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AccelTable.h
(13.54 KB)
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Analysis.h
(6.04 KB)
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AntiDepBreaker.h
(3.78 KB)
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AsmPrinter.h
(27.35 KB)
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AsmPrinterHandler.h
(2.6 KB)
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AtomicExpandUtils.h
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BasicTTIImpl.h
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BuiltinGCs.h
(1008 B)
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CSEConfigBase.h
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CalcSpillWeights.h
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CallingConvLower.h
(21 KB)
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CommandFlags.h
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CostTable.h
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DAGCombine.h
(606 B)
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DFAPacketizer.h
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DIE.h
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DIEValue.def
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DbgEntityHistoryCalculator.h
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DebugHandlerBase.h
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DwarfStringPoolEntry.h
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EdgeBundles.h
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ExecutionDomainFix.h
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ExpandReductions.h
(726 B)
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FastISel.h
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FaultMaps.h
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FunctionLoweringInfo.h
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GCMetadata.h
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GCMetadataPrinter.h
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GCStrategy.h
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GlobalISel
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ISDOpcodes.h
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IndirectThunks.h
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IntrinsicLowering.h
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LatencyPriorityQueue.h
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LazyMachineBlockFrequencyInfo.h
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LexicalScopes.h
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LinkAllAsmWriterComponents.h
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LinkAllCodegenComponents.h
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LiveInterval.h
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LiveIntervalCalc.h
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LiveIntervalUnion.h
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LiveIntervals.h
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LivePhysRegs.h
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LiveRangeCalc.h
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LiveRangeEdit.h
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LiveRegMatrix.h
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LiveRegUnits.h
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LiveStacks.h
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LiveVariables.h
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LoopTraversal.h
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LowLevelType.h
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MBFIWrapper.h
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MIRFormatter.h
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MIRParser
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MIRPrinter.h
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MIRYamlMapping.h
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MachORelocation.h
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MachineBasicBlock.h
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MachineBlockFrequencyInfo.h
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MachineBranchProbabilityInfo.h
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MachineCombinerPattern.h
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MachineConstantPool.h
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MachineDominanceFrontier.h
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MachineDominators.h
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MachineFrameInfo.h
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MachineFunction.h
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MachineFunctionPass.h
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MachineInstr.h
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MachineInstrBuilder.h
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MachineInstrBundle.h
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MachineInstrBundleIterator.h
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MachineJumpTableInfo.h
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MachineLoopInfo.h
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MachineLoopUtils.h
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MachineMemOperand.h
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MachineModuleInfo.h
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MachineModuleInfoImpls.h
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MachineOperand.h
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MachineOptimizationRemarkEmitter.h
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MachineOutliner.h
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MachinePassRegistry.h
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MachinePipeliner.h
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MachinePostDominators.h
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MachineRegionInfo.h
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MachineRegisterInfo.h
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MachineSSAUpdater.h
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MachineScheduler.h
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MachineSizeOpts.h
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MachineTraceMetrics.h
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MacroFusion.h
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ModuloSchedule.h
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NonRelocatableStringpool.h
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PBQP
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PBQPRAConstraint.h
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ParallelCG.h
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Passes.h
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PreISelIntrinsicLowering.h
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PseudoSourceValue.h
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RDFGraph.h
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RDFLiveness.h
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RDFRegisters.h
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ReachingDefAnalysis.h
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RegAllocPBQP.h
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RegAllocRegistry.h
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Register.h
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RegisterClassInfo.h
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RegisterPressure.h
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RegisterScavenging.h
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RegisterUsageInfo.h
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ResourcePriorityQueue.h
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RuntimeLibcalls.h
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SDNodeProperties.td
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ScheduleDAG.h
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ScheduleDAGInstrs.h
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ScheduleDAGMutation.h
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ScheduleDFS.h
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ScheduleHazardRecognizer.h
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SchedulerRegistry.h
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ScoreboardHazardRecognizer.h
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SelectionDAG.h
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SelectionDAGAddressAnalysis.h
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SelectionDAGISel.h
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SelectionDAGNodes.h
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SelectionDAGTargetInfo.h
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SlotIndexes.h
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Spiller.h
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StackMaps.h
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StackProtector.h
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SwiftErrorValueTracking.h
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SwitchLoweringUtils.h
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TailDuplicator.h
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TargetCallingConv.h
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TargetFrameLowering.h
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TargetInstrInfo.h
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TargetLowering.h
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TargetLoweringObjectFileImpl.h
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TargetOpcodes.h
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TargetPassConfig.h
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TargetRegisterInfo.h
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TargetSchedule.h
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TargetSubtargetInfo.h
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UnreachableBlockElim.h
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ValueTypes.h
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ValueTypes.td
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VirtRegMap.h
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WasmEHFuncInfo.h
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WinEHFuncInfo.h
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Editing: StackMaps.h
//===- StackMaps.h - StackMaps ----------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_STACKMAPS_H #define LLVM_CODEGEN_STACKMAPS_H #include "llvm/ADT/MapVector.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/IR/CallingConv.h" #include "llvm/MC/MCSymbol.h" #include "llvm/Support/Debug.h" #include <algorithm> #include <cassert> #include <cstdint> #include <vector> namespace llvm { class AsmPrinter; class MCExpr; class MCStreamer; class raw_ostream; class TargetRegisterInfo; /// MI-level stackmap operands. /// /// MI stackmap operations take the form: /// <id>, <numBytes>, live args... class StackMapOpers { public: /// Enumerate the meta operands. enum { IDPos, NBytesPos }; private: const MachineInstr* MI; public: explicit StackMapOpers(const MachineInstr *MI); /// Return the ID for the given stackmap uint64_t getID() const { return MI->getOperand(IDPos).getImm(); } /// Return the number of patchable bytes the given stackmap should emit. uint32_t getNumPatchBytes() const { return MI->getOperand(NBytesPos).getImm(); } /// Get the operand index of the variable list of non-argument operands. /// These hold the "live state". unsigned getVarIdx() const { // Skip ID, nShadowBytes. return 2; } }; /// MI-level patchpoint operands. /// /// MI patchpoint operations take the form: /// [<def>], <id>, <numBytes>, <target>, <numArgs>, <cc>, ... /// /// IR patchpoint intrinsics do not have the <cc> operand because calling /// convention is part of the subclass data. /// /// SD patchpoint nodes do not have a def operand because it is part of the /// SDValue. /// /// Patchpoints following the anyregcc convention are handled specially. For /// these, the stack map also records the location of the return value and /// arguments. class PatchPointOpers { public: /// Enumerate the meta operands. enum { IDPos, NBytesPos, TargetPos, NArgPos, CCPos, MetaEnd }; private: const MachineInstr *MI; bool HasDef; unsigned getMetaIdx(unsigned Pos = 0) const { assert(Pos < MetaEnd && "Meta operand index out of range."); return (HasDef ? 1 : 0) + Pos; } const MachineOperand &getMetaOper(unsigned Pos) const { return MI->getOperand(getMetaIdx(Pos)); } public: explicit PatchPointOpers(const MachineInstr *MI); bool isAnyReg() const { return (getCallingConv() == CallingConv::AnyReg); } bool hasDef() const { return HasDef; } /// Return the ID for the given patchpoint. uint64_t getID() const { return getMetaOper(IDPos).getImm(); } /// Return the number of patchable bytes the given patchpoint should emit. uint32_t getNumPatchBytes() const { return getMetaOper(NBytesPos).getImm(); } /// Returns the target of the underlying call. const MachineOperand &getCallTarget() const { return getMetaOper(TargetPos); } /// Returns the calling convention CallingConv::ID getCallingConv() const { return getMetaOper(CCPos).getImm(); } unsigned getArgIdx() const { return getMetaIdx() + MetaEnd; } /// Return the number of call arguments uint32_t getNumCallArgs() const { return MI->getOperand(getMetaIdx(NArgPos)).getImm(); } /// Get the operand index of the variable list of non-argument operands. /// These hold the "live state". unsigned getVarIdx() const { return getMetaIdx() + MetaEnd + getNumCallArgs(); } /// Get the index at which stack map locations will be recorded. /// Arguments are not recorded unless the anyregcc convention is used. unsigned getStackMapStartIdx() const { if (isAnyReg()) return getArgIdx(); return getVarIdx(); } /// Get the next scratch register operand index. unsigned getNextScratchIdx(unsigned StartIdx = 0) const; }; /// MI-level Statepoint operands /// /// Statepoint operands take the form: /// <id>, <num patch bytes >, <num call arguments>, <call target>, /// [call arguments...], /// <StackMaps::ConstantOp>, <calling convention>, /// <StackMaps::ConstantOp>, <statepoint flags>, /// <StackMaps::ConstantOp>, <num deopt args>, [deopt args...], /// <gc base/derived pairs...> <gc allocas...> /// Note that the last two sets of arguments are not currently length /// prefixed. class StatepointOpers { // TODO:: we should change the STATEPOINT representation so that CC and // Flags should be part of meta operands, with args and deopt operands, and // gc operands all prefixed by their length and a type code. This would be // much more consistent. // These values are absolute offsets into the operands of the statepoint // instruction. enum { IDPos, NBytesPos, NCallArgsPos, CallTargetPos, MetaEnd }; // These values are relative offsets from the start of the statepoint meta // arguments (i.e. the end of the call arguments). enum { CCOffset = 1, FlagsOffset = 3, NumDeoptOperandsOffset = 5 }; public: explicit StatepointOpers(const MachineInstr *MI) : MI(MI) {} /// Get index of statepoint ID operand. unsigned getIDPos() const { return IDPos; } /// Get index of Num Patch Bytes operand. unsigned getNBytesPos() const { return NBytesPos; } /// Get index of Num Call Arguments operand. unsigned getNCallArgsPos() const { return NCallArgsPos; } /// Get starting index of non call related arguments /// (calling convention, statepoint flags, vm state and gc state). unsigned getVarIdx() const { return MI->getOperand(NCallArgsPos).getImm() + MetaEnd; } /// Get index of Calling Convention operand. unsigned getCCIdx() const { return getVarIdx() + CCOffset; } /// Get index of Flags operand. unsigned getFlagsIdx() const { return getVarIdx() + FlagsOffset; } /// Get index of Number Deopt Arguments operand. unsigned getNumDeoptArgsIdx() const { return getVarIdx() + NumDeoptOperandsOffset; } /// Return the ID for the given statepoint. uint64_t getID() const { return MI->getOperand(IDPos).getImm(); } /// Return the number of patchable bytes the given statepoint should emit. uint32_t getNumPatchBytes() const { return MI->getOperand(NBytesPos).getImm(); } /// Return the target of the underlying call. const MachineOperand &getCallTarget() const { return MI->getOperand(CallTargetPos); } /// Return the calling convention. CallingConv::ID getCallingConv() const { return MI->getOperand(getCCIdx()).getImm(); } /// Return the statepoint flags. uint64_t getFlags() const { return MI->getOperand(getFlagsIdx()).getImm(); } private: const MachineInstr *MI; }; class StackMaps { public: struct Location { enum LocationType { Unprocessed, Register, Direct, Indirect, Constant, ConstantIndex }; LocationType Type = Unprocessed; unsigned Size = 0; unsigned Reg = 0; int64_t Offset = 0; Location() = default; Location(LocationType Type, unsigned Size, unsigned Reg, int64_t Offset) : Type(Type), Size(Size), Reg(Reg), Offset(Offset) {} }; struct LiveOutReg { unsigned short Reg = 0; unsigned short DwarfRegNum = 0; unsigned short Size = 0; LiveOutReg() = default; LiveOutReg(unsigned short Reg, unsigned short DwarfRegNum, unsigned short Size) : Reg(Reg), DwarfRegNum(DwarfRegNum), Size(Size) {} }; // OpTypes are used to encode information about the following logical // operand (which may consist of several MachineOperands) for the // OpParser. using OpType = enum { DirectMemRefOp, IndirectMemRefOp, ConstantOp }; StackMaps(AsmPrinter &AP); void reset() { CSInfos.clear(); ConstPool.clear(); FnInfos.clear(); } using LocationVec = SmallVector<Location, 8>; using LiveOutVec = SmallVector<LiveOutReg, 8>; using ConstantPool = MapVector<uint64_t, uint64_t>; struct FunctionInfo { uint64_t StackSize = 0; uint64_t RecordCount = 1; FunctionInfo() = default; explicit FunctionInfo(uint64_t StackSize) : StackSize(StackSize) {} }; struct CallsiteInfo { const MCExpr *CSOffsetExpr = nullptr; uint64_t ID = 0; LocationVec Locations; LiveOutVec LiveOuts; CallsiteInfo() = default; CallsiteInfo(const MCExpr *CSOffsetExpr, uint64_t ID, LocationVec &&Locations, LiveOutVec &&LiveOuts) : CSOffsetExpr(CSOffsetExpr), ID(ID), Locations(std::move(Locations)), LiveOuts(std::move(LiveOuts)) {} }; using FnInfoMap = MapVector<const MCSymbol *, FunctionInfo>; using CallsiteInfoList = std::vector<CallsiteInfo>; /// Generate a stackmap record for a stackmap instruction. /// /// MI must be a raw STACKMAP, not a PATCHPOINT. void recordStackMap(const MCSymbol &L, const MachineInstr &MI); /// Generate a stackmap record for a patchpoint instruction. void recordPatchPoint(const MCSymbol &L, const MachineInstr &MI); /// Generate a stackmap record for a statepoint instruction. void recordStatepoint(const MCSymbol &L, const MachineInstr &MI); /// If there is any stack map data, create a stack map section and serialize /// the map info into it. This clears the stack map data structures /// afterwards. void serializeToStackMapSection(); /// Get call site info. CallsiteInfoList &getCSInfos() { return CSInfos; } /// Get function info. FnInfoMap &getFnInfos() { return FnInfos; } private: static const char *WSMP; AsmPrinter &AP; CallsiteInfoList CSInfos; ConstantPool ConstPool; FnInfoMap FnInfos; MachineInstr::const_mop_iterator parseOperand(MachineInstr::const_mop_iterator MOI, MachineInstr::const_mop_iterator MOE, LocationVec &Locs, LiveOutVec &LiveOuts) const; /// Create a live-out register record for the given register @p Reg. LiveOutReg createLiveOutReg(unsigned Reg, const TargetRegisterInfo *TRI) const; /// Parse the register live-out mask and return a vector of live-out /// registers that need to be recorded in the stackmap. LiveOutVec parseRegisterLiveOutMask(const uint32_t *Mask) const; /// Record the locations of the operands of the provided instruction in a /// record keyed by the provided label. For instructions w/AnyReg calling /// convention the return register is also recorded if requested. For /// STACKMAP, and PATCHPOINT the label is expected to immediately *preceed* /// lowering of the MI to MCInsts. For STATEPOINT, it expected to /// immediately *follow*. It's not clear this difference was intentional, /// but it exists today. void recordStackMapOpers(const MCSymbol &L, const MachineInstr &MI, uint64_t ID, MachineInstr::const_mop_iterator MOI, MachineInstr::const_mop_iterator MOE, bool recordResult = false); /// Emit the stackmap header. void emitStackmapHeader(MCStreamer &OS); /// Emit the function frame record for each function. void emitFunctionFrameRecords(MCStreamer &OS); /// Emit the constant pool. void emitConstantPoolEntries(MCStreamer &OS); /// Emit the callsite info for each stackmap/patchpoint intrinsic call. void emitCallsiteEntries(MCStreamer &OS); void print(raw_ostream &OS); void debug() { print(dbgs()); } }; } // end namespace llvm #endif // LLVM_CODEGEN_STACKMAPS_H
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