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CSEInfo.h
(8.84 KB)
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CSEMIRBuilder.h
(4.77 KB)
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CallLowering.h
(14.21 KB)
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Combiner.h
(1.43 KB)
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CombinerHelper.h
(10.74 KB)
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CombinerInfo.h
(2.75 KB)
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ConstantFoldingMIRBuilder.h
(2.63 KB)
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GISelChangeObserver.h
(4.96 KB)
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GISelKnownBits.h
(4.33 KB)
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GISelWorkList.h
(3.64 KB)
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IRTranslator.h
(24.76 KB)
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InlineAsmLowering.h
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InstructionSelect.h
(1.96 KB)
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InstructionSelector.h
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InstructionSelectorImpl.h
(44.71 KB)
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LegalizationArtifactCombiner.h
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Legalizer.h
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LegalizerHelper.h
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LegalizerInfo.h
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Localizer.h
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LostDebugLocObserver.h
(2.06 KB)
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MIPatternMatch.h
(11.95 KB)
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MachineIRBuilder.h
(67.51 KB)
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RegBankSelect.h
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RegisterBank.h
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RegisterBankInfo.h
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Utils.h
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Editing: LostDebugLocObserver.h
//===----- llvm/CodeGen/GlobalISel/LostDebugLocObserver.h -------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// Tracks DebugLocs between checkpoints and verifies that they are transferred. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_GLOBALISEL_LOSTDEBUGLOCOBSERVER_H #define LLVM_CODEGEN_GLOBALISEL_LOSTDEBUGLOCOBSERVER_H #include "llvm/ADT/SmallSet.h" #include "llvm/CodeGen/GlobalISel/GISelChangeObserver.h" namespace llvm { class LostDebugLocObserver : public GISelChangeObserver { StringRef DebugType; SmallSet<DebugLoc, 4> LostDebugLocs; SmallPtrSet<MachineInstr *, 4> PotentialMIsForDebugLocs; unsigned NumLostDebugLocs = 0; public: LostDebugLocObserver(StringRef DebugType) : DebugType(DebugType) {} unsigned getNumLostDebugLocs() const { return NumLostDebugLocs; } /// Call this to indicate that it's a good point to assess whether locations /// have been lost. Typically this will be when a logical change has been /// completed such as the caller has finished replacing some instructions with /// alternatives. When CheckDebugLocs is true, the locations will be checked /// to see if any have been lost since the last checkpoint. When /// CheckDebugLocs is false, it will just reset ready for the next checkpoint /// without checking anything. This can be helpful to limit the detection to /// easy-to-fix portions of an algorithm before allowing more difficult ones. void checkpoint(bool CheckDebugLocs = true); void createdInstr(MachineInstr &MI) override; void erasingInstr(MachineInstr &MI) override; void changingInstr(MachineInstr &MI) override; void changedInstr(MachineInstr &MI) override; private: void analyzeDebugLocations(); }; } // namespace llvm #endif // ifndef LLVM_CODEGEN_GLOBALISEL_LOSTDEBUGLOCOBSERVER_H
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