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AccelTable.h
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Analysis.h
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AntiDepBreaker.h
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AsmPrinter.h
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AsmPrinterHandler.h
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
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CommandFlags.h
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CostTable.h
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DAGCombine.h
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: ScheduleHazardRecognizer.h
//=- llvm/CodeGen/ScheduleHazardRecognizer.h - Scheduling Support -*- C++ -*-=// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements the ScheduleHazardRecognizer class, which implements // hazard-avoidance heuristics for scheduling. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SCHEDULEHAZARDRECOGNIZER_H #define LLVM_CODEGEN_SCHEDULEHAZARDRECOGNIZER_H namespace llvm { class MachineInstr; class SUnit; /// HazardRecognizer - This determines whether or not an instruction can be /// issued this cycle, and whether or not a noop needs to be inserted to handle /// the hazard. class ScheduleHazardRecognizer { protected: /// MaxLookAhead - Indicate the number of cycles in the scoreboard /// state. Important to restore the state after backtracking. Additionally, /// MaxLookAhead=0 identifies a fake recognizer, allowing the client to /// bypass virtual calls. Currently the PostRA scheduler ignores it. unsigned MaxLookAhead = 0; public: ScheduleHazardRecognizer() = default; virtual ~ScheduleHazardRecognizer(); enum HazardType { NoHazard, // This instruction can be emitted at this cycle. Hazard, // This instruction can't be emitted at this cycle. NoopHazard // This instruction can't be emitted, and needs noops. }; unsigned getMaxLookAhead() const { return MaxLookAhead; } bool isEnabled() const { return MaxLookAhead != 0; } /// atIssueLimit - Return true if no more instructions may be issued in this /// cycle. /// /// FIXME: remove this once MachineScheduler is the only client. virtual bool atIssueLimit() const { return false; } /// getHazardType - Return the hazard type of emitting this node. There are /// three possible results. Either: /// * NoHazard: it is legal to issue this instruction on this cycle. /// * Hazard: issuing this instruction would stall the machine. If some /// other instruction is available, issue it first. /// * NoopHazard: issuing this instruction would break the program. If /// some other instruction can be issued, do so, otherwise issue a noop. virtual HazardType getHazardType(SUnit *m, int Stalls = 0) { return NoHazard; } /// Reset - This callback is invoked when a new block of /// instructions is about to be schedule. The hazard state should be /// set to an initialized state. virtual void Reset() {} /// EmitInstruction - This callback is invoked when an instruction is /// emitted, to advance the hazard state. virtual void EmitInstruction(SUnit *) {} /// This overload will be used when the hazard recognizer is being used /// by a non-scheduling pass, which does not use SUnits. virtual void EmitInstruction(MachineInstr *) {} /// PreEmitNoops - This callback is invoked prior to emitting an instruction. /// It should return the number of noops to emit prior to the provided /// instruction. /// Note: This is only used during PostRA scheduling. EmitNoop is not called /// for these noops. virtual unsigned PreEmitNoops(SUnit *) { return 0; } /// This overload will be used when the hazard recognizer is being used /// by a non-scheduling pass, which does not use SUnits. virtual unsigned PreEmitNoops(MachineInstr *) { return 0; } /// ShouldPreferAnother - This callback may be invoked if getHazardType /// returns NoHazard. If, even though there is no hazard, it would be better to /// schedule another available instruction, this callback should return true. virtual bool ShouldPreferAnother(SUnit *) { return false; } /// AdvanceCycle - This callback is invoked whenever the next top-down /// instruction to be scheduled cannot issue in the current cycle, either /// because of latency or resource conflicts. This should increment the /// internal state of the hazard recognizer so that previously "Hazard" /// instructions will now not be hazards. virtual void AdvanceCycle() {} /// RecedeCycle - This callback is invoked whenever the next bottom-up /// instruction to be scheduled cannot issue in the current cycle, either /// because of latency or resource conflicts. virtual void RecedeCycle() {} /// EmitNoop - This callback is invoked when a noop was added to the /// instruction stream. virtual void EmitNoop() { // Default implementation: count it as a cycle. AdvanceCycle(); } }; } // end namespace llvm #endif // LLVM_CODEGEN_SCHEDULEHAZARDRECOGNIZER_H
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