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CompileOnDemandLayer.h
(27.24 KB)
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CompileUtils.h
(3.29 KB)
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Core.h
(55.04 KB)
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DebugUtils.h
(4.59 KB)
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ExecutionUtils.h
(14.17 KB)
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GlobalMappingLayer.h
(4.02 KB)
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IRCompileLayer.h
(5.87 KB)
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IRTransformLayer.h
(4.85 KB)
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IndirectionUtils.h
(20.75 KB)
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JITTargetMachineBuilder.h
(5.01 KB)
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LLJIT.h
(15.66 KB)
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LambdaResolver.h
(3.16 KB)
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Layer.h
(6.29 KB)
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LazyEmittingLayer.h
(10.08 KB)
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LazyReexports.h
(6.64 KB)
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Legacy.h
(7.73 KB)
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MachOPlatform.h
(5.27 KB)
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Mangling.h
(2.31 KB)
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NullResolver.h
(1.47 KB)
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ObjectLinkingLayer.h
(7.25 KB)
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ObjectTransformLayer.h
(5.02 KB)
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OrcABISupport.h
(14.54 KB)
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OrcError.h
(2.04 KB)
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OrcRemoteTargetClient.h
(25.06 KB)
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OrcRemoteTargetRPCAPI.h
(11.49 KB)
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OrcRemoteTargetServer.h
(17.19 KB)
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RPC
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RTDyldObjectLinkingLayer.h
(18.95 KB)
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RemoteObjectLayer.h
(19.84 KB)
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SpeculateAnalyses.h
(2.87 KB)
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Speculation.h
(7.31 KB)
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SymbolStringPool.h
(5.39 KB)
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ThreadSafeModule.h
(5.53 KB)
Editing: GlobalMappingLayer.h
//===- GlobalMappingLayer.h - Run all IR through a functor ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Convenience layer for injecting symbols that will appear in calls to // findSymbol. // //===----------------------------------------------------------------------===// #ifndef LLVM_EXECUTIONENGINE_ORC_GLOBALMAPPINGLAYER_H #define LLVM_EXECUTIONENGINE_ORC_GLOBALMAPPINGLAYER_H #include "llvm/ExecutionEngine/JITSymbol.h" #include <map> #include <memory> #include <string> namespace llvm { class Module; class JITSymbolResolver; namespace orc { /// Global mapping layer. /// /// This layer overrides the findSymbol method to first search a local symbol /// table that the client can define. It can be used to inject new symbol /// mappings into the JIT. Beware, however: symbols within a single IR module or /// object file will still resolve locally (via RuntimeDyld's symbol table) - /// such internal references cannot be overriden via this layer. template <typename BaseLayerT> class GlobalMappingLayer { public: /// Handle to an added module. using ModuleHandleT = typename BaseLayerT::ModuleHandleT; /// Construct an GlobalMappingLayer with the given BaseLayer GlobalMappingLayer(BaseLayerT &BaseLayer) : BaseLayer(BaseLayer) {} /// Add the given module to the JIT. /// @return A handle for the added modules. Expected<ModuleHandleT> addModule(std::shared_ptr<Module> M, std::shared_ptr<JITSymbolResolver> Resolver) { return BaseLayer.addModule(std::move(M), std::move(Resolver)); } /// Remove the module set associated with the handle H. Error removeModule(ModuleHandleT H) { return BaseLayer.removeModule(H); } /// Manually set the address to return for the given symbol. void setGlobalMapping(const std::string &Name, JITTargetAddress Addr) { SymbolTable[Name] = Addr; } /// Remove the given symbol from the global mapping. void eraseGlobalMapping(const std::string &Name) { SymbolTable.erase(Name); } /// Search for the given named symbol. /// /// This method will first search the local symbol table, returning /// any symbol found there. If the symbol is not found in the local /// table then this call will be passed through to the base layer. /// /// @param Name The name of the symbol to search for. /// @param ExportedSymbolsOnly If true, search only for exported symbols. /// @return A handle for the given named symbol, if it exists. JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) { auto I = SymbolTable.find(Name); if (I != SymbolTable.end()) return JITSymbol(I->second, JITSymbolFlags::Exported); return BaseLayer.findSymbol(Name, ExportedSymbolsOnly); } /// Get the address of the given symbol in the context of the of the /// module represented by the handle H. This call is forwarded to the /// base layer's implementation. /// @param H The handle for the module to search in. /// @param Name The name of the symbol to search for. /// @param ExportedSymbolsOnly If true, search only for exported symbols. /// @return A handle for the given named symbol, if it is found in the /// given module. JITSymbol findSymbolIn(ModuleHandleT H, const std::string &Name, bool ExportedSymbolsOnly) { return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly); } /// Immediately emit and finalize the module set represented by the /// given handle. /// @param H Handle for module set to emit/finalize. Error emitAndFinalize(ModuleHandleT H) { return BaseLayer.emitAndFinalize(H); } private: BaseLayerT &BaseLayer; std::map<std::string, JITTargetAddress> SymbolTable; }; } // end namespace orc } // end namespace llvm #endif // LLVM_EXECUTIONENGINE_ORC_GLOBALMAPPINGLAYER_H
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