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DWARFExpression.h
(9.9 KB)
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DiagnosticManager.h
(4.16 KB)
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DynamicCheckerFunctions.h
(2.07 KB)
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Expression.h
(3.76 KB)
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ExpressionParser.h
(5.08 KB)
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ExpressionSourceCode.h
(1.18 KB)
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ExpressionTypeSystemHelper.h
(1.35 KB)
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ExpressionVariable.h
(8.38 KB)
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FunctionCaller.h
(12.98 KB)
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IRExecutionUnit.h
(15.17 KB)
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IRInterpreter.h
(1.84 KB)
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IRMemoryMap.h
(5.6 KB)
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LLVMUserExpression.h
(5.03 KB)
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Materializer.h
(4.21 KB)
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REPL.h
(5.03 KB)
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UserExpression.h
(12.4 KB)
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UtilityFunction.h
(4.61 KB)
Editing: UtilityFunction.h
//===-- UtilityFunction.h ----------------------------------------*- C++ //-*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_EXPRESSION_UTILITYFUNCTION_H #define LLDB_EXPRESSION_UTILITYFUNCTION_H #include <memory> #include <string> #include "lldb/Expression/Expression.h" #include "lldb/lldb-forward.h" #include "lldb/lldb-private.h" namespace lldb_private { /// \class UtilityFunction UtilityFunction.h /// "lldb/Expression/UtilityFunction.h" Encapsulates a bit of source code that /// provides a function that is callable /// /// LLDB uses expressions for various purposes, notably to call functions /// and as a backend for the expr command. UtilityFunction encapsulates a /// self-contained function meant to be used from other code. Utility /// functions can perform error-checking for ClangUserExpressions, class UtilityFunction : public Expression { // LLVM RTTI support static char ID; public: bool isA(const void *ClassID) const override { return ClassID == &ID; } static bool classof(const Expression *obj) { return obj->isA(&ID); } /// Constructor /// /// \param[in] text /// The text of the function. Must be a full translation unit. /// /// \param[in] name /// The name of the function, as used in the text. UtilityFunction(ExecutionContextScope &exe_scope, const char *text, const char *name); ~UtilityFunction() override; /// Install the utility function into a process /// /// \param[in] diagnostic_manager /// A diagnostic manager to print parse errors and warnings to. /// /// \param[in] exe_ctx /// The execution context to install the utility function to. /// /// \return /// True on success (no errors); false otherwise. virtual bool Install(DiagnosticManager &diagnostic_manager, ExecutionContext &exe_ctx) = 0; /// Check whether the given address is inside the function /// /// Especially useful if the function dereferences nullptr to indicate a /// failed assert. /// /// \param[in] address /// The address to check. /// /// \return /// True if the address falls within the function's bounds; /// false if not (or the function is not JIT compiled) bool ContainsAddress(lldb::addr_t address) { // nothing is both >= LLDB_INVALID_ADDRESS and < LLDB_INVALID_ADDRESS, so // this always returns false if the function is not JIT compiled yet return (address >= m_jit_start_addr && address < m_jit_end_addr); } /// Return the string that the parser should parse. Must be a full /// translation unit. const char *Text() override { return m_function_text.c_str(); } /// Return the function name that should be used for executing the /// expression. Text() should contain the definition of this function. const char *FunctionName() override { return m_function_name.c_str(); } /// Return the object that the parser should use when registering local /// variables. May be nullptr if the Expression doesn't care. ExpressionVariableList *LocalVariables() { return nullptr; } /// Return true if validation code should be inserted into the expression. bool NeedsValidation() override { return false; } /// Return true if external variables in the expression should be resolved. bool NeedsVariableResolution() override { return false; } // This makes the function caller function. Pass in the ThreadSP if you have // one available, compilation can end up calling code (e.g. to look up // indirect functions) and we don't want this to wander onto another thread. FunctionCaller *MakeFunctionCaller(const CompilerType &return_type, const ValueList &arg_value_list, lldb::ThreadSP compilation_thread, Status &error); // This one retrieves the function caller that is already made. If you // haven't made it yet, this returns nullptr FunctionCaller *GetFunctionCaller() { return m_caller_up.get(); } protected: std::shared_ptr<IRExecutionUnit> m_execution_unit_sp; lldb::ModuleWP m_jit_module_wp; std::string m_function_text; ///< The text of the function. Must be a ///well-formed translation unit. std::string m_function_name; ///< The name of the function. std::unique_ptr<FunctionCaller> m_caller_up; }; } // namespace lldb_private #endif // LLDB_EXPRESSION_UTILITYFUNCTION_H
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