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Architecture.def
(1.56 KB)
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Architecture.h
(1.77 KB)
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ArchitectureSet.h
(4.26 KB)
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InterfaceFile.h
(13.69 KB)
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PackedVersion.h
(1.98 KB)
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Platform.h
(1.48 KB)
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Symbol.h
(3.17 KB)
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Target.h
(2.14 KB)
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TextAPIReader.h
(798 B)
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TextAPIWriter.h
(758 B)
Editing: Target.h
//===- llvm/TextAPI/Target.h - TAPI Target ----------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_TEXTAPI_MACHO_TARGET_H #define LLVM_TEXTAPI_MACHO_TARGET_H #include "llvm/ADT/Triple.h" #include "llvm/Support/Error.h" #include "llvm/TextAPI/MachO/Architecture.h" #include "llvm/TextAPI/MachO/ArchitectureSet.h" #include "llvm/TextAPI/MachO/Platform.h" namespace llvm { namespace MachO { // This is similar to a llvm Triple, but the triple doesn't have all the // information we need. For example there is no enum value for x86_64h. The // only way to get that information is to parse the triple string. class Target { public: Target() = default; Target(Architecture Arch, PlatformKind Platform) : Arch(Arch), Platform(Platform) {} explicit Target(const llvm::Triple &Triple) : Arch(mapToArchitecture(Triple)), Platform(mapToPlatformKind(Triple)) {} static llvm::Expected<Target> create(StringRef Target); operator std::string() const; Architecture Arch; PlatformKind Platform; }; inline bool operator==(const Target &LHS, const Target &RHS) { return std::tie(LHS.Arch, LHS.Platform) == std::tie(RHS.Arch, RHS.Platform); } inline bool operator!=(const Target &LHS, const Target &RHS) { return std::tie(LHS.Arch, LHS.Platform) != std::tie(RHS.Arch, RHS.Platform); } inline bool operator<(const Target &LHS, const Target &RHS) { return std::tie(LHS.Arch, LHS.Platform) < std::tie(RHS.Arch, RHS.Platform); } inline bool operator==(const Target &LHS, const Architecture &RHS) { return LHS.Arch == RHS; } inline bool operator!=(const Target &LHS, const Architecture &RHS) { return LHS.Arch != RHS; } PlatformSet mapToPlatformSet(ArrayRef<Target> Targets); ArchitectureSet mapToArchitectureSet(ArrayRef<Target> Targets); raw_ostream &operator<<(raw_ostream &OS, const Target &Target); } // namespace MachO } // namespace llvm #endif // LLVM_TEXTAPI_MACHO_TARGET_H
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