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SBAddress.cpp
(10.65 KB)
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SBAttachInfo.cpp
(10.17 KB)
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SBBlock.cpp
(12.18 KB)
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SBBreakpoint.cpp
(34.51 KB)
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SBBreakpointLocation.cpp
(17.54 KB)
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SBBreakpointName.cpp
(23.49 KB)
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SBBreakpointOptionCommon.cpp
(2.88 KB)
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SBBreakpointOptionCommon.h
(1.22 KB)
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SBBroadcaster.cpp
(7.11 KB)
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SBCommandInterpreter.cpp
(33.92 KB)
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SBCommandInterpreterRunOptions.cpp
(9.99 KB)
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SBCommandReturnObject.cpp
(14.87 KB)
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SBCommunication.cpp
(7.16 KB)
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SBCompileUnit.cpp
(9.25 KB)
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SBData.cpp
(23.68 KB)
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SBDebugger.cpp
(66.66 KB)
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SBDeclaration.cpp
(6.16 KB)
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SBEnvironment.cpp
(5.2 KB)
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SBError.cpp
(5.64 KB)
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SBEvent.cpp
(7.37 KB)
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SBExecutionContext.cpp
(5.26 KB)
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SBExpressionOptions.cpp
(12.71 KB)
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SBFile.cpp
(4.89 KB)
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SBFileSpec.cpp
(7.2 KB)
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SBFileSpecList.cpp
(4.81 KB)
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SBFrame.cpp
(45.55 KB)
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SBFunction.cpp
(9.03 KB)
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SBHostOS.cpp
(5.96 KB)
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SBInstruction.cpp
(12.79 KB)
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SBInstructionList.cpp
(7.64 KB)
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SBLanguageRuntime.cpp
(1.54 KB)
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SBLaunchInfo.cpp
(13.96 KB)
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SBLineEntry.cpp
(6.73 KB)
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SBListener.cpp
(13.13 KB)
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SBMemoryRegionInfo.cpp
(5.4 KB)
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SBMemoryRegionInfoList.cpp
(5.09 KB)
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SBModule.cpp
(25.85 KB)
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SBModuleSpec.cpp
(10.62 KB)
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SBPlatform.cpp
(25.5 KB)
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SBProcess.cpp
(49.03 KB)
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SBProcessInfo.cpp
(5.98 KB)
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SBQueue.cpp
(9.86 KB)
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SBQueueItem.cpp
(4.36 KB)
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SBReproducer.cpp
(7.57 KB)
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SBReproducerPrivate.h
(2.07 KB)
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SBSection.cpp
(10.38 KB)
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SBSourceManager.cpp
(5.84 KB)
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SBStream.cpp
(6.95 KB)
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SBStringList.cpp
(4.86 KB)
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SBStructuredData.cpp
(8.71 KB)
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SBSymbol.cpp
(7.6 KB)
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SBSymbolContext.cpp
(8.59 KB)
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SBSymbolContextList.cpp
(4.58 KB)
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SBTarget.cpp
(99.19 KB)
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SBThread.cpp
(47.63 KB)
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SBThreadCollection.cpp
(3.37 KB)
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SBThreadPlan.cpp
(17.19 KB)
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SBTrace.cpp
(4.21 KB)
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SBTraceOptions.cpp
(5.22 KB)
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SBType.cpp
(32.23 KB)
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SBTypeCategory.cpp
(24.5 KB)
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SBTypeEnumMember.cpp
(7.64 KB)
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SBTypeFilter.cpp
(6.8 KB)
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SBTypeFormat.cpp
(7.19 KB)
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SBTypeNameSpecifier.cpp
(6 KB)
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SBTypeSummary.cpp
(17.62 KB)
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SBTypeSynthetic.cpp
(7.87 KB)
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SBUnixSignals.cpp
(6.29 KB)
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SBValue.cpp
(52.5 KB)
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SBValueList.cpp
(6.43 KB)
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SBVariablesOptions.cpp
(9.41 KB)
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SBWatchpoint.cpp
(11.29 KB)
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SystemInitializerFull.cpp
(2.24 KB)
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SystemInitializerFull.h
(1.08 KB)
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Utils.h
(847 B)
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liblldb-private.exports
(84 B)
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liblldb.exports
(45 B)
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liblldb.xcode.exports
(34 B)
Editing: SBQueue.cpp
//===-- SBQueue.cpp -------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include <inttypes.h> #include "SBReproducerPrivate.h" #include "lldb/API/SBQueue.h" #include "lldb/API/SBProcess.h" #include "lldb/API/SBQueueItem.h" #include "lldb/API/SBThread.h" #include "lldb/Target/Process.h" #include "lldb/Target/Queue.h" #include "lldb/Target/QueueItem.h" #include "lldb/Target/Thread.h" using namespace lldb; using namespace lldb_private; namespace lldb_private { class QueueImpl { public: QueueImpl() : m_queue_wp(), m_threads(), m_thread_list_fetched(false), m_pending_items(), m_pending_items_fetched(false) {} QueueImpl(const lldb::QueueSP &queue_sp) : m_queue_wp(), m_threads(), m_thread_list_fetched(false), m_pending_items(), m_pending_items_fetched(false) { m_queue_wp = queue_sp; } QueueImpl(const QueueImpl &rhs) { if (&rhs == this) return; m_queue_wp = rhs.m_queue_wp; m_threads = rhs.m_threads; m_thread_list_fetched = rhs.m_thread_list_fetched; m_pending_items = rhs.m_pending_items; m_pending_items_fetched = rhs.m_pending_items_fetched; } ~QueueImpl() = default; bool IsValid() { return m_queue_wp.lock() != nullptr; } void Clear() { m_queue_wp.reset(); m_thread_list_fetched = false; m_threads.clear(); m_pending_items_fetched = false; m_pending_items.clear(); } void SetQueue(const lldb::QueueSP &queue_sp) { Clear(); m_queue_wp = queue_sp; } lldb::queue_id_t GetQueueID() const { lldb::queue_id_t result = LLDB_INVALID_QUEUE_ID; lldb::QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) { result = queue_sp->GetID(); } return result; } uint32_t GetIndexID() const { uint32_t result = LLDB_INVALID_INDEX32; lldb::QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) { result = queue_sp->GetIndexID(); } return result; } const char *GetName() const { const char *name = nullptr; lldb::QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp.get()) { name = queue_sp->GetName(); } return name; } void FetchThreads() { if (!m_thread_list_fetched) { lldb::QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) { Process::StopLocker stop_locker; if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) { const std::vector<ThreadSP> thread_list(queue_sp->GetThreads()); m_thread_list_fetched = true; const uint32_t num_threads = thread_list.size(); for (uint32_t idx = 0; idx < num_threads; ++idx) { ThreadSP thread_sp = thread_list[idx]; if (thread_sp && thread_sp->IsValid()) { m_threads.push_back(thread_sp); } } } } } } void FetchItems() { if (!m_pending_items_fetched) { QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) { Process::StopLocker stop_locker; if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) { const std::vector<QueueItemSP> queue_items( queue_sp->GetPendingItems()); m_pending_items_fetched = true; const uint32_t num_pending_items = queue_items.size(); for (uint32_t idx = 0; idx < num_pending_items; ++idx) { QueueItemSP item = queue_items[idx]; if (item && item->IsValid()) { m_pending_items.push_back(item); } } } } } } uint32_t GetNumThreads() { uint32_t result = 0; FetchThreads(); if (m_thread_list_fetched) { result = m_threads.size(); } return result; } lldb::SBThread GetThreadAtIndex(uint32_t idx) { FetchThreads(); SBThread sb_thread; QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp && idx < m_threads.size()) { ProcessSP process_sp = queue_sp->GetProcess(); if (process_sp) { ThreadSP thread_sp = m_threads[idx].lock(); if (thread_sp) { sb_thread.SetThread(thread_sp); } } } return sb_thread; } uint32_t GetNumPendingItems() { uint32_t result = 0; QueueSP queue_sp = m_queue_wp.lock(); if (!m_pending_items_fetched && queue_sp) { result = queue_sp->GetNumPendingWorkItems(); } else { result = m_pending_items.size(); } return result; } lldb::SBQueueItem GetPendingItemAtIndex(uint32_t idx) { SBQueueItem result; FetchItems(); if (m_pending_items_fetched && idx < m_pending_items.size()) { result.SetQueueItem(m_pending_items[idx]); } return result; } uint32_t GetNumRunningItems() { uint32_t result = 0; QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) result = queue_sp->GetNumRunningWorkItems(); return result; } lldb::SBProcess GetProcess() { SBProcess result; QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) { result.SetSP(queue_sp->GetProcess()); } return result; } lldb::QueueKind GetKind() { lldb::QueueKind kind = eQueueKindUnknown; QueueSP queue_sp = m_queue_wp.lock(); if (queue_sp) kind = queue_sp->GetKind(); return kind; } private: lldb::QueueWP m_queue_wp; std::vector<lldb::ThreadWP> m_threads; // threads currently executing this queue's items bool m_thread_list_fetched; // have we tried to fetch the threads list already? std::vector<lldb::QueueItemSP> m_pending_items; // items currently enqueued bool m_pending_items_fetched; // have we tried to fetch the item list already? }; } SBQueue::SBQueue() : m_opaque_sp(new QueueImpl()) { LLDB_RECORD_CONSTRUCTOR_NO_ARGS(SBQueue); } SBQueue::SBQueue(const QueueSP &queue_sp) : m_opaque_sp(new QueueImpl(queue_sp)) { LLDB_RECORD_CONSTRUCTOR(SBQueue, (const lldb::QueueSP &), queue_sp); } SBQueue::SBQueue(const SBQueue &rhs) { LLDB_RECORD_CONSTRUCTOR(SBQueue, (const lldb::SBQueue &), rhs); if (&rhs == this) return; m_opaque_sp = rhs.m_opaque_sp; } const lldb::SBQueue &SBQueue::operator=(const lldb::SBQueue &rhs) { LLDB_RECORD_METHOD(const lldb::SBQueue &, SBQueue, operator=,(const lldb::SBQueue &), rhs); m_opaque_sp = rhs.m_opaque_sp; return LLDB_RECORD_RESULT(*this); } SBQueue::~SBQueue() = default; bool SBQueue::IsValid() const { LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBQueue, IsValid); return this->operator bool(); } SBQueue::operator bool() const { LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBQueue, operator bool); return m_opaque_sp->IsValid(); } void SBQueue::Clear() { LLDB_RECORD_METHOD_NO_ARGS(void, SBQueue, Clear); m_opaque_sp->Clear(); } void SBQueue::SetQueue(const QueueSP &queue_sp) { m_opaque_sp->SetQueue(queue_sp); } lldb::queue_id_t SBQueue::GetQueueID() const { LLDB_RECORD_METHOD_CONST_NO_ARGS(lldb::queue_id_t, SBQueue, GetQueueID); return m_opaque_sp->GetQueueID(); } uint32_t SBQueue::GetIndexID() const { LLDB_RECORD_METHOD_CONST_NO_ARGS(uint32_t, SBQueue, GetIndexID); uint32_t index_id = m_opaque_sp->GetIndexID(); return index_id; } const char *SBQueue::GetName() const { LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBQueue, GetName); return m_opaque_sp->GetName(); } uint32_t SBQueue::GetNumThreads() { LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumThreads); return m_opaque_sp->GetNumThreads(); } SBThread SBQueue::GetThreadAtIndex(uint32_t idx) { LLDB_RECORD_METHOD(lldb::SBThread, SBQueue, GetThreadAtIndex, (uint32_t), idx); SBThread th = m_opaque_sp->GetThreadAtIndex(idx); return LLDB_RECORD_RESULT(th); } uint32_t SBQueue::GetNumPendingItems() { LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumPendingItems); return m_opaque_sp->GetNumPendingItems(); } SBQueueItem SBQueue::GetPendingItemAtIndex(uint32_t idx) { LLDB_RECORD_METHOD(lldb::SBQueueItem, SBQueue, GetPendingItemAtIndex, (uint32_t), idx); return LLDB_RECORD_RESULT(m_opaque_sp->GetPendingItemAtIndex(idx)); } uint32_t SBQueue::GetNumRunningItems() { LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumRunningItems); return m_opaque_sp->GetNumRunningItems(); } SBProcess SBQueue::GetProcess() { LLDB_RECORD_METHOD_NO_ARGS(lldb::SBProcess, SBQueue, GetProcess); return LLDB_RECORD_RESULT(m_opaque_sp->GetProcess()); } lldb::QueueKind SBQueue::GetKind() { LLDB_RECORD_METHOD_NO_ARGS(lldb::QueueKind, SBQueue, GetKind); return m_opaque_sp->GetKind(); } namespace lldb_private { namespace repro { template <> void RegisterMethods<SBQueue>(Registry &R) { LLDB_REGISTER_CONSTRUCTOR(SBQueue, ()); LLDB_REGISTER_CONSTRUCTOR(SBQueue, (const lldb::QueueSP &)); LLDB_REGISTER_CONSTRUCTOR(SBQueue, (const lldb::SBQueue &)); LLDB_REGISTER_METHOD(const lldb::SBQueue &, SBQueue, operator=,(const lldb::SBQueue &)); LLDB_REGISTER_METHOD_CONST(bool, SBQueue, IsValid, ()); LLDB_REGISTER_METHOD_CONST(bool, SBQueue, operator bool, ()); LLDB_REGISTER_METHOD(void, SBQueue, Clear, ()); LLDB_REGISTER_METHOD_CONST(lldb::queue_id_t, SBQueue, GetQueueID, ()); LLDB_REGISTER_METHOD_CONST(uint32_t, SBQueue, GetIndexID, ()); LLDB_REGISTER_METHOD_CONST(const char *, SBQueue, GetName, ()); LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumThreads, ()); LLDB_REGISTER_METHOD(lldb::SBThread, SBQueue, GetThreadAtIndex, (uint32_t)); LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumPendingItems, ()); LLDB_REGISTER_METHOD(lldb::SBQueueItem, SBQueue, GetPendingItemAtIndex, (uint32_t)); LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumRunningItems, ()); LLDB_REGISTER_METHOD(lldb::SBProcess, SBQueue, GetProcess, ()); LLDB_REGISTER_METHOD(lldb::QueueKind, SBQueue, GetKind, ()); } } }
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