003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/include/llvm/DebugInfo/CodeView
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
include
/
llvm
/
DebugInfo
/
CodeView
/
📁
..
📄
AppendingTypeTableBuilder.h
(2.24 KB)
📄
CVRecord.h
(4.16 KB)
📄
CVSymbolVisitor.h
(1.23 KB)
📄
CVTypeVisitor.h
(2.19 KB)
📄
CodeView.h
(17.73 KB)
📄
CodeViewError.h
(1.46 KB)
📄
CodeViewRecordIO.h
(7.83 KB)
📄
CodeViewRegisters.def
(16.43 KB)
📄
CodeViewSymbols.def
(9.57 KB)
📄
CodeViewTypes.def
(7.58 KB)
📄
ContinuationRecordBuilder.h
(2.14 KB)
📄
DebugChecksumsSubsection.h
(3.06 KB)
📄
DebugCrossExSubsection.h
(2.1 KB)
📄
DebugCrossImpSubsection.h
(2.76 KB)
📄
DebugFrameDataSubsection.h
(2.02 KB)
📄
DebugInlineeLinesSubsection.h
(3.86 KB)
📄
DebugLinesSubsection.h
(4.77 KB)
📄
DebugStringTableSubsection.h
(2.92 KB)
📄
DebugSubsection.h
(1.43 KB)
📄
DebugSubsectionRecord.h
(3.09 KB)
📄
DebugSubsectionVisitor.h
(4.28 KB)
📄
DebugSymbolRVASubsection.h
(1.83 KB)
📄
DebugSymbolsSubsection.h
(1.6 KB)
📄
DebugUnknownSubsection.h
(925 B)
📄
EnumTables.h
(2.32 KB)
📄
Formatters.h
(1.94 KB)
📄
FunctionId.h
(1.34 KB)
📄
GUID.h
(1.34 KB)
📄
GlobalTypeTableBuilder.h
(4.39 KB)
📄
LazyRandomTypeCollection.h
(4.64 KB)
📄
Line.h
(3.57 KB)
📄
MergingTypeTableBuilder.h
(2.71 KB)
📄
RecordName.h
(809 B)
📄
RecordSerialization.h
(7.07 KB)
📄
SimpleTypeSerializer.h
(1.24 KB)
📄
StringsAndChecksums.h
(3.92 KB)
📄
SymbolDeserializer.h
(3.47 KB)
📄
SymbolDumpDelegate.h
(1.18 KB)
📄
SymbolDumper.h
(2.05 KB)
📄
SymbolRecord.h
(27.67 KB)
📄
SymbolRecordHelpers.h
(1.78 KB)
📄
SymbolRecordMapping.h
(1.52 KB)
📄
SymbolSerializer.h
(2.99 KB)
📄
SymbolVisitorCallbackPipeline.h
(2.58 KB)
📄
SymbolVisitorCallbacks.h
(1.81 KB)
📄
SymbolVisitorDelegate.h
(1.02 KB)
📄
TypeCollection.h
(1.35 KB)
📄
TypeDeserializer.h
(5.47 KB)
📄
TypeDumpVisitor.h
(3.26 KB)
📄
TypeHashing.h
(8.75 KB)
📄
TypeIndex.h
(9.64 KB)
📄
TypeIndexDiscovery.h
(1.71 KB)
📄
TypeRecord.h
(31.56 KB)
📄
TypeRecordHelpers.h
(1.47 KB)
📄
TypeRecordMapping.h
(1.97 KB)
📄
TypeStreamMerger.h
(4.51 KB)
📄
TypeSymbolEmitter.h
(884 B)
📄
TypeTableCollection.h
(1.25 KB)
📄
TypeVisitorCallbackPipeline.h
(3.74 KB)
📄
TypeVisitorCallbacks.h
(2.67 KB)
Editing: LazyRandomTypeCollection.h
//===- LazyRandomTypeCollection.h -------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_DEBUGINFO_CODEVIEW_LAZYRANDOMTYPECOLLECTION_H #define LLVM_DEBUGINFO_CODEVIEW_LAZYRANDOMTYPECOLLECTION_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/StringRef.h" #include "llvm/DebugInfo/CodeView/TypeCollection.h" #include "llvm/DebugInfo/CodeView/TypeIndex.h" #include "llvm/DebugInfo/CodeView/TypeRecord.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/BinaryStreamArray.h" #include "llvm/Support/Error.h" #include "llvm/Support/StringSaver.h" #include <cstdint> #include <vector> namespace llvm { namespace codeview { /// Provides amortized O(1) random access to a CodeView type stream. /// Normally to access a type from a type stream, you must know its byte /// offset into the type stream, because type records are variable-lengthed. /// However, this is not the way we prefer to access them. For example, given /// a symbol record one of the fields may be the TypeIndex of the symbol's /// type record. Or given a type record such as an array type, there might /// be a TypeIndex for the element type. Sequential access is perfect when /// we're just dumping every entry, but it's very poor for real world usage. /// /// Type streams in PDBs contain an additional field which is a list of pairs /// containing indices and their corresponding offsets, roughly every ~8KB of /// record data. This general idea need not be confined to PDBs though. By /// supplying such an array, the producer of a type stream can allow the /// consumer much better access time, because the consumer can find the nearest /// index in this array, and do a linear scan forward only from there. /// /// LazyRandomTypeCollection implements this algorithm, but additionally goes /// one step further by caching offsets of every record that has been visited at /// least once. This way, even repeated visits of the same record will never /// require more than one linear scan. For a type stream of N elements divided /// into M chunks of roughly equal size, this yields a worst case lookup time /// of O(N/M) and an amortized time of O(1). class LazyRandomTypeCollection : public TypeCollection { using PartialOffsetArray = FixedStreamArray<TypeIndexOffset>; struct CacheEntry { CVType Type; uint32_t Offset; StringRef Name; }; public: explicit LazyRandomTypeCollection(uint32_t RecordCountHint); LazyRandomTypeCollection(StringRef Data, uint32_t RecordCountHint); LazyRandomTypeCollection(ArrayRef<uint8_t> Data, uint32_t RecordCountHint); LazyRandomTypeCollection(const CVTypeArray &Types, uint32_t RecordCountHint, PartialOffsetArray PartialOffsets); LazyRandomTypeCollection(const CVTypeArray &Types, uint32_t RecordCountHint); void reset(ArrayRef<uint8_t> Data, uint32_t RecordCountHint); void reset(StringRef Data, uint32_t RecordCountHint); void reset(BinaryStreamReader &Reader, uint32_t RecordCountHint); uint32_t getOffsetOfType(TypeIndex Index); Optional<CVType> tryGetType(TypeIndex Index); CVType getType(TypeIndex Index) override; StringRef getTypeName(TypeIndex Index) override; bool contains(TypeIndex Index) override; uint32_t size() override; uint32_t capacity() override; Optional<TypeIndex> getFirst() override; Optional<TypeIndex> getNext(TypeIndex Prev) override; bool replaceType(TypeIndex &Index, CVType Data, bool Stabilize) override; private: Error ensureTypeExists(TypeIndex Index); void ensureCapacityFor(TypeIndex Index); Error visitRangeForType(TypeIndex TI); Error fullScanForType(TypeIndex TI); void visitRange(TypeIndex Begin, uint32_t BeginOffset, TypeIndex End); /// Number of actual records. uint32_t Count = 0; /// The largest type index which we've visited. TypeIndex LargestTypeIndex = TypeIndex::None(); BumpPtrAllocator Allocator; StringSaver NameStorage; /// The type array to allow random access visitation of. CVTypeArray Types; std::vector<CacheEntry> Records; /// An array of index offsets for the given type stream, allowing log(N) /// lookups of a type record by index. Similar to KnownOffsets but only /// contains offsets for some type indices, some of which may not have /// ever been visited. PartialOffsetArray PartialOffsets; }; } // end namespace codeview } // end namespace llvm #endif // LLVM_DEBUGINFO_CODEVIEW_LAZYRANDOMTYPECOLLECTION_H
Upload File
Create Folder