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AggressiveAntiDepBreaker.cpp
(37.23 KB)
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AggressiveAntiDepBreaker.h
(6.8 KB)
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AllocationOrder.cpp
(1.96 KB)
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AllocationOrder.h
(2.96 KB)
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Analysis.cpp
(32.62 KB)
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AsmPrinter
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AtomicExpandPass.cpp
(71.86 KB)
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BBSectionsPrepare.cpp
(18.8 KB)
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BasicTargetTransformInfo.cpp
(1.53 KB)
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BranchFolding.cpp
(77.92 KB)
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BranchFolding.h
(7.36 KB)
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BranchRelaxation.cpp
(19.45 KB)
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BreakFalseDeps.cpp
(9.79 KB)
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BuiltinGCs.cpp
(4.88 KB)
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CFGuardLongjmp.cpp
(3.73 KB)
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CFIInstrInserter.cpp
(17.53 KB)
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CalcSpillWeights.cpp
(10.22 KB)
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CallingConvLower.cpp
(10.4 KB)
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CodeGen.cpp
(5.28 KB)
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CodeGenPrepare.cpp
(295.01 KB)
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CommandFlags.cpp
(24.89 KB)
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CriticalAntiDepBreaker.cpp
(27.91 KB)
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CriticalAntiDepBreaker.h
(4.22 KB)
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DFAPacketizer.cpp
(10.91 KB)
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DeadMachineInstructionElim.cpp
(6.52 KB)
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DetectDeadLanes.cpp
(20.74 KB)
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DwarfEHPrepare.cpp
(9.01 KB)
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EarlyIfConversion.cpp
(37.51 KB)
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EdgeBundles.cpp
(3.21 KB)
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ExecutionDomainFix.cpp
(14.67 KB)
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ExpandMemCmp.cpp
(33.66 KB)
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ExpandPostRAPseudos.cpp
(7.28 KB)
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ExpandReductions.cpp
(7.23 KB)
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FEntryInserter.cpp
(1.81 KB)
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FaultMaps.cpp
(4.99 KB)
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FinalizeISel.cpp
(2.65 KB)
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FixupStatepointCallerSaved.cpp
(11.06 KB)
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FuncletLayout.cpp
(2.21 KB)
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GCMetadata.cpp
(5.1 KB)
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GCMetadataPrinter.cpp
(748 B)
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GCRootLowering.cpp
(11.46 KB)
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GCStrategy.cpp
(708 B)
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GlobalISel
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GlobalMerge.cpp
(24.52 KB)
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HardwareLoops.cpp
(18.44 KB)
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IfConversion.cpp
(89.43 KB)
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ImplicitNullChecks.cpp
(25.14 KB)
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IndirectBrExpandPass.cpp
(7.79 KB)
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InlineSpiller.cpp
(58.24 KB)
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InterferenceCache.cpp
(8.83 KB)
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InterferenceCache.h
(7.22 KB)
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InterleavedAccessPass.cpp
(16.59 KB)
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InterleavedLoadCombinePass.cpp
(42.35 KB)
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IntrinsicLowering.cpp
(17.08 KB)
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LLVMTargetMachine.cpp
(10.25 KB)
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LatencyPriorityQueue.cpp
(5.64 KB)
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LazyMachineBlockFrequencyInfo.cpp
(3.36 KB)
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LexicalScopes.cpp
(12.16 KB)
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LiveDebugValues.cpp
(78.98 KB)
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LiveDebugVariables.cpp
(51.79 KB)
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LiveDebugVariables.h
(2.15 KB)
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LiveInterval.cpp
(46.67 KB)
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LiveIntervalCalc.cpp
(7.62 KB)
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LiveIntervalUnion.cpp
(6.36 KB)
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LiveIntervals.cpp
(64.59 KB)
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LivePhysRegs.cpp
(11.08 KB)
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LiveRangeCalc.cpp
(15.72 KB)
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LiveRangeEdit.cpp
(17.03 KB)
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LiveRangeShrink.cpp
(8.69 KB)
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LiveRangeUtils.h
(2.12 KB)
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LiveRegMatrix.cpp
(7.47 KB)
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LiveRegUnits.cpp
(4.72 KB)
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LiveStacks.cpp
(2.95 KB)
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LiveVariables.cpp
(30.26 KB)
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LocalStackSlotAllocation.cpp
(17.26 KB)
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LoopTraversal.cpp
(2.89 KB)
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LowLevelType.cpp
(1.93 KB)
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LowerEmuTLS.cpp
(5.66 KB)
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MBFIWrapper.cpp
(1.57 KB)
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MIRCanonicalizerPass.cpp
(12.46 KB)
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MIRNamerPass.cpp
(2.16 KB)
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MIRParser
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MIRPrinter.cpp
(32.67 KB)
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MIRPrintingPass.cpp
(1.99 KB)
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MIRVRegNamerUtils.cpp
(6.04 KB)
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MIRVRegNamerUtils.h
(3.25 KB)
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MachineBasicBlock.cpp
(50.47 KB)
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MachineBlockFrequencyInfo.cpp
(10.13 KB)
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MachineBlockPlacement.cpp
(137.61 KB)
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MachineBranchProbabilityInfo.cpp
(3.5 KB)
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MachineCSE.cpp
(31.82 KB)
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MachineCombiner.cpp
(28.13 KB)
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MachineCopyPropagation.cpp
(29.21 KB)
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MachineDebugify.cpp
(6.47 KB)
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MachineDominanceFrontier.cpp
(1.83 KB)
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MachineDominators.cpp
(4.86 KB)
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MachineFrameInfo.cpp
(9.77 KB)
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MachineFunction.cpp
(42.97 KB)
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MachineFunctionPass.cpp
(4.78 KB)
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MachineFunctionPrinterPass.cpp
(2.3 KB)
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MachineInstr.cpp
(76.39 KB)
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MachineInstrBundle.cpp
(11.49 KB)
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MachineLICM.cpp
(57.05 KB)
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MachineLoopInfo.cpp
(4.98 KB)
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MachineLoopUtils.cpp
(5.16 KB)
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MachineModuleInfo.cpp
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MachineModuleInfoImpls.cpp
(1.5 KB)
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MachineOperand.cpp
(39.6 KB)
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MachineOptimizationRemarkEmitter.cpp
(3.29 KB)
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MachineOutliner.cpp
(42.13 KB)
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MachinePipeliner.cpp
(111.33 KB)
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MachinePostDominators.cpp
(2.42 KB)
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MachineRegionInfo.cpp
(4.75 KB)
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MachineRegisterInfo.cpp
(22.97 KB)
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MachineSSAUpdater.cpp
(12.99 KB)
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MachineScheduler.cpp
(136.89 KB)
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MachineSink.cpp
(51.94 KB)
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MachineSizeOpts.cpp
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MachineStripDebug.cpp
(3.76 KB)
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MachineTraceMetrics.cpp
(49.58 KB)
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MachineVerifier.cpp
(107.98 KB)
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MacroFusion.cpp
(7.55 KB)
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ModuloSchedule.cpp
(85.09 KB)
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NonRelocatableStringpool.cpp
(1.65 KB)
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OptimizePHIs.cpp
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PHIElimination.cpp
(27.73 KB)
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PHIEliminationUtils.cpp
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PHIEliminationUtils.h
(972 B)
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ParallelCG.cpp
(3.71 KB)
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PatchableFunction.cpp
(3.44 KB)
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PeepholeOptimizer.cpp
(78.41 KB)
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PostRAHazardRecognizer.cpp
(3.5 KB)
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PostRASchedulerList.cpp
(24.31 KB)
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PreISelIntrinsicLowering.cpp
(7.91 KB)
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ProcessImplicitDefs.cpp
(5.4 KB)
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PrologEpilogInserter.cpp
(50.45 KB)
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PseudoSourceValue.cpp
(4.71 KB)
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RDFGraph.cpp
(58.39 KB)
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RDFLiveness.cpp
(40.7 KB)
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RDFRegisters.cpp
(11.29 KB)
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ReachingDefAnalysis.cpp
(21.74 KB)
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RegAllocBase.cpp
(6.31 KB)
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RegAllocBase.h
(4.63 KB)
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RegAllocBasic.cpp
(11.33 KB)
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RegAllocFast.cpp
(45.78 KB)
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RegAllocGreedy.cpp
(123.32 KB)
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RegAllocPBQP.cpp
(33.14 KB)
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RegUsageInfoCollector.cpp
(7.39 KB)
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RegUsageInfoPropagate.cpp
(5.07 KB)
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RegisterClassInfo.cpp
(6.62 KB)
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RegisterCoalescer.cpp
(151.71 KB)
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RegisterCoalescer.h
(4.04 KB)
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RegisterPressure.cpp
(48.86 KB)
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RegisterScavenging.cpp
(27.48 KB)
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RegisterUsageInfo.cpp
(3.18 KB)
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RenameIndependentSubregs.cpp
(14.79 KB)
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ResetMachineFunctionPass.cpp
(3.48 KB)
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SafeStack.cpp
(34.12 KB)
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SafeStackLayout.cpp
(5.3 KB)
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SafeStackLayout.h
(2.41 KB)
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ScalarizeMaskedMemIntrin.cpp
(31.46 KB)
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ScheduleDAG.cpp
(21.34 KB)
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ScheduleDAGInstrs.cpp
(54.59 KB)
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ScheduleDAGPrinter.cpp
(3.21 KB)
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ScoreboardHazardRecognizer.cpp
(7.96 KB)
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SelectionDAG
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ShadowStackGCLowering.cpp
(14.16 KB)
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ShrinkWrap.cpp
(23.03 KB)
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SjLjEHPrepare.cpp
(18.93 KB)
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SlotIndexes.cpp
(9.35 KB)
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SpillPlacement.cpp
(12.58 KB)
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SpillPlacement.h
(6.67 KB)
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SplitKit.cpp
(66.39 KB)
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SplitKit.h
(23.7 KB)
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StackColoring.cpp
(49.03 KB)
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StackMapLivenessAnalysis.cpp
(6.16 KB)
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StackMaps.cpp
(19.74 KB)
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StackProtector.cpp
(22.94 KB)
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StackSlotColoring.cpp
(17.12 KB)
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SwiftErrorValueTracking.cpp
(11.37 KB)
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SwitchLoweringUtils.cpp
(18.33 KB)
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TailDuplication.cpp
(3.32 KB)
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TailDuplicator.cpp
(38.29 KB)
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TargetFrameLoweringImpl.cpp
(6.24 KB)
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TargetInstrInfo.cpp
(51.1 KB)
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TargetLoweringBase.cpp
(82.53 KB)
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TargetLoweringObjectFileImpl.cpp
(80.52 KB)
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TargetOptionsImpl.cpp
(2 KB)
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TargetPassConfig.cpp
(48.89 KB)
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TargetRegisterInfo.cpp
(19.15 KB)
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TargetSchedule.cpp
(13.16 KB)
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TargetSubtargetInfo.cpp
(1.89 KB)
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TwoAddressInstructionPass.cpp
(62.08 KB)
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TypePromotion.cpp
(32.46 KB)
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UnreachableBlockElim.cpp
(7.48 KB)
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ValueTypes.cpp
(19.87 KB)
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VirtRegMap.cpp
(21.4 KB)
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WasmEHPrepare.cpp
(17.48 KB)
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WinEHPrepare.cpp
(51.16 KB)
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XRayInstrumentation.cpp
(9.66 KB)
Editing: ShadowStackGCLowering.cpp
//===- ShadowStackGCLowering.cpp - Custom lowering for shadow-stack gc ----===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the custom lowering code required by the shadow-stack GC // strategy. // // This pass implements the code transformation described in this paper: // "Accurate Garbage Collection in an Uncooperative Environment" // Fergus Henderson, ISMM, 2002 // //===----------------------------------------------------------------------===// #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringExtras.h" #include "llvm/CodeGen/Passes.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/Constant.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/Function.h" #include "llvm/IR/GlobalValue.h" #include "llvm/IR/GlobalVariable.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Intrinsics.h" #include "llvm/IR/Module.h" #include "llvm/IR/Type.h" #include "llvm/IR/Value.h" #include "llvm/InitializePasses.h" #include "llvm/Pass.h" #include "llvm/Support/Casting.h" #include "llvm/Transforms/Utils/EscapeEnumerator.h" #include <cassert> #include <cstddef> #include <string> #include <utility> #include <vector> using namespace llvm; #define DEBUG_TYPE "shadow-stack-gc-lowering" namespace { class ShadowStackGCLowering : public FunctionPass { /// RootChain - This is the global linked-list that contains the chain of GC /// roots. GlobalVariable *Head = nullptr; /// StackEntryTy - Abstract type of a link in the shadow stack. StructType *StackEntryTy = nullptr; StructType *FrameMapTy = nullptr; /// Roots - GC roots in the current function. Each is a pair of the /// intrinsic call and its corresponding alloca. std::vector<std::pair<CallInst *, AllocaInst *>> Roots; public: static char ID; ShadowStackGCLowering(); bool doInitialization(Module &M) override; bool runOnFunction(Function &F) override; private: bool IsNullValue(Value *V); Constant *GetFrameMap(Function &F); Type *GetConcreteStackEntryType(Function &F); void CollectRoots(Function &F); static GetElementPtrInst *CreateGEP(LLVMContext &Context, IRBuilder<> &B, Type *Ty, Value *BasePtr, int Idx1, const char *Name); static GetElementPtrInst *CreateGEP(LLVMContext &Context, IRBuilder<> &B, Type *Ty, Value *BasePtr, int Idx1, int Idx2, const char *Name); }; } // end anonymous namespace char ShadowStackGCLowering::ID = 0; INITIALIZE_PASS_BEGIN(ShadowStackGCLowering, DEBUG_TYPE, "Shadow Stack GC Lowering", false, false) INITIALIZE_PASS_DEPENDENCY(GCModuleInfo) INITIALIZE_PASS_END(ShadowStackGCLowering, DEBUG_TYPE, "Shadow Stack GC Lowering", false, false) FunctionPass *llvm::createShadowStackGCLoweringPass() { return new ShadowStackGCLowering(); } ShadowStackGCLowering::ShadowStackGCLowering() : FunctionPass(ID) { initializeShadowStackGCLoweringPass(*PassRegistry::getPassRegistry()); } Constant *ShadowStackGCLowering::GetFrameMap(Function &F) { // doInitialization creates the abstract type of this value. Type *VoidPtr = Type::getInt8PtrTy(F.getContext()); // Truncate the ShadowStackDescriptor if some metadata is null. unsigned NumMeta = 0; SmallVector<Constant *, 16> Metadata; for (unsigned I = 0; I != Roots.size(); ++I) { Constant *C = cast<Constant>(Roots[I].first->getArgOperand(1)); if (!C->isNullValue()) NumMeta = I + 1; Metadata.push_back(ConstantExpr::getBitCast(C, VoidPtr)); } Metadata.resize(NumMeta); Type *Int32Ty = Type::getInt32Ty(F.getContext()); Constant *BaseElts[] = { ConstantInt::get(Int32Ty, Roots.size(), false), ConstantInt::get(Int32Ty, NumMeta, false), }; Constant *DescriptorElts[] = { ConstantStruct::get(FrameMapTy, BaseElts), ConstantArray::get(ArrayType::get(VoidPtr, NumMeta), Metadata)}; Type *EltTys[] = {DescriptorElts[0]->getType(), DescriptorElts[1]->getType()}; StructType *STy = StructType::create(EltTys, "gc_map." + utostr(NumMeta)); Constant *FrameMap = ConstantStruct::get(STy, DescriptorElts); // FIXME: Is this actually dangerous as WritingAnLLVMPass.html claims? Seems // that, short of multithreaded LLVM, it should be safe; all that is // necessary is that a simple Module::iterator loop not be invalidated. // Appending to the GlobalVariable list is safe in that sense. // // All of the output passes emit globals last. The ExecutionEngine // explicitly supports adding globals to the module after // initialization. // // Still, if it isn't deemed acceptable, then this transformation needs // to be a ModulePass (which means it cannot be in the 'llc' pipeline // (which uses a FunctionPassManager (which segfaults (not asserts) if // provided a ModulePass))). Constant *GV = new GlobalVariable(*F.getParent(), FrameMap->getType(), true, GlobalVariable::InternalLinkage, FrameMap, "__gc_" + F.getName()); Constant *GEPIndices[2] = { ConstantInt::get(Type::getInt32Ty(F.getContext()), 0), ConstantInt::get(Type::getInt32Ty(F.getContext()), 0)}; return ConstantExpr::getGetElementPtr(FrameMap->getType(), GV, GEPIndices); } Type *ShadowStackGCLowering::GetConcreteStackEntryType(Function &F) { // doInitialization creates the generic version of this type. std::vector<Type *> EltTys; EltTys.push_back(StackEntryTy); for (size_t I = 0; I != Roots.size(); I++) EltTys.push_back(Roots[I].second->getAllocatedType()); return StructType::create(EltTys, ("gc_stackentry." + F.getName()).str()); } /// doInitialization - If this module uses the GC intrinsics, find them now. If /// not, exit fast. bool ShadowStackGCLowering::doInitialization(Module &M) { bool Active = false; for (Function &F : M) { if (F.hasGC() && F.getGC() == std::string("shadow-stack")) { Active = true; break; } } if (!Active) return false; // struct FrameMap { // int32_t NumRoots; // Number of roots in stack frame. // int32_t NumMeta; // Number of metadata descriptors. May be < NumRoots. // void *Meta[]; // May be absent for roots without metadata. // }; std::vector<Type *> EltTys; // 32 bits is ok up to a 32GB stack frame. :) EltTys.push_back(Type::getInt32Ty(M.getContext())); // Specifies length of variable length array. EltTys.push_back(Type::getInt32Ty(M.getContext())); FrameMapTy = StructType::create(EltTys, "gc_map"); PointerType *FrameMapPtrTy = PointerType::getUnqual(FrameMapTy); // struct StackEntry { // ShadowStackEntry *Next; // Caller's stack entry. // FrameMap *Map; // Pointer to constant FrameMap. // void *Roots[]; // Stack roots (in-place array, so we pretend). // }; StackEntryTy = StructType::create(M.getContext(), "gc_stackentry"); EltTys.clear(); EltTys.push_back(PointerType::getUnqual(StackEntryTy)); EltTys.push_back(FrameMapPtrTy); StackEntryTy->setBody(EltTys); PointerType *StackEntryPtrTy = PointerType::getUnqual(StackEntryTy); // Get the root chain if it already exists. Head = M.getGlobalVariable("llvm_gc_root_chain"); if (!Head) { // If the root chain does not exist, insert a new one with linkonce // linkage! Head = new GlobalVariable( M, StackEntryPtrTy, false, GlobalValue::LinkOnceAnyLinkage, Constant::getNullValue(StackEntryPtrTy), "llvm_gc_root_chain"); } else if (Head->hasExternalLinkage() && Head->isDeclaration()) { Head->setInitializer(Constant::getNullValue(StackEntryPtrTy)); Head->setLinkage(GlobalValue::LinkOnceAnyLinkage); } return true; } bool ShadowStackGCLowering::IsNullValue(Value *V) { if (Constant *C = dyn_cast<Constant>(V)) return C->isNullValue(); return false; } void ShadowStackGCLowering::CollectRoots(Function &F) { // FIXME: Account for original alignment. Could fragment the root array. // Approach 1: Null initialize empty slots at runtime. Yuck. // Approach 2: Emit a map of the array instead of just a count. assert(Roots.empty() && "Not cleaned up?"); SmallVector<std::pair<CallInst *, AllocaInst *>, 16> MetaRoots; for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;) if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++)) if (Function *F = CI->getCalledFunction()) if (F->getIntrinsicID() == Intrinsic::gcroot) { std::pair<CallInst *, AllocaInst *> Pair = std::make_pair( CI, cast<AllocaInst>(CI->getArgOperand(0)->stripPointerCasts())); if (IsNullValue(CI->getArgOperand(1))) Roots.push_back(Pair); else MetaRoots.push_back(Pair); } // Number roots with metadata (usually empty) at the beginning, so that the // FrameMap::Meta array can be elided. Roots.insert(Roots.begin(), MetaRoots.begin(), MetaRoots.end()); } GetElementPtrInst *ShadowStackGCLowering::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Type *Ty, Value *BasePtr, int Idx, int Idx2, const char *Name) { Value *Indices[] = {ConstantInt::get(Type::getInt32Ty(Context), 0), ConstantInt::get(Type::getInt32Ty(Context), Idx), ConstantInt::get(Type::getInt32Ty(Context), Idx2)}; Value *Val = B.CreateGEP(Ty, BasePtr, Indices, Name); assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); return dyn_cast<GetElementPtrInst>(Val); } GetElementPtrInst *ShadowStackGCLowering::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Type *Ty, Value *BasePtr, int Idx, const char *Name) { Value *Indices[] = {ConstantInt::get(Type::getInt32Ty(Context), 0), ConstantInt::get(Type::getInt32Ty(Context), Idx)}; Value *Val = B.CreateGEP(Ty, BasePtr, Indices, Name); assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); return dyn_cast<GetElementPtrInst>(Val); } /// runOnFunction - Insert code to maintain the shadow stack. bool ShadowStackGCLowering::runOnFunction(Function &F) { // Quick exit for functions that do not use the shadow stack GC. if (!F.hasGC() || F.getGC() != std::string("shadow-stack")) return false; LLVMContext &Context = F.getContext(); // Find calls to llvm.gcroot. CollectRoots(F); // If there are no roots in this function, then there is no need to add a // stack map entry for it. if (Roots.empty()) return false; // Build the constant map and figure the type of the shadow stack entry. Value *FrameMap = GetFrameMap(F); Type *ConcreteStackEntryTy = GetConcreteStackEntryType(F); // Build the shadow stack entry at the very start of the function. BasicBlock::iterator IP = F.getEntryBlock().begin(); IRBuilder<> AtEntry(IP->getParent(), IP); Instruction *StackEntry = AtEntry.CreateAlloca(ConcreteStackEntryTy, nullptr, "gc_frame"); while (isa<AllocaInst>(IP)) ++IP; AtEntry.SetInsertPoint(IP->getParent(), IP); // Initialize the map pointer and load the current head of the shadow stack. Instruction *CurrentHead = AtEntry.CreateLoad(StackEntryTy->getPointerTo(), Head, "gc_currhead"); Instruction *EntryMapPtr = CreateGEP(Context, AtEntry, ConcreteStackEntryTy, StackEntry, 0, 1, "gc_frame.map"); AtEntry.CreateStore(FrameMap, EntryMapPtr); // After all the allocas... for (unsigned I = 0, E = Roots.size(); I != E; ++I) { // For each root, find the corresponding slot in the aggregate... Value *SlotPtr = CreateGEP(Context, AtEntry, ConcreteStackEntryTy, StackEntry, 1 + I, "gc_root"); // And use it in lieu of the alloca. AllocaInst *OriginalAlloca = Roots[I].second; SlotPtr->takeName(OriginalAlloca); OriginalAlloca->replaceAllUsesWith(SlotPtr); } // Move past the original stores inserted by GCStrategy::InitRoots. This isn't // really necessary (the collector would never see the intermediate state at // runtime), but it's nicer not to push the half-initialized entry onto the // shadow stack. while (isa<StoreInst>(IP)) ++IP; AtEntry.SetInsertPoint(IP->getParent(), IP); // Push the entry onto the shadow stack. Instruction *EntryNextPtr = CreateGEP(Context, AtEntry, ConcreteStackEntryTy, StackEntry, 0, 0, "gc_frame.next"); Instruction *NewHeadVal = CreateGEP(Context, AtEntry, ConcreteStackEntryTy, StackEntry, 0, "gc_newhead"); AtEntry.CreateStore(CurrentHead, EntryNextPtr); AtEntry.CreateStore(NewHeadVal, Head); // For each instruction that escapes... EscapeEnumerator EE(F, "gc_cleanup"); while (IRBuilder<> *AtExit = EE.Next()) { // Pop the entry from the shadow stack. Don't reuse CurrentHead from // AtEntry, since that would make the value live for the entire function. Instruction *EntryNextPtr2 = CreateGEP(Context, *AtExit, ConcreteStackEntryTy, StackEntry, 0, 0, "gc_frame.next"); Value *SavedHead = AtExit->CreateLoad(StackEntryTy->getPointerTo(), EntryNextPtr2, "gc_savedhead"); AtExit->CreateStore(SavedHead, Head); } // Delete the original allocas (which are no longer used) and the intrinsic // calls (which are no longer valid). Doing this last avoids invalidating // iterators. for (unsigned I = 0, E = Roots.size(); I != E; ++I) { Roots[I].first->eraseFromParent(); Roots[I].second->eraseFromParent(); } Roots.clear(); return true; }
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