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AnsiTerminal.h
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ArchSpec.h
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Args.h
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Baton.h
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Broadcaster.h
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CompletionRequest.h
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Connection.h
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ConstString.h
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DataBuffer.h
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DataBufferHeap.h
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DataBufferLLVM.h
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DataEncoder.h
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DataExtractor.h
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Endian.h
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Environment.h
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Event.h
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FileSpec.h
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Flags.h
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GDBRemote.h
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IOObject.h
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Iterable.h
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LLDBAssert.h
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Listener.h
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Log.h
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Logging.h
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NameMatches.h
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Predicate.h
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ProcessInfo.h
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RangeMap.h
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RegisterValue.h
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RegularExpression.h
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Reproducer.h
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ReproducerInstrumentation.h
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Scalar.h
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SelectHelper.h
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SharedCluster.h
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State.h
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Status.h
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Stream.h
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StreamCallback.h
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StreamString.h
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StreamTee.h
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StringExtractor.h
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StringExtractorGDBRemote.h
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StringLexer.h
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StringList.h
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StructuredData.h
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TildeExpressionResolver.h
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Timeout.h
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Timer.h
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TraceOptions.h
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UUID.h
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UriParser.h
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UserID.h
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UserIDResolver.h
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VASPrintf.h
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VMRange.h
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XcodeSDK.h
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Editing: State.h
//===-- State.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_STATE_H #define LLDB_UTILITY_STATE_H #include "lldb/lldb-enumerations.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/FormatProviders.h" #include "llvm/Support/raw_ostream.h" #include <cstdint> namespace lldb_private { /// Converts a StateType to a C string. /// /// \param[in] state /// The StateType object to convert. /// /// \return /// A NULL terminated C string that describes \a state. The /// returned string comes from constant string buffers and does /// not need to be freed. const char *StateAsCString(lldb::StateType state); /// Check if a state represents a state where the process or thread /// is running. /// /// \param[in] state /// The StateType enumeration value /// /// \return /// \b true if the state represents a process or thread state /// where the process or thread is running, \b false otherwise. bool StateIsRunningState(lldb::StateType state); /// Check if a state represents a state where the process or thread /// is stopped. Stopped can mean stopped when the process is still /// around, or stopped when the process has exited or doesn't exist /// yet. The \a must_exist argument tells us which of these cases is /// desired. /// /// \param[in] state /// The StateType enumeration value /// /// \param[in] must_exist /// A boolean that indicates the thread must also be alive /// so states like unloaded or exited won't return true. /// /// \return /// \b true if the state represents a process or thread state /// where the process or thread is stopped. If \a must_exist is /// \b true, then the process can't be exited or unloaded, /// otherwise exited and unloaded or other states where the /// process no longer exists are considered to be stopped. bool StateIsStoppedState(lldb::StateType state, bool must_exist); const char *GetPermissionsAsCString(uint32_t permissions); } // namespace lldb_private namespace llvm { template <> struct format_provider<lldb::StateType> { static void format(const lldb::StateType &state, raw_ostream &Stream, StringRef Style) { Stream << lldb_private::StateAsCString(state); } }; } // namespace llvm #endif // LLDB_UTILITY_STATE_H
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