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AccelTable.h
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Analysis.h
(6.04 KB)
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: MachinePassRegistry.h
//===- llvm/CodeGen/MachinePassRegistry.h -----------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the mechanics for machine function pass registries. A // function pass registry (MachinePassRegistry) is auto filled by the static // constructors of MachinePassRegistryNode. Further there is a command line // parser (RegisterPassParser) which listens to each registry for additions // and deletions, so that the appropriate command option is updated. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEPASSREGISTRY_H #define LLVM_CODEGEN_MACHINEPASSREGISTRY_H #include "llvm/ADT/StringRef.h" #include "llvm/CodeGen/Passes.h" #include "llvm/Support/CommandLine.h" namespace llvm { //===----------------------------------------------------------------------===// /// /// MachinePassRegistryListener - Listener to adds and removals of nodes in /// registration list. /// //===----------------------------------------------------------------------===// template <class PassCtorTy> class MachinePassRegistryListener { virtual void anchor() {} public: MachinePassRegistryListener() = default; virtual ~MachinePassRegistryListener() = default; virtual void NotifyAdd(StringRef N, PassCtorTy C, StringRef D) = 0; virtual void NotifyRemove(StringRef N) = 0; }; //===----------------------------------------------------------------------===// /// /// MachinePassRegistryNode - Machine pass node stored in registration list. /// //===----------------------------------------------------------------------===// template <typename PassCtorTy> class MachinePassRegistryNode { private: MachinePassRegistryNode *Next = nullptr; // Next function pass in list. StringRef Name; // Name of function pass. StringRef Description; // Description string. PassCtorTy Ctor; // Pass creator. public: MachinePassRegistryNode(const char *N, const char *D, PassCtorTy C) : Name(N), Description(D), Ctor(C) {} // Accessors MachinePassRegistryNode *getNext() const { return Next; } MachinePassRegistryNode **getNextAddress() { return &Next; } StringRef getName() const { return Name; } StringRef getDescription() const { return Description; } PassCtorTy getCtor() const { return Ctor; } void setNext(MachinePassRegistryNode *N) { Next = N; } }; //===----------------------------------------------------------------------===// /// /// MachinePassRegistry - Track the registration of machine passes. /// //===----------------------------------------------------------------------===// template <typename PassCtorTy> class MachinePassRegistry { private: MachinePassRegistryNode<PassCtorTy> *List; // List of registry nodes. PassCtorTy Default; // Default function pass creator. MachinePassRegistryListener<PassCtorTy> *Listener; // Listener for list adds are removes. public: // NO CONSTRUCTOR - we don't want static constructor ordering to mess // with the registry. // Accessors. // MachinePassRegistryNode<PassCtorTy> *getList() { return List; } PassCtorTy getDefault() { return Default; } void setDefault(PassCtorTy C) { Default = C; } /// setDefault - Set the default constructor by name. void setDefault(StringRef Name) { PassCtorTy Ctor = nullptr; for (MachinePassRegistryNode<PassCtorTy> *R = getList(); R; R = R->getNext()) { if (R->getName() == Name) { Ctor = R->getCtor(); break; } } assert(Ctor && "Unregistered pass name"); setDefault(Ctor); } void setListener(MachinePassRegistryListener<PassCtorTy> *L) { Listener = L; } /// Add - Adds a function pass to the registration list. /// void Add(MachinePassRegistryNode<PassCtorTy> *Node) { Node->setNext(List); List = Node; if (Listener) Listener->NotifyAdd(Node->getName(), Node->getCtor(), Node->getDescription()); } /// Remove - Removes a function pass from the registration list. /// void Remove(MachinePassRegistryNode<PassCtorTy> *Node) { for (MachinePassRegistryNode<PassCtorTy> **I = &List; *I; I = (*I)->getNextAddress()) { if (*I == Node) { if (Listener) Listener->NotifyRemove(Node->getName()); *I = (*I)->getNext(); break; } } } }; //===----------------------------------------------------------------------===// /// /// RegisterPassParser class - Handle the addition of new machine passes. /// //===----------------------------------------------------------------------===// template <class RegistryClass> class RegisterPassParser : public MachinePassRegistryListener< typename RegistryClass::FunctionPassCtor>, public cl::parser<typename RegistryClass::FunctionPassCtor> { public: RegisterPassParser(cl::Option &O) : cl::parser<typename RegistryClass::FunctionPassCtor>(O) {} ~RegisterPassParser() override { RegistryClass::setListener(nullptr); } void initialize() { cl::parser<typename RegistryClass::FunctionPassCtor>::initialize(); // Add existing passes to option. for (RegistryClass *Node = RegistryClass::getList(); Node; Node = Node->getNext()) { this->addLiteralOption(Node->getName(), (typename RegistryClass::FunctionPassCtor)Node->getCtor(), Node->getDescription()); } // Make sure we listen for list changes. RegistryClass::setListener(this); } // Implement the MachinePassRegistryListener callbacks. void NotifyAdd(StringRef N, typename RegistryClass::FunctionPassCtor C, StringRef D) override { this->addLiteralOption(N, C, D); } void NotifyRemove(StringRef N) override { this->removeLiteralOption(N); } }; } // end namespace llvm #endif // LLVM_CODEGEN_MACHINEPASSREGISTRY_H
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