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AArch64TargetParser.def
(12.01 KB)
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AArch64TargetParser.h
(4.89 KB)
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AMDGPUMetadata.h
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AMDHSAKernelDescriptor.h
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ARMAttributeParser.h
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ARMBuildAttributes.h
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ARMEHABI.h
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ARMTargetParser.def
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ARMTargetParser.h
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ARMWinEH.h
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AlignOf.h
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Alignment.h
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Allocator.h
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AllocatorBase.h
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ArrayRecycler.h
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Atomic.h
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AtomicOrdering.h
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Automaton.h
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Base64.h
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BinaryByteStream.h
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BinaryItemStream.h
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BinaryStream.h
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BinaryStreamArray.h
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BinaryStreamError.h
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BinaryStreamReader.h
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BinaryStreamRef.h
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BinaryStreamWriter.h
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BlockFrequency.h
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BranchProbability.h
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BuryPointer.h
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CBindingWrapping.h
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CFGDiff.h
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CFGUpdate.h
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COM.h
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CRC.h
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CachePruning.h
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Capacity.h
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Casting.h
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CheckedArithmetic.h
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Chrono.h
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CodeGen.h
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CodeGenCoverage.h
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CommandLine.h
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Compiler.h
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Compression.h
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ConvertUTF.h
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CrashRecoveryContext.h
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DJB.h
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DOTGraphTraits.h
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DataExtractor.h
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DataTypes.h
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Debug.h
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DebugCounter.h
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DynamicLibrary.h
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ELFAttributeParser.h
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ELFAttributes.h
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Endian.h
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EndianStream.h
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Errc.h
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Errno.h
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Error.h
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ErrorHandling.h
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ErrorOr.h
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ExtensibleRTTI.h
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FileCheck.h
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FileCollector.h
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FileOutputBuffer.h
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FileSystem.h
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FileUtilities.h
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Format.h
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FormatAdapters.h
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FormatCommon.h
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FormatProviders.h
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FormatVariadic.h
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FormatVariadicDetails.h
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FormattedStream.h
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GenericDomTree.h
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GenericDomTreeConstruction.h
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GenericIteratedDominanceFrontier.h
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GlobPattern.h
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GraphWriter.h
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Host.h
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InitLLVM.h
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ItaniumManglingCanonicalizer.h
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JSON.h
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KnownBits.h
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LEB128.h
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LineIterator.h
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Locale.h
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LockFileManager.h
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LowLevelTypeImpl.h
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MD5.h
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MSVCErrorWorkarounds.h
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MachineValueType.h
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ManagedStatic.h
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MathExtras.h
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MemAlloc.h
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Memory.h
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MemoryBuffer.h
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MipsABIFlags.h
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Mutex.h
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NativeFormatting.h
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OnDiskHashTable.h
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OptimizedStructLayout.h
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Parallel.h
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Path.h
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PluginLoader.h
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PointerLikeTypeTraits.h
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PrettyStackTrace.h
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Printable.h
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Process.h
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Program.h
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RISCVAttributeParser.h
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RISCVAttributes.h
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RISCVTargetParser.def
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RWMutex.h
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RandomNumberGenerator.h
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Recycler.h
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RecyclingAllocator.h
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Regex.h
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Registry.h
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ReverseIteration.h
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SHA1.h
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SMLoc.h
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SMTAPI.h
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SaveAndRestore.h
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ScaledNumber.h
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ScopedPrinter.h
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Signals.h
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Signposts.h
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SmallVectorMemoryBuffer.h
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Solaris
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SourceMgr.h
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SpecialCaseList.h
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StringSaver.h
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SuffixTree.h
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SwapByteOrder.h
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SymbolRemappingReader.h
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SystemUtils.h
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TarWriter.h
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TargetOpcodes.def
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TargetParser.h
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TargetRegistry.h
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TargetSelect.h
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TaskQueue.h
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ThreadLocal.h
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ThreadPool.h
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Threading.h
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TimeProfiler.h
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Timer.h
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ToolOutputFile.h
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TrailingObjects.h
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TrigramIndex.h
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TypeName.h
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TypeSize.h
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Unicode.h
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UnicodeCharRanges.h
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Valgrind.h
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VersionTuple.h
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VirtualFileSystem.h
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Watchdog.h
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Win64EH.h
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Windows
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WindowsError.h
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WithColor.h
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X86DisassemblerDecoderCommon.h
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X86TargetParser.def
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X86TargetParser.h
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YAMLParser.h
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YAMLTraits.h
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circular_raw_ostream.h
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raw_os_ostream.h
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raw_ostream.h
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raw_sha1_ostream.h
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thread.h
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type_traits.h
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xxhash.h
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Editing: Timer.h
//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_TIMER_H #define LLVM_SUPPORT_TIMER_H #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/DataTypes.h" #include <cassert> #include <string> #include <utility> #include <vector> namespace llvm { class Timer; class TimerGroup; class raw_ostream; class TimeRecord { double WallTime; ///< Wall clock time elapsed in seconds. double UserTime; ///< User time elapsed. double SystemTime; ///< System time elapsed. ssize_t MemUsed; ///< Memory allocated (in bytes). public: TimeRecord() : WallTime(0), UserTime(0), SystemTime(0), MemUsed(0) {} /// Get the current time and memory usage. If Start is true we get the memory /// usage before the time, otherwise we get time before memory usage. This /// matters if the time to get the memory usage is significant and shouldn't /// be counted as part of a duration. static TimeRecord getCurrentTime(bool Start = true); double getProcessTime() const { return UserTime + SystemTime; } double getUserTime() const { return UserTime; } double getSystemTime() const { return SystemTime; } double getWallTime() const { return WallTime; } ssize_t getMemUsed() const { return MemUsed; } bool operator<(const TimeRecord &T) const { // Sort by Wall Time elapsed, as it is the only thing really accurate return WallTime < T.WallTime; } void operator+=(const TimeRecord &RHS) { WallTime += RHS.WallTime; UserTime += RHS.UserTime; SystemTime += RHS.SystemTime; MemUsed += RHS.MemUsed; } void operator-=(const TimeRecord &RHS) { WallTime -= RHS.WallTime; UserTime -= RHS.UserTime; SystemTime -= RHS.SystemTime; MemUsed -= RHS.MemUsed; } /// Print the current time record to \p OS, with a breakdown showing /// contributions to the \p Total time record. void print(const TimeRecord &Total, raw_ostream &OS) const; }; /// This class is used to track the amount of time spent between invocations of /// its startTimer()/stopTimer() methods. Given appropriate OS support it can /// also keep track of the RSS of the program at various points. By default, /// the Timer will print the amount of time it has captured to standard error /// when the last timer is destroyed, otherwise it is printed when its /// TimerGroup is destroyed. Timers do not print their information if they are /// never started. class Timer { TimeRecord Time; ///< The total time captured. TimeRecord StartTime; ///< The time startTimer() was last called. std::string Name; ///< The name of this time variable. std::string Description; ///< Description of this time variable. bool Running = false; ///< Is the timer currently running? bool Triggered = false; ///< Has the timer ever been triggered? TimerGroup *TG = nullptr; ///< The TimerGroup this Timer is in. Timer **Prev = nullptr; ///< Pointer to \p Next of previous timer in group. Timer *Next = nullptr; ///< Next timer in the group. public: explicit Timer(StringRef TimerName, StringRef TimerDescription) { init(TimerName, TimerDescription); } Timer(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg) { init(TimerName, TimerDescription, tg); } Timer(const Timer &RHS) { assert(!RHS.TG && "Can only copy uninitialized timers"); } const Timer &operator=(const Timer &T) { assert(!TG && !T.TG && "Can only assign uninit timers"); return *this; } ~Timer(); /// Create an uninitialized timer, client must use 'init'. explicit Timer() {} void init(StringRef TimerName, StringRef TimerDescription); void init(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg); const std::string &getName() const { return Name; } const std::string &getDescription() const { return Description; } bool isInitialized() const { return TG != nullptr; } /// Check if the timer is currently running. bool isRunning() const { return Running; } /// Check if startTimer() has ever been called on this timer. bool hasTriggered() const { return Triggered; } /// Start the timer running. Time between calls to startTimer/stopTimer is /// counted by the Timer class. Note that these calls must be correctly /// paired. void startTimer(); /// Stop the timer. void stopTimer(); /// Clear the timer state. void clear(); /// Return the duration for which this timer has been running. TimeRecord getTotalTime() const { return Time; } private: friend class TimerGroup; }; /// The TimeRegion class is used as a helper class to call the startTimer() and /// stopTimer() methods of the Timer class. When the object is constructed, it /// starts the timer specified as its argument. When it is destroyed, it stops /// the relevant timer. This makes it easy to time a region of code. class TimeRegion { Timer *T; TimeRegion(const TimeRegion &) = delete; public: explicit TimeRegion(Timer &t) : T(&t) { T->startTimer(); } explicit TimeRegion(Timer *t) : T(t) { if (T) T->startTimer(); } ~TimeRegion() { if (T) T->stopTimer(); } }; /// This class is basically a combination of TimeRegion and Timer. It allows /// you to declare a new timer, AND specify the region to time, all in one /// statement. All timers with the same name are merged. This is primarily /// used for debugging and for hunting performance problems. struct NamedRegionTimer : public TimeRegion { explicit NamedRegionTimer(StringRef Name, StringRef Description, StringRef GroupName, StringRef GroupDescription, bool Enabled = true); }; /// The TimerGroup class is used to group together related timers into a single /// report that is printed when the TimerGroup is destroyed. It is illegal to /// destroy a TimerGroup object before all of the Timers in it are gone. A /// TimerGroup can be specified for a newly created timer in its constructor. class TimerGroup { struct PrintRecord { TimeRecord Time; std::string Name; std::string Description; PrintRecord(const PrintRecord &Other) = default; PrintRecord &operator=(const PrintRecord &Other) = default; PrintRecord(const TimeRecord &Time, const std::string &Name, const std::string &Description) : Time(Time), Name(Name), Description(Description) {} bool operator <(const PrintRecord &Other) const { return Time < Other.Time; } }; std::string Name; std::string Description; Timer *FirstTimer = nullptr; ///< First timer in the group. std::vector<PrintRecord> TimersToPrint; TimerGroup **Prev; ///< Pointer to Next field of previous timergroup in list. TimerGroup *Next; ///< Pointer to next timergroup in list. TimerGroup(const TimerGroup &TG) = delete; void operator=(const TimerGroup &TG) = delete; public: explicit TimerGroup(StringRef Name, StringRef Description); explicit TimerGroup(StringRef Name, StringRef Description, const StringMap<TimeRecord> &Records); ~TimerGroup(); void setName(StringRef NewName, StringRef NewDescription) { Name.assign(NewName.begin(), NewName.end()); Description.assign(NewDescription.begin(), NewDescription.end()); } /// Print any started timers in this group, optionally resetting timers after /// printing them. void print(raw_ostream &OS, bool ResetAfterPrint = false); /// Clear all timers in this group. void clear(); /// This static method prints all timers. static void printAll(raw_ostream &OS); /// Clear out all timers. This is mostly used to disable automatic /// printing on shutdown, when timers have already been printed explicitly /// using \c printAll or \c printJSONValues. static void clearAll(); const char *printJSONValues(raw_ostream &OS, const char *delim); /// Prints all timers as JSON key/value pairs. static const char *printAllJSONValues(raw_ostream &OS, const char *delim); /// Ensure global timer group lists are initialized. This function is mostly /// used by the Statistic code to influence the construction and destruction /// order of the global timer lists. static void ConstructTimerLists(); /// This makes the default group unmanaged, and lets the user manage the /// group's lifetime. static std::unique_ptr<TimerGroup> aquireDefaultGroup(); private: friend class Timer; friend void PrintStatisticsJSON(raw_ostream &OS); void addTimer(Timer &T); void removeTimer(Timer &T); void prepareToPrintList(bool reset_time = false); void PrintQueuedTimers(raw_ostream &OS); void printJSONValue(raw_ostream &OS, const PrintRecord &R, const char *suffix, double Value); }; } // end namespace llvm #endif
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