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AggressiveAntiDepBreaker.cpp
(37.23 KB)
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AggressiveAntiDepBreaker.h
(6.8 KB)
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AllocationOrder.cpp
(1.96 KB)
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AllocationOrder.h
(2.96 KB)
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Analysis.cpp
(32.62 KB)
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AsmPrinter
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AtomicExpandPass.cpp
(71.86 KB)
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BBSectionsPrepare.cpp
(18.8 KB)
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BasicTargetTransformInfo.cpp
(1.53 KB)
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BranchFolding.cpp
(77.92 KB)
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BranchFolding.h
(7.36 KB)
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BranchRelaxation.cpp
(19.45 KB)
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BreakFalseDeps.cpp
(9.79 KB)
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BuiltinGCs.cpp
(4.88 KB)
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CFGuardLongjmp.cpp
(3.73 KB)
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CFIInstrInserter.cpp
(17.53 KB)
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CalcSpillWeights.cpp
(10.22 KB)
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CallingConvLower.cpp
(10.4 KB)
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CodeGen.cpp
(5.28 KB)
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CodeGenPrepare.cpp
(295.01 KB)
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CommandFlags.cpp
(24.89 KB)
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CriticalAntiDepBreaker.cpp
(27.91 KB)
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CriticalAntiDepBreaker.h
(4.22 KB)
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DFAPacketizer.cpp
(10.91 KB)
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DeadMachineInstructionElim.cpp
(6.52 KB)
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DetectDeadLanes.cpp
(20.74 KB)
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DwarfEHPrepare.cpp
(9.01 KB)
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EarlyIfConversion.cpp
(37.51 KB)
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EdgeBundles.cpp
(3.21 KB)
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ExecutionDomainFix.cpp
(14.67 KB)
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ExpandMemCmp.cpp
(33.66 KB)
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ExpandPostRAPseudos.cpp
(7.28 KB)
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ExpandReductions.cpp
(7.23 KB)
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FEntryInserter.cpp
(1.81 KB)
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FaultMaps.cpp
(4.99 KB)
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FinalizeISel.cpp
(2.65 KB)
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FixupStatepointCallerSaved.cpp
(11.06 KB)
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FuncletLayout.cpp
(2.21 KB)
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GCMetadata.cpp
(5.1 KB)
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GCMetadataPrinter.cpp
(748 B)
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GCRootLowering.cpp
(11.46 KB)
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GCStrategy.cpp
(708 B)
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GlobalISel
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GlobalMerge.cpp
(24.52 KB)
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HardwareLoops.cpp
(18.44 KB)
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IfConversion.cpp
(89.43 KB)
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ImplicitNullChecks.cpp
(25.14 KB)
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IndirectBrExpandPass.cpp
(7.79 KB)
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InlineSpiller.cpp
(58.24 KB)
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InterferenceCache.cpp
(8.83 KB)
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InterferenceCache.h
(7.22 KB)
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InterleavedAccessPass.cpp
(16.59 KB)
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InterleavedLoadCombinePass.cpp
(42.35 KB)
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IntrinsicLowering.cpp
(17.08 KB)
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LLVMTargetMachine.cpp
(10.25 KB)
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LatencyPriorityQueue.cpp
(5.64 KB)
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LazyMachineBlockFrequencyInfo.cpp
(3.36 KB)
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LexicalScopes.cpp
(12.16 KB)
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LiveDebugValues.cpp
(78.98 KB)
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LiveDebugVariables.cpp
(51.79 KB)
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LiveDebugVariables.h
(2.15 KB)
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LiveInterval.cpp
(46.67 KB)
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LiveIntervalCalc.cpp
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LiveIntervalUnion.cpp
(6.36 KB)
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LiveIntervals.cpp
(64.59 KB)
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LivePhysRegs.cpp
(11.08 KB)
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LiveRangeCalc.cpp
(15.72 KB)
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LiveRangeEdit.cpp
(17.03 KB)
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LiveRangeShrink.cpp
(8.69 KB)
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LiveRangeUtils.h
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LiveRegMatrix.cpp
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LiveRegUnits.cpp
(4.72 KB)
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LiveStacks.cpp
(2.95 KB)
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LiveVariables.cpp
(30.26 KB)
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LocalStackSlotAllocation.cpp
(17.26 KB)
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LoopTraversal.cpp
(2.89 KB)
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LowLevelType.cpp
(1.93 KB)
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LowerEmuTLS.cpp
(5.66 KB)
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MBFIWrapper.cpp
(1.57 KB)
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MIRCanonicalizerPass.cpp
(12.46 KB)
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MIRNamerPass.cpp
(2.16 KB)
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MIRParser
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MIRPrinter.cpp
(32.67 KB)
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MIRPrintingPass.cpp
(1.99 KB)
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MIRVRegNamerUtils.cpp
(6.04 KB)
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MIRVRegNamerUtils.h
(3.25 KB)
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MachineBasicBlock.cpp
(50.47 KB)
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MachineBlockFrequencyInfo.cpp
(10.13 KB)
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MachineBlockPlacement.cpp
(137.61 KB)
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MachineBranchProbabilityInfo.cpp
(3.5 KB)
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MachineCSE.cpp
(31.82 KB)
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MachineCombiner.cpp
(28.13 KB)
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MachineCopyPropagation.cpp
(29.21 KB)
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MachineDebugify.cpp
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MachineDominanceFrontier.cpp
(1.83 KB)
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MachineDominators.cpp
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MachineFrameInfo.cpp
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MachineFunction.cpp
(42.97 KB)
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MachineFunctionPass.cpp
(4.78 KB)
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MachineFunctionPrinterPass.cpp
(2.3 KB)
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MachineInstr.cpp
(76.39 KB)
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MachineInstrBundle.cpp
(11.49 KB)
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MachineLICM.cpp
(57.05 KB)
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MachineLoopInfo.cpp
(4.98 KB)
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MachineLoopUtils.cpp
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MachineModuleInfo.cpp
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MachineModuleInfoImpls.cpp
(1.5 KB)
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MachineOperand.cpp
(39.6 KB)
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MachineOptimizationRemarkEmitter.cpp
(3.29 KB)
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MachineOutliner.cpp
(42.13 KB)
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MachinePipeliner.cpp
(111.33 KB)
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MachinePostDominators.cpp
(2.42 KB)
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MachineRegionInfo.cpp
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MachineRegisterInfo.cpp
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MachineSSAUpdater.cpp
(12.99 KB)
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MachineScheduler.cpp
(136.89 KB)
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MachineSink.cpp
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MachineSizeOpts.cpp
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MachineStripDebug.cpp
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MachineTraceMetrics.cpp
(49.58 KB)
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MachineVerifier.cpp
(107.98 KB)
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MacroFusion.cpp
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ModuloSchedule.cpp
(85.09 KB)
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NonRelocatableStringpool.cpp
(1.65 KB)
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OptimizePHIs.cpp
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PHIElimination.cpp
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PHIEliminationUtils.cpp
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PHIEliminationUtils.h
(972 B)
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ParallelCG.cpp
(3.71 KB)
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PatchableFunction.cpp
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PeepholeOptimizer.cpp
(78.41 KB)
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PostRAHazardRecognizer.cpp
(3.5 KB)
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PostRASchedulerList.cpp
(24.31 KB)
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PreISelIntrinsicLowering.cpp
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ProcessImplicitDefs.cpp
(5.4 KB)
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PrologEpilogInserter.cpp
(50.45 KB)
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PseudoSourceValue.cpp
(4.71 KB)
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RDFGraph.cpp
(58.39 KB)
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RDFLiveness.cpp
(40.7 KB)
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RDFRegisters.cpp
(11.29 KB)
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ReachingDefAnalysis.cpp
(21.74 KB)
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RegAllocBase.cpp
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RegAllocBase.h
(4.63 KB)
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RegAllocBasic.cpp
(11.33 KB)
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RegAllocFast.cpp
(45.78 KB)
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RegAllocGreedy.cpp
(123.32 KB)
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RegAllocPBQP.cpp
(33.14 KB)
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RegUsageInfoCollector.cpp
(7.39 KB)
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RegUsageInfoPropagate.cpp
(5.07 KB)
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RegisterClassInfo.cpp
(6.62 KB)
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RegisterCoalescer.cpp
(151.71 KB)
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RegisterCoalescer.h
(4.04 KB)
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RegisterPressure.cpp
(48.86 KB)
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RegisterScavenging.cpp
(27.48 KB)
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RegisterUsageInfo.cpp
(3.18 KB)
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RenameIndependentSubregs.cpp
(14.79 KB)
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ResetMachineFunctionPass.cpp
(3.48 KB)
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SafeStack.cpp
(34.12 KB)
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SafeStackLayout.cpp
(5.3 KB)
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SafeStackLayout.h
(2.41 KB)
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ScalarizeMaskedMemIntrin.cpp
(31.46 KB)
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ScheduleDAG.cpp
(21.34 KB)
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ScheduleDAGInstrs.cpp
(54.59 KB)
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ScheduleDAGPrinter.cpp
(3.21 KB)
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ScoreboardHazardRecognizer.cpp
(7.96 KB)
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SelectionDAG
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ShadowStackGCLowering.cpp
(14.16 KB)
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ShrinkWrap.cpp
(23.03 KB)
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SjLjEHPrepare.cpp
(18.93 KB)
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SlotIndexes.cpp
(9.35 KB)
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SpillPlacement.cpp
(12.58 KB)
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SpillPlacement.h
(6.67 KB)
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SplitKit.cpp
(66.39 KB)
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SplitKit.h
(23.7 KB)
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StackColoring.cpp
(49.03 KB)
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StackMapLivenessAnalysis.cpp
(6.16 KB)
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StackMaps.cpp
(19.74 KB)
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StackProtector.cpp
(22.94 KB)
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StackSlotColoring.cpp
(17.12 KB)
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SwiftErrorValueTracking.cpp
(11.37 KB)
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SwitchLoweringUtils.cpp
(18.33 KB)
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TailDuplication.cpp
(3.32 KB)
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TailDuplicator.cpp
(38.29 KB)
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TargetFrameLoweringImpl.cpp
(6.24 KB)
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TargetInstrInfo.cpp
(51.1 KB)
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TargetLoweringBase.cpp
(82.53 KB)
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TargetLoweringObjectFileImpl.cpp
(80.52 KB)
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TargetOptionsImpl.cpp
(2 KB)
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TargetPassConfig.cpp
(48.89 KB)
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TargetRegisterInfo.cpp
(19.15 KB)
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TargetSchedule.cpp
(13.16 KB)
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TargetSubtargetInfo.cpp
(1.89 KB)
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TwoAddressInstructionPass.cpp
(62.08 KB)
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TypePromotion.cpp
(32.46 KB)
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UnreachableBlockElim.cpp
(7.48 KB)
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ValueTypes.cpp
(19.87 KB)
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VirtRegMap.cpp
(21.4 KB)
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WasmEHPrepare.cpp
(17.48 KB)
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WinEHPrepare.cpp
(51.16 KB)
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XRayInstrumentation.cpp
(9.66 KB)
Editing: StackSlotColoring.cpp
//===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements the stack slot coloring pass. // //===----------------------------------------------------------------------===// #include "llvm/ADT/BitVector.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/LiveInterval.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/LiveStacks.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/PseudoSourceValue.h" #include "llvm/CodeGen/SlotIndexes.h" #include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/InitializePasses.h" #include "llvm/Pass.h" #include "llvm/Support/Casting.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include <algorithm> #include <cassert> #include <cstdint> #include <iterator> #include <vector> using namespace llvm; #define DEBUG_TYPE "stack-slot-coloring" static cl::opt<bool> DisableSharing("no-stack-slot-sharing", cl::init(false), cl::Hidden, cl::desc("Suppress slot sharing during stack coloring")); static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); namespace { class StackSlotColoring : public MachineFunctionPass { LiveStacks* LS; MachineFrameInfo *MFI; const TargetInstrInfo *TII; const MachineBlockFrequencyInfo *MBFI; // SSIntervals - Spill slot intervals. std::vector<LiveInterval*> SSIntervals; // SSRefs - Keep a list of MachineMemOperands for each spill slot. // MachineMemOperands can be shared between instructions, so we need // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not // become FI0 -> FI1 -> FI2. SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs; // OrigAlignments - Alignments of stack objects before coloring. SmallVector<Align, 16> OrigAlignments; // OrigSizes - Sizess of stack objects before coloring. SmallVector<unsigned, 16> OrigSizes; // AllColors - If index is set, it's a spill slot, i.e. color. // FIXME: This assumes PEI locate spill slot with smaller indices // closest to stack pointer / frame pointer. Therefore, smaller // index == better color. This is per stack ID. SmallVector<BitVector, 2> AllColors; // NextColor - Next "color" that's not yet used. This is per stack ID. SmallVector<int, 2> NextColors = { -1 }; // UsedColors - "Colors" that have been assigned. This is per stack ID SmallVector<BitVector, 2> UsedColors; // Assignments - Color to intervals mapping. SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; public: static char ID; // Pass identification StackSlotColoring() : MachineFunctionPass(ID) { initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); AU.addRequired<SlotIndexes>(); AU.addPreserved<SlotIndexes>(); AU.addRequired<LiveStacks>(); AU.addRequired<MachineBlockFrequencyInfo>(); AU.addPreserved<MachineBlockFrequencyInfo>(); AU.addPreservedID(MachineDominatorsID); MachineFunctionPass::getAnalysisUsage(AU); } bool runOnMachineFunction(MachineFunction &MF) override; private: void InitializeSlots(); void ScanForSpillSlotRefs(MachineFunction &MF); bool OverlapWithAssignments(LiveInterval *li, int Color) const; int ColorSlot(LiveInterval *li); bool ColorSlots(MachineFunction &MF); void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping, MachineFunction &MF); bool RemoveDeadStores(MachineBasicBlock* MBB); }; } // end anonymous namespace char StackSlotColoring::ID = 0; char &llvm::StackSlotColoringID = StackSlotColoring::ID; INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE, "Stack Slot Coloring", false, false) INITIALIZE_PASS_DEPENDENCY(SlotIndexes) INITIALIZE_PASS_DEPENDENCY(LiveStacks) INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE, "Stack Slot Coloring", false, false) namespace { // IntervalSorter - Comparison predicate that sort live intervals by // their weight. struct IntervalSorter { bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { return LHS->weight > RHS->weight; } }; } // end anonymous namespace /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot /// references and update spill slot weights. void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { SSRefs.resize(MFI->getObjectIndexEnd()); // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); MBBI != E; ++MBBI) { MachineBasicBlock *MBB = &*MBBI; for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); MII != EE; ++MII) { MachineInstr &MI = *MII; for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { MachineOperand &MO = MI.getOperand(i); if (!MO.isFI()) continue; int FI = MO.getIndex(); if (FI < 0) continue; if (!LS->hasInterval(FI)) continue; LiveInterval &li = LS->getInterval(FI); if (!MI.isDebugValue()) li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI); } for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(), EE = MI.memoperands_end(); MMOI != EE; ++MMOI) { MachineMemOperand *MMO = *MMOI; if (const FixedStackPseudoSourceValue *FSV = dyn_cast_or_null<FixedStackPseudoSourceValue>( MMO->getPseudoValue())) { int FI = FSV->getFrameIndex(); if (FI >= 0) SSRefs[FI].push_back(MMO); } } } } } /// InitializeSlots - Process all spill stack slot liveintervals and add them /// to a sorted (by weight) list. void StackSlotColoring::InitializeSlots() { int LastFI = MFI->getObjectIndexEnd(); // There is always at least one stack ID. AllColors.resize(1); UsedColors.resize(1); OrigAlignments.resize(LastFI); OrigSizes.resize(LastFI); AllColors[0].resize(LastFI); UsedColors[0].resize(LastFI); Assignments.resize(LastFI); using Pair = std::iterator_traits<LiveStacks::iterator>::value_type; SmallVector<Pair *, 16> Intervals; Intervals.reserve(LS->getNumIntervals()); for (auto &I : *LS) Intervals.push_back(&I); llvm::sort(Intervals, [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; }); // Gather all spill slots into a list. LLVM_DEBUG(dbgs() << "Spill slot intervals:\n"); for (auto *I : Intervals) { LiveInterval &li = I->second; LLVM_DEBUG(li.dump()); int FI = Register::stackSlot2Index(li.reg); if (MFI->isDeadObjectIndex(FI)) continue; SSIntervals.push_back(&li); OrigAlignments[FI] = MFI->getObjectAlign(FI); OrigSizes[FI] = MFI->getObjectSize(FI); auto StackID = MFI->getStackID(FI); if (StackID != 0) { AllColors.resize(StackID + 1); UsedColors.resize(StackID + 1); AllColors[StackID].resize(LastFI); UsedColors[StackID].resize(LastFI); } AllColors[StackID].set(FI); } LLVM_DEBUG(dbgs() << '\n'); // Sort them by weight. llvm::stable_sort(SSIntervals, IntervalSorter()); NextColors.resize(AllColors.size()); // Get first "color". for (unsigned I = 0, E = AllColors.size(); I != E; ++I) NextColors[I] = AllColors[I].find_first(); } /// OverlapWithAssignments - Return true if LiveInterval overlaps with any /// LiveIntervals that have already been assigned to the specified color. bool StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color]; for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { LiveInterval *OtherLI = OtherLIs[i]; if (OtherLI->overlaps(*li)) return true; } return false; } /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. int StackSlotColoring::ColorSlot(LiveInterval *li) { int Color = -1; bool Share = false; int FI = Register::stackSlot2Index(li->reg); uint8_t StackID = MFI->getStackID(FI); if (!DisableSharing) { // Check if it's possible to reuse any of the used colors. Color = UsedColors[StackID].find_first(); while (Color != -1) { if (!OverlapWithAssignments(li, Color)) { Share = true; ++NumEliminated; break; } Color = UsedColors[StackID].find_next(Color); } } if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) { LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n"); Share = false; } // Assign it to the first available color (assumed to be the best) if it's // not possible to share a used color with other objects. if (!Share) { assert(NextColors[StackID] != -1 && "No more spill slots?"); Color = NextColors[StackID]; UsedColors[StackID].set(Color); NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]); } assert(MFI->getStackID(Color) == MFI->getStackID(FI)); // Record the assignment. Assignments[Color].push_back(li); LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); // Change size and alignment of the allocated slot. If there are multiple // objects sharing the same slot, then make sure the size and alignment // are large enough for all. Align Alignment = OrigAlignments[FI]; if (!Share || Alignment > MFI->getObjectAlign(Color)) MFI->setObjectAlignment(Color, Alignment); int64_t Size = OrigSizes[FI]; if (!Share || Size > MFI->getObjectSize(Color)) MFI->setObjectSize(Color, Size); return Color; } /// Colorslots - Color all spill stack slots and rewrite all frameindex machine /// operands in the function. bool StackSlotColoring::ColorSlots(MachineFunction &MF) { unsigned NumObjs = MFI->getObjectIndexEnd(); SmallVector<int, 16> SlotMapping(NumObjs, -1); SmallVector<float, 16> SlotWeights(NumObjs, 0.0); SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); BitVector UsedColors(NumObjs); LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n"); bool Changed = false; for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { LiveInterval *li = SSIntervals[i]; int SS = Register::stackSlot2Index(li->reg); int NewSS = ColorSlot(li); assert(NewSS >= 0 && "Stack coloring failed?"); SlotMapping[SS] = NewSS; RevMap[NewSS].push_back(SS); SlotWeights[NewSS] += li->weight; UsedColors.set(NewSS); Changed |= (SS != NewSS); } LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n"); for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { LiveInterval *li = SSIntervals[i]; int SS = Register::stackSlot2Index(li->reg); li->weight = SlotWeights[SS]; } // Sort them by new weight. llvm::stable_sort(SSIntervals, IntervalSorter()); #ifndef NDEBUG for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) LLVM_DEBUG(SSIntervals[i]->dump()); LLVM_DEBUG(dbgs() << '\n'); #endif if (!Changed) return false; // Rewrite all MachineMemOperands. for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { int NewFI = SlotMapping[SS]; if (NewFI == -1 || (NewFI == (int)SS)) continue; const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI); SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS]; for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i) RefMMOs[i]->setValue(NewSV); } // Rewrite all MO_FrameIndex operands. Look for dead stores. for (MachineBasicBlock &MBB : MF) { for (MachineInstr &MI : MBB) RewriteInstruction(MI, SlotMapping, MF); RemoveDeadStores(&MBB); } // Delete unused stack slots. for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) { int NextColor = NextColors[StackID]; while (NextColor != -1) { LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); MFI->RemoveStackObject(NextColor); NextColor = AllColors[StackID].find_next(NextColor); } } return true; } /// RewriteInstruction - Rewrite specified instruction by replacing references /// to old frame index with new one. void StackSlotColoring::RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping, MachineFunction &MF) { // Update the operands. for (unsigned i = 0, ee = MI.getNumOperands(); i != ee; ++i) { MachineOperand &MO = MI.getOperand(i); if (!MO.isFI()) continue; int OldFI = MO.getIndex(); if (OldFI < 0) continue; int NewFI = SlotMapping[OldFI]; if (NewFI == -1 || NewFI == OldFI) continue; assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI)); MO.setIndex(NewFI); } // The MachineMemOperands have already been updated. } /// RemoveDeadStores - Scan through a basic block and look for loads followed /// by stores. If they're both using the same stack slot, then the store is /// definitely dead. This could obviously be much more aggressive (consider /// pairs with instructions between them), but such extensions might have a /// considerable compile time impact. bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { // FIXME: This could be much more aggressive, but we need to investigate // the compile time impact of doing so. bool changed = false; SmallVector<MachineInstr*, 4> toErase; for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E; ++I) { if (DCELimit != -1 && (int)NumDead >= DCELimit) break; int FirstSS, SecondSS; if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS && FirstSS != -1) { ++NumDead; changed = true; toErase.push_back(&*I); continue; } MachineBasicBlock::iterator NextMI = std::next(I); MachineBasicBlock::iterator ProbableLoadMI = I; unsigned LoadReg = 0; unsigned StoreReg = 0; unsigned LoadSize = 0; unsigned StoreSize = 0; if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize))) continue; // Skip the ...pseudo debugging... instructions between a load and store. while ((NextMI != E) && NextMI->isDebugInstr()) { ++NextMI; ++I; } if (NextMI == E) continue; if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize))) continue; if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 || LoadSize != StoreSize) continue; ++NumDead; changed = true; if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) { ++NumDead; toErase.push_back(&*ProbableLoadMI); } toErase.push_back(&*NextMI); ++I; } for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(), E = toErase.end(); I != E; ++I) (*I)->eraseFromParent(); return changed; } bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { LLVM_DEBUG({ dbgs() << "********** Stack Slot Coloring **********\n" << "********** Function: " << MF.getName() << '\n'; }); if (skipFunction(MF.getFunction())) return false; MFI = &MF.getFrameInfo(); TII = MF.getSubtarget().getInstrInfo(); LS = &getAnalysis<LiveStacks>(); MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); bool Changed = false; unsigned NumSlots = LS->getNumIntervals(); if (NumSlots == 0) // Nothing to do! return false; // If there are calls to setjmp or sigsetjmp, don't perform stack slot // coloring. The stack could be modified before the longjmp is executed, // resulting in the wrong value being used afterwards. (See // <rdar://problem/8007500>.) if (MF.exposesReturnsTwice()) return false; // Gather spill slot references ScanForSpillSlotRefs(MF); InitializeSlots(); Changed = ColorSlots(MF); for (int &Next : NextColors) Next = -1; SSIntervals.clear(); for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) SSRefs[i].clear(); SSRefs.clear(); OrigAlignments.clear(); OrigSizes.clear(); AllColors.clear(); UsedColors.clear(); for (unsigned i = 0, e = Assignments.size(); i != e; ++i) Assignments[i].clear(); Assignments.clear(); return Changed; }
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