003 File Manager
Current Path:
/usr/src/contrib/llvm-project/lldb/include/lldb/API
usr
/
src
/
contrib
/
llvm-project
/
lldb
/
include
/
lldb
/
API
/
📁
..
📄
LLDB.h
(2.82 KB)
📄
SBAddress.h
(3.72 KB)
📄
SBAttachInfo.h
(5.32 KB)
📄
SBBlock.h
(2.53 KB)
📄
SBBreakpoint.h
(4.36 KB)
📄
SBBreakpointLocation.h
(2.42 KB)
📄
SBBreakpointName.h
(3.07 KB)
📄
SBBroadcaster.h
(2.34 KB)
📄
SBCommandInterpreter.h
(14.14 KB)
📄
SBCommandInterpreterRunOptions.h
(2.45 KB)
📄
SBCommandReturnObject.h
(2.9 KB)
📄
SBCommunication.h
(2.45 KB)
📄
SBCompileUnit.h
(2.73 KB)
📄
SBData.h
(5.21 KB)
📄
SBDebugger.h
(10.31 KB)
📄
SBDeclaration.h
(1.62 KB)
📄
SBDefines.h
(3.12 KB)
📄
SBEnvironment.h
(4.26 KB)
📄
SBError.h
(2 KB)
📄
SBEvent.h
(1.92 KB)
📄
SBExecutionContext.h
(1.58 KB)
📄
SBExpressionOptions.h
(3.04 KB)
📄
SBFile.h
(1.23 KB)
📄
SBFileSpec.h
(2.33 KB)
📄
SBFileSpecList.h
(1.37 KB)
📄
SBFrame.h
(6.64 KB)
📄
SBFunction.h
(1.84 KB)
📄
SBHostOS.h
(1.31 KB)
📄
SBInstruction.h
(2.11 KB)
📄
SBInstructionList.h
(1.81 KB)
📄
SBLanguageRuntime.h
(744 B)
📄
SBLaunchInfo.h
(5.34 KB)
📄
SBLineEntry.h
(1.78 KB)
📄
SBListener.h
(3.26 KB)
📄
SBMemoryRegionInfo.h
(2.61 KB)
📄
SBMemoryRegionInfoList.h
(1.37 KB)
📄
SBModule.h
(10.9 KB)
📄
SBModuleSpec.h
(3.19 KB)
📄
SBPlatform.h
(3.83 KB)
📄
SBProcess.h
(14.29 KB)
📄
SBProcessInfo.h
(1.35 KB)
📄
SBQueue.h
(1.35 KB)
📄
SBQueueItem.h
(1.08 KB)
📄
SBReproducer.h
(1.47 KB)
📄
SBSection.h
(2.52 KB)
📄
SBSourceManager.h
(1.4 KB)
📄
SBStream.h
(3 KB)
📄
SBStringList.h
(1.51 KB)
📄
SBStructuredData.h
(3.34 KB)
📄
SBSymbol.h
(2.04 KB)
📄
SBSymbolContext.h
(2.27 KB)
📄
SBSymbolContextList.h
(1.38 KB)
📄
SBTarget.h
(30.06 KB)
📄
SBThread.h
(6.83 KB)
📄
SBThreadCollection.h
(1.34 KB)
📄
SBThreadPlan.h
(4.27 KB)
📄
SBTrace.h
(4.02 KB)
📄
SBTraceOptions.h
(1.56 KB)
📄
SBType.h
(5.38 KB)
📄
SBTypeCategory.h
(2.72 KB)
📄
SBTypeEnumMember.h
(1.81 KB)
📄
SBTypeFilter.h
(1.67 KB)
📄
SBTypeFormat.h
(1.78 KB)
📄
SBTypeNameSpecifier.h
(1.56 KB)
📄
SBTypeSummary.h
(3.35 KB)
📄
SBTypeSynthetic.h
(1.9 KB)
📄
SBUnixSignals.h
(1.58 KB)
📄
SBValue.h
(14.47 KB)
📄
SBValueList.h
(1.65 KB)
📄
SBVariablesOptions.h
(1.8 KB)
📄
SBWatchpoint.h
(1.85 KB)
Editing: SBFrame.h
//===-- SBFrame.h -----------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_API_SBFRAME_H #define LLDB_API_SBFRAME_H #include "lldb/API/SBDefines.h" #include "lldb/API/SBValueList.h" namespace lldb { class LLDB_API SBFrame { public: SBFrame(); SBFrame(const lldb::SBFrame &rhs); const lldb::SBFrame &operator=(const lldb::SBFrame &rhs); ~SBFrame(); bool IsEqual(const lldb::SBFrame &that) const; explicit operator bool() const; bool IsValid() const; uint32_t GetFrameID() const; lldb::addr_t GetCFA() const; lldb::addr_t GetPC() const; bool SetPC(lldb::addr_t new_pc); lldb::addr_t GetSP() const; lldb::addr_t GetFP() const; lldb::SBAddress GetPCAddress() const; lldb::SBSymbolContext GetSymbolContext(uint32_t resolve_scope) const; lldb::SBModule GetModule() const; lldb::SBCompileUnit GetCompileUnit() const; lldb::SBFunction GetFunction() const; lldb::SBSymbol GetSymbol() const; /// Gets the deepest block that contains the frame PC. /// /// See also GetFrameBlock(). lldb::SBBlock GetBlock() const; /// Get the appropriate function name for this frame. Inlined functions in /// LLDB are represented by Blocks that have inlined function information, so /// just looking at the SBFunction or SBSymbol for a frame isn't enough. /// This function will return the appropriate function, symbol or inlined /// function name for the frame. /// /// This function returns: /// - the name of the inlined function (if there is one) /// - the name of the concrete function (if there is one) /// - the name of the symbol (if there is one) /// - NULL /// /// See also IsInlined(). const char *GetFunctionName(); // Get an appropriate function name for this frame that is suitable for // display to a user const char *GetDisplayFunctionName(); const char *GetFunctionName() const; // Return the frame function's language. If there isn't a function, then // guess the language type from the mangled name. lldb::LanguageType GuessLanguage() const; /// Return true if this frame represents an inlined function. /// /// See also GetFunctionName(). bool IsInlined(); bool IsInlined() const; bool IsArtificial(); bool IsArtificial() const; /// The version that doesn't supply a 'use_dynamic' value will use the /// target's default. lldb::SBValue EvaluateExpression(const char *expr); lldb::SBValue EvaluateExpression(const char *expr, lldb::DynamicValueType use_dynamic); lldb::SBValue EvaluateExpression(const char *expr, lldb::DynamicValueType use_dynamic, bool unwind_on_error); lldb::SBValue EvaluateExpression(const char *expr, const SBExpressionOptions &options); /// Gets the lexical block that defines the stack frame. Another way to think /// of this is it will return the block that contains all of the variables /// for a stack frame. Inlined functions are represented as SBBlock objects /// that have inlined function information: the name of the inlined function, /// where it was called from. The block that is returned will be the first /// block at or above the block for the PC (SBFrame::GetBlock()) that defines /// the scope of the frame. When a function contains no inlined functions, /// this will be the top most lexical block that defines the function. /// When a function has inlined functions and the PC is currently /// in one of those inlined functions, this method will return the inlined /// block that defines this frame. If the PC isn't currently in an inlined /// function, the lexical block that defines the function is returned. lldb::SBBlock GetFrameBlock() const; lldb::SBLineEntry GetLineEntry() const; lldb::SBThread GetThread() const; const char *Disassemble() const; void Clear(); bool operator==(const lldb::SBFrame &rhs) const; bool operator!=(const lldb::SBFrame &rhs) const; /// The version that doesn't supply a 'use_dynamic' value will use the /// target's default. lldb::SBValueList GetVariables(bool arguments, bool locals, bool statics, bool in_scope_only); lldb::SBValueList GetVariables(bool arguments, bool locals, bool statics, bool in_scope_only, lldb::DynamicValueType use_dynamic); lldb::SBValueList GetVariables(const lldb::SBVariablesOptions &options); lldb::SBValueList GetRegisters(); lldb::SBValue FindRegister(const char *name); /// The version that doesn't supply a 'use_dynamic' value will use the /// target's default. lldb::SBValue FindVariable(const char *var_name); lldb::SBValue FindVariable(const char *var_name, lldb::DynamicValueType use_dynamic); // Find a value for a variable expression path like "rect.origin.x" or // "pt_ptr->x", "*self", "*this->obj_ptr". The returned value is _not_ and // expression result and is not a constant object like // SBFrame::EvaluateExpression(...) returns, but a child object of the // variable value. lldb::SBValue GetValueForVariablePath(const char *var_expr_cstr, DynamicValueType use_dynamic); /// The version that doesn't supply a 'use_dynamic' value will use the /// target's default. lldb::SBValue GetValueForVariablePath(const char *var_path); /// Find variables, register sets, registers, or persistent variables using /// the frame as the scope. /// /// NB. This function does not look up ivars in the function object pointer. /// To do that use GetValueForVariablePath. /// /// The version that doesn't supply a 'use_dynamic' value will use the /// target's default. lldb::SBValue FindValue(const char *name, ValueType value_type); lldb::SBValue FindValue(const char *name, ValueType value_type, lldb::DynamicValueType use_dynamic); bool GetDescription(lldb::SBStream &description); SBFrame(const lldb::StackFrameSP &lldb_object_sp); protected: friend class SBBlock; friend class SBExecutionContext; friend class SBInstruction; friend class SBThread; friend class SBValue; lldb::StackFrameSP GetFrameSP() const; void SetFrameSP(const lldb::StackFrameSP &lldb_object_sp); lldb::ExecutionContextRefSP m_opaque_sp; }; } // namespace lldb #endif // LLDB_API_SBFRAME_H
Upload File
Create Folder