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ADCE.cpp
(24.71 KB)
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AlignmentFromAssumptions.cpp
(15.9 KB)
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BDCE.cpp
(7.42 KB)
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CallSiteSplitting.cpp
(21.43 KB)
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ConstantHoisting.cpp
(38.95 KB)
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ConstantProp.cpp
(4.13 KB)
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CorrelatedValuePropagation.cpp
(32.36 KB)
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DCE.cpp
(6.84 KB)
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DeadStoreElimination.cpp
(91.51 KB)
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DivRemPairs.cpp
(15.01 KB)
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EarlyCSE.cpp
(57.05 KB)
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FlattenCFGPass.cpp
(2.74 KB)
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Float2Int.cpp
(18.19 KB)
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GVN.cpp
(100.11 KB)
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GVNHoist.cpp
(44.85 KB)
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GVNSink.cpp
(29.97 KB)
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GuardWidening.cpp
(32.36 KB)
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IVUsersPrinter.cpp
(839 B)
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IndVarSimplify.cpp
(113.49 KB)
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InductiveRangeCheckElimination.cpp
(72.96 KB)
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InferAddressSpaces.cpp
(44.22 KB)
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InstSimplifyPass.cpp
(5.39 KB)
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JumpThreading.cpp
(115.06 KB)
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LICM.cpp
(92.71 KB)
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LoopAccessAnalysisPrinter.cpp
(977 B)
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LoopDataPrefetch.cpp
(14.54 KB)
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LoopDeletion.cpp
(11.37 KB)
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LoopDistribute.cpp
(40.25 KB)
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LoopFuse.cpp
(68.6 KB)
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LoopIdiomRecognize.cpp
(69.09 KB)
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LoopInstSimplify.cpp
(9.38 KB)
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LoopInterchange.cpp
(60.65 KB)
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LoopLoadElimination.cpp
(26.71 KB)
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LoopPassManager.cpp
(4.02 KB)
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LoopPredication.cpp
(49.21 KB)
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LoopRerollPass.cpp
(58.54 KB)
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LoopRotation.cpp
(4.79 KB)
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LoopSimplifyCFG.cpp
(28.59 KB)
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LoopSink.cpp
(14.93 KB)
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LoopStrengthReduce.cpp
(216.88 KB)
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LoopUnrollAndJamPass.cpp
(21.07 KB)
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LoopUnrollPass.cpp
(60.73 KB)
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LoopUnswitch.cpp
(64.17 KB)
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LoopVersioningLICM.cpp
(23.65 KB)
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LowerAtomic.cpp
(5.12 KB)
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LowerConstantIntrinsics.cpp
(5.8 KB)
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LowerExpectIntrinsic.cpp
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LowerGuardIntrinsic.cpp
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LowerMatrixIntrinsics.cpp
(73.36 KB)
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LowerWidenableCondition.cpp
(2.75 KB)
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MakeGuardsExplicit.cpp
(3.83 KB)
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MemCpyOptimizer.cpp
(52.16 KB)
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MergeICmps.cpp
(35.61 KB)
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MergedLoadStoreMotion.cpp
(15.18 KB)
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NaryReassociate.cpp
(19.86 KB)
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NewGVN.cpp
(170.95 KB)
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PartiallyInlineLibCalls.cpp
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PlaceSafepoints.cpp
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Reassociate.cpp
(95.61 KB)
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Reg2Mem.cpp
(4.34 KB)
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RewriteStatepointsForGC.cpp
(116.35 KB)
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SCCP.cpp
(76.12 KB)
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SROA.cpp
(183.83 KB)
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Scalar.cpp
(10.08 KB)
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Scalarizer.cpp
(32.93 KB)
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SeparateConstOffsetFromGEP.cpp
(52.99 KB)
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SimpleLoopUnswitch.cpp
(124.57 KB)
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SimplifyCFGPass.cpp
(12.31 KB)
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Sink.cpp
(10.81 KB)
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SpeculateAroundPHIs.cpp
(35.69 KB)
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SpeculativeExecution.cpp
(11.54 KB)
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StraightLineStrengthReduce.cpp
(28.92 KB)
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StructurizeCFG.cpp
(32.49 KB)
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TailRecursionElimination.cpp
(34.9 KB)
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WarnMissedTransforms.cpp
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Editing: Reg2Mem.cpp
//===- Reg2Mem.cpp - Convert registers to allocas -------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file demotes all registers to memory references. It is intended to be // the inverse of PromoteMemoryToRegister. By converting to loads, the only // values live across basic blocks are allocas and loads before phi nodes. // It is intended that this should make CFG hacking much easier. // To make later hacking easier, the entry block is split into two, such that // all introduced allocas and nothing else are in the entry block. // //===----------------------------------------------------------------------===// #include "llvm/ADT/Statistic.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CFG.h" #include "llvm/IR/Function.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/Module.h" #include "llvm/InitializePasses.h" #include "llvm/Pass.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils.h" #include "llvm/Transforms/Utils/Local.h" #include <list> using namespace llvm; #define DEBUG_TYPE "reg2mem" STATISTIC(NumRegsDemoted, "Number of registers demoted"); STATISTIC(NumPhisDemoted, "Number of phi-nodes demoted"); namespace { struct RegToMem : public FunctionPass { static char ID; // Pass identification, replacement for typeid RegToMem() : FunctionPass(ID) { initializeRegToMemPass(*PassRegistry::getPassRegistry()); } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.addRequiredID(BreakCriticalEdgesID); AU.addPreservedID(BreakCriticalEdgesID); } bool valueEscapes(const Instruction *Inst) const { const BasicBlock *BB = Inst->getParent(); for (const User *U : Inst->users()) { const Instruction *UI = cast<Instruction>(U); if (UI->getParent() != BB || isa<PHINode>(UI)) return true; } return false; } bool runOnFunction(Function &F) override; }; } char RegToMem::ID = 0; INITIALIZE_PASS_BEGIN(RegToMem, "reg2mem", "Demote all values to stack slots", false, false) INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges) INITIALIZE_PASS_END(RegToMem, "reg2mem", "Demote all values to stack slots", false, false) bool RegToMem::runOnFunction(Function &F) { if (F.isDeclaration() || skipFunction(F)) return false; // Insert all new allocas into entry block. BasicBlock *BBEntry = &F.getEntryBlock(); assert(pred_empty(BBEntry) && "Entry block to function must not have predecessors!"); // Find first non-alloca instruction and create insertion point. This is // safe if block is well-formed: it always have terminator, otherwise // we'll get and assertion. BasicBlock::iterator I = BBEntry->begin(); while (isa<AllocaInst>(I)) ++I; CastInst *AllocaInsertionPoint = new BitCastInst( Constant::getNullValue(Type::getInt32Ty(F.getContext())), Type::getInt32Ty(F.getContext()), "reg2mem alloca point", &*I); // Find the escaped instructions. But don't create stack slots for // allocas in entry block. std::list<Instruction*> WorkList; for (BasicBlock &ibb : F) for (BasicBlock::iterator iib = ibb.begin(), iie = ibb.end(); iib != iie; ++iib) { if (!(isa<AllocaInst>(iib) && iib->getParent() == BBEntry) && valueEscapes(&*iib)) { WorkList.push_front(&*iib); } } // Demote escaped instructions NumRegsDemoted += WorkList.size(); for (Instruction *ilb : WorkList) DemoteRegToStack(*ilb, false, AllocaInsertionPoint); WorkList.clear(); // Find all phi's for (BasicBlock &ibb : F) for (BasicBlock::iterator iib = ibb.begin(), iie = ibb.end(); iib != iie; ++iib) if (isa<PHINode>(iib)) WorkList.push_front(&*iib); // Demote phi nodes NumPhisDemoted += WorkList.size(); for (Instruction *ilb : WorkList) DemotePHIToStack(cast<PHINode>(ilb), AllocaInsertionPoint); return true; } // createDemoteRegisterToMemory - Provide an entry point to create this pass. char &llvm::DemoteRegisterToMemoryID = RegToMem::ID; FunctionPass *llvm::createDemoteRegisterToMemoryPass() { return new RegToMem(); }
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