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ConstantPools.h
(3.35 KB)
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LaneBitmask.h
(3.24 KB)
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MCAsmBackend.h
(8.09 KB)
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MCAsmInfo.h
(25.48 KB)
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MCAsmInfoCOFF.h
(900 B)
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MCAsmInfoDarwin.h
(927 B)
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MCAsmInfoELF.h
(711 B)
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MCAsmInfoWasm.h
(612 B)
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MCAsmInfoXCOFF.h
(792 B)
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MCAsmLayout.h
(3.75 KB)
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MCAsmMacro.h
(4.54 KB)
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MCAssembler.h
(16.1 KB)
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MCCodeEmitter.h
(1.53 KB)
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MCCodeView.h
(9.03 KB)
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MCContext.h
(31.99 KB)
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MCDirectives.h
(3.12 KB)
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MCDisassembler
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MCDwarf.h
(21.46 KB)
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MCELFObjectWriter.h
(5.27 KB)
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MCELFStreamer.h
(3.97 KB)
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MCExpr.h
(21.55 KB)
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MCFixedLenDisassembler.h
(1.39 KB)
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MCFixup.h
(7.4 KB)
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MCFixupKindInfo.h
(1.6 KB)
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MCFragment.h
(17.72 KB)
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MCInst.h
(6.06 KB)
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MCInstBuilder.h
(1.76 KB)
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MCInstPrinter.h
(5.88 KB)
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MCInstrAnalysis.h
(6.8 KB)
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MCInstrDesc.h
(25.13 KB)
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MCInstrInfo.h
(2.93 KB)
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MCInstrItineraries.h
(9.02 KB)
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MCLabel.h
(1.63 KB)
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MCLinkerOptimizationHint.h
(5.73 KB)
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MCMachObjectWriter.h
(9.77 KB)
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MCObjectFileInfo.h
(16.57 KB)
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MCObjectStreamer.h
(8.78 KB)
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MCObjectWriter.h
(4.44 KB)
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MCParser
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MCRegister.h
(4.16 KB)
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MCRegisterInfo.h
(28.96 KB)
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MCSchedule.h
(16.25 KB)
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MCSection.h
(6.52 KB)
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MCSectionCOFF.h
(3.37 KB)
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MCSectionELF.h
(3.3 KB)
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MCSectionMachO.h
(3.15 KB)
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MCSectionWasm.h
(2.78 KB)
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MCSectionXCOFF.h
(3.22 KB)
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MCStreamer.h
(43.55 KB)
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MCSubtargetInfo.h
(10.04 KB)
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MCSymbol.h
(13.8 KB)
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MCSymbolCOFF.h
(1.62 KB)
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MCSymbolELF.h
(1.45 KB)
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MCSymbolMachO.h
(4.18 KB)
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MCSymbolWasm.h
(4.28 KB)
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MCSymbolXCOFF.h
(2.39 KB)
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MCTargetOptions.h
(2.29 KB)
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MCTargetOptionsCommandFlags.h
(1.26 KB)
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MCValue.h
(2.42 KB)
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MCWasmObjectWriter.h
(1.61 KB)
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MCWasmStreamer.h
(2.83 KB)
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MCWin64EH.h
(2.41 KB)
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MCWinCOFFObjectWriter.h
(1.81 KB)
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MCWinCOFFStreamer.h
(3.05 KB)
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MCWinEH.h
(1.97 KB)
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MCXCOFFObjectWriter.h
(1.45 KB)
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MCXCOFFStreamer.h
(1.86 KB)
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MachineLocation.h
(2.04 KB)
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SectionKind.h
(7.53 KB)
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StringTableBuilder.h
(2.47 KB)
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SubtargetFeature.h
(7.12 KB)
Editing: MCAsmLayout.h
//===- MCAsmLayout.h - Assembly Layout Object -------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCASMLAYOUT_H #define LLVM_MC_MCASMLAYOUT_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" namespace llvm { class MCAssembler; class MCFragment; class MCSection; class MCSymbol; /// Encapsulates the layout of an assembly file at a particular point in time. /// /// Assembly may require computing multiple layouts for a particular assembly /// file as part of the relaxation process. This class encapsulates the layout /// at a single point in time in such a way that it is always possible to /// efficiently compute the exact address of any symbol in the assembly file, /// even during the relaxation process. class MCAsmLayout { MCAssembler &Assembler; /// List of sections in layout order. llvm::SmallVector<MCSection *, 16> SectionOrder; /// The last fragment which was laid out, or 0 if nothing has been laid /// out. Fragments are always laid out in order, so all fragments with a /// lower ordinal will be valid. mutable DenseMap<const MCSection *, MCFragment *> LastValidFragment; /// Make sure that the layout for the given fragment is valid, lazily /// computing it if necessary. void ensureValid(const MCFragment *F) const; /// Is the layout for this fragment valid? bool isFragmentValid(const MCFragment *F) const; public: MCAsmLayout(MCAssembler &Assembler); /// Get the assembler object this is a layout for. MCAssembler &getAssembler() const { return Assembler; } /// \returns whether the offset of fragment \p F can be obtained via /// getFragmentOffset. bool canGetFragmentOffset(const MCFragment *F) const; /// Invalidate the fragments starting with F because it has been /// resized. The fragment's size should have already been updated, but /// its bundle padding will be recomputed. void invalidateFragmentsFrom(MCFragment *F); /// Perform layout for a single fragment, assuming that the previous /// fragment has already been laid out correctly, and the parent section has /// been initialized. void layoutFragment(MCFragment *Fragment); /// \name Section Access (in layout order) /// @{ llvm::SmallVectorImpl<MCSection *> &getSectionOrder() { return SectionOrder; } const llvm::SmallVectorImpl<MCSection *> &getSectionOrder() const { return SectionOrder; } /// @} /// \name Fragment Layout Data /// @{ /// Get the offset of the given fragment inside its containing section. uint64_t getFragmentOffset(const MCFragment *F) const; /// @} /// \name Utility Functions /// @{ /// Get the address space size of the given section, as it effects /// layout. This may differ from the size reported by \see getSectionSize() by /// not including section tail padding. uint64_t getSectionAddressSize(const MCSection *Sec) const; /// Get the data size of the given section, as emitted to the object /// file. This may include additional padding, or be 0 for virtual sections. uint64_t getSectionFileSize(const MCSection *Sec) const; /// Get the offset of the given symbol, as computed in the current /// layout. /// \return True on success. bool getSymbolOffset(const MCSymbol &S, uint64_t &Val) const; /// Variant that reports a fatal error if the offset is not computable. uint64_t getSymbolOffset(const MCSymbol &S) const; /// If this symbol is equivalent to A + Constant, return A. const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const; /// @} }; } // end namespace llvm #endif
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