003 File Manager
Current Path:
/usr/src/contrib/llvm-project/lldb/include/lldb/Breakpoint
usr
/
src
/
contrib
/
llvm-project
/
lldb
/
include
/
lldb
/
Breakpoint
/
📁
..
📄
Breakpoint.h
(24.45 KB)
📄
BreakpointID.h
(3.22 KB)
📄
BreakpointIDList.h
(2.34 KB)
📄
BreakpointList.h
(5.6 KB)
📄
BreakpointLocation.h
(11.94 KB)
📄
BreakpointLocationCollection.h
(5.67 KB)
📄
BreakpointLocationList.h
(7.13 KB)
📄
BreakpointName.h
(6.13 KB)
📄
BreakpointOptions.h
(13.73 KB)
📄
BreakpointPrecondition.h
(931 B)
📄
BreakpointResolver.h
(8.49 KB)
📄
BreakpointResolverAddress.h
(3.11 KB)
📄
BreakpointResolverFileLine.h
(2.94 KB)
📄
BreakpointResolverFileRegex.h
(2.9 KB)
📄
BreakpointResolverName.h
(3.69 KB)
📄
BreakpointResolverScripted.h
(2.94 KB)
📄
BreakpointSite.h
(8.58 KB)
📄
BreakpointSiteList.h
(5.44 KB)
📄
Stoppoint.h
(1.05 KB)
📄
StoppointCallbackContext.h
(1.82 KB)
📄
StoppointLocation.h
(2.96 KB)
📄
Watchpoint.h
(7.53 KB)
📄
WatchpointList.h
(6.13 KB)
📄
WatchpointOptions.h
(7.04 KB)
Editing: StoppointLocation.h
//===-- StoppointLocation.h -------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_BREAKPOINT_STOPPOINTLOCATION_H #define LLDB_BREAKPOINT_STOPPOINTLOCATION_H #include "lldb/Utility/UserID.h" #include "lldb/lldb-private.h" // #include "lldb/Breakpoint/BreakpointOptions.h" namespace lldb_private { class StoppointLocation { public: // Constructors and Destructors StoppointLocation(lldb::break_id_t bid, lldb::addr_t m_addr, bool hardware); StoppointLocation(lldb::break_id_t bid, lldb::addr_t m_addr, uint32_t byte_size, bool hardware); virtual ~StoppointLocation(); // Operators // Methods virtual lldb::addr_t GetLoadAddress() const { return m_addr; } virtual void SetLoadAddress(lldb::addr_t addr) { m_addr = addr; } uint32_t GetByteSize() const { return m_byte_size; } uint32_t GetHitCount() const { return m_hit_count; } uint32_t GetHardwareIndex() const { return m_hardware_index; } bool HardwareRequired() const { return m_hardware; } virtual bool IsHardware() const { return m_hardware_index != LLDB_INVALID_INDEX32; } virtual bool ShouldStop(StoppointCallbackContext *context) { return true; } virtual void Dump(Stream *stream) const {} virtual void SetHardwareIndex(uint32_t index) { m_hardware_index = index; } lldb::break_id_t GetID() const { return m_loc_id; } protected: // Classes that inherit from StoppointLocation can see and modify these lldb::break_id_t m_loc_id; // Stoppoint location ID lldb::addr_t m_addr; // The load address of this stop point. The base Stoppoint doesn't // store a full Address since that's not needed for the breakpoint sites. bool m_hardware; // True if this point has been is required to use hardware // (which may fail due to lack of resources) uint32_t m_hardware_index; // The hardware resource index for this // breakpoint/watchpoint uint32_t m_byte_size; // The size in bytes of stop location. e.g. the length // of the trap opcode for // software breakpoints, or the optional length in bytes for hardware // breakpoints, or the length of the watchpoint. uint32_t m_hit_count; // Number of times this breakpoint/watchpoint has been hit // If you override this, be sure to call the base class to increment the // internal counter. void IncrementHitCount() { ++m_hit_count; } void DecrementHitCount(); private: // For StoppointLocation only StoppointLocation(const StoppointLocation &) = delete; const StoppointLocation &operator=(const StoppointLocation &) = delete; StoppointLocation() = delete; }; } // namespace lldb_private #endif // LLDB_BREAKPOINT_STOPPOINTLOCATION_H
Upload File
Create Folder