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AMDGPU.h
(11.46 KB)
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AMDGPU.td
(36.97 KB)
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AMDGPUAliasAnalysis.cpp
(5.58 KB)
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AMDGPUAliasAnalysis.h
(3.32 KB)
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AMDGPUAlwaysInlinePass.cpp
(4.83 KB)
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AMDGPUAnnotateKernelFeatures.cpp
(11.94 KB)
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AMDGPUAnnotateUniformValues.cpp
(6.13 KB)
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AMDGPUArgumentUsageInfo.cpp
(7.66 KB)
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AMDGPUArgumentUsageInfo.h
(4.81 KB)
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AMDGPUAsmPrinter.cpp
(50.42 KB)
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AMDGPUAsmPrinter.h
(5.13 KB)
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AMDGPUAtomicOptimizer.cpp
(23.79 KB)
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AMDGPUCallLowering.cpp
(28.66 KB)
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AMDGPUCallLowering.h
(2.37 KB)
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AMDGPUCallingConv.td
(7.33 KB)
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AMDGPUCodeGenPrepare.cpp
(46.42 KB)
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AMDGPUCombine.td
(2.79 KB)
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AMDGPUExportClustering.cpp
(4.52 KB)
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AMDGPUExportClustering.h
(533 B)
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AMDGPUFeatures.td
(1.81 KB)
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AMDGPUFixFunctionBitcasts.cpp
(1.87 KB)
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AMDGPUFrameLowering.cpp
(1.98 KB)
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AMDGPUFrameLowering.h
(1.39 KB)
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AMDGPUGISel.td
(11.57 KB)
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AMDGPUGenRegisterBankInfo.def
(5.83 KB)
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AMDGPUGlobalISelUtils.cpp
(1.77 KB)
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AMDGPUGlobalISelUtils.h
(2.07 KB)
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AMDGPUHSAMetadataStreamer.cpp
(31.21 KB)
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AMDGPUHSAMetadataStreamer.h
(5.46 KB)
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AMDGPUISelDAGToDAG.cpp
(101.59 KB)
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AMDGPUISelLowering.cpp
(168.65 KB)
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AMDGPUISelLowering.h
(19.23 KB)
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AMDGPUInline.cpp
(7.97 KB)
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AMDGPUInstrInfo.cpp
(1.71 KB)
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AMDGPUInstrInfo.h
(1.66 KB)
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AMDGPUInstrInfo.td
(17.18 KB)
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AMDGPUInstructionSelector.cpp
(128.53 KB)
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AMDGPUInstructionSelector.h
(11.04 KB)
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AMDGPUInstructions.td
(25.36 KB)
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AMDGPULegalizerInfo.cpp
(149.32 KB)
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AMDGPULegalizerInfo.h
(8.49 KB)
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AMDGPULibCalls.cpp
(53.89 KB)
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AMDGPULibFunc.cpp
(37.85 KB)
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AMDGPULibFunc.h
(10.99 KB)
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AMDGPULowerIntrinsics.cpp
(4.55 KB)
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AMDGPULowerKernelArguments.cpp
(8.89 KB)
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AMDGPULowerKernelAttributes.cpp
(7.78 KB)
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AMDGPUMCInstLower.cpp
(14.27 KB)
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AMDGPUMachineCFGStructurizer.cpp
(101.97 KB)
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AMDGPUMachineFunction.cpp
(2.24 KB)
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AMDGPUMachineFunction.h
(2.13 KB)
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AMDGPUMachineModuleInfo.cpp
(1.34 KB)
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AMDGPUMachineModuleInfo.h
(5.46 KB)
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AMDGPUMacroFusion.cpp
(2.28 KB)
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AMDGPUMacroFusion.h
(679 B)
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AMDGPUOpenCLEnqueuedBlockLowering.cpp
(5.31 KB)
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AMDGPUPTNote.h
(1.29 KB)
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AMDGPUPerfHintAnalysis.cpp
(12.17 KB)
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AMDGPUPerfHintAnalysis.h
(1.67 KB)
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AMDGPUPostLegalizerCombiner.cpp
(12.02 KB)
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AMDGPUPreLegalizerCombiner.cpp
(5.45 KB)
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AMDGPUPrintfRuntimeBinding.cpp
(21.7 KB)
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AMDGPUPromoteAlloca.cpp
(35.24 KB)
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AMDGPUPropagateAttributes.cpp
(11.76 KB)
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AMDGPURegBankCombiner.cpp
(5.36 KB)
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AMDGPURegisterBankInfo.cpp
(161.67 KB)
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AMDGPURegisterBankInfo.h
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AMDGPURegisterBanks.td
(921 B)
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AMDGPURewriteOutArguments.cpp
(15.82 KB)
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AMDGPUSearchableTables.td
(21.04 KB)
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AMDGPUSubtarget.cpp
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AMDGPUSubtarget.h
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AMDGPUTargetMachine.cpp
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AMDGPUTargetMachine.h
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AMDGPUTargetObjectFile.cpp
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AMDGPUTargetObjectFile.h
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AMDGPUTargetTransformInfo.cpp
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AMDGPUTargetTransformInfo.h
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AMDGPUUnifyDivergentExitNodes.cpp
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AMDGPUUnifyMetadata.cpp
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AMDILCFGStructurizer.cpp
(56.32 KB)
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AMDKernelCodeT.h
(32.84 KB)
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AsmParser
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BUFInstructions.td
(110.75 KB)
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CaymanInstructions.td
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DSInstructions.td
(52.37 KB)
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Disassembler
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EvergreenInstructions.td
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FLATInstructions.td
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GCNDPPCombine.cpp
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GCNHazardRecognizer.cpp
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GCNHazardRecognizer.h
(3.96 KB)
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GCNILPSched.cpp
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GCNIterativeScheduler.cpp
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GCNIterativeScheduler.h
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GCNMinRegStrategy.cpp
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GCNNSAReassign.cpp
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GCNProcessors.td
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GCNRegBankReassign.cpp
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GCNRegPressure.cpp
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GCNRegPressure.h
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GCNSchedStrategy.cpp
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GCNSchedStrategy.h
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MCTargetDesc
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MIMGInstructions.td
(39.85 KB)
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R600.td
(1.51 KB)
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R600AsmPrinter.cpp
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R600AsmPrinter.h
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R600ClauseMergePass.cpp
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R600ControlFlowFinalizer.cpp
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R600Defines.h
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R600EmitClauseMarkers.cpp
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R600ExpandSpecialInstrs.cpp
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R600FrameLowering.cpp
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R600FrameLowering.h
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R600ISelLowering.cpp
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R600ISelLowering.h
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R600InstrFormats.td
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R600InstrInfo.cpp
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R600InstrInfo.h
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R600Instructions.td
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R600MachineFunctionInfo.cpp
(551 B)
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R600MachineFunctionInfo.h
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R600MachineScheduler.cpp
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R600MachineScheduler.h
(2.53 KB)
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R600OpenCLImageTypeLoweringPass.cpp
(11.75 KB)
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R600OptimizeVectorRegisters.cpp
(13.4 KB)
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R600Packetizer.cpp
(13.4 KB)
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R600Processors.td
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R600RegisterInfo.cpp
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R600RegisterInfo.h
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R600RegisterInfo.td
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R600Schedule.td
(1.62 KB)
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R700Instructions.td
(783 B)
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SIAddIMGInit.cpp
(6.24 KB)
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SIAnnotateControlFlow.cpp
(11.18 KB)
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SIDefines.h
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SIFixSGPRCopies.cpp
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SIFixVGPRCopies.cpp
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SIFixupVectorISel.cpp
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SIFoldOperands.cpp
(54.56 KB)
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SIFormMemoryClauses.cpp
(12.76 KB)
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SIFrameLowering.cpp
(48.08 KB)
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SIFrameLowering.h
(2.98 KB)
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SIISelLowering.cpp
(423.43 KB)
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SIISelLowering.h
(22.13 KB)
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SIInsertHardClauses.cpp
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SIInsertSkips.cpp
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SIInsertWaitcnts.cpp
(58.33 KB)
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SIInstrFormats.td
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SIInstrInfo.cpp
(247.15 KB)
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SIInstrInfo.h
(41.24 KB)
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SIInstrInfo.td
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SIInstructions.td
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SILoadStoreOptimizer.cpp
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SILowerControlFlow.cpp
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SILowerI1Copies.cpp
(27.83 KB)
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SILowerSGPRSpills.cpp
(12.68 KB)
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SIMachineFunctionInfo.cpp
(20.01 KB)
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SIMachineFunctionInfo.h
(26.91 KB)
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SIMachineScheduler.cpp
(69.44 KB)
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SIMachineScheduler.h
(15.65 KB)
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SIMemoryLegalizer.cpp
(45.84 KB)
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SIModeRegister.cpp
(17.43 KB)
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SIOptimizeExecMasking.cpp
(12.81 KB)
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SIOptimizeExecMaskingPreRA.cpp
(11.13 KB)
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SIPeepholeSDWA.cpp
(42.84 KB)
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SIPostRABundler.cpp
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SIPreAllocateWWMRegs.cpp
(6.09 KB)
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SIPreEmitPeephole.cpp
(10.51 KB)
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SIProgramInfo.h
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SIRegisterInfo.cpp
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SIRegisterInfo.h
(13.04 KB)
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SIRegisterInfo.td
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SIRemoveShortExecBranches.cpp
(4.96 KB)
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SISchedule.td
(7.58 KB)
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SIShrinkInstructions.cpp
(26.86 KB)
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SIWholeQuadMode.cpp
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SMInstructions.td
(48.14 KB)
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SOPInstructions.td
(60.51 KB)
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TargetInfo
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Utils
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VIInstrFormats.td
(645 B)
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VOP1Instructions.td
(35.53 KB)
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VOP2Instructions.td
(65.04 KB)
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VOP3Instructions.td
(53.14 KB)
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VOP3PInstructions.td
(26.47 KB)
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VOPCInstructions.td
(63.31 KB)
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VOPInstructions.td
(23.76 KB)
Editing: SIMachineScheduler.h
//===-- SIMachineScheduler.h - SI Scheduler Interface -----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file /// SI Machine Scheduler interface // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H #define LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H #include "SIInstrInfo.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineScheduler.h" #include "llvm/CodeGen/RegisterPressure.h" #include "llvm/CodeGen/ScheduleDAG.h" #include <cassert> #include <cstdint> #include <map> #include <memory> #include <set> #include <vector> namespace llvm { enum SIScheduleCandReason { NoCand, RegUsage, Latency, Successor, Depth, NodeOrder }; struct SISchedulerCandidate { // The reason for this candidate. SIScheduleCandReason Reason = NoCand; // Set of reasons that apply to multiple candidates. uint32_t RepeatReasonSet = 0; SISchedulerCandidate() = default; bool isRepeat(SIScheduleCandReason R) { return RepeatReasonSet & (1 << R); } void setRepeat(SIScheduleCandReason R) { RepeatReasonSet |= (1 << R); } }; class SIScheduleDAGMI; class SIScheduleBlockCreator; enum SIScheduleBlockLinkKind { NoData, Data }; class SIScheduleBlock { SIScheduleDAGMI *DAG; SIScheduleBlockCreator *BC; std::vector<SUnit*> SUnits; std::map<unsigned, unsigned> NodeNum2Index; std::vector<SUnit*> TopReadySUs; std::vector<SUnit*> ScheduledSUnits; /// The top of the unscheduled zone. IntervalPressure TopPressure; RegPressureTracker TopRPTracker; // Pressure: number of said class of registers needed to // store the live virtual and real registers. // We do care only of SGPR32 and VGPR32 and do track only virtual registers. // Pressure of additional registers required inside the block. std::vector<unsigned> InternalAdditionnalPressure; // Pressure of input and output registers std::vector<unsigned> LiveInPressure; std::vector<unsigned> LiveOutPressure; // Registers required by the block, and outputs. // We do track only virtual registers. // Note that some registers are not 32 bits, // and thus the pressure is not equal // to the number of live registers. std::set<unsigned> LiveInRegs; std::set<unsigned> LiveOutRegs; bool Scheduled = false; bool HighLatencyBlock = false; std::vector<unsigned> HasLowLatencyNonWaitedParent; // Unique ID, the index of the Block in the SIScheduleDAGMI Blocks table. unsigned ID; std::vector<SIScheduleBlock*> Preds; // All blocks predecessors. // All blocks successors, and the kind of link std::vector<std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind>> Succs; unsigned NumHighLatencySuccessors = 0; public: SIScheduleBlock(SIScheduleDAGMI *DAG, SIScheduleBlockCreator *BC, unsigned ID): DAG(DAG), BC(BC), TopRPTracker(TopPressure), ID(ID) {} ~SIScheduleBlock() = default; unsigned getID() const { return ID; } /// Functions for Block construction. void addUnit(SUnit *SU); // When all SUs have been added. void finalizeUnits(); // Add block pred, which has instruction predecessor of SU. void addPred(SIScheduleBlock *Pred); void addSucc(SIScheduleBlock *Succ, SIScheduleBlockLinkKind Kind); const std::vector<SIScheduleBlock*>& getPreds() const { return Preds; } ArrayRef<std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind>> getSuccs() const { return Succs; } unsigned Height; // Maximum topdown path length to block without outputs unsigned Depth; // Maximum bottomup path length to block without inputs unsigned getNumHighLatencySuccessors() const { return NumHighLatencySuccessors; } bool isHighLatencyBlock() { return HighLatencyBlock; } // This is approximative. // Ideally should take into accounts some instructions (rcp, etc) // are 4 times slower. int getCost() { return SUnits.size(); } // The block Predecessors and Successors must be all registered // before fastSchedule(). // Fast schedule with no particular requirement. void fastSchedule(); std::vector<SUnit*> getScheduledUnits() { return ScheduledSUnits; } // Complete schedule that will try to minimize reg pressure and // low latencies, and will fill liveins and liveouts. // Needs all MIs to be grouped between BeginBlock and EndBlock. // The MIs can be moved after the scheduling, // it is just used to allow correct track of live registers. void schedule(MachineBasicBlock::iterator BeginBlock, MachineBasicBlock::iterator EndBlock); bool isScheduled() { return Scheduled; } // Needs the block to be scheduled inside // TODO: find a way to compute it. std::vector<unsigned> &getInternalAdditionnalRegUsage() { return InternalAdditionnalPressure; } std::set<unsigned> &getInRegs() { return LiveInRegs; } std::set<unsigned> &getOutRegs() { return LiveOutRegs; } void printDebug(bool Full); private: struct SISchedCandidate : SISchedulerCandidate { // The best SUnit candidate. SUnit *SU = nullptr; unsigned SGPRUsage; unsigned VGPRUsage; bool IsLowLatency; unsigned LowLatencyOffset; bool HasLowLatencyNonWaitedParent; SISchedCandidate() = default; bool isValid() const { return SU; } // Copy the status of another candidate without changing policy. void setBest(SISchedCandidate &Best) { assert(Best.Reason != NoCand && "uninitialized Sched candidate"); SU = Best.SU; Reason = Best.Reason; SGPRUsage = Best.SGPRUsage; VGPRUsage = Best.VGPRUsage; IsLowLatency = Best.IsLowLatency; LowLatencyOffset = Best.LowLatencyOffset; HasLowLatencyNonWaitedParent = Best.HasLowLatencyNonWaitedParent; } }; void undoSchedule(); void undoReleaseSucc(SUnit *SU, SDep *SuccEdge); void releaseSucc(SUnit *SU, SDep *SuccEdge); // InOrOutBlock: restrict to links pointing inside the block (true), // or restrict to links pointing outside the block (false). void releaseSuccessors(SUnit *SU, bool InOrOutBlock); void nodeScheduled(SUnit *SU); void tryCandidateTopDown(SISchedCandidate &Cand, SISchedCandidate &TryCand); void tryCandidateBottomUp(SISchedCandidate &Cand, SISchedCandidate &TryCand); SUnit* pickNode(); void traceCandidate(const SISchedCandidate &Cand); void initRegPressure(MachineBasicBlock::iterator BeginBlock, MachineBasicBlock::iterator EndBlock); }; struct SIScheduleBlocks { std::vector<SIScheduleBlock*> Blocks; std::vector<int> TopDownIndex2Block; std::vector<int> TopDownBlock2Index; }; enum SISchedulerBlockCreatorVariant { LatenciesAlone, LatenciesGrouped, LatenciesAlonePlusConsecutive }; class SIScheduleBlockCreator { SIScheduleDAGMI *DAG; // unique_ptr handles freeing memory for us. std::vector<std::unique_ptr<SIScheduleBlock>> BlockPtrs; std::map<SISchedulerBlockCreatorVariant, SIScheduleBlocks> Blocks; std::vector<SIScheduleBlock*> CurrentBlocks; std::vector<int> Node2CurrentBlock; // Topological sort // Maps topological index to the node number. std::vector<int> TopDownIndex2Block; std::vector<int> TopDownBlock2Index; std::vector<int> BottomUpIndex2Block; // 0 -> Color not given. // 1 to SUnits.size() -> Reserved group (you should only add elements to them). // Above -> Other groups. int NextReservedID; int NextNonReservedID; std::vector<int> CurrentColoring; std::vector<int> CurrentTopDownReservedDependencyColoring; std::vector<int> CurrentBottomUpReservedDependencyColoring; public: SIScheduleBlockCreator(SIScheduleDAGMI *DAG); SIScheduleBlocks getBlocks(SISchedulerBlockCreatorVariant BlockVariant); bool isSUInBlock(SUnit *SU, unsigned ID); private: // Give a Reserved color to every high latency. void colorHighLatenciesAlone(); // Create groups of high latencies with a Reserved color. void colorHighLatenciesGroups(); // Compute coloring for topdown and bottom traversals with // different colors depending on dependencies on Reserved colors. void colorComputeReservedDependencies(); // Give color to all non-colored SUs according to Reserved groups dependencies. void colorAccordingToReservedDependencies(); // Divides Blocks having no bottom up or top down dependencies on Reserved groups. // The new colors are computed according to the dependencies on the other blocks // formed with colorAccordingToReservedDependencies. void colorEndsAccordingToDependencies(); // Cut groups into groups with SUs in consecutive order (except for Reserved groups). void colorForceConsecutiveOrderInGroup(); // Merge Constant loads that have all their users into another group to the group. // (TODO: else if all their users depend on the same group, put them there) void colorMergeConstantLoadsNextGroup(); // Merge SUs that have all their users into another group to the group void colorMergeIfPossibleNextGroup(); // Merge SUs that have all their users into another group to the group, // but only for Reserved groups. void colorMergeIfPossibleNextGroupOnlyForReserved(); // Merge SUs that have all their users into another group to the group, // but only if the group is no more than a few SUs. void colorMergeIfPossibleSmallGroupsToNextGroup(); // Divides Blocks with important size. // Idea of implementation: attribute new colors depending on topdown and // bottom up links to other blocks. void cutHugeBlocks(); // Put in one group all instructions with no users in this scheduling region // (we'd want these groups be at the end). void regroupNoUserInstructions(); // Give Reserved color to export instructions void colorExports(); void createBlocksForVariant(SISchedulerBlockCreatorVariant BlockVariant); void topologicalSort(); void scheduleInsideBlocks(); void fillStats(); }; enum SISchedulerBlockSchedulerVariant { BlockLatencyRegUsage, BlockRegUsageLatency, BlockRegUsage }; class SIScheduleBlockScheduler { SIScheduleDAGMI *DAG; SISchedulerBlockSchedulerVariant Variant; std::vector<SIScheduleBlock*> Blocks; std::vector<std::map<unsigned, unsigned>> LiveOutRegsNumUsages; std::set<unsigned> LiveRegs; // Num of schedulable unscheduled blocks reading the register. std::map<unsigned, unsigned> LiveRegsConsumers; std::vector<unsigned> LastPosHighLatencyParentScheduled; int LastPosWaitedHighLatency; std::vector<SIScheduleBlock*> BlocksScheduled; unsigned NumBlockScheduled; std::vector<SIScheduleBlock*> ReadyBlocks; unsigned VregCurrentUsage; unsigned SregCurrentUsage; // Currently is only approximation. unsigned maxVregUsage; unsigned maxSregUsage; std::vector<unsigned> BlockNumPredsLeft; std::vector<unsigned> BlockNumSuccsLeft; public: SIScheduleBlockScheduler(SIScheduleDAGMI *DAG, SISchedulerBlockSchedulerVariant Variant, SIScheduleBlocks BlocksStruct); ~SIScheduleBlockScheduler() = default; std::vector<SIScheduleBlock*> getBlocks() { return BlocksScheduled; } unsigned getVGPRUsage() { return maxVregUsage; } unsigned getSGPRUsage() { return maxSregUsage; } private: struct SIBlockSchedCandidate : SISchedulerCandidate { // The best Block candidate. SIScheduleBlock *Block = nullptr; bool IsHighLatency; int VGPRUsageDiff; unsigned NumSuccessors; unsigned NumHighLatencySuccessors; unsigned LastPosHighLatParentScheduled; unsigned Height; SIBlockSchedCandidate() = default; bool isValid() const { return Block; } // Copy the status of another candidate without changing policy. void setBest(SIBlockSchedCandidate &Best) { assert(Best.Reason != NoCand && "uninitialized Sched candidate"); Block = Best.Block; Reason = Best.Reason; IsHighLatency = Best.IsHighLatency; VGPRUsageDiff = Best.VGPRUsageDiff; NumSuccessors = Best.NumSuccessors; NumHighLatencySuccessors = Best.NumHighLatencySuccessors; LastPosHighLatParentScheduled = Best.LastPosHighLatParentScheduled; Height = Best.Height; } }; bool tryCandidateLatency(SIBlockSchedCandidate &Cand, SIBlockSchedCandidate &TryCand); bool tryCandidateRegUsage(SIBlockSchedCandidate &Cand, SIBlockSchedCandidate &TryCand); SIScheduleBlock *pickBlock(); void addLiveRegs(std::set<unsigned> &Regs); void decreaseLiveRegs(SIScheduleBlock *Block, std::set<unsigned> &Regs); void releaseBlockSuccs(SIScheduleBlock *Parent); void blockScheduled(SIScheduleBlock *Block); // Check register pressure change // by scheduling a block with these LiveIn and LiveOut. std::vector<int> checkRegUsageImpact(std::set<unsigned> &InRegs, std::set<unsigned> &OutRegs); void schedule(); }; struct SIScheduleBlockResult { std::vector<unsigned> SUs; unsigned MaxSGPRUsage; unsigned MaxVGPRUsage; }; class SIScheduler { SIScheduleDAGMI *DAG; SIScheduleBlockCreator BlockCreator; public: SIScheduler(SIScheduleDAGMI *DAG) : DAG(DAG), BlockCreator(DAG) {} ~SIScheduler() = default; struct SIScheduleBlockResult scheduleVariant(SISchedulerBlockCreatorVariant BlockVariant, SISchedulerBlockSchedulerVariant ScheduleVariant); }; class SIScheduleDAGMI final : public ScheduleDAGMILive { const SIInstrInfo *SITII; const SIRegisterInfo *SITRI; std::vector<SUnit> SUnitsLinksBackup; // For moveLowLatencies. After all Scheduling variants are tested. std::vector<unsigned> ScheduledSUnits; std::vector<unsigned> ScheduledSUnitsInv; public: SIScheduleDAGMI(MachineSchedContext *C); ~SIScheduleDAGMI() override; // Entry point for the schedule. void schedule() override; // To init Block's RPTracker. void initRPTracker(RegPressureTracker &RPTracker) { RPTracker.init(&MF, RegClassInfo, LIS, BB, RegionBegin, false, false); } MachineBasicBlock *getBB() { return BB; } MachineBasicBlock::iterator getCurrentTop() { return CurrentTop; } MachineBasicBlock::iterator getCurrentBottom() { return CurrentBottom; } LiveIntervals *getLIS() { return LIS; } MachineRegisterInfo *getMRI() { return &MRI; } const TargetRegisterInfo *getTRI() { return TRI; } ScheduleDAGTopologicalSort *GetTopo() { return &Topo; } SUnit& getEntrySU() { return EntrySU; } SUnit& getExitSU() { return ExitSU; } void restoreSULinksLeft(); template<typename _Iterator> void fillVgprSgprCost(_Iterator First, _Iterator End, unsigned &VgprUsage, unsigned &SgprUsage); std::set<unsigned> getInRegs() { std::set<unsigned> InRegs; for (const auto &RegMaskPair : RPTracker.getPressure().LiveInRegs) { InRegs.insert(RegMaskPair.RegUnit); } return InRegs; } std::set<unsigned> getOutRegs() { std::set<unsigned> OutRegs; for (const auto &RegMaskPair : RPTracker.getPressure().LiveOutRegs) { OutRegs.insert(RegMaskPair.RegUnit); } return OutRegs; }; private: void topologicalSort(); // After scheduling is done, improve low latency placements. void moveLowLatencies(); public: // Some stats for scheduling inside blocks. std::vector<unsigned> IsLowLatencySU; std::vector<unsigned> LowLatencyOffset; std::vector<unsigned> IsHighLatencySU; // Topological sort // Maps topological index to the node number. std::vector<int> TopDownIndex2SU; std::vector<int> BottomUpIndex2SU; }; } // end namespace llvm #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H
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