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ABIInfo.h
(5.01 KB)
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Address.h
(3.28 KB)
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BackendUtil.cpp
(67.92 KB)
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CGAtomic.cpp
(85.95 KB)
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CGBlocks.cpp
(111.14 KB)
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CGBlocks.h
(8.94 KB)
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CGBuilder.h
(13.78 KB)
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CGBuiltin.cpp
(695.8 KB)
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CGCUDANV.cpp
(35.16 KB)
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CGCUDARuntime.cpp
(1.53 KB)
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CGCUDARuntime.h
(3.4 KB)
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CGCXX.cpp
(11.8 KB)
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CGCXXABI.cpp
(12.47 KB)
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CGCXXABI.h
(27.9 KB)
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CGCall.cpp
(197.3 KB)
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CGCall.h
(11.62 KB)
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CGClass.cpp
(113.54 KB)
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CGCleanup.cpp
(46.97 KB)
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CGCleanup.h
(19.28 KB)
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CGCoroutine.cpp
(27.82 KB)
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CGDebugInfo.cpp
(191.42 KB)
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CGDebugInfo.h
(34.73 KB)
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CGDecl.cpp
(97.98 KB)
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CGDeclCXX.cpp
(34.73 KB)
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CGException.cpp
(80.38 KB)
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CGExpr.cpp
(209.78 KB)
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CGExprAgg.cpp
(77.04 KB)
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CGExprCXX.cpp
(90.39 KB)
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CGExprComplex.cpp
(44.9 KB)
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CGExprConstant.cpp
(86.17 KB)
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CGExprScalar.cpp
(196.29 KB)
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CGGPUBuiltin.cpp
(6.17 KB)
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CGLoopInfo.cpp
(29.17 KB)
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CGLoopInfo.h
(10.5 KB)
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CGNonTrivialStruct.cpp
(41.4 KB)
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CGObjC.cpp
(142.79 KB)
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CGObjCGNU.cpp
(168.38 KB)
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CGObjCMac.cpp
(304.84 KB)
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CGObjCRuntime.cpp
(14.68 KB)
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CGObjCRuntime.h
(14.81 KB)
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CGOpenCLRuntime.cpp
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CGOpenCLRuntime.h
(3.44 KB)
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CGOpenMPRuntime.cpp
(501.86 KB)
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CGOpenMPRuntime.h
(111.87 KB)
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CGOpenMPRuntimeNVPTX.cpp
(215.42 KB)
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CGOpenMPRuntimeNVPTX.h
(22.59 KB)
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CGRecordLayout.h
(7.84 KB)
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CGRecordLayoutBuilder.cpp
(38.24 KB)
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CGStmt.cpp
(92.92 KB)
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CGStmtOpenMP.cpp
(278.04 KB)
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CGVTT.cpp
(6.81 KB)
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CGVTables.cpp
(55.02 KB)
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CGVTables.h
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CGValue.h
(21.24 KB)
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CodeGenABITypes.cpp
(5 KB)
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CodeGenAction.cpp
(46.2 KB)
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CodeGenFunction.cpp
(95.34 KB)
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CodeGenFunction.h
(200.94 KB)
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CodeGenModule.cpp
(228.13 KB)
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CodeGenModule.h
(60.91 KB)
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CodeGenPGO.cpp
(36.17 KB)
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CodeGenPGO.h
(4.36 KB)
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CodeGenTBAA.cpp
(16.92 KB)
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CodeGenTBAA.h
(9.19 KB)
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CodeGenTypeCache.h
(3.28 KB)
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CodeGenTypes.cpp
(32.35 KB)
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CodeGenTypes.h
(13.42 KB)
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ConstantEmitter.h
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ConstantInitBuilder.cpp
(10.29 KB)
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CoverageMappingGen.cpp
(54.64 KB)
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CoverageMappingGen.h
(4.04 KB)
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EHScopeStack.h
(14.38 KB)
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ItaniumCXXABI.cpp
(176.66 KB)
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MacroPPCallbacks.cpp
(6.41 KB)
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MacroPPCallbacks.h
(4.54 KB)
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MicrosoftCXXABI.cpp
(175.41 KB)
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ModuleBuilder.cpp
(11.79 KB)
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ObjectFilePCHContainerOperations.cpp
(12.93 KB)
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PatternInit.cpp
(4.1 KB)
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PatternInit.h
(722 B)
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SanitizerMetadata.cpp
(4.21 KB)
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SanitizerMetadata.h
(1.63 KB)
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SwiftCallingConv.cpp
(29.76 KB)
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TargetInfo.cpp
(403.11 KB)
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TargetInfo.h
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VarBypassDetector.cpp
(5.1 KB)
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VarBypassDetector.h
(2.29 KB)
Editing: PatternInit.cpp
//===--- PatternInit.cpp - Pattern Initialization -------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "PatternInit.h" #include "CodeGenModule.h" #include "clang/Basic/TargetInfo.h" #include "llvm/IR/Constant.h" #include "llvm/IR/Type.h" llvm::Constant *clang::CodeGen::initializationPatternFor(CodeGenModule &CGM, llvm::Type *Ty) { // The following value is a guaranteed unmappable pointer value and has a // repeated byte-pattern which makes it easier to synthesize. We use it for // pointers as well as integers so that aggregates are likely to be // initialized with this repeated value. // For 32-bit platforms it's a bit trickier because, across systems, only the // zero page can reasonably be expected to be unmapped. We use max 0xFFFFFFFF // assuming that memory access will overlap into zero page. const uint64_t IntValue = CGM.getContext().getTargetInfo().getMaxPointerWidth() < 64 ? 0xFFFFFFFFFFFFFFFFull : 0xAAAAAAAAAAAAAAAAull; // Floating-point values are initialized as NaNs because they propagate. Using // a repeated byte pattern means that it will be easier to initialize // all-floating-point aggregates and arrays with memset. Further, aggregates // which mix integral and a few floats might also initialize with memset // followed by a handful of stores for the floats. Using fairly unique NaNs // also means they'll be easier to distinguish in a crash. constexpr bool NegativeNaN = true; constexpr uint64_t NaNPayload = 0xFFFFFFFFFFFFFFFFull; if (Ty->isIntOrIntVectorTy()) { unsigned BitWidth = cast<llvm::IntegerType>(Ty->getScalarType())->getBitWidth(); if (BitWidth <= 64) return llvm::ConstantInt::get(Ty, IntValue); return llvm::ConstantInt::get( Ty, llvm::APInt::getSplat(BitWidth, llvm::APInt(64, IntValue))); } if (Ty->isPtrOrPtrVectorTy()) { auto *PtrTy = cast<llvm::PointerType>(Ty->getScalarType()); unsigned PtrWidth = CGM.getContext().getTargetInfo().getPointerWidth( PtrTy->getAddressSpace()); if (PtrWidth > 64) llvm_unreachable("pattern initialization of unsupported pointer width"); llvm::Type *IntTy = llvm::IntegerType::get(CGM.getLLVMContext(), PtrWidth); auto *Int = llvm::ConstantInt::get(IntTy, IntValue); return llvm::ConstantExpr::getIntToPtr(Int, PtrTy); } if (Ty->isFPOrFPVectorTy()) { unsigned BitWidth = llvm::APFloat::semanticsSizeInBits( Ty->getScalarType()->getFltSemantics()); llvm::APInt Payload(64, NaNPayload); if (BitWidth >= 64) Payload = llvm::APInt::getSplat(BitWidth, Payload); return llvm::ConstantFP::getQNaN(Ty, NegativeNaN, &Payload); } if (Ty->isArrayTy()) { // Note: this doesn't touch tail padding (at the end of an object, before // the next array object). It is instead handled by replaceUndef. auto *ArrTy = cast<llvm::ArrayType>(Ty); llvm::SmallVector<llvm::Constant *, 8> Element( ArrTy->getNumElements(), initializationPatternFor(CGM, ArrTy->getElementType())); return llvm::ConstantArray::get(ArrTy, Element); } // Note: this doesn't touch struct padding. It will initialize as much union // padding as is required for the largest type in the union. Padding is // instead handled by replaceUndef. Stores to structs with volatile members // don't have a volatile qualifier when initialized according to C++. This is // fine because stack-based volatiles don't really have volatile semantics // anyways, and the initialization shouldn't be observable. auto *StructTy = cast<llvm::StructType>(Ty); llvm::SmallVector<llvm::Constant *, 8> Struct(StructTy->getNumElements()); for (unsigned El = 0; El != Struct.size(); ++El) Struct[El] = initializationPatternFor(CGM, StructTy->getElementType(El)); return llvm::ConstantStruct::get(StructTy, Struct); }
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