003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/lib/Target/NVPTX
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
lib
/
Target
/
NVPTX
/
📁
..
📁
MCTargetDesc
📄
ManagedStringPool.h
(1.41 KB)
📄
NVPTX.h
(3.22 KB)
📄
NVPTX.td
(4.99 KB)
📄
NVPTXAllocaHoisting.cpp
(2.12 KB)
📄
NVPTXAllocaHoisting.h
(755 B)
📄
NVPTXAsmPrinter.cpp
(71.02 KB)
📄
NVPTXAsmPrinter.h
(11.23 KB)
📄
NVPTXAssignValidGlobalNames.cpp
(2.74 KB)
📄
NVPTXFrameLowering.cpp
(3.41 KB)
📄
NVPTXFrameLowering.h
(1.34 KB)
📄
NVPTXGenericToNVVM.cpp
(11.59 KB)
📄
NVPTXISelDAGToDAG.cpp
(134.03 KB)
📄
NVPTXISelDAGToDAG.h
(3.54 KB)
📄
NVPTXISelLowering.cpp
(198.59 KB)
📄
NVPTXISelLowering.h
(15.65 KB)
📄
NVPTXImageOptimizer.cpp
(5.64 KB)
📄
NVPTXInstrFormats.td
(1.72 KB)
📄
NVPTXInstrInfo.cpp
(7.88 KB)
📄
NVPTXInstrInfo.h
(2.87 KB)
📄
NVPTXInstrInfo.td
(133.35 KB)
📄
NVPTXIntrinsics.td
(329.76 KB)
📄
NVPTXLowerAggrCopies.cpp
(4.85 KB)
📄
NVPTXLowerAggrCopies.h
(744 B)
📄
NVPTXLowerAlloca.cpp
(4.27 KB)
📄
NVPTXLowerArgs.cpp
(9.16 KB)
📄
NVPTXMCExpr.cpp
(2.04 KB)
📄
NVPTXMCExpr.h
(3.92 KB)
📄
NVPTXMachineFunctionInfo.h
(1.71 KB)
📄
NVPTXPeephole.cpp
(4.92 KB)
📄
NVPTXPrologEpilogPass.cpp
(8.91 KB)
📄
NVPTXProxyRegErasure.cpp
(3.81 KB)
📄
NVPTXRegisterInfo.cpp
(4.41 KB)
📄
NVPTXRegisterInfo.h
(2.04 KB)
📄
NVPTXRegisterInfo.td
(3.12 KB)
📄
NVPTXReplaceImageHandles.cpp
(6.27 KB)
📄
NVPTXSubtarget.cpp
(2.15 KB)
📄
NVPTXSubtarget.h
(3.02 KB)
📄
NVPTXTargetMachine.cpp
(14.25 KB)
📄
NVPTXTargetMachine.h
(3.33 KB)
📄
NVPTXTargetObjectFile.h
(1.53 KB)
📄
NVPTXTargetTransformInfo.cpp
(6.18 KB)
📄
NVPTXTargetTransformInfo.h
(4.7 KB)
📄
NVPTXUtilities.cpp
(9.37 KB)
📄
NVPTXUtilities.h
(2.03 KB)
📄
NVVMIntrRange.cpp
(4.88 KB)
📄
NVVMReflect.cpp
(6.8 KB)
📁
TargetInfo
📄
cl_common_defines.h
(3.94 KB)
Editing: NVPTXRegisterInfo.td
//===-- NVPTXRegisterInfo.td - NVPTX Register defs ---------*- tablegen -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // Declarations that describe the PTX register file //===----------------------------------------------------------------------===// class NVPTXReg<string n> : Register<n> { let Namespace = "NVPTX"; } class NVPTXRegClass<list<ValueType> regTypes, int alignment, dag regList> : RegisterClass <"NVPTX", regTypes, alignment, regList>; //===----------------------------------------------------------------------===// // Registers //===----------------------------------------------------------------------===// // Special Registers used as stack pointer def VRFrame : NVPTXReg<"%SP">; def VRFrameLocal : NVPTXReg<"%SPL">; // Special Registers used as the stack def VRDepot : NVPTXReg<"%Depot">; // We use virtual registers, but define a few physical registers here to keep // SDAG and the MachineInstr layers happy. foreach i = 0-4 in { def P#i : NVPTXReg<"%p"#i>; // Predicate def RS#i : NVPTXReg<"%rs"#i>; // 16-bit def R#i : NVPTXReg<"%r"#i>; // 32-bit def RL#i : NVPTXReg<"%rd"#i>; // 64-bit def H#i : NVPTXReg<"%h"#i>; // 16-bit float def HH#i : NVPTXReg<"%hh"#i>; // 2x16-bit float def F#i : NVPTXReg<"%f"#i>; // 32-bit float def FL#i : NVPTXReg<"%fd"#i>; // 64-bit float // Arguments def ia#i : NVPTXReg<"%ia"#i>; def la#i : NVPTXReg<"%la"#i>; def fa#i : NVPTXReg<"%fa"#i>; def da#i : NVPTXReg<"%da"#i>; } foreach i = 0-31 in { def ENVREG#i : NVPTXReg<"%envreg"#i>; } //===----------------------------------------------------------------------===// // Register classes //===----------------------------------------------------------------------===// def Int1Regs : NVPTXRegClass<[i1], 8, (add (sequence "P%u", 0, 4))>; def Int16Regs : NVPTXRegClass<[i16], 16, (add (sequence "RS%u", 0, 4))>; def Int32Regs : NVPTXRegClass<[i32], 32, (add (sequence "R%u", 0, 4))>; def Int64Regs : NVPTXRegClass<[i64], 64, (add (sequence "RL%u", 0, 4))>; def Float16Regs : NVPTXRegClass<[f16], 16, (add (sequence "H%u", 0, 4))>; def Float16x2Regs : NVPTXRegClass<[v2f16], 32, (add (sequence "HH%u", 0, 4))>; def Float32Regs : NVPTXRegClass<[f32], 32, (add (sequence "F%u", 0, 4))>; def Float64Regs : NVPTXRegClass<[f64], 64, (add (sequence "FL%u", 0, 4))>; def Int32ArgRegs : NVPTXRegClass<[i32], 32, (add (sequence "ia%u", 0, 4))>; def Int64ArgRegs : NVPTXRegClass<[i64], 64, (add (sequence "la%u", 0, 4))>; def Float32ArgRegs : NVPTXRegClass<[f32], 32, (add (sequence "fa%u", 0, 4))>; def Float64ArgRegs : NVPTXRegClass<[f64], 64, (add (sequence "da%u", 0, 4))>; // Read NVPTXRegisterInfo.cpp to see how VRFrame and VRDepot are used. def SpecialRegs : NVPTXRegClass<[i32], 32, (add VRFrame, VRFrameLocal, VRDepot, (sequence "ENVREG%u", 0, 31))>;
Upload File
Create Folder