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ABI.h
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AssertFrameRecognizer.h
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DynamicLoader.h
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ExecutionContext.h
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ExecutionContextScope.h
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InstrumentationRuntime.h
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InstrumentationRuntimeStopInfo.h
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JITLoader.h
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JITLoaderList.h
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Language.h
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LanguageRuntime.h
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Memory.h
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MemoryHistory.h
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MemoryRegionInfo.h
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ModuleCache.h
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OperatingSystem.h
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PathMappingList.h
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Platform.h
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Process.h
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ProcessStructReader.h
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Queue.h
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QueueItem.h
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QueueList.h
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RegisterCheckpoint.h
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RegisterContext.h
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RegisterContextUnwind.h
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RegisterNumber.h
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RemoteAwarePlatform.h
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SectionLoadHistory.h
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SectionLoadList.h
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StackFrame.h
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StackFrameList.h
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StackFrameRecognizer.h
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StackID.h
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StopInfo.h
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StructuredDataPlugin.h
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SystemRuntime.h
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Target.h
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TargetList.h
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Thread.h
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ThreadCollection.h
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ThreadList.h
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ThreadPlan.h
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ThreadPlanBase.h
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ThreadPlanCallFunction.h
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ThreadPlanCallFunctionUsingABI.h
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ThreadPlanCallOnFunctionExit.h
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ThreadPlanCallUserExpression.h
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ThreadPlanPython.h
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ThreadPlanRunToAddress.h
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ThreadPlanShouldStopHere.h
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ThreadPlanStack.h
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ThreadPlanStepInRange.h
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ThreadPlanStepInstruction.h
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ThreadPlanStepOut.h
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ThreadPlanStepOverBreakpoint.h
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ThreadPlanStepOverRange.h
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ThreadPlanStepRange.h
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ThreadPlanStepThrough.h
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ThreadPlanStepUntil.h
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ThreadPlanTracer.h
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ThreadSpec.h
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UnixSignals.h
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Unwind.h
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UnwindAssembly.h
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UnwindLLDB.h
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Editing: Memory.h
//===-- Memory.h ------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_TARGET_MEMORY_H #define LLDB_TARGET_MEMORY_H #include "lldb/Utility/RangeMap.h" #include "lldb/lldb-private.h" #include <map> #include <mutex> #include <vector> namespace lldb_private { // A class to track memory that was read from a live process between // runs. class MemoryCache { public: // Constructors and Destructors MemoryCache(Process &process); ~MemoryCache(); void Clear(bool clear_invalid_ranges = false); void Flush(lldb::addr_t addr, size_t size); size_t Read(lldb::addr_t addr, void *dst, size_t dst_len, Status &error); uint32_t GetMemoryCacheLineSize() const { return m_L2_cache_line_byte_size; } void AddInvalidRange(lldb::addr_t base_addr, lldb::addr_t byte_size); bool RemoveInvalidRange(lldb::addr_t base_addr, lldb::addr_t byte_size); // Allow external sources to populate data into the L1 memory cache void AddL1CacheData(lldb::addr_t addr, const void *src, size_t src_len); void AddL1CacheData(lldb::addr_t addr, const lldb::DataBufferSP &data_buffer_sp); protected: typedef std::map<lldb::addr_t, lldb::DataBufferSP> BlockMap; typedef RangeVector<lldb::addr_t, lldb::addr_t, 4> InvalidRanges; typedef Range<lldb::addr_t, lldb::addr_t> AddrRange; // Classes that inherit from MemoryCache can see and modify these std::recursive_mutex m_mutex; BlockMap m_L1_cache; // A first level memory cache whose chunk sizes vary that // will be used only if the memory read fits entirely in // a chunk BlockMap m_L2_cache; // A memory cache of fixed size chinks // (m_L2_cache_line_byte_size bytes in size each) InvalidRanges m_invalid_ranges; Process &m_process; uint32_t m_L2_cache_line_byte_size; private: MemoryCache(const MemoryCache &) = delete; const MemoryCache &operator=(const MemoryCache &) = delete; }; class AllocatedBlock { public: AllocatedBlock(lldb::addr_t addr, uint32_t byte_size, uint32_t permissions, uint32_t chunk_size); ~AllocatedBlock(); lldb::addr_t ReserveBlock(uint32_t size); bool FreeBlock(lldb::addr_t addr); lldb::addr_t GetBaseAddress() const { return m_range.GetRangeBase(); } uint32_t GetByteSize() const { return m_range.GetByteSize(); } uint32_t GetPermissions() const { return m_permissions; } uint32_t GetChunkSize() const { return m_chunk_size; } bool Contains(lldb::addr_t addr) const { return m_range.Contains(addr); } protected: uint32_t TotalChunks() const { return GetByteSize() / GetChunkSize(); } uint32_t CalculateChunksNeededForSize(uint32_t size) const { return (size + m_chunk_size - 1) / m_chunk_size; } // Base address of this block of memory 4GB of chunk should be enough. Range<lldb::addr_t, uint32_t> m_range; // Permissions for this memory (logical OR of lldb::Permissions bits) const uint32_t m_permissions; // The size of chunks that the memory at m_addr is divied up into. const uint32_t m_chunk_size; // A sorted list of free address ranges. RangeVector<lldb::addr_t, uint32_t> m_free_blocks; // A sorted list of reserved address. RangeVector<lldb::addr_t, uint32_t> m_reserved_blocks; }; // A class that can track allocated memory and give out allocated memory // without us having to make an allocate/deallocate call every time we need // some memory in a process that is being debugged. class AllocatedMemoryCache { public: // Constructors and Destructors AllocatedMemoryCache(Process &process); ~AllocatedMemoryCache(); void Clear(); lldb::addr_t AllocateMemory(size_t byte_size, uint32_t permissions, Status &error); bool DeallocateMemory(lldb::addr_t ptr); protected: typedef std::shared_ptr<AllocatedBlock> AllocatedBlockSP; AllocatedBlockSP AllocatePage(uint32_t byte_size, uint32_t permissions, uint32_t chunk_size, Status &error); // Classes that inherit from MemoryCache can see and modify these Process &m_process; std::recursive_mutex m_mutex; typedef std::multimap<uint32_t, AllocatedBlockSP> PermissionsToBlockMap; PermissionsToBlockMap m_memory_map; private: AllocatedMemoryCache(const AllocatedMemoryCache &) = delete; const AllocatedMemoryCache &operator=(const AllocatedMemoryCache &) = delete; }; } // namespace lldb_private #endif // LLDB_TARGET_MEMORY_H
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