003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/lib/CodeGen
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
lib
/
CodeGen
/
📁
..
📄
AggressiveAntiDepBreaker.cpp
(37.23 KB)
📄
AggressiveAntiDepBreaker.h
(6.8 KB)
📄
AllocationOrder.cpp
(1.96 KB)
📄
AllocationOrder.h
(2.96 KB)
📄
Analysis.cpp
(32.62 KB)
📁
AsmPrinter
📄
AtomicExpandPass.cpp
(71.86 KB)
📄
BBSectionsPrepare.cpp
(18.8 KB)
📄
BasicTargetTransformInfo.cpp
(1.53 KB)
📄
BranchFolding.cpp
(77.92 KB)
📄
BranchFolding.h
(7.36 KB)
📄
BranchRelaxation.cpp
(19.45 KB)
📄
BreakFalseDeps.cpp
(9.79 KB)
📄
BuiltinGCs.cpp
(4.88 KB)
📄
CFGuardLongjmp.cpp
(3.73 KB)
📄
CFIInstrInserter.cpp
(17.53 KB)
📄
CalcSpillWeights.cpp
(10.22 KB)
📄
CallingConvLower.cpp
(10.4 KB)
📄
CodeGen.cpp
(5.28 KB)
📄
CodeGenPrepare.cpp
(295.01 KB)
📄
CommandFlags.cpp
(24.89 KB)
📄
CriticalAntiDepBreaker.cpp
(27.91 KB)
📄
CriticalAntiDepBreaker.h
(4.22 KB)
📄
DFAPacketizer.cpp
(10.91 KB)
📄
DeadMachineInstructionElim.cpp
(6.52 KB)
📄
DetectDeadLanes.cpp
(20.74 KB)
📄
DwarfEHPrepare.cpp
(9.01 KB)
📄
EarlyIfConversion.cpp
(37.51 KB)
📄
EdgeBundles.cpp
(3.21 KB)
📄
ExecutionDomainFix.cpp
(14.67 KB)
📄
ExpandMemCmp.cpp
(33.66 KB)
📄
ExpandPostRAPseudos.cpp
(7.28 KB)
📄
ExpandReductions.cpp
(7.23 KB)
📄
FEntryInserter.cpp
(1.81 KB)
📄
FaultMaps.cpp
(4.99 KB)
📄
FinalizeISel.cpp
(2.65 KB)
📄
FixupStatepointCallerSaved.cpp
(11.06 KB)
📄
FuncletLayout.cpp
(2.21 KB)
📄
GCMetadata.cpp
(5.1 KB)
📄
GCMetadataPrinter.cpp
(748 B)
📄
GCRootLowering.cpp
(11.46 KB)
📄
GCStrategy.cpp
(708 B)
📁
GlobalISel
📄
GlobalMerge.cpp
(24.52 KB)
📄
HardwareLoops.cpp
(18.44 KB)
📄
IfConversion.cpp
(89.43 KB)
📄
ImplicitNullChecks.cpp
(25.14 KB)
📄
IndirectBrExpandPass.cpp
(7.79 KB)
📄
InlineSpiller.cpp
(58.24 KB)
📄
InterferenceCache.cpp
(8.83 KB)
📄
InterferenceCache.h
(7.22 KB)
📄
InterleavedAccessPass.cpp
(16.59 KB)
📄
InterleavedLoadCombinePass.cpp
(42.35 KB)
📄
IntrinsicLowering.cpp
(17.08 KB)
📄
LLVMTargetMachine.cpp
(10.25 KB)
📄
LatencyPriorityQueue.cpp
(5.64 KB)
📄
LazyMachineBlockFrequencyInfo.cpp
(3.36 KB)
📄
LexicalScopes.cpp
(12.16 KB)
📄
LiveDebugValues.cpp
(78.98 KB)
📄
LiveDebugVariables.cpp
(51.79 KB)
📄
LiveDebugVariables.h
(2.15 KB)
📄
LiveInterval.cpp
(46.67 KB)
📄
LiveIntervalCalc.cpp
(7.62 KB)
📄
LiveIntervalUnion.cpp
(6.36 KB)
📄
LiveIntervals.cpp
(64.59 KB)
📄
LivePhysRegs.cpp
(11.08 KB)
📄
LiveRangeCalc.cpp
(15.72 KB)
📄
LiveRangeEdit.cpp
(17.03 KB)
📄
LiveRangeShrink.cpp
(8.69 KB)
📄
LiveRangeUtils.h
(2.12 KB)
📄
LiveRegMatrix.cpp
(7.47 KB)
📄
LiveRegUnits.cpp
(4.72 KB)
📄
LiveStacks.cpp
(2.95 KB)
📄
LiveVariables.cpp
(30.26 KB)
📄
LocalStackSlotAllocation.cpp
(17.26 KB)
📄
LoopTraversal.cpp
(2.89 KB)
📄
LowLevelType.cpp
(1.93 KB)
📄
LowerEmuTLS.cpp
(5.66 KB)
📄
MBFIWrapper.cpp
(1.57 KB)
📄
MIRCanonicalizerPass.cpp
(12.46 KB)
📄
MIRNamerPass.cpp
(2.16 KB)
📁
MIRParser
📄
MIRPrinter.cpp
(32.67 KB)
📄
MIRPrintingPass.cpp
(1.99 KB)
📄
MIRVRegNamerUtils.cpp
(6.04 KB)
📄
MIRVRegNamerUtils.h
(3.25 KB)
📄
MachineBasicBlock.cpp
(50.47 KB)
📄
MachineBlockFrequencyInfo.cpp
(10.13 KB)
📄
MachineBlockPlacement.cpp
(137.61 KB)
📄
MachineBranchProbabilityInfo.cpp
(3.5 KB)
📄
MachineCSE.cpp
(31.82 KB)
📄
MachineCombiner.cpp
(28.13 KB)
📄
MachineCopyPropagation.cpp
(29.21 KB)
📄
MachineDebugify.cpp
(6.47 KB)
📄
MachineDominanceFrontier.cpp
(1.83 KB)
📄
MachineDominators.cpp
(4.86 KB)
📄
MachineFrameInfo.cpp
(9.77 KB)
📄
MachineFunction.cpp
(42.97 KB)
📄
MachineFunctionPass.cpp
(4.78 KB)
📄
MachineFunctionPrinterPass.cpp
(2.3 KB)
📄
MachineInstr.cpp
(76.39 KB)
📄
MachineInstrBundle.cpp
(11.49 KB)
📄
MachineLICM.cpp
(57.05 KB)
📄
MachineLoopInfo.cpp
(4.98 KB)
📄
MachineLoopUtils.cpp
(5.16 KB)
📄
MachineModuleInfo.cpp
(9.9 KB)
📄
MachineModuleInfoImpls.cpp
(1.5 KB)
📄
MachineOperand.cpp
(39.6 KB)
📄
MachineOptimizationRemarkEmitter.cpp
(3.29 KB)
📄
MachineOutliner.cpp
(42.13 KB)
📄
MachinePipeliner.cpp
(111.33 KB)
📄
MachinePostDominators.cpp
(2.42 KB)
📄
MachineRegionInfo.cpp
(4.75 KB)
📄
MachineRegisterInfo.cpp
(22.97 KB)
📄
MachineSSAUpdater.cpp
(12.99 KB)
📄
MachineScheduler.cpp
(136.89 KB)
📄
MachineSink.cpp
(51.94 KB)
📄
MachineSizeOpts.cpp
(8.76 KB)
📄
MachineStripDebug.cpp
(3.76 KB)
📄
MachineTraceMetrics.cpp
(49.58 KB)
📄
MachineVerifier.cpp
(107.98 KB)
📄
MacroFusion.cpp
(7.55 KB)
📄
ModuloSchedule.cpp
(85.09 KB)
📄
NonRelocatableStringpool.cpp
(1.65 KB)
📄
OptimizePHIs.cpp
(6.7 KB)
📄
PHIElimination.cpp
(27.73 KB)
📄
PHIEliminationUtils.cpp
(2.56 KB)
📄
PHIEliminationUtils.h
(972 B)
📄
ParallelCG.cpp
(3.71 KB)
📄
PatchableFunction.cpp
(3.44 KB)
📄
PeepholeOptimizer.cpp
(78.41 KB)
📄
PostRAHazardRecognizer.cpp
(3.5 KB)
📄
PostRASchedulerList.cpp
(24.31 KB)
📄
PreISelIntrinsicLowering.cpp
(7.91 KB)
📄
ProcessImplicitDefs.cpp
(5.4 KB)
📄
PrologEpilogInserter.cpp
(50.45 KB)
📄
PseudoSourceValue.cpp
(4.71 KB)
📄
RDFGraph.cpp
(58.39 KB)
📄
RDFLiveness.cpp
(40.7 KB)
📄
RDFRegisters.cpp
(11.29 KB)
📄
ReachingDefAnalysis.cpp
(21.74 KB)
📄
RegAllocBase.cpp
(6.31 KB)
📄
RegAllocBase.h
(4.63 KB)
📄
RegAllocBasic.cpp
(11.33 KB)
📄
RegAllocFast.cpp
(45.78 KB)
📄
RegAllocGreedy.cpp
(123.32 KB)
📄
RegAllocPBQP.cpp
(33.14 KB)
📄
RegUsageInfoCollector.cpp
(7.39 KB)
📄
RegUsageInfoPropagate.cpp
(5.07 KB)
📄
RegisterClassInfo.cpp
(6.62 KB)
📄
RegisterCoalescer.cpp
(151.71 KB)
📄
RegisterCoalescer.h
(4.04 KB)
📄
RegisterPressure.cpp
(48.86 KB)
📄
RegisterScavenging.cpp
(27.48 KB)
📄
RegisterUsageInfo.cpp
(3.18 KB)
📄
RenameIndependentSubregs.cpp
(14.79 KB)
📄
ResetMachineFunctionPass.cpp
(3.48 KB)
📄
SafeStack.cpp
(34.12 KB)
📄
SafeStackLayout.cpp
(5.3 KB)
📄
SafeStackLayout.h
(2.41 KB)
📄
ScalarizeMaskedMemIntrin.cpp
(31.46 KB)
📄
ScheduleDAG.cpp
(21.34 KB)
📄
ScheduleDAGInstrs.cpp
(54.59 KB)
📄
ScheduleDAGPrinter.cpp
(3.21 KB)
📄
ScoreboardHazardRecognizer.cpp
(7.96 KB)
📁
SelectionDAG
📄
ShadowStackGCLowering.cpp
(14.16 KB)
📄
ShrinkWrap.cpp
(23.03 KB)
📄
SjLjEHPrepare.cpp
(18.93 KB)
📄
SlotIndexes.cpp
(9.35 KB)
📄
SpillPlacement.cpp
(12.58 KB)
📄
SpillPlacement.h
(6.67 KB)
📄
SplitKit.cpp
(66.39 KB)
📄
SplitKit.h
(23.7 KB)
📄
StackColoring.cpp
(49.03 KB)
📄
StackMapLivenessAnalysis.cpp
(6.16 KB)
📄
StackMaps.cpp
(19.74 KB)
📄
StackProtector.cpp
(22.94 KB)
📄
StackSlotColoring.cpp
(17.12 KB)
📄
SwiftErrorValueTracking.cpp
(11.37 KB)
📄
SwitchLoweringUtils.cpp
(18.33 KB)
📄
TailDuplication.cpp
(3.32 KB)
📄
TailDuplicator.cpp
(38.29 KB)
📄
TargetFrameLoweringImpl.cpp
(6.24 KB)
📄
TargetInstrInfo.cpp
(51.1 KB)
📄
TargetLoweringBase.cpp
(82.53 KB)
📄
TargetLoweringObjectFileImpl.cpp
(80.52 KB)
📄
TargetOptionsImpl.cpp
(2 KB)
📄
TargetPassConfig.cpp
(48.89 KB)
📄
TargetRegisterInfo.cpp
(19.15 KB)
📄
TargetSchedule.cpp
(13.16 KB)
📄
TargetSubtargetInfo.cpp
(1.89 KB)
📄
TwoAddressInstructionPass.cpp
(62.08 KB)
📄
TypePromotion.cpp
(32.46 KB)
📄
UnreachableBlockElim.cpp
(7.48 KB)
📄
ValueTypes.cpp
(19.87 KB)
📄
VirtRegMap.cpp
(21.4 KB)
📄
WasmEHPrepare.cpp
(17.48 KB)
📄
WinEHPrepare.cpp
(51.16 KB)
📄
XRayInstrumentation.cpp
(9.66 KB)
Editing: InterferenceCache.cpp
//===- InterferenceCache.cpp - Caching per-block interference -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // InterferenceCache remembers per-block interference in LiveIntervalUnions. // //===----------------------------------------------------------------------===// #include "InterferenceCache.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/CodeGen/LiveInterval.h" #include "llvm/CodeGen/LiveIntervalUnion.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/SlotIndexes.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/MC/MCRegisterInfo.h" #include "llvm/Support/ErrorHandling.h" #include <cassert> #include <cstdint> #include <cstdlib> #include <tuple> using namespace llvm; #define DEBUG_TYPE "regalloc" // Static member used for null interference cursors. const InterferenceCache::BlockInterference InterferenceCache::Cursor::NoInterference; // Initializes PhysRegEntries (instead of a SmallVector, PhysRegEntries is a // buffer of size NumPhysRegs to speed up alloc/clear for targets with large // reg files). Calloced memory is used for good form, and quites tools like // Valgrind too, but zero initialized memory is not required by the algorithm: // this is because PhysRegEntries works like a SparseSet and its entries are // only valid when there is a corresponding CacheEntries assignment. There is // also support for when pass managers are reused for targets with different // numbers of PhysRegs: in this case PhysRegEntries is freed and reinitialized. void InterferenceCache::reinitPhysRegEntries() { if (PhysRegEntriesCount == TRI->getNumRegs()) return; free(PhysRegEntries); PhysRegEntriesCount = TRI->getNumRegs(); PhysRegEntries = static_cast<unsigned char*>( safe_calloc(PhysRegEntriesCount, sizeof(unsigned char))); } void InterferenceCache::init(MachineFunction *mf, LiveIntervalUnion *liuarray, SlotIndexes *indexes, LiveIntervals *lis, const TargetRegisterInfo *tri) { MF = mf; LIUArray = liuarray; TRI = tri; reinitPhysRegEntries(); for (unsigned i = 0; i != CacheEntries; ++i) Entries[i].clear(mf, indexes, lis); } InterferenceCache::Entry *InterferenceCache::get(unsigned PhysReg) { unsigned E = PhysRegEntries[PhysReg]; if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) { if (!Entries[E].valid(LIUArray, TRI)) Entries[E].revalidate(LIUArray, TRI); return &Entries[E]; } // No valid entry exists, pick the next round-robin entry. E = RoundRobin; if (++RoundRobin == CacheEntries) RoundRobin = 0; for (unsigned i = 0; i != CacheEntries; ++i) { // Skip entries that are in use. if (Entries[E].hasRefs()) { if (++E == CacheEntries) E = 0; continue; } Entries[E].reset(PhysReg, LIUArray, TRI, MF); PhysRegEntries[PhysReg] = E; return &Entries[E]; } llvm_unreachable("Ran out of interference cache entries."); } /// revalidate - LIU contents have changed, update tags. void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI) { // Invalidate all block entries. ++Tag; // Invalidate all iterators. PrevPos = SlotIndex(); unsigned i = 0; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) RegUnits[i].VirtTag = LIUArray[*Units].getTag(); } void InterferenceCache::Entry::reset(unsigned physReg, LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI, const MachineFunction *MF) { assert(!hasRefs() && "Cannot reset cache entry with references"); // LIU's changed, invalidate cache. ++Tag; PhysReg = physReg; Blocks.resize(MF->getNumBlockIDs()); // Reset iterators. PrevPos = SlotIndex(); RegUnits.clear(); for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { RegUnits.push_back(LIUArray[*Units]); RegUnits.back().Fixed = &LIS->getRegUnit(*Units); } } bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI) { unsigned i = 0, e = RegUnits.size(); for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) { if (i == e) return false; if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag)) return false; } return i == e; } void InterferenceCache::Entry::update(unsigned MBBNum) { SlotIndex Start, Stop; std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum); // Use advanceTo only when possible. if (PrevPos != Start) { if (!PrevPos.isValid() || Start < PrevPos) { for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { RegUnitInfo &RUI = RegUnits[i]; RUI.VirtI.find(Start); RUI.FixedI = RUI.Fixed->find(Start); } } else { for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { RegUnitInfo &RUI = RegUnits[i]; RUI.VirtI.advanceTo(Start); if (RUI.FixedI != RUI.Fixed->end()) RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start); } } PrevPos = Start; } MachineFunction::const_iterator MFI = MF->getBlockNumbered(MBBNum)->getIterator(); BlockInterference *BI = &Blocks[MBBNum]; ArrayRef<SlotIndex> RegMaskSlots; ArrayRef<const uint32_t*> RegMaskBits; while (true) { BI->Tag = Tag; BI->First = BI->Last = SlotIndex(); // Check for first interference from virtregs. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI; if (!I.valid()) continue; SlotIndex StartI = I.start(); if (StartI >= Stop) continue; if (!BI->First.isValid() || StartI < BI->First) BI->First = StartI; } // Same thing for fixed interference. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveInterval::const_iterator I = RegUnits[i].FixedI; LiveInterval::const_iterator E = RegUnits[i].Fixed->end(); if (I == E) continue; SlotIndex StartI = I->start; if (StartI >= Stop) continue; if (!BI->First.isValid() || StartI < BI->First) BI->First = StartI; } // Also check for register mask interference. RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum); RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum); SlotIndex Limit = BI->First.isValid() ? BI->First : Stop; for (unsigned i = 0, e = RegMaskSlots.size(); i != e && RegMaskSlots[i] < Limit; ++i) if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) { // Register mask i clobbers PhysReg before the LIU interference. BI->First = RegMaskSlots[i]; break; } PrevPos = Stop; if (BI->First.isValid()) break; // No interference in this block? Go ahead and precompute the next block. if (++MFI == MF->end()) return; MBBNum = MFI->getNumber(); BI = &Blocks[MBBNum]; if (BI->Tag == Tag) return; std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum); } // Check for last interference in block. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI; if (!I.valid() || I.start() >= Stop) continue; I.advanceTo(Stop); bool Backup = !I.valid() || I.start() >= Stop; if (Backup) --I; SlotIndex StopI = I.stop(); if (!BI->Last.isValid() || StopI > BI->Last) BI->Last = StopI; if (Backup) ++I; } // Fixed interference. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveInterval::iterator &I = RegUnits[i].FixedI; LiveRange *LR = RegUnits[i].Fixed; if (I == LR->end() || I->start >= Stop) continue; I = LR->advanceTo(I, Stop); bool Backup = I == LR->end() || I->start >= Stop; if (Backup) --I; SlotIndex StopI = I->end; if (!BI->Last.isValid() || StopI > BI->Last) BI->Last = StopI; if (Backup) ++I; } // Also check for register mask interference. SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start; for (unsigned i = RegMaskSlots.size(); i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i) if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) { // Register mask i-1 clobbers PhysReg after the LIU interference. // Model the regmask clobber as a dead def. BI->Last = RegMaskSlots[i-1].getDeadSlot(); break; } }
Upload File
Create Folder