
PredicateInfo.cpp
(36.79 KB)
📄
PromoteMemoryToRegister.cpp
(37.26 KB)
📄
SSAUpdater.cpp
(16.72 KB)
📄
SSAUpdaterBulk.cpp
(7.46 KB)
📄
SanitizerStats.cpp
(4.08 KB)
📄
ScalarEvolutionExpander.cpp
(101.25 KB)
📄
SimplifyCFG.cpp
(238.13 KB)
📄
SimplifyIndVar.cpp
(34.53 KB)
📄
SimplifyLibCalls.cpp
(122.25 KB)
📄
SizeOpts.cpp
(5.08 KB)
📄
SplitModule.cpp
(9.67 KB)
📄
StripGCRelocates.cpp
(2.86 KB)
📄
StripNonLineTableDebugInfo.cpp
(1.4 KB)
📄
SymbolRewriter.cpp
(18.82 KB)
📄
UnifyFunctionExitNodes.cpp
(4.42 KB)
📄
UnifyLoopExits.cpp
(8.16 KB)
📄
UniqueInternalLinkageNames.cpp
(2.91 KB)
📄
Utils.cpp
(2.53 KB)
📄
VNCoercion.cpp
(25.89 KB)
📄
ValueMapper.cpp
(38.06 KB)
Editing: FixIrreducible.cpp
//===- FixIrreducible.cpp - Convert irreducible control-flow into loops ---===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // An irreducible SCC is one which has multiple "header" blocks, i.e., blocks // with control-flow edges incident from outside the SCC. This pass converts a // irreducible SCC into a natural loop by applying the following transformation: // // 1. Collect the set of headers H of the SCC. // 2. Collect the set of predecessors P of these headers. These may be inside as // well as outside the SCC. // 3. Create block N and redirect every edge from set P to set H through N. // // This converts the SCC into a natural loop with N as the header: N is the only // block with edges incident from outside the SCC, and all backedges in the SCC // are incident on N, i.e., for every backedge, the head now dominates the tail. // // INPUT CFG: The blocks A and B form an irreducible loop with two headers. // // Entry // / \ // v v // A ----> B // ^ /| // `----' | // v // Exit // // OUTPUT CFG: Edges incident on A and B are now redirected through a // new block N, forming a natural loop consisting of N, A and B. // // Entry // | // v // .---> N <---. // / / \ \ // | / \ | // \ v v / // `-- A B --' // | // v // Exit // // The transformation is applied to every maximal SCC that is not already // recognized as a loop. The pass operates on all maximal SCCs found in the // function body outside of any loop, as well as those found inside each loop, // including inside any newly created loops. This ensures that any SCC hidden // inside a maximal SCC is also transformed. // // The actual transformation is handled by function CreateControlFlowHub, which // takes a set of incoming blocks (the predecessors) and outgoing blocks (the // headers). The function also moves every PHINode in an outgoing block to the // hub. Since the hub dominates all the outgoing blocks, each such PHINode // continues to dominate its uses. Since every header in an SCC has at least two // predecessors, every value used in the header (or later) but defined in a // predecessor (or earlier) is represented by a PHINode in a header. Hence the // above handling of PHINodes is sufficient and no further processing is // required to restore SSA. // // Limitation: The pass cannot handle switch statements and indirect // branches. Both must be lowered to plain branches first. // //===----------------------------------------------------------------------===// #include "llvm/ADT/SCCIterator.h" #include "llvm/Analysis/LoopIterator.h" #include "llvm/InitializePasses.h" #include "llvm/Pass.h" #include "llvm/Transforms/Utils.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #define DEBUG_TYPE "fix-irreducible" using namespace llvm; namespace { struct FixIrreducible : public FunctionPass { static char ID; FixIrreducible() : FunctionPass(ID) { initializeFixIrreduciblePass(*PassRegistry::getPassRegistry()); } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.addRequiredID(LowerSwitchID); AU.addRequired<DominatorTreeWrapperPass>(); AU.addRequired<LoopInfoWrapperPass>(); AU.addPreservedID(LowerSwitchID); AU.addPreserved<DominatorTreeWrapperPass>(); AU.addPreserved<LoopInfoWrapperPass>(); } bool runOnFunction(Function &F) override; }; } // namespace char FixIrreducible::ID = 0; FunctionPass *llvm::createFixIrreduciblePass() { return new FixIrreducible(); } INITIALIZE_PASS_BEGIN(FixIrreducible, "fix-irreducible", "Convert irreducible control-flow into natural loops", false /* Only looks at CFG */, false /* Analysis Pass */) INITIALIZE_PASS_DEPENDENCY(LowerSwitch) INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass) INITIALIZE_PASS_END(FixIrreducible, "fix-irreducible", "Convert irreducible control-flow into natural loops", false /* Only looks at CFG */, false /* Analysis Pass */) // When a new loop is created, existing children of the parent loop may now be // fully inside the new loop. Reconnect these as children of the new loop. static void reconnectChildLoops(LoopInfo &LI, Loop *ParentLoop, Loop *NewLoop, SetVector<BasicBlock *> &Blocks, SetVector<BasicBlock *> &Headers) { auto &CandidateLoops = ParentLoop ? ParentLoop->getSubLoopsVector() : LI.getTopLevelLoopsVector(); // The new loop cannot be its own child, and any candidate is a // child iff its header is owned by the new loop. Move all the // children to a new vector. auto FirstChild = std::partition( CandidateLoops.begin(), CandidateLoops.end(), [&](Loop *L) { return L == NewLoop || Blocks.count(L->getHeader()) == 0; }); SmallVector<Loop *, 8> ChildLoops(FirstChild, CandidateLoops.end()); CandidateLoops.erase(FirstChild, CandidateLoops.end()); for (auto II = ChildLoops.begin(), IE = ChildLoops.end(); II != IE; ++II) { auto Child = *II; LLVM_DEBUG(dbgs() << "child loop: " << Child->getHeader()->getName() << "\n"); // TODO: A child loop whose header is also a header in the current // SCC gets destroyed since its backedges are removed. That may // not be necessary if we can retain such backedges. if (Headers.count(Child->getHeader())) { for (auto BB : Child->blocks()) { LI.changeLoopFor(BB, NewLoop); LLVM_DEBUG(dbgs() << "moved block from child: " << BB->getName() << "\n"); } LI.destroy(Child); LLVM_DEBUG(dbgs() << "subsumed child loop (common header)\n"); continue; } Child->setParentLoop(nullptr); NewLoop->addChildLoop(Child); LLVM_DEBUG(dbgs() << "added child loop to new loop\n"); } } // Given a set of blocks and headers in an irreducible SCC, convert it into a // natural loop. Also insert this new loop at its appropriate place in the // hierarchy of loops. static void createNaturalLoopInternal(LoopInfo &LI, DominatorTree &DT, Loop *ParentLoop, SetVector<BasicBlock *> &Blocks, SetVector<BasicBlock *> &Headers) { #ifndef NDEBUG // All headers are part of the SCC for (auto H : Headers) { assert(Blocks.count(H)); } #endif SetVector<BasicBlock *> Predecessors; for (auto H : Headers) { for (auto P : predecessors(H)) { Predecessors.insert(P); } } LLVM_DEBUG( dbgs() << "Found predecessors:"; for (auto P : Predecessors) { dbgs() << " " << P->getName(); } dbgs() << "\n"); // Redirect all the backedges through a "hub" consisting of a series // of guard blocks that manage the flow of control from the // predecessors to the headers. SmallVector<BasicBlock *, 8> GuardBlocks; DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); CreateControlFlowHub(&DTU, GuardBlocks, Predecessors, Headers, "irr"); #if defined(EXPENSIVE_CHECKS) assert(DT.verify(DominatorTree::VerificationLevel::Full)); #else assert(DT.verify(DominatorTree::VerificationLevel::Fast)); #endif // Create a new loop from the now-transformed cycle auto NewLoop = LI.AllocateLoop(); if (ParentLoop) { ParentLoop->addChildLoop(NewLoop); } else { LI.addTopLevelLoop(NewLoop); } // Add the guard blocks to the new loop. The first guard block is // the head of all the backedges, and it is the first to be inserted // in the loop. This ensures that it is recognized as the // header. Since the new loop is already in LoopInfo, the new blocks // are also propagated up the chain of parent loops. for (auto G : GuardBlocks) { LLVM_DEBUG(dbgs() << "added guard block: " << G->getName() << "\n"); NewLoop->addBasicBlockToLoop(G, LI); } // Add the SCC blocks to the new loop. for (auto BB : Blocks) { NewLoop->addBlockEntry(BB); if (LI.getLoopFor(BB) == ParentLoop) { LLVM_DEBUG(dbgs() << "moved block from parent: " << BB->getName() << "\n"); LI.changeLoopFor(BB, NewLoop); } else { LLVM_DEBUG(dbgs() << "added block from child: " << BB->getName() << "\n"); } } LLVM_DEBUG(dbgs() << "header for new loop: " << NewLoop->getHeader()->getName() << "\n"); reconnectChildLoops(LI, ParentLoop, NewLoop, Blocks, Headers); NewLoop->verifyLoop(); if (ParentLoop) { ParentLoop->verifyLoop(); } #if defined(EXPENSIVE_CHECKS) LI.verify(DT); #endif // EXPENSIVE_CHECKS } namespace llvm { // Enable the graph traits required for traversing a Loop body. template <> struct GraphTraits<Loop> : LoopBodyTraits {}; } // namespace llvm // Overloaded wrappers to go with the function template below. static BasicBlock *unwrapBlock(BasicBlock *B) { return B; } static BasicBlock *unwrapBlock(LoopBodyTraits::NodeRef &N) { return N.second; } static void createNaturalLoop(LoopInfo &LI, DominatorTree &DT, Function *F, SetVector<BasicBlock *> &Blocks, SetVector<BasicBlock *> &Headers) { createNaturalLoopInternal(LI, DT, nullptr, Blocks, Headers); } static void createNaturalLoop(LoopInfo &LI, DominatorTree &DT, Loop &L, SetVector<BasicBlock *> &Blocks, SetVector<BasicBlock *> &Headers) { createNaturalLoopInternal(LI, DT, &L, Blocks, Headers); } // Convert irreducible SCCs; Graph G may be a Function* or a Loop&. template <class Graph> static bool makeReducible(LoopInfo &LI, DominatorTree &DT, Graph &&G) { bool Changed = false; for (auto Scc = scc_begin(G); !Scc.isAtEnd(); ++Scc) { if (Scc->size() < 2) continue; SetVector<BasicBlock *> Blocks; LLVM_DEBUG(dbgs() << "Found SCC:"); for (auto N : *Scc) { auto BB = unwrapBlock(N); LLVM_DEBUG(dbgs() << " " << BB->getName()); Blocks.insert(BB); } LLVM_DEBUG(dbgs() << "\n"); // Minor optimization: The SCC blocks are usually discovered in an order // that is the opposite of the order in which these blocks appear as branch // targets. This results in a lot of condition inversions in the control // flow out of the new ControlFlowHub, which can be mitigated if the orders // match. So we discover the headers using the reverse of the block order. SetVector<BasicBlock *> Headers; LLVM_DEBUG(dbgs() << "Found headers:"); for (auto BB : reverse(Blocks)) { for (const auto P : predecessors(BB)) { // Skip unreachable predecessors. if (!DT.isReachableFromEntry(P)) continue; if (!Blocks.count(P)) { LLVM_DEBUG(dbgs() << " " << BB->getName()); Headers.insert(BB); break; } } } LLVM_DEBUG(dbgs() << "\n"); if (Headers.size() == 1) { assert(LI.isLoopHeader(Headers.front())); LLVM_DEBUG(dbgs() << "Natural loop with a single header: skipped\n"); continue; } createNaturalLoop(LI, DT, G, Blocks, Headers); Changed = true; } return Changed; } bool FixIrreducible::runOnFunction(Function &F) { LLVM_DEBUG(dbgs() << "===== Fix irreducible control-flow in function: " << F.getName() << "\n"); auto &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); bool Changed = false; SmallVector<Loop *, 8> WorkList; LLVM_DEBUG(dbgs() << "visiting top-level\n"); Changed |= makeReducible(LI, DT, &F); // Any SCCs reduced are now already in the list of top-level loops, so simply // add them all to the worklist. for (auto L : LI) { WorkList.push_back(L); } while (!WorkList.empty()) { auto L = WorkList.back(); WorkList.pop_back(); LLVM_DEBUG(dbgs() << "visiting loop with header " << L->getHeader()->getName() << "\n"); Changed |= makeReducible(LI, DT, *L); // Any SCCs reduced are now already in the list of child loops, so simply // add them all to the worklist. WorkList.append(L->begin(), L->end()); } return Changed; }
Upload File
Create Folder