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ABI.h
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AssertFrameRecognizer.h
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DynamicLoader.h
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ExecutionContext.h
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ExecutionContextScope.h
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InstrumentationRuntime.h
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InstrumentationRuntimeStopInfo.h
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JITLoader.h
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JITLoaderList.h
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Language.h
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LanguageRuntime.h
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Memory.h
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MemoryHistory.h
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MemoryRegionInfo.h
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ModuleCache.h
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OperatingSystem.h
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PathMappingList.h
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Platform.h
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Process.h
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ProcessStructReader.h
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Queue.h
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QueueItem.h
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QueueList.h
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RegisterCheckpoint.h
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RegisterContext.h
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RegisterContextUnwind.h
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RegisterNumber.h
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RemoteAwarePlatform.h
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SectionLoadHistory.h
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SectionLoadList.h
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StackFrame.h
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StackFrameList.h
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StackFrameRecognizer.h
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StackID.h
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StopInfo.h
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StructuredDataPlugin.h
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SystemRuntime.h
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Target.h
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TargetList.h
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Thread.h
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ThreadCollection.h
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ThreadList.h
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ThreadPlan.h
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ThreadPlanBase.h
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ThreadPlanCallFunction.h
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ThreadPlanCallFunctionUsingABI.h
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ThreadPlanCallOnFunctionExit.h
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ThreadPlanCallUserExpression.h
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ThreadPlanPython.h
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ThreadPlanRunToAddress.h
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ThreadPlanShouldStopHere.h
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ThreadPlanStack.h
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ThreadPlanStepInRange.h
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ThreadPlanStepInstruction.h
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ThreadPlanStepOut.h
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ThreadPlanStepOverBreakpoint.h
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ThreadPlanStepOverRange.h
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ThreadPlanStepRange.h
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ThreadPlanStepThrough.h
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ThreadPlanStepUntil.h
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ThreadPlanTracer.h
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ThreadSpec.h
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UnixSignals.h
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Unwind.h
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UnwindAssembly.h
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UnwindLLDB.h
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Editing: ThreadPlanShouldStopHere.h
//===-- ThreadPlanShouldStopHere.h ------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_TARGET_THREADPLANSHOULDSTOPHERE_H #define LLDB_TARGET_THREADPLANSHOULDSTOPHERE_H #include "lldb/Target/ThreadPlan.h" namespace lldb_private { // This is an interface that ThreadPlans can adopt to allow flexible // modifications of the behavior when a thread plan comes to a place where it // would ordinarily stop. If such modification makes sense for your plan, // inherit from this class, and when you would be about to stop (in your // ShouldStop method), call InvokeShouldStopHereCallback, passing in the frame // comparison between where the step operation started and where you arrived. // If it returns true, then QueueStepOutFromHere will queue the plan to execute // instead of stopping. // // The classic example of the use of this is ThreadPlanStepInRange not stopping // in frames that have no debug information. // // This class also defines a set of flags to control general aspects of this // "ShouldStop" behavior. // A class implementing this protocol needs to define a default set of flags, // and can provide access to // changing that default flag set if it wishes. class ThreadPlanShouldStopHere { public: struct ThreadPlanShouldStopHereCallbacks { ThreadPlanShouldStopHereCallbacks() { should_stop_here_callback = nullptr; step_from_here_callback = nullptr; } ThreadPlanShouldStopHereCallbacks( ThreadPlanShouldStopHereCallback should_stop, ThreadPlanStepFromHereCallback step_from_here) { should_stop_here_callback = should_stop; step_from_here_callback = step_from_here; } void Clear() { should_stop_here_callback = nullptr; step_from_here_callback = nullptr; } ThreadPlanShouldStopHereCallback should_stop_here_callback; ThreadPlanStepFromHereCallback step_from_here_callback; }; enum { eNone = 0, eAvoidInlines = (1 << 0), eStepInAvoidNoDebug = (1 << 1), eStepOutAvoidNoDebug = (1 << 2) }; // Constructors and Destructors ThreadPlanShouldStopHere(ThreadPlan *owner); ThreadPlanShouldStopHere(ThreadPlan *owner, const ThreadPlanShouldStopHereCallbacks *callbacks, void *baton = nullptr); virtual ~ThreadPlanShouldStopHere(); // Set the ShouldStopHere callbacks. Pass in null to clear them and have no // special behavior (though you can also call ClearShouldStopHereCallbacks // for that purpose. If you pass in a valid pointer, it will adopt the non- // null fields, and any null fields will be set to the default values. void SetShouldStopHereCallbacks(const ThreadPlanShouldStopHereCallbacks *callbacks, void *baton) { if (callbacks) { m_callbacks = *callbacks; if (!m_callbacks.should_stop_here_callback) m_callbacks.should_stop_here_callback = ThreadPlanShouldStopHere::DefaultShouldStopHereCallback; if (!m_callbacks.step_from_here_callback) m_callbacks.step_from_here_callback = ThreadPlanShouldStopHere::DefaultStepFromHereCallback; } else { ClearShouldStopHereCallbacks(); } m_baton = baton; } void ClearShouldStopHereCallbacks() { m_callbacks.Clear(); } bool InvokeShouldStopHereCallback(lldb::FrameComparison operation, Status &status); lldb::ThreadPlanSP CheckShouldStopHereAndQueueStepOut(lldb::FrameComparison operation, Status &status); lldb_private::Flags &GetFlags() { return m_flags; } const lldb_private::Flags &GetFlags() const { return m_flags; } protected: static bool DefaultShouldStopHereCallback(ThreadPlan *current_plan, Flags &flags, lldb::FrameComparison operation, Status &status, void *baton); static lldb::ThreadPlanSP DefaultStepFromHereCallback(ThreadPlan *current_plan, Flags &flags, lldb::FrameComparison operation, Status &status, void *baton); virtual lldb::ThreadPlanSP QueueStepOutFromHerePlan(Flags &flags, lldb::FrameComparison operation, Status &status); // Implement this, and call it in the plan's constructor to set the default // flags. virtual void SetFlagsToDefault() = 0; ThreadPlanShouldStopHereCallbacks m_callbacks; void *m_baton; ThreadPlan *m_owner; lldb_private::Flags m_flags; private: ThreadPlanShouldStopHere(const ThreadPlanShouldStopHere &) = delete; const ThreadPlanShouldStopHere & operator=(const ThreadPlanShouldStopHere &) = delete; }; } // namespace lldb_private #endif // LLDB_TARGET_THREADPLANSHOULDSTOPHERE_H
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