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AccelTable.h
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Analysis.h
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: GCStrategy.h
//===- llvm/CodeGen/GCStrategy.h - Garbage collection -----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // GCStrategy coordinates code generation algorithms and implements some itself // in order to generate code compatible with a target code generator as // specified in a function's 'gc' attribute. Algorithms are enabled by setting // flags in a subclass's constructor, and some virtual methods can be // overridden. // // GCStrategy is relevant for implementations using either gc.root or // gc.statepoint based lowering strategies, but is currently focused mostly on // options for gc.root. This will change over time. // // When requested by a subclass of GCStrategy, the gc.root implementation will // populate GCModuleInfo and GCFunctionInfo with that about each Function in // the Module that opts in to garbage collection. Specifically: // // - Safe points // Garbage collection is generally only possible at certain points in code. // GCStrategy can request that the collector insert such points: // // - At and after any call to a subroutine // - Before returning from the current function // - Before backwards branches (loops) // // - Roots // When a reference to a GC-allocated object exists on the stack, it must be // stored in an alloca registered with llvm.gcoot. // // This information can used to emit the metadata tables which are required by // the target garbage collector runtime. // // When used with gc.statepoint, information about safepoint and roots can be // found in the binary StackMap section after code generation. Safepoint // placement is currently the responsibility of the frontend, though late // insertion support is planned. gc.statepoint does not currently support // custom stack map formats; such can be generated by parsing the standard // stack map section if desired. // // The read and write barrier support can be used with either implementation. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_GCSTRATEGY_H #define LLVM_CODEGEN_GCSTRATEGY_H #include "llvm/ADT/None.h" #include "llvm/ADT/Optional.h" #include "llvm/Support/Registry.h" #include <string> namespace llvm { class Type; /// GCStrategy describes a garbage collector algorithm's code generation /// requirements, and provides overridable hooks for those needs which cannot /// be abstractly described. GCStrategy objects must be looked up through /// the Function. The objects themselves are owned by the Context and must /// be immutable. class GCStrategy { private: friend class GCModuleInfo; std::string Name; protected: bool UseStatepoints = false; /// Uses gc.statepoints as opposed to gc.roots, /// if set, none of the other options can be /// anything but their default values. bool NeededSafePoints = false; ///< if set, calls are inferred to be safepoints bool UsesMetadata = false; ///< If set, backend must emit metadata tables. public: GCStrategy(); virtual ~GCStrategy() = default; /// Return the name of the GC strategy. This is the value of the collector /// name string specified on functions which use this strategy. const std::string &getName() const { return Name; } /// Returns true if this strategy is expecting the use of gc.statepoints, /// and false otherwise. bool useStatepoints() const { return UseStatepoints; } /** @name Statepoint Specific Properties */ ///@{ /// If the type specified can be reliably distinguished, returns true for /// pointers to GC managed locations and false for pointers to non-GC /// managed locations. Note a GCStrategy can always return 'None' (i.e. an /// empty optional indicating it can't reliably distinguish. virtual Optional<bool> isGCManagedPointer(const Type *Ty) const { return None; } ///@} /** @name GCRoot Specific Properties * These properties and overrides only apply to collector strategies using * GCRoot. */ ///@{ /// True if safe points need to be inferred on call sites bool needsSafePoints() const { return NeededSafePoints; } /// If set, appropriate metadata tables must be emitted by the back-end /// (assembler, JIT, or otherwise). For statepoint, this method is /// currently unsupported. The stackmap information can be found in the /// StackMap section as described in the documentation. bool usesMetadata() const { return UsesMetadata; } ///@} }; /// Subclasses of GCStrategy are made available for use during compilation by /// adding them to the global GCRegistry. This can done either within the /// LLVM source tree or via a loadable plugin. An example registeration /// would be: /// static GCRegistry::Add<CustomGC> X("custom-name", /// "my custom supper fancy gc strategy"); /// /// Note that to use a custom GCMetadataPrinter w/gc.roots, you must also /// register your GCMetadataPrinter subclass with the /// GCMetadataPrinterRegistery as well. using GCRegistry = Registry<GCStrategy>; } // end namespace llvm #endif // LLVM_CODEGEN_GCSTRATEGY_H
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