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AccelTable.h
(13.54 KB)
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Analysis.h
(6.04 KB)
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: RDFRegisters.h
//===- RDFRegisters.h -------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_HEXAGON_RDFREGISTERS_H #define LLVM_LIB_TARGET_HEXAGON_RDFREGISTERS_H #include "llvm/ADT/BitVector.h" #include "llvm/ADT/STLExtras.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/MC/LaneBitmask.h" #include <cassert> #include <cstdint> #include <map> #include <set> #include <vector> namespace llvm { class MachineFunction; class raw_ostream; namespace rdf { using RegisterId = uint32_t; // Template class for a map translating uint32_t into arbitrary types. // The map will act like an indexed set: upon insertion of a new object, // it will automatically assign a new index to it. Index of 0 is treated // as invalid and is never allocated. template <typename T, unsigned N = 32> struct IndexedSet { IndexedSet() { Map.reserve(N); } T get(uint32_t Idx) const { // Index Idx corresponds to Map[Idx-1]. assert(Idx != 0 && !Map.empty() && Idx-1 < Map.size()); return Map[Idx-1]; } uint32_t insert(T Val) { // Linear search. auto F = llvm::find(Map, Val); if (F != Map.end()) return F - Map.begin() + 1; Map.push_back(Val); return Map.size(); // Return actual_index + 1. } uint32_t find(T Val) const { auto F = llvm::find(Map, Val); assert(F != Map.end()); return F - Map.begin() + 1; } uint32_t size() const { return Map.size(); } using const_iterator = typename std::vector<T>::const_iterator; const_iterator begin() const { return Map.begin(); } const_iterator end() const { return Map.end(); } private: std::vector<T> Map; }; struct RegisterRef { RegisterId Reg = 0; LaneBitmask Mask = LaneBitmask::getNone(); RegisterRef() = default; explicit RegisterRef(RegisterId R, LaneBitmask M = LaneBitmask::getAll()) : Reg(R), Mask(R != 0 ? M : LaneBitmask::getNone()) {} operator bool() const { return Reg != 0 && Mask.any(); } bool operator== (const RegisterRef &RR) const { return Reg == RR.Reg && Mask == RR.Mask; } bool operator!= (const RegisterRef &RR) const { return !operator==(RR); } bool operator< (const RegisterRef &RR) const { return Reg < RR.Reg || (Reg == RR.Reg && Mask < RR.Mask); } }; struct PhysicalRegisterInfo { PhysicalRegisterInfo(const TargetRegisterInfo &tri, const MachineFunction &mf); static bool isRegMaskId(RegisterId R) { return Register::isStackSlot(R); } RegisterId getRegMaskId(const uint32_t *RM) const { return Register::index2StackSlot(RegMasks.find(RM)); } const uint32_t *getRegMaskBits(RegisterId R) const { return RegMasks.get(Register::stackSlot2Index(R)); } RegisterRef normalize(RegisterRef RR) const; bool alias(RegisterRef RA, RegisterRef RB) const { if (!isRegMaskId(RA.Reg)) return !isRegMaskId(RB.Reg) ? aliasRR(RA, RB) : aliasRM(RA, RB); return !isRegMaskId(RB.Reg) ? aliasRM(RB, RA) : aliasMM(RA, RB); } std::set<RegisterId> getAliasSet(RegisterId Reg) const; RegisterRef getRefForUnit(uint32_t U) const { return RegisterRef(UnitInfos[U].Reg, UnitInfos[U].Mask); } const BitVector &getMaskUnits(RegisterId MaskId) const { return MaskInfos[Register::stackSlot2Index(MaskId)].Units; } RegisterRef mapTo(RegisterRef RR, unsigned R) const; const TargetRegisterInfo &getTRI() const { return TRI; } private: struct RegInfo { const TargetRegisterClass *RegClass = nullptr; }; struct UnitInfo { RegisterId Reg = 0; LaneBitmask Mask; }; struct MaskInfo { BitVector Units; }; const TargetRegisterInfo &TRI; IndexedSet<const uint32_t*> RegMasks; std::vector<RegInfo> RegInfos; std::vector<UnitInfo> UnitInfos; std::vector<MaskInfo> MaskInfos; bool aliasRR(RegisterRef RA, RegisterRef RB) const; bool aliasRM(RegisterRef RR, RegisterRef RM) const; bool aliasMM(RegisterRef RM, RegisterRef RN) const; }; struct RegisterAggr { RegisterAggr(const PhysicalRegisterInfo &pri) : Units(pri.getTRI().getNumRegUnits()), PRI(pri) {} RegisterAggr(const RegisterAggr &RG) = default; bool empty() const { return Units.none(); } bool hasAliasOf(RegisterRef RR) const; bool hasCoverOf(RegisterRef RR) const; static bool isCoverOf(RegisterRef RA, RegisterRef RB, const PhysicalRegisterInfo &PRI) { return RegisterAggr(PRI).insert(RA).hasCoverOf(RB); } RegisterAggr &insert(RegisterRef RR); RegisterAggr &insert(const RegisterAggr &RG); RegisterAggr &intersect(RegisterRef RR); RegisterAggr &intersect(const RegisterAggr &RG); RegisterAggr &clear(RegisterRef RR); RegisterAggr &clear(const RegisterAggr &RG); RegisterRef intersectWith(RegisterRef RR) const; RegisterRef clearIn(RegisterRef RR) const; RegisterRef makeRegRef() const; void print(raw_ostream &OS) const; struct rr_iterator { using MapType = std::map<RegisterId, LaneBitmask>; private: MapType Masks; MapType::iterator Pos; unsigned Index; const RegisterAggr *Owner; public: rr_iterator(const RegisterAggr &RG, bool End); RegisterRef operator*() const { return RegisterRef(Pos->first, Pos->second); } rr_iterator &operator++() { ++Pos; ++Index; return *this; } bool operator==(const rr_iterator &I) const { assert(Owner == I.Owner); (void)Owner; return Index == I.Index; } bool operator!=(const rr_iterator &I) const { return !(*this == I); } }; rr_iterator rr_begin() const { return rr_iterator(*this, false); } rr_iterator rr_end() const { return rr_iterator(*this, true); } private: BitVector Units; const PhysicalRegisterInfo &PRI; }; // Optionally print the lane mask, if it is not ~0. struct PrintLaneMaskOpt { PrintLaneMaskOpt(LaneBitmask M) : Mask(M) {} LaneBitmask Mask; }; raw_ostream &operator<< (raw_ostream &OS, const PrintLaneMaskOpt &P); } // end namespace rdf } // end namespace llvm #endif // LLVM_LIB_TARGET_HEXAGON_RDFREGISTERS_H
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