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AggressiveAntiDepBreaker.cpp
(37.23 KB)
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AggressiveAntiDepBreaker.h
(6.8 KB)
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AllocationOrder.cpp
(1.96 KB)
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AllocationOrder.h
(2.96 KB)
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Analysis.cpp
(32.62 KB)
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AsmPrinter
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AtomicExpandPass.cpp
(71.86 KB)
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BBSectionsPrepare.cpp
(18.8 KB)
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BasicTargetTransformInfo.cpp
(1.53 KB)
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BranchFolding.cpp
(77.92 KB)
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BranchFolding.h
(7.36 KB)
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BranchRelaxation.cpp
(19.45 KB)
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BreakFalseDeps.cpp
(9.79 KB)
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BuiltinGCs.cpp
(4.88 KB)
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CFGuardLongjmp.cpp
(3.73 KB)
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CFIInstrInserter.cpp
(17.53 KB)
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CalcSpillWeights.cpp
(10.22 KB)
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CallingConvLower.cpp
(10.4 KB)
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CodeGen.cpp
(5.28 KB)
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CodeGenPrepare.cpp
(295.01 KB)
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CommandFlags.cpp
(24.89 KB)
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CriticalAntiDepBreaker.cpp
(27.91 KB)
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CriticalAntiDepBreaker.h
(4.22 KB)
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DFAPacketizer.cpp
(10.91 KB)
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DeadMachineInstructionElim.cpp
(6.52 KB)
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DetectDeadLanes.cpp
(20.74 KB)
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DwarfEHPrepare.cpp
(9.01 KB)
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EarlyIfConversion.cpp
(37.51 KB)
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EdgeBundles.cpp
(3.21 KB)
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ExecutionDomainFix.cpp
(14.67 KB)
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ExpandMemCmp.cpp
(33.66 KB)
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ExpandPostRAPseudos.cpp
(7.28 KB)
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ExpandReductions.cpp
(7.23 KB)
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FEntryInserter.cpp
(1.81 KB)
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FaultMaps.cpp
(4.99 KB)
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FinalizeISel.cpp
(2.65 KB)
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FixupStatepointCallerSaved.cpp
(11.06 KB)
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FuncletLayout.cpp
(2.21 KB)
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GCMetadata.cpp
(5.1 KB)
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GCMetadataPrinter.cpp
(748 B)
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GCRootLowering.cpp
(11.46 KB)
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GCStrategy.cpp
(708 B)
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GlobalISel
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GlobalMerge.cpp
(24.52 KB)
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HardwareLoops.cpp
(18.44 KB)
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IfConversion.cpp
(89.43 KB)
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ImplicitNullChecks.cpp
(25.14 KB)
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IndirectBrExpandPass.cpp
(7.79 KB)
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InlineSpiller.cpp
(58.24 KB)
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InterferenceCache.cpp
(8.83 KB)
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InterferenceCache.h
(7.22 KB)
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InterleavedAccessPass.cpp
(16.59 KB)
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InterleavedLoadCombinePass.cpp
(42.35 KB)
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IntrinsicLowering.cpp
(17.08 KB)
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LLVMTargetMachine.cpp
(10.25 KB)
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LatencyPriorityQueue.cpp
(5.64 KB)
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LazyMachineBlockFrequencyInfo.cpp
(3.36 KB)
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LexicalScopes.cpp
(12.16 KB)
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LiveDebugValues.cpp
(78.98 KB)
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LiveDebugVariables.cpp
(51.79 KB)
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LiveDebugVariables.h
(2.15 KB)
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LiveInterval.cpp
(46.67 KB)
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LiveIntervalCalc.cpp
(7.62 KB)
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LiveIntervalUnion.cpp
(6.36 KB)
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LiveIntervals.cpp
(64.59 KB)
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LivePhysRegs.cpp
(11.08 KB)
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LiveRangeCalc.cpp
(15.72 KB)
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LiveRangeEdit.cpp
(17.03 KB)
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LiveRangeShrink.cpp
(8.69 KB)
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LiveRangeUtils.h
(2.12 KB)
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LiveRegMatrix.cpp
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LiveRegUnits.cpp
(4.72 KB)
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LiveStacks.cpp
(2.95 KB)
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LiveVariables.cpp
(30.26 KB)
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LocalStackSlotAllocation.cpp
(17.26 KB)
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LoopTraversal.cpp
(2.89 KB)
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LowLevelType.cpp
(1.93 KB)
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LowerEmuTLS.cpp
(5.66 KB)
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MBFIWrapper.cpp
(1.57 KB)
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MIRCanonicalizerPass.cpp
(12.46 KB)
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MIRNamerPass.cpp
(2.16 KB)
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MIRParser
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MIRPrinter.cpp
(32.67 KB)
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MIRPrintingPass.cpp
(1.99 KB)
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MIRVRegNamerUtils.cpp
(6.04 KB)
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MIRVRegNamerUtils.h
(3.25 KB)
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MachineBasicBlock.cpp
(50.47 KB)
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MachineBlockFrequencyInfo.cpp
(10.13 KB)
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MachineBlockPlacement.cpp
(137.61 KB)
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MachineBranchProbabilityInfo.cpp
(3.5 KB)
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MachineCSE.cpp
(31.82 KB)
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MachineCombiner.cpp
(28.13 KB)
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MachineCopyPropagation.cpp
(29.21 KB)
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MachineDebugify.cpp
(6.47 KB)
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MachineDominanceFrontier.cpp
(1.83 KB)
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MachineDominators.cpp
(4.86 KB)
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MachineFrameInfo.cpp
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MachineFunction.cpp
(42.97 KB)
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MachineFunctionPass.cpp
(4.78 KB)
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MachineFunctionPrinterPass.cpp
(2.3 KB)
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MachineInstr.cpp
(76.39 KB)
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MachineInstrBundle.cpp
(11.49 KB)
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MachineLICM.cpp
(57.05 KB)
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MachineLoopInfo.cpp
(4.98 KB)
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MachineLoopUtils.cpp
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MachineModuleInfo.cpp
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MachineModuleInfoImpls.cpp
(1.5 KB)
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MachineOperand.cpp
(39.6 KB)
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MachineOptimizationRemarkEmitter.cpp
(3.29 KB)
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MachineOutliner.cpp
(42.13 KB)
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MachinePipeliner.cpp
(111.33 KB)
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MachinePostDominators.cpp
(2.42 KB)
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MachineRegionInfo.cpp
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MachineRegisterInfo.cpp
(22.97 KB)
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MachineSSAUpdater.cpp
(12.99 KB)
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MachineScheduler.cpp
(136.89 KB)
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MachineSink.cpp
(51.94 KB)
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MachineSizeOpts.cpp
(8.76 KB)
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MachineStripDebug.cpp
(3.76 KB)
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MachineTraceMetrics.cpp
(49.58 KB)
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MachineVerifier.cpp
(107.98 KB)
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MacroFusion.cpp
(7.55 KB)
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ModuloSchedule.cpp
(85.09 KB)
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NonRelocatableStringpool.cpp
(1.65 KB)
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OptimizePHIs.cpp
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PHIElimination.cpp
(27.73 KB)
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PHIEliminationUtils.cpp
(2.56 KB)
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PHIEliminationUtils.h
(972 B)
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ParallelCG.cpp
(3.71 KB)
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PatchableFunction.cpp
(3.44 KB)
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PeepholeOptimizer.cpp
(78.41 KB)
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PostRAHazardRecognizer.cpp
(3.5 KB)
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PostRASchedulerList.cpp
(24.31 KB)
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PreISelIntrinsicLowering.cpp
(7.91 KB)
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ProcessImplicitDefs.cpp
(5.4 KB)
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PrologEpilogInserter.cpp
(50.45 KB)
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PseudoSourceValue.cpp
(4.71 KB)
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RDFGraph.cpp
(58.39 KB)
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RDFLiveness.cpp
(40.7 KB)
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RDFRegisters.cpp
(11.29 KB)
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ReachingDefAnalysis.cpp
(21.74 KB)
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RegAllocBase.cpp
(6.31 KB)
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RegAllocBase.h
(4.63 KB)
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RegAllocBasic.cpp
(11.33 KB)
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RegAllocFast.cpp
(45.78 KB)
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RegAllocGreedy.cpp
(123.32 KB)
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RegAllocPBQP.cpp
(33.14 KB)
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RegUsageInfoCollector.cpp
(7.39 KB)
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RegUsageInfoPropagate.cpp
(5.07 KB)
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RegisterClassInfo.cpp
(6.62 KB)
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RegisterCoalescer.cpp
(151.71 KB)
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RegisterCoalescer.h
(4.04 KB)
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RegisterPressure.cpp
(48.86 KB)
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RegisterScavenging.cpp
(27.48 KB)
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RegisterUsageInfo.cpp
(3.18 KB)
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RenameIndependentSubregs.cpp
(14.79 KB)
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ResetMachineFunctionPass.cpp
(3.48 KB)
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SafeStack.cpp
(34.12 KB)
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SafeStackLayout.cpp
(5.3 KB)
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SafeStackLayout.h
(2.41 KB)
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ScalarizeMaskedMemIntrin.cpp
(31.46 KB)
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ScheduleDAG.cpp
(21.34 KB)
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ScheduleDAGInstrs.cpp
(54.59 KB)
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ScheduleDAGPrinter.cpp
(3.21 KB)
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ScoreboardHazardRecognizer.cpp
(7.96 KB)
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SelectionDAG
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ShadowStackGCLowering.cpp
(14.16 KB)
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ShrinkWrap.cpp
(23.03 KB)
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SjLjEHPrepare.cpp
(18.93 KB)
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SlotIndexes.cpp
(9.35 KB)
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SpillPlacement.cpp
(12.58 KB)
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SpillPlacement.h
(6.67 KB)
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SplitKit.cpp
(66.39 KB)
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SplitKit.h
(23.7 KB)
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StackColoring.cpp
(49.03 KB)
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StackMapLivenessAnalysis.cpp
(6.16 KB)
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StackMaps.cpp
(19.74 KB)
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StackProtector.cpp
(22.94 KB)
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StackSlotColoring.cpp
(17.12 KB)
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SwiftErrorValueTracking.cpp
(11.37 KB)
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SwitchLoweringUtils.cpp
(18.33 KB)
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TailDuplication.cpp
(3.32 KB)
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TailDuplicator.cpp
(38.29 KB)
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TargetFrameLoweringImpl.cpp
(6.24 KB)
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TargetInstrInfo.cpp
(51.1 KB)
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TargetLoweringBase.cpp
(82.53 KB)
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TargetLoweringObjectFileImpl.cpp
(80.52 KB)
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TargetOptionsImpl.cpp
(2 KB)
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TargetPassConfig.cpp
(48.89 KB)
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TargetRegisterInfo.cpp
(19.15 KB)
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TargetSchedule.cpp
(13.16 KB)
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TargetSubtargetInfo.cpp
(1.89 KB)
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TwoAddressInstructionPass.cpp
(62.08 KB)
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TypePromotion.cpp
(32.46 KB)
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UnreachableBlockElim.cpp
(7.48 KB)
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ValueTypes.cpp
(19.87 KB)
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VirtRegMap.cpp
(21.4 KB)
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WasmEHPrepare.cpp
(17.48 KB)
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WinEHPrepare.cpp
(51.16 KB)
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XRayInstrumentation.cpp
(9.66 KB)
Editing: SafeStackLayout.cpp
//===- SafeStackLayout.cpp - SafeStack frame layout -----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "SafeStackLayout.h" #include "llvm/Analysis/StackLifetime.h" #include "llvm/IR/Value.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/raw_ostream.h" #include <algorithm> #include <cassert> using namespace llvm; using namespace llvm::safestack; #define DEBUG_TYPE "safestacklayout" static cl::opt<bool> ClLayout("safe-stack-layout", cl::desc("enable safe stack layout"), cl::Hidden, cl::init(true)); LLVM_DUMP_METHOD void StackLayout::print(raw_ostream &OS) { OS << "Stack regions:\n"; for (unsigned i = 0; i < Regions.size(); ++i) { OS << " " << i << ": [" << Regions[i].Start << ", " << Regions[i].End << "), range " << Regions[i].Range << "\n"; } OS << "Stack objects:\n"; for (auto &IT : ObjectOffsets) { OS << " at " << IT.getSecond() << ": " << *IT.getFirst() << "\n"; } } void StackLayout::addObject(const Value *V, unsigned Size, unsigned Alignment, const StackLifetime::LiveRange &Range) { StackObjects.push_back({V, Size, Alignment, Range}); ObjectAlignments[V] = Alignment; MaxAlignment = std::max(MaxAlignment, Alignment); } static unsigned AdjustStackOffset(unsigned Offset, unsigned Size, unsigned Alignment) { return alignTo(Offset + Size, Alignment) - Size; } void StackLayout::layoutObject(StackObject &Obj) { if (!ClLayout) { // If layout is disabled, just grab the next aligned address. // This effectively disables stack coloring as well. unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; unsigned Start = AdjustStackOffset(LastRegionEnd, Obj.Size, Obj.Alignment); unsigned End = Start + Obj.Size; Regions.emplace_back(Start, End, Obj.Range); ObjectOffsets[Obj.Handle] = End; return; } LLVM_DEBUG(dbgs() << "Layout: size " << Obj.Size << ", align " << Obj.Alignment << ", range " << Obj.Range << "\n"); assert(Obj.Alignment <= MaxAlignment); unsigned Start = AdjustStackOffset(0, Obj.Size, Obj.Alignment); unsigned End = Start + Obj.Size; LLVM_DEBUG(dbgs() << " First candidate: " << Start << " .. " << End << "\n"); for (const StackRegion &R : Regions) { LLVM_DEBUG(dbgs() << " Examining region: " << R.Start << " .. " << R.End << ", range " << R.Range << "\n"); assert(End >= R.Start); if (Start >= R.End) { LLVM_DEBUG(dbgs() << " Does not intersect, skip.\n"); continue; } if (Obj.Range.overlaps(R.Range)) { // Find the next appropriate location. Start = AdjustStackOffset(R.End, Obj.Size, Obj.Alignment); End = Start + Obj.Size; LLVM_DEBUG(dbgs() << " Overlaps. Next candidate: " << Start << " .. " << End << "\n"); continue; } if (End <= R.End) { LLVM_DEBUG(dbgs() << " Reusing region(s).\n"); break; } } unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; if (End > LastRegionEnd) { // Insert a new region at the end. Maybe two. if (Start > LastRegionEnd) { LLVM_DEBUG(dbgs() << " Creating gap region: " << LastRegionEnd << " .. " << Start << "\n"); Regions.emplace_back(LastRegionEnd, Start, StackLifetime::LiveRange(0)); LastRegionEnd = Start; } LLVM_DEBUG(dbgs() << " Creating new region: " << LastRegionEnd << " .. " << End << ", range " << Obj.Range << "\n"); Regions.emplace_back(LastRegionEnd, End, Obj.Range); LastRegionEnd = End; } // Split starting and ending regions if necessary. for (unsigned i = 0; i < Regions.size(); ++i) { StackRegion &R = Regions[i]; if (Start > R.Start && Start < R.End) { StackRegion R0 = R; R.Start = R0.End = Start; Regions.insert(&R, R0); continue; } if (End > R.Start && End < R.End) { StackRegion R0 = R; R0.End = R.Start = End; Regions.insert(&R, R0); break; } } // Update live ranges for all affected regions. for (StackRegion &R : Regions) { if (Start < R.End && End > R.Start) R.Range.join(Obj.Range); if (End <= R.End) break; } ObjectOffsets[Obj.Handle] = End; } void StackLayout::computeLayout() { // Simple greedy algorithm. // If this is replaced with something smarter, it must preserve the property // that the first object is always at the offset 0 in the stack frame (for // StackProtectorSlot), or handle stack protector in some other way. // Sort objects by size (largest first) to reduce fragmentation. if (StackObjects.size() > 2) std::stable_sort(StackObjects.begin() + 1, StackObjects.end(), [](const StackObject &a, const StackObject &b) { return a.Size > b.Size; }); for (auto &Obj : StackObjects) layoutObject(Obj); LLVM_DEBUG(print(dbgs())); }
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