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LLDB.h
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SBAddress.h
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SBAttachInfo.h
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SBBlock.h
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SBBreakpoint.h
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SBBreakpointLocation.h
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SBBreakpointName.h
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SBBroadcaster.h
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SBCommandInterpreter.h
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SBCommandInterpreterRunOptions.h
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SBCommandReturnObject.h
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SBCommunication.h
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SBCompileUnit.h
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SBData.h
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SBDebugger.h
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SBDeclaration.h
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SBDefines.h
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SBEnvironment.h
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SBError.h
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SBEvent.h
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SBExecutionContext.h
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SBExpressionOptions.h
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SBFile.h
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SBFileSpec.h
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SBFileSpecList.h
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SBFrame.h
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SBFunction.h
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SBHostOS.h
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SBInstruction.h
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SBInstructionList.h
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SBLanguageRuntime.h
(744 B)
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SBLaunchInfo.h
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SBLineEntry.h
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SBListener.h
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SBMemoryRegionInfo.h
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SBMemoryRegionInfoList.h
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SBModule.h
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SBModuleSpec.h
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SBPlatform.h
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SBProcess.h
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SBProcessInfo.h
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SBQueue.h
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SBQueueItem.h
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SBReproducer.h
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SBSection.h
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SBSourceManager.h
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SBStream.h
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SBStringList.h
(1.51 KB)
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SBStructuredData.h
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SBSymbol.h
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SBSymbolContext.h
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SBSymbolContextList.h
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SBTarget.h
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SBThread.h
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SBThreadCollection.h
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SBThreadPlan.h
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SBTrace.h
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SBTraceOptions.h
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SBType.h
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SBTypeCategory.h
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SBTypeEnumMember.h
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SBTypeFilter.h
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SBTypeFormat.h
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SBTypeNameSpecifier.h
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SBTypeSummary.h
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SBTypeSynthetic.h
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SBUnixSignals.h
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SBValue.h
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SBValueList.h
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SBVariablesOptions.h
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SBWatchpoint.h
(1.85 KB)
Editing: SBEnvironment.h
//===-- SBEnvironment.h -----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_API_SBENVIRONMENT_H #define LLDB_API_SBENVIRONMENT_H #include "lldb/API/SBDefines.h" namespace lldb { class LLDB_API SBEnvironment { public: SBEnvironment(); SBEnvironment(const lldb::SBEnvironment &rhs); ~SBEnvironment(); const lldb::SBEnvironment &operator=(const lldb::SBEnvironment &rhs); /// Return the value of a given environment variable. /// /// \param [in] name /// The name of the environment variable. /// /// \return /// The value of the environment variable or null if not present. /// If the environment variable has no value but is present, a valid /// pointer to an empty string will be returned. const char *Get(const char *name); /// \return /// The number of environment variables. size_t GetNumValues(); /// Return the name of the environment variable at a given index from the /// internal list of environment variables. /// /// \param [in] index /// The index of the environment variable in the internal list. /// /// \return /// The name at the given index or null if the index is invalid. const char *GetNameAtIndex(size_t index); /// Return the value of the environment variable at a given index from the /// internal list of environment variables. /// /// \param [in] index /// The index of the environment variable in the internal list. /// /// \return /// The value at the given index or null if the index is invalid. /// If the environment variable has no value but is present, a valid /// pointer to an empty string will be returned. const char *GetValueAtIndex(size_t index); /// Return all environment variables contained in this object. Each variable /// is returned as a string with the following format /// name=value /// /// \return /// Return an lldb::SBStringList object with the environment variables. SBStringList GetEntries(); /// Add or replace an existing environment variable. The input must be a /// string with the format /// name=value /// /// \param [in] name_and_value /// The entry to set which conforms to the format mentioned above. void PutEntry(const char *name_and_value); /// Update this object with the given environment variables. The input is a /// list of entries with the same format required by SBEnvironment::PutEntry. /// /// If append is false, the provided environment will replace the existing /// environment. Otherwise, existing values will be updated of left untouched /// accordingly. /// /// \param [in] entries /// The environment variable entries. /// /// \param [in] append /// Flag that controls whether to replace the existing environment. void SetEntries(const SBStringList &entries, bool append); /// Set the value of a given environment variable. /// If the variable exists, its value is updated only if overwrite is true. /// /// \param [in] name /// The name of the environment variable to set. /// /// \param [in] value /// The value of the environment variable to set. /// /// \param [in] overwrite /// Flag that indicates whether to overwrite an existing environment /// variable. /// /// \return /// Return whether the variable was added or modified. bool Set(const char *name, const char *value, bool overwrite); /// Unset an environment variable if exists. /// /// \param [in] name /// The name of the environment variable to unset. /// /// \return /// Return whether a variable was actually unset. bool Unset(const char *name); /// Delete all the environment variables. void Clear(); protected: friend class SBPlatform; friend class SBTarget; friend class SBLaunchInfo; SBEnvironment(lldb_private::Environment rhs); lldb_private::Environment &ref() const; private: std::unique_ptr<lldb_private::Environment> m_opaque_up; }; } // namespace lldb #endif // LLDB_API_SBENVIRONMENT_H
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