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..
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AsmParser
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Disassembler
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MCTargetDesc
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README.txt
(3.94 KB)
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SystemZ.h
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SystemZ.td
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SystemZAsmPrinter.cpp
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SystemZAsmPrinter.h
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SystemZCallingConv.cpp
(710 B)
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SystemZCallingConv.h
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SystemZCallingConv.td
(6.99 KB)
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SystemZConstantPoolValue.cpp
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SystemZConstantPoolValue.h
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SystemZCopyPhysRegs.cpp
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SystemZElimCompare.cpp
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SystemZFeatures.td
(12.3 KB)
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SystemZFrameLowering.cpp
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SystemZFrameLowering.h
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SystemZHazardRecognizer.cpp
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SystemZHazardRecognizer.h
(5.86 KB)
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SystemZISelDAGToDAG.cpp
(68.74 KB)
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SystemZISelLowering.cpp
(321.22 KB)
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SystemZISelLowering.h
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SystemZInstrBuilder.h
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SystemZInstrDFP.td
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SystemZInstrFP.td
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SystemZInstrFormats.td
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SystemZInstrHFP.td
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SystemZInstrInfo.cpp
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SystemZInstrInfo.h
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SystemZInstrInfo.td
(103.17 KB)
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SystemZInstrSystem.td
(17.18 KB)
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SystemZInstrVector.td
(84.36 KB)
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SystemZLDCleanup.cpp
(4.91 KB)
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SystemZLongBranch.cpp
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SystemZMCInstLower.cpp
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SystemZMCInstLower.h
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SystemZMachineFunctionInfo.cpp
(508 B)
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SystemZMachineFunctionInfo.h
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SystemZMachineScheduler.cpp
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SystemZMachineScheduler.h
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SystemZOperands.td
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SystemZOperators.td
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SystemZPatterns.td
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SystemZPostRewrite.cpp
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SystemZProcessors.td
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SystemZRegisterInfo.cpp
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SystemZRegisterInfo.h
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SystemZRegisterInfo.td
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SystemZSchedule.td
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SystemZScheduleZ13.td
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SystemZScheduleZ14.td
(78.06 KB)
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SystemZScheduleZ15.td
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SystemZScheduleZ196.td
(55.68 KB)
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SystemZScheduleZEC12.td
(57.44 KB)
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SystemZSelectionDAGInfo.cpp
(12.92 KB)
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SystemZSelectionDAGInfo.h
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SystemZShortenInst.cpp
(12 KB)
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SystemZSubtarget.cpp
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SystemZSubtarget.h
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SystemZTDC.cpp
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SystemZTargetMachine.cpp
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SystemZTargetMachine.h
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SystemZTargetTransformInfo.cpp
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SystemZTargetTransformInfo.h
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TargetInfo
Editing: SystemZInstrBuilder.h
//===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file exposes functions that may be used with BuildMI from the // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineMemOperand.h" namespace llvm { /// Add a BDX memory reference for frame object FI to MIB. static inline const MachineInstrBuilder & addFrameReference(const MachineInstrBuilder &MIB, int FI) { MachineInstr *MI = MIB; MachineFunction &MF = *MI->getParent()->getParent(); MachineFrameInfo &MFFrame = MF.getFrameInfo(); const MCInstrDesc &MCID = MI->getDesc(); auto Flags = MachineMemOperand::MONone; if (MCID.mayLoad()) Flags |= MachineMemOperand::MOLoad; if (MCID.mayStore()) Flags |= MachineMemOperand::MOStore; int64_t Offset = 0; MachineMemOperand *MMO = MF.getMachineMemOperand( MachinePointerInfo::getFixedStack(MF, FI, Offset), Flags, MFFrame.getObjectSize(FI), MFFrame.getObjectAlign(FI)); return MIB.addFrameIndex(FI).addImm(Offset).addReg(0).addMemOperand(MMO); } } // end namespace llvm #endif
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