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APFloat.h
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APInt.h
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APSInt.h
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AllocatorList.h
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Any.h
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ArrayRef.h
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BitVector.h
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Bitfields.h
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BitmaskEnum.h
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BreadthFirstIterator.h
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CachedHashString.h
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CoalescingBitVector.h
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DAGDeltaAlgorithm.h
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DeltaAlgorithm.h
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DenseMap.h
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DenseMapInfo.h
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DenseSet.h
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DepthFirstIterator.h
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DirectedGraph.h
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EnumeratedArray.h
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EpochTracker.h
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EquivalenceClasses.h
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FloatingPointMode.h
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FoldingSet.h
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FunctionExtras.h
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GraphTraits.h
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Hashing.h
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ImmutableList.h
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ImmutableMap.h
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ImmutableSet.h
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IndexedMap.h
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IntEqClasses.h
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IntervalMap.h
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IntrusiveRefCntPtr.h
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MapVector.h
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None.h
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Optional.h
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PackedVector.h
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PointerEmbeddedInt.h
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PointerIntPair.h
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PointerSumType.h
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PointerUnion.h
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PostOrderIterator.h
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PriorityQueue.h
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PriorityWorklist.h
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SCCIterator.h
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STLExtras.h
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ScopeExit.h
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ScopedHashTable.h
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Sequence.h
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SetOperations.h
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SetVector.h
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SmallBitVector.h
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SmallPtrSet.h
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SmallSet.h
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SmallString.h
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SmallVector.h
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SparseBitVector.h
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SparseMultiSet.h
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SparseSet.h
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Statistic.h
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StringExtras.h
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StringMap.h
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StringMapEntry.h
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StringRef.h
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StringSet.h
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StringSwitch.h
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TinyPtrVector.h
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Triple.h
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Twine.h
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TypeSwitch.h
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UniqueVector.h
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Waymarking.h
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bit.h
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edit_distance.h
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fallible_iterator.h
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ilist.h
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ilist_base.h
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ilist_iterator.h
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ilist_node.h
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ilist_node_base.h
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ilist_node_options.h
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iterator.h
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iterator_range.h
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simple_ilist.h
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Editing: ImmutableMap.h
//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the ImmutableMap class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_IMMUTABLEMAP_H #define LLVM_ADT_IMMUTABLEMAP_H #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/ImmutableSet.h" #include "llvm/Support/Allocator.h" #include <utility> namespace llvm { /// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first /// and second elements in a pair are used to generate profile information, /// only the first element (the key) is used by isEqual and isLess. template <typename T, typename S> struct ImutKeyValueInfo { using value_type = const std::pair<T,S>; using value_type_ref = const value_type&; using key_type = const T; using key_type_ref = const T&; using data_type = const S; using data_type_ref = const S&; static inline key_type_ref KeyOfValue(value_type_ref V) { return V.first; } static inline data_type_ref DataOfValue(value_type_ref V) { return V.second; } static inline bool isEqual(key_type_ref L, key_type_ref R) { return ImutContainerInfo<T>::isEqual(L,R); } static inline bool isLess(key_type_ref L, key_type_ref R) { return ImutContainerInfo<T>::isLess(L,R); } static inline bool isDataEqual(data_type_ref L, data_type_ref R) { return ImutContainerInfo<S>::isEqual(L,R); } static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) { ImutContainerInfo<T>::Profile(ID, V.first); ImutContainerInfo<S>::Profile(ID, V.second); } }; template <typename KeyT, typename ValT, typename ValInfo = ImutKeyValueInfo<KeyT,ValT>> class ImmutableMap { public: using value_type = typename ValInfo::value_type; using value_type_ref = typename ValInfo::value_type_ref; using key_type = typename ValInfo::key_type; using key_type_ref = typename ValInfo::key_type_ref; using data_type = typename ValInfo::data_type; using data_type_ref = typename ValInfo::data_type_ref; using TreeTy = ImutAVLTree<ValInfo>; protected: IntrusiveRefCntPtr<TreeTy> Root; public: /// Constructs a map from a pointer to a tree root. In general one /// should use a Factory object to create maps instead of directly /// invoking the constructor, but there are cases where make this /// constructor public is useful. explicit ImmutableMap(const TreeTy *R) : Root(const_cast<TreeTy *>(R)) {} class Factory { typename TreeTy::Factory F; const bool Canonicalize; public: Factory(bool canonicalize = true) : Canonicalize(canonicalize) {} Factory(BumpPtrAllocator &Alloc, bool canonicalize = true) : F(Alloc), Canonicalize(canonicalize) {} Factory(const Factory &) = delete; Factory &operator=(const Factory &) = delete; ImmutableMap getEmptyMap() { return ImmutableMap(F.getEmptyTree()); } LLVM_NODISCARD ImmutableMap add(ImmutableMap Old, key_type_ref K, data_type_ref D) { TreeTy *T = F.add(Old.Root.get(), std::pair<key_type, data_type>(K, D)); return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T); } LLVM_NODISCARD ImmutableMap remove(ImmutableMap Old, key_type_ref K) { TreeTy *T = F.remove(Old.Root.get(), K); return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T); } typename TreeTy::Factory *getTreeFactory() const { return const_cast<typename TreeTy::Factory *>(&F); } }; bool contains(key_type_ref K) const { return Root ? Root->contains(K) : false; } bool operator==(const ImmutableMap &RHS) const { return Root && RHS.Root ? Root->isEqual(*RHS.Root.get()) : Root == RHS.Root; } bool operator!=(const ImmutableMap &RHS) const { return Root && RHS.Root ? Root->isNotEqual(*RHS.Root.get()) : Root != RHS.Root; } TreeTy *getRoot() const { if (Root) { Root->retain(); } return Root.get(); } TreeTy *getRootWithoutRetain() const { return Root.get(); } void manualRetain() { if (Root) Root->retain(); } void manualRelease() { if (Root) Root->release(); } bool isEmpty() const { return !Root; } //===--------------------------------------------------===// // Foreach - A limited form of map iteration. //===--------------------------------------------------===// private: template <typename Callback> struct CBWrapper { Callback C; void operator()(value_type_ref V) { C(V.first,V.second); } }; template <typename Callback> struct CBWrapperRef { Callback &C; CBWrapperRef(Callback& c) : C(c) {} void operator()(value_type_ref V) { C(V.first,V.second); } }; public: template <typename Callback> void foreach(Callback& C) { if (Root) { CBWrapperRef<Callback> CB(C); Root->foreach(CB); } } template <typename Callback> void foreach() { if (Root) { CBWrapper<Callback> CB; Root->foreach(CB); } } //===--------------------------------------------------===// // For testing. //===--------------------------------------------------===// void verify() const { if (Root) Root->verify(); } //===--------------------------------------------------===// // Iterators. //===--------------------------------------------------===// class iterator : public ImutAVLValueIterator<ImmutableMap> { friend class ImmutableMap; iterator() = default; explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {} public: key_type_ref getKey() const { return (*this)->first; } data_type_ref getData() const { return (*this)->second; } }; iterator begin() const { return iterator(Root.get()); } iterator end() const { return iterator(); } data_type* lookup(key_type_ref K) const { if (Root) { TreeTy* T = Root->find(K); if (T) return &T->getValue().second; } return nullptr; } /// getMaxElement - Returns the <key,value> pair in the ImmutableMap for /// which key is the highest in the ordering of keys in the map. This /// method returns NULL if the map is empty. value_type* getMaxElement() const { return Root ? &(Root->getMaxElement()->getValue()) : nullptr; } //===--------------------------------------------------===// // Utility methods. //===--------------------------------------------------===// unsigned getHeight() const { return Root ? Root->getHeight() : 0; } static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) { ID.AddPointer(M.Root.get()); } inline void Profile(FoldingSetNodeID& ID) const { return Profile(ID,*this); } }; // NOTE: This will possibly become the new implementation of ImmutableMap some day. template <typename KeyT, typename ValT, typename ValInfo = ImutKeyValueInfo<KeyT,ValT>> class ImmutableMapRef { public: using value_type = typename ValInfo::value_type; using value_type_ref = typename ValInfo::value_type_ref; using key_type = typename ValInfo::key_type; using key_type_ref = typename ValInfo::key_type_ref; using data_type = typename ValInfo::data_type; using data_type_ref = typename ValInfo::data_type_ref; using TreeTy = ImutAVLTree<ValInfo>; using FactoryTy = typename TreeTy::Factory; protected: IntrusiveRefCntPtr<TreeTy> Root; FactoryTy *Factory; public: /// Constructs a map from a pointer to a tree root. In general one /// should use a Factory object to create maps instead of directly /// invoking the constructor, but there are cases where make this /// constructor public is useful. ImmutableMapRef(const TreeTy *R, FactoryTy *F) : Root(const_cast<TreeTy *>(R)), Factory(F) {} ImmutableMapRef(const ImmutableMap<KeyT, ValT> &X, typename ImmutableMap<KeyT, ValT>::Factory &F) : Root(X.getRootWithoutRetain()), Factory(F.getTreeFactory()) {} static inline ImmutableMapRef getEmptyMap(FactoryTy *F) { return ImmutableMapRef(0, F); } void manualRetain() { if (Root) Root->retain(); } void manualRelease() { if (Root) Root->release(); } ImmutableMapRef add(key_type_ref K, data_type_ref D) const { TreeTy *NewT = Factory->add(Root.get(), std::pair<key_type, data_type>(K, D)); return ImmutableMapRef(NewT, Factory); } ImmutableMapRef remove(key_type_ref K) const { TreeTy *NewT = Factory->remove(Root.get(), K); return ImmutableMapRef(NewT, Factory); } bool contains(key_type_ref K) const { return Root ? Root->contains(K) : false; } ImmutableMap<KeyT, ValT> asImmutableMap() const { return ImmutableMap<KeyT, ValT>(Factory->getCanonicalTree(Root.get())); } bool operator==(const ImmutableMapRef &RHS) const { return Root && RHS.Root ? Root->isEqual(*RHS.Root.get()) : Root == RHS.Root; } bool operator!=(const ImmutableMapRef &RHS) const { return Root && RHS.Root ? Root->isNotEqual(*RHS.Root.get()) : Root != RHS.Root; } bool isEmpty() const { return !Root; } //===--------------------------------------------------===// // For testing. //===--------------------------------------------------===// void verify() const { if (Root) Root->verify(); } //===--------------------------------------------------===// // Iterators. //===--------------------------------------------------===// class iterator : public ImutAVLValueIterator<ImmutableMapRef> { friend class ImmutableMapRef; iterator() = default; explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {} public: key_type_ref getKey() const { return (*this)->first; } data_type_ref getData() const { return (*this)->second; } }; iterator begin() const { return iterator(Root.get()); } iterator end() const { return iterator(); } data_type *lookup(key_type_ref K) const { if (Root) { TreeTy* T = Root->find(K); if (T) return &T->getValue().second; } return nullptr; } /// getMaxElement - Returns the <key,value> pair in the ImmutableMap for /// which key is the highest in the ordering of keys in the map. This /// method returns NULL if the map is empty. value_type* getMaxElement() const { return Root ? &(Root->getMaxElement()->getValue()) : 0; } //===--------------------------------------------------===// // Utility methods. //===--------------------------------------------------===// unsigned getHeight() const { return Root ? Root->getHeight() : 0; } static inline void Profile(FoldingSetNodeID &ID, const ImmutableMapRef &M) { ID.AddPointer(M.Root.get()); } inline void Profile(FoldingSetNodeID &ID) const { return Profile(ID, *this); } }; } // end namespace llvm #endif // LLVM_ADT_IMMUTABLEMAP_H
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