003 File Manager
Current Path:
/usr/src/contrib/llvm-project/lldb/include/lldb/Utility
usr
/
src
/
contrib
/
llvm-project
/
lldb
/
include
/
lldb
/
Utility
/
📁
..
📄
AnsiTerminal.h
(4.97 KB)
📄
ArchSpec.h
(17.08 KB)
📄
Args.h
(13.72 KB)
📄
Baton.h
(2.25 KB)
📄
Broadcaster.h
(17.55 KB)
📄
CompletionRequest.h
(9.23 KB)
📄
Connection.h
(6.42 KB)
📄
ConstString.h
(17.92 KB)
📄
DataBuffer.h
(3.39 KB)
📄
DataBufferHeap.h
(3.65 KB)
📄
DataBufferLLVM.h
(1.17 KB)
📄
DataEncoder.h
(8.45 KB)
📄
DataExtractor.h
(39.18 KB)
📄
Endian.h
(865 B)
📄
Environment.h
(2.68 KB)
📄
Event.h
(6.64 KB)
📄
FileSpec.h
(15.41 KB)
📄
Flags.h
(3.39 KB)
📄
GDBRemote.h
(4.15 KB)
📄
IOObject.h
(1.38 KB)
📄
Iterable.h
(5.5 KB)
📄
LLDBAssert.h
(911 B)
📄
Listener.h
(5.2 KB)
📄
Log.h
(10.51 KB)
📄
Logging.h
(2.27 KB)
📄
NameMatches.h
(716 B)
📄
Predicate.h
(8.08 KB)
📄
ProcessInfo.h
(7.92 KB)
📄
RangeMap.h
(23.05 KB)
📄
RegisterValue.h
(7.08 KB)
📄
RegularExpression.h
(3.2 KB)
📄
Reproducer.h
(13.25 KB)
📄
ReproducerInstrumentation.h
(39.38 KB)
📄
Scalar.h
(11.27 KB)
📄
SelectHelper.h
(2.53 KB)
📄
SharedCluster.h
(1.69 KB)
📄
State.h
(2.54 KB)
📄
Status.h
(7.31 KB)
📄
Stream.h
(14.34 KB)
📄
StreamCallback.h
(978 B)
📄
StreamString.h
(1.23 KB)
📄
StreamTee.h
(4.52 KB)
📄
StringExtractor.h
(3.13 KB)
📄
StringExtractorGDBRemote.h
(6.12 KB)
📄
StringLexer.h
(1.31 KB)
📄
StringList.h
(3.47 KB)
📄
StructuredData.h
(15.49 KB)
📄
TildeExpressionResolver.h
(2.42 KB)
📄
Timeout.h
(2.45 KB)
📄
Timer.h
(1.87 KB)
📄
TraceOptions.h
(1.79 KB)
📄
UUID.h
(3.74 KB)
📄
UriParser.h
(1.01 KB)
📄
UserID.h
(2.8 KB)
📄
UserIDResolver.h
(1.8 KB)
📄
VASPrintf.h
(636 B)
📄
VMRange.h
(3.06 KB)
📄
XcodeSDK.h
(2.85 KB)
Editing: Flags.h
//===-- Flags.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_FLAGS_H #define LLDB_UTILITY_FLAGS_H #include <cstddef> #include <cstdint> namespace lldb_private { /// \class Flags Flags.h "lldb/Utility/Flags.h" /// A class to manage flags. /// /// The Flags class managed flag bits and allows testing and modification of /// individual or multiple flag bits. class Flags { public: /// The value type for flags is a 32 bit unsigned integer type. typedef uint32_t ValueType; /// Construct with initial flag bit values. /// /// Constructs this object with \a mask as the initial value for all of the /// flags. /// /// \param[in] flags /// The initial value for all flags. Flags(ValueType flags = 0) : m_flags(flags) {} /// Get accessor for all flags. /// /// \return /// Returns all of the flags as a Flags::ValueType. ValueType Get() const { return m_flags; } /// Return the number of flags that can be represented in this object. /// /// \return /// The maximum number bits in this flag object. size_t GetBitSize() const { return sizeof(ValueType) * 8; } /// Set accessor for all flags. /// /// \param[in] flags /// The bits with which to replace all of the current flags. void Reset(ValueType flags) { m_flags = flags; } /// Clear one or more flags. /// /// \param[in] mask /// A bitfield containing one or more flags. /// /// \return /// The new flags after clearing all bits from \a mask. ValueType Clear(ValueType mask = ~static_cast<ValueType>(0)) { m_flags &= ~mask; return m_flags; } /// Set one or more flags by logical OR'ing \a mask with the current flags. /// /// \param[in] mask /// A bitfield containing one or more flags. /// /// \return /// The new flags after setting all bits from \a mask. ValueType Set(ValueType mask) { m_flags |= mask; return m_flags; } /// Test if all bits in \a mask are 1 in the current flags /// /// \return /// \b true if all flags in \a mask are 1, \b false /// otherwise. bool AllSet(ValueType mask) const { return (m_flags & mask) == mask; } /// Test one or more flags. /// /// \return /// \b true if any flags in \a mask are 1, \b false /// otherwise. bool AnySet(ValueType mask) const { return (m_flags & mask) != 0; } /// Test a single flag bit. /// /// \return /// \b true if \a bit is set, \b false otherwise. bool Test(ValueType bit) const { return (m_flags & bit) != 0; } /// Test if all bits in \a mask are clear. /// /// \return /// \b true if \b all flags in \a mask are clear, \b false /// otherwise. bool AllClear(ValueType mask) const { return (m_flags & mask) == 0; } bool AnyClear(ValueType mask) const { return (m_flags & mask) != mask; } /// Test a single flag bit to see if it is clear (zero). /// /// \return /// \b true if \a bit is 0, \b false otherwise. bool IsClear(ValueType bit) const { return (m_flags & bit) == 0; } protected: ValueType m_flags; ///< The flags. }; } // namespace lldb_private #endif // LLDB_UTILITY_FLAGS_H
Upload File
Create Folder