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AggressiveAntiDepBreaker.cpp
(37.23 KB)
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AggressiveAntiDepBreaker.h
(6.8 KB)
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AllocationOrder.cpp
(1.96 KB)
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AllocationOrder.h
(2.96 KB)
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Analysis.cpp
(32.62 KB)
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AsmPrinter
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AtomicExpandPass.cpp
(71.86 KB)
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BBSectionsPrepare.cpp
(18.8 KB)
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BasicTargetTransformInfo.cpp
(1.53 KB)
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BranchFolding.cpp
(77.92 KB)
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BranchFolding.h
(7.36 KB)
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BranchRelaxation.cpp
(19.45 KB)
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BreakFalseDeps.cpp
(9.79 KB)
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BuiltinGCs.cpp
(4.88 KB)
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CFGuardLongjmp.cpp
(3.73 KB)
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CFIInstrInserter.cpp
(17.53 KB)
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CalcSpillWeights.cpp
(10.22 KB)
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CallingConvLower.cpp
(10.4 KB)
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CodeGen.cpp
(5.28 KB)
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CodeGenPrepare.cpp
(295.01 KB)
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CommandFlags.cpp
(24.89 KB)
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CriticalAntiDepBreaker.cpp
(27.91 KB)
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CriticalAntiDepBreaker.h
(4.22 KB)
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DFAPacketizer.cpp
(10.91 KB)
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DeadMachineInstructionElim.cpp
(6.52 KB)
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DetectDeadLanes.cpp
(20.74 KB)
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DwarfEHPrepare.cpp
(9.01 KB)
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EarlyIfConversion.cpp
(37.51 KB)
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EdgeBundles.cpp
(3.21 KB)
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ExecutionDomainFix.cpp
(14.67 KB)
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ExpandMemCmp.cpp
(33.66 KB)
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ExpandPostRAPseudos.cpp
(7.28 KB)
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ExpandReductions.cpp
(7.23 KB)
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FEntryInserter.cpp
(1.81 KB)
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FaultMaps.cpp
(4.99 KB)
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FinalizeISel.cpp
(2.65 KB)
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FixupStatepointCallerSaved.cpp
(11.06 KB)
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FuncletLayout.cpp
(2.21 KB)
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GCMetadata.cpp
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GCMetadataPrinter.cpp
(748 B)
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GCRootLowering.cpp
(11.46 KB)
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GCStrategy.cpp
(708 B)
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GlobalISel
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GlobalMerge.cpp
(24.52 KB)
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HardwareLoops.cpp
(18.44 KB)
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IfConversion.cpp
(89.43 KB)
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ImplicitNullChecks.cpp
(25.14 KB)
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IndirectBrExpandPass.cpp
(7.79 KB)
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InlineSpiller.cpp
(58.24 KB)
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InterferenceCache.cpp
(8.83 KB)
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InterferenceCache.h
(7.22 KB)
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InterleavedAccessPass.cpp
(16.59 KB)
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InterleavedLoadCombinePass.cpp
(42.35 KB)
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IntrinsicLowering.cpp
(17.08 KB)
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LLVMTargetMachine.cpp
(10.25 KB)
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LatencyPriorityQueue.cpp
(5.64 KB)
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LazyMachineBlockFrequencyInfo.cpp
(3.36 KB)
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LexicalScopes.cpp
(12.16 KB)
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LiveDebugValues.cpp
(78.98 KB)
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LiveDebugVariables.cpp
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LiveDebugVariables.h
(2.15 KB)
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LiveInterval.cpp
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LiveIntervalCalc.cpp
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LiveIntervalUnion.cpp
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LiveIntervals.cpp
(64.59 KB)
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LivePhysRegs.cpp
(11.08 KB)
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LiveRangeCalc.cpp
(15.72 KB)
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LiveRangeEdit.cpp
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LiveRangeShrink.cpp
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LiveRangeUtils.h
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LiveRegMatrix.cpp
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LiveRegUnits.cpp
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LiveStacks.cpp
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LiveVariables.cpp
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LocalStackSlotAllocation.cpp
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LoopTraversal.cpp
(2.89 KB)
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LowLevelType.cpp
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LowerEmuTLS.cpp
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MBFIWrapper.cpp
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MIRCanonicalizerPass.cpp
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MIRNamerPass.cpp
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MIRParser
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MIRPrinter.cpp
(32.67 KB)
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MIRPrintingPass.cpp
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MIRVRegNamerUtils.cpp
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MIRVRegNamerUtils.h
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MachineBasicBlock.cpp
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MachineBlockFrequencyInfo.cpp
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MachineBlockPlacement.cpp
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MachineBranchProbabilityInfo.cpp
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MachineCSE.cpp
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MachineCombiner.cpp
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MachineCopyPropagation.cpp
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MachineDebugify.cpp
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MachineDominanceFrontier.cpp
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MachineDominators.cpp
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MachineFrameInfo.cpp
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MachineFunction.cpp
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MachineFunctionPass.cpp
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MachineFunctionPrinterPass.cpp
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MachineInstr.cpp
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MachineInstrBundle.cpp
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MachineLICM.cpp
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MachineLoopInfo.cpp
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MachineLoopUtils.cpp
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MachineModuleInfo.cpp
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MachineModuleInfoImpls.cpp
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MachineOperand.cpp
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MachineOptimizationRemarkEmitter.cpp
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MachineOutliner.cpp
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MachinePipeliner.cpp
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MachinePostDominators.cpp
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MachineRegionInfo.cpp
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MachineRegisterInfo.cpp
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MachineSSAUpdater.cpp
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MachineScheduler.cpp
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MachineSink.cpp
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MachineSizeOpts.cpp
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MachineStripDebug.cpp
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MachineTraceMetrics.cpp
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MachineVerifier.cpp
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MacroFusion.cpp
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ModuloSchedule.cpp
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NonRelocatableStringpool.cpp
(1.65 KB)
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OptimizePHIs.cpp
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PHIElimination.cpp
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PHIEliminationUtils.cpp
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PHIEliminationUtils.h
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ParallelCG.cpp
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PatchableFunction.cpp
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PeepholeOptimizer.cpp
(78.41 KB)
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PostRAHazardRecognizer.cpp
(3.5 KB)
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PostRASchedulerList.cpp
(24.31 KB)
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PreISelIntrinsicLowering.cpp
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ProcessImplicitDefs.cpp
(5.4 KB)
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PrologEpilogInserter.cpp
(50.45 KB)
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PseudoSourceValue.cpp
(4.71 KB)
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RDFGraph.cpp
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RDFLiveness.cpp
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RDFRegisters.cpp
(11.29 KB)
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ReachingDefAnalysis.cpp
(21.74 KB)
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RegAllocBase.cpp
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RegAllocBase.h
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RegAllocBasic.cpp
(11.33 KB)
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RegAllocFast.cpp
(45.78 KB)
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RegAllocGreedy.cpp
(123.32 KB)
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RegAllocPBQP.cpp
(33.14 KB)
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RegUsageInfoCollector.cpp
(7.39 KB)
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RegUsageInfoPropagate.cpp
(5.07 KB)
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RegisterClassInfo.cpp
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RegisterCoalescer.cpp
(151.71 KB)
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RegisterCoalescer.h
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RegisterPressure.cpp
(48.86 KB)
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RegisterScavenging.cpp
(27.48 KB)
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RegisterUsageInfo.cpp
(3.18 KB)
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RenameIndependentSubregs.cpp
(14.79 KB)
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ResetMachineFunctionPass.cpp
(3.48 KB)
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SafeStack.cpp
(34.12 KB)
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SafeStackLayout.cpp
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SafeStackLayout.h
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ScalarizeMaskedMemIntrin.cpp
(31.46 KB)
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ScheduleDAG.cpp
(21.34 KB)
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ScheduleDAGInstrs.cpp
(54.59 KB)
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ScheduleDAGPrinter.cpp
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ScoreboardHazardRecognizer.cpp
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SelectionDAG
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ShadowStackGCLowering.cpp
(14.16 KB)
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ShrinkWrap.cpp
(23.03 KB)
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SjLjEHPrepare.cpp
(18.93 KB)
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SlotIndexes.cpp
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SpillPlacement.cpp
(12.58 KB)
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SpillPlacement.h
(6.67 KB)
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SplitKit.cpp
(66.39 KB)
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SplitKit.h
(23.7 KB)
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StackColoring.cpp
(49.03 KB)
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StackMapLivenessAnalysis.cpp
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StackMaps.cpp
(19.74 KB)
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StackProtector.cpp
(22.94 KB)
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StackSlotColoring.cpp
(17.12 KB)
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SwiftErrorValueTracking.cpp
(11.37 KB)
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SwitchLoweringUtils.cpp
(18.33 KB)
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TailDuplication.cpp
(3.32 KB)
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TailDuplicator.cpp
(38.29 KB)
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TargetFrameLoweringImpl.cpp
(6.24 KB)
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TargetInstrInfo.cpp
(51.1 KB)
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TargetLoweringBase.cpp
(82.53 KB)
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TargetLoweringObjectFileImpl.cpp
(80.52 KB)
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TargetOptionsImpl.cpp
(2 KB)
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TargetPassConfig.cpp
(48.89 KB)
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TargetRegisterInfo.cpp
(19.15 KB)
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TargetSchedule.cpp
(13.16 KB)
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TargetSubtargetInfo.cpp
(1.89 KB)
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TwoAddressInstructionPass.cpp
(62.08 KB)
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TypePromotion.cpp
(32.46 KB)
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UnreachableBlockElim.cpp
(7.48 KB)
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ValueTypes.cpp
(19.87 KB)
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VirtRegMap.cpp
(21.4 KB)
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WasmEHPrepare.cpp
(17.48 KB)
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WinEHPrepare.cpp
(51.16 KB)
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XRayInstrumentation.cpp
(9.66 KB)
Editing: VirtRegMap.cpp
//===- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map -----------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements the VirtRegMap class. // // It also contains implementations of the Spiller interface, which, given a // virtual register map and a machine function, eliminates all virtual // references by replacing them with physical register references - adding spill // code as necessary. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/VirtRegMap.h" #include "LiveDebugVariables.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/LiveInterval.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/LiveStacks.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/SlotIndexes.h" #include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/CodeGen/TargetOpcodes.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/Config/llvm-config.h" #include "llvm/MC/LaneBitmask.h" #include "llvm/Pass.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include <cassert> #include <iterator> #include <utility> using namespace llvm; #define DEBUG_TYPE "regalloc" STATISTIC(NumSpillSlots, "Number of spill slots allocated"); STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting"); //===----------------------------------------------------------------------===// // VirtRegMap implementation //===----------------------------------------------------------------------===// char VirtRegMap::ID = 0; INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false) bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) { MRI = &mf.getRegInfo(); TII = mf.getSubtarget().getInstrInfo(); TRI = mf.getSubtarget().getRegisterInfo(); MF = &mf; Virt2PhysMap.clear(); Virt2StackSlotMap.clear(); Virt2SplitMap.clear(); grow(); return false; } void VirtRegMap::grow() { unsigned NumRegs = MF->getRegInfo().getNumVirtRegs(); Virt2PhysMap.resize(NumRegs); Virt2StackSlotMap.resize(NumRegs); Virt2SplitMap.resize(NumRegs); } void VirtRegMap::assignVirt2Phys(Register virtReg, MCPhysReg physReg) { assert(virtReg.isVirtual() && Register::isPhysicalRegister(physReg)); assert(Virt2PhysMap[virtReg.id()] == NO_PHYS_REG && "attempt to assign physical register to already mapped " "virtual register"); assert(!getRegInfo().isReserved(physReg) && "Attempt to map virtReg to a reserved physReg"); Virt2PhysMap[virtReg.id()] = physReg; } unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) { unsigned Size = TRI->getSpillSize(*RC); Align Alignment = TRI->getSpillAlign(*RC); int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Alignment); ++NumSpillSlots; return SS; } bool VirtRegMap::hasPreferredPhys(Register VirtReg) { Register Hint = MRI->getSimpleHint(VirtReg); if (!Hint.isValid()) return false; if (Hint.isVirtual()) Hint = getPhys(Hint); return getPhys(VirtReg) == Hint; } bool VirtRegMap::hasKnownPreference(Register VirtReg) { std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg); if (Register::isPhysicalRegister(Hint.second)) return true; if (Register::isVirtualRegister(Hint.second)) return hasPhys(Hint.second); return false; } int VirtRegMap::assignVirt2StackSlot(Register virtReg) { assert(virtReg.isVirtual()); assert(Virt2StackSlotMap[virtReg.id()] == NO_STACK_SLOT && "attempt to assign stack slot to already spilled register"); const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg); return Virt2StackSlotMap[virtReg.id()] = createSpillSlot(RC); } void VirtRegMap::assignVirt2StackSlot(Register virtReg, int SS) { assert(virtReg.isVirtual()); assert(Virt2StackSlotMap[virtReg.id()] == NO_STACK_SLOT && "attempt to assign stack slot to already spilled register"); assert((SS >= 0 || (SS >= MF->getFrameInfo().getObjectIndexBegin())) && "illegal fixed frame index"); Virt2StackSlotMap[virtReg.id()] = SS; } void VirtRegMap::print(raw_ostream &OS, const Module*) const { OS << "********** REGISTER MAP **********\n"; for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { unsigned Reg = Register::index2VirtReg(i); if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) { OS << '[' << printReg(Reg, TRI) << " -> " << printReg(Virt2PhysMap[Reg], TRI) << "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; } } for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { unsigned Reg = Register::index2VirtReg(i); if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) { OS << '[' << printReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg] << "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; } } OS << '\n'; } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) LLVM_DUMP_METHOD void VirtRegMap::dump() const { print(dbgs()); } #endif //===----------------------------------------------------------------------===// // VirtRegRewriter //===----------------------------------------------------------------------===// // // The VirtRegRewriter is the last of the register allocator passes. // It rewrites virtual registers to physical registers as specified in the // VirtRegMap analysis. It also updates live-in information on basic blocks // according to LiveIntervals. // namespace { class VirtRegRewriter : public MachineFunctionPass { MachineFunction *MF; const TargetRegisterInfo *TRI; const TargetInstrInfo *TII; MachineRegisterInfo *MRI; SlotIndexes *Indexes; LiveIntervals *LIS; VirtRegMap *VRM; void rewrite(); void addMBBLiveIns(); bool readsUndefSubreg(const MachineOperand &MO) const; void addLiveInsForSubRanges(const LiveInterval &LI, Register PhysReg) const; void handleIdentityCopy(MachineInstr &MI) const; void expandCopyBundle(MachineInstr &MI) const; bool subRegLiveThrough(const MachineInstr &MI, Register SuperPhysReg) const; public: static char ID; VirtRegRewriter() : MachineFunctionPass(ID) {} void getAnalysisUsage(AnalysisUsage &AU) const override; bool runOnMachineFunction(MachineFunction&) override; MachineFunctionProperties getSetProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::NoVRegs); } }; } // end anonymous namespace char VirtRegRewriter::ID = 0; char &llvm::VirtRegRewriterID = VirtRegRewriter::ID; INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter", "Virtual Register Rewriter", false, false) INITIALIZE_PASS_DEPENDENCY(SlotIndexes) INITIALIZE_PASS_DEPENDENCY(LiveIntervals) INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) INITIALIZE_PASS_DEPENDENCY(LiveStacks) INITIALIZE_PASS_DEPENDENCY(VirtRegMap) INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter", "Virtual Register Rewriter", false, false) void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequired<LiveIntervals>(); AU.addRequired<SlotIndexes>(); AU.addPreserved<SlotIndexes>(); AU.addRequired<LiveDebugVariables>(); AU.addRequired<LiveStacks>(); AU.addPreserved<LiveStacks>(); AU.addRequired<VirtRegMap>(); MachineFunctionPass::getAnalysisUsage(AU); } bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) { MF = &fn; TRI = MF->getSubtarget().getRegisterInfo(); TII = MF->getSubtarget().getInstrInfo(); MRI = &MF->getRegInfo(); Indexes = &getAnalysis<SlotIndexes>(); LIS = &getAnalysis<LiveIntervals>(); VRM = &getAnalysis<VirtRegMap>(); LLVM_DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n" << "********** Function: " << MF->getName() << '\n'); LLVM_DEBUG(VRM->dump()); // Add kill flags while we still have virtual registers. LIS->addKillFlags(VRM); // Live-in lists on basic blocks are required for physregs. addMBBLiveIns(); // Rewrite virtual registers. rewrite(); // Write out new DBG_VALUE instructions. getAnalysis<LiveDebugVariables>().emitDebugValues(VRM); // All machine operands and other references to virtual registers have been // replaced. Remove the virtual registers and release all the transient data. VRM->clearAllVirt(); MRI->clearVirtRegs(); return true; } void VirtRegRewriter::addLiveInsForSubRanges(const LiveInterval &LI, Register PhysReg) const { assert(!LI.empty()); assert(LI.hasSubRanges()); using SubRangeIteratorPair = std::pair<const LiveInterval::SubRange *, LiveInterval::const_iterator>; SmallVector<SubRangeIteratorPair, 4> SubRanges; SlotIndex First; SlotIndex Last; for (const LiveInterval::SubRange &SR : LI.subranges()) { SubRanges.push_back(std::make_pair(&SR, SR.begin())); if (!First.isValid() || SR.segments.front().start < First) First = SR.segments.front().start; if (!Last.isValid() || SR.segments.back().end > Last) Last = SR.segments.back().end; } // Check all mbb start positions between First and Last while // simulatenously advancing an iterator for each subrange. for (SlotIndexes::MBBIndexIterator MBBI = Indexes->findMBBIndex(First); MBBI != Indexes->MBBIndexEnd() && MBBI->first <= Last; ++MBBI) { SlotIndex MBBBegin = MBBI->first; // Advance all subrange iterators so that their end position is just // behind MBBBegin (or the iterator is at the end). LaneBitmask LaneMask; for (auto &RangeIterPair : SubRanges) { const LiveInterval::SubRange *SR = RangeIterPair.first; LiveInterval::const_iterator &SRI = RangeIterPair.second; while (SRI != SR->end() && SRI->end <= MBBBegin) ++SRI; if (SRI == SR->end()) continue; if (SRI->start <= MBBBegin) LaneMask |= SR->LaneMask; } if (LaneMask.none()) continue; MachineBasicBlock *MBB = MBBI->second; MBB->addLiveIn(PhysReg, LaneMask); } } // Compute MBB live-in lists from virtual register live ranges and their // assignments. void VirtRegRewriter::addMBBLiveIns() { for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) { Register VirtReg = Register::index2VirtReg(Idx); if (MRI->reg_nodbg_empty(VirtReg)) continue; LiveInterval &LI = LIS->getInterval(VirtReg); if (LI.empty() || LIS->intervalIsInOneMBB(LI)) continue; // This is a virtual register that is live across basic blocks. Its // assigned PhysReg must be marked as live-in to those blocks. Register PhysReg = VRM->getPhys(VirtReg); assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register."); if (LI.hasSubRanges()) { addLiveInsForSubRanges(LI, PhysReg); } else { // Go over MBB begin positions and see if we have segments covering them. // The following works because segments and the MBBIndex list are both // sorted by slot indexes. SlotIndexes::MBBIndexIterator I = Indexes->MBBIndexBegin(); for (const auto &Seg : LI) { I = Indexes->advanceMBBIndex(I, Seg.start); for (; I != Indexes->MBBIndexEnd() && I->first < Seg.end; ++I) { MachineBasicBlock *MBB = I->second; MBB->addLiveIn(PhysReg); } } } } // Sort and unique MBB LiveIns as we've not checked if SubReg/PhysReg were in // each MBB's LiveIns set before calling addLiveIn on them. for (MachineBasicBlock &MBB : *MF) MBB.sortUniqueLiveIns(); } /// Returns true if the given machine operand \p MO only reads undefined lanes. /// The function only works for use operands with a subregister set. bool VirtRegRewriter::readsUndefSubreg(const MachineOperand &MO) const { // Shortcut if the operand is already marked undef. if (MO.isUndef()) return true; Register Reg = MO.getReg(); const LiveInterval &LI = LIS->getInterval(Reg); const MachineInstr &MI = *MO.getParent(); SlotIndex BaseIndex = LIS->getInstructionIndex(MI); // This code is only meant to handle reading undefined subregisters which // we couldn't properly detect before. assert(LI.liveAt(BaseIndex) && "Reads of completely dead register should be marked undef already"); unsigned SubRegIdx = MO.getSubReg(); assert(SubRegIdx != 0 && LI.hasSubRanges()); LaneBitmask UseMask = TRI->getSubRegIndexLaneMask(SubRegIdx); // See if any of the relevant subregister liveranges is defined at this point. for (const LiveInterval::SubRange &SR : LI.subranges()) { if ((SR.LaneMask & UseMask).any() && SR.liveAt(BaseIndex)) return false; } return true; } void VirtRegRewriter::handleIdentityCopy(MachineInstr &MI) const { if (!MI.isIdentityCopy()) return; LLVM_DEBUG(dbgs() << "Identity copy: " << MI); ++NumIdCopies; // Copies like: // %r0 = COPY undef %r0 // %al = COPY %al, implicit-def %eax // give us additional liveness information: The target (super-)register // must not be valid before this point. Replace the COPY with a KILL // instruction to maintain this information. if (MI.getOperand(1).isUndef() || MI.getNumOperands() > 2) { MI.setDesc(TII->get(TargetOpcode::KILL)); LLVM_DEBUG(dbgs() << " replace by: " << MI); return; } if (Indexes) Indexes->removeSingleMachineInstrFromMaps(MI); MI.eraseFromBundle(); LLVM_DEBUG(dbgs() << " deleted.\n"); } /// The liverange splitting logic sometimes produces bundles of copies when /// subregisters are involved. Expand these into a sequence of copy instructions /// after processing the last in the bundle. Does not update LiveIntervals /// which we shouldn't need for this instruction anymore. void VirtRegRewriter::expandCopyBundle(MachineInstr &MI) const { if (!MI.isCopy()) return; if (MI.isBundledWithPred() && !MI.isBundledWithSucc()) { SmallVector<MachineInstr *, 2> MIs({&MI}); // Only do this when the complete bundle is made out of COPYs. MachineBasicBlock &MBB = *MI.getParent(); for (MachineBasicBlock::reverse_instr_iterator I = std::next(MI.getReverseIterator()), E = MBB.instr_rend(); I != E && I->isBundledWithSucc(); ++I) { if (!I->isCopy()) return; MIs.push_back(&*I); } MachineInstr *FirstMI = MIs.back(); auto anyRegsAlias = [](const MachineInstr *Dst, ArrayRef<MachineInstr *> Srcs, const TargetRegisterInfo *TRI) { for (const MachineInstr *Src : Srcs) if (Src != Dst) if (TRI->regsOverlap(Dst->getOperand(0).getReg(), Src->getOperand(1).getReg())) return true; return false; }; // If any of the destination registers in the bundle of copies alias any of // the source registers, try to schedule the instructions to avoid any // clobbering. for (int E = MIs.size(), PrevE = E; E > 1; PrevE = E) { for (int I = E; I--; ) if (!anyRegsAlias(MIs[I], makeArrayRef(MIs).take_front(E), TRI)) { if (I + 1 != E) std::swap(MIs[I], MIs[E - 1]); --E; } if (PrevE == E) { MF->getFunction().getContext().emitError( "register rewriting failed: cycle in copy bundle"); break; } } MachineInstr *BundleStart = FirstMI; for (MachineInstr *BundledMI : llvm::reverse(MIs)) { // If instruction is in the middle of the bundle, move it before the // bundle starts, otherwise, just unbundle it. When we get to the last // instruction, the bundle will have been completely undone. if (BundledMI != BundleStart) { BundledMI->removeFromBundle(); MBB.insert(FirstMI, BundledMI); } else if (BundledMI->isBundledWithSucc()) { BundledMI->unbundleFromSucc(); BundleStart = &*std::next(BundledMI->getIterator()); } if (Indexes && BundledMI != FirstMI) Indexes->insertMachineInstrInMaps(*BundledMI); } } } /// Check whether (part of) \p SuperPhysReg is live through \p MI. /// \pre \p MI defines a subregister of a virtual register that /// has been assigned to \p SuperPhysReg. bool VirtRegRewriter::subRegLiveThrough(const MachineInstr &MI, Register SuperPhysReg) const { SlotIndex MIIndex = LIS->getInstructionIndex(MI); SlotIndex BeforeMIUses = MIIndex.getBaseIndex(); SlotIndex AfterMIDefs = MIIndex.getBoundaryIndex(); for (MCRegUnitIterator Unit(SuperPhysReg, TRI); Unit.isValid(); ++Unit) { const LiveRange &UnitRange = LIS->getRegUnit(*Unit); // If the regunit is live both before and after MI, // we assume it is live through. // Generally speaking, this is not true, because something like // "RU = op RU" would match that description. // However, we know that we are trying to assess whether // a def of a virtual reg, vreg, is live at the same time of RU. // If we are in the "RU = op RU" situation, that means that vreg // is defined at the same time as RU (i.e., "vreg, RU = op RU"). // Thus, vreg and RU interferes and vreg cannot be assigned to // SuperPhysReg. Therefore, this situation cannot happen. if (UnitRange.liveAt(AfterMIDefs) && UnitRange.liveAt(BeforeMIUses)) return true; } return false; } void VirtRegRewriter::rewrite() { bool NoSubRegLiveness = !MRI->subRegLivenessEnabled(); SmallVector<Register, 8> SuperDeads; SmallVector<Register, 8> SuperDefs; SmallVector<Register, 8> SuperKills; for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end(); MBBI != MBBE; ++MBBI) { LLVM_DEBUG(MBBI->print(dbgs(), Indexes)); for (MachineBasicBlock::instr_iterator MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) { MachineInstr *MI = &*MII; ++MII; for (MachineInstr::mop_iterator MOI = MI->operands_begin(), MOE = MI->operands_end(); MOI != MOE; ++MOI) { MachineOperand &MO = *MOI; // Make sure MRI knows about registers clobbered by regmasks. if (MO.isRegMask()) MRI->addPhysRegsUsedFromRegMask(MO.getRegMask()); if (!MO.isReg() || !MO.getReg().isVirtual()) continue; Register VirtReg = MO.getReg(); Register PhysReg = VRM->getPhys(VirtReg); assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Instruction uses unmapped VirtReg"); assert(!MRI->isReserved(PhysReg) && "Reserved register assignment"); // Preserve semantics of sub-register operands. unsigned SubReg = MO.getSubReg(); if (SubReg != 0) { if (NoSubRegLiveness || !MRI->shouldTrackSubRegLiveness(VirtReg)) { // A virtual register kill refers to the whole register, so we may // have to add implicit killed operands for the super-register. A // partial redef always kills and redefines the super-register. if ((MO.readsReg() && (MO.isDef() || MO.isKill())) || (MO.isDef() && subRegLiveThrough(*MI, PhysReg))) SuperKills.push_back(PhysReg); if (MO.isDef()) { // Also add implicit defs for the super-register. if (MO.isDead()) SuperDeads.push_back(PhysReg); else SuperDefs.push_back(PhysReg); } } else { if (MO.isUse()) { if (readsUndefSubreg(MO)) // We need to add an <undef> flag if the subregister is // completely undefined (and we are not adding super-register // defs). MO.setIsUndef(true); } else if (!MO.isDead()) { assert(MO.isDef()); } } // The def undef and def internal flags only make sense for // sub-register defs, and we are substituting a full physreg. An // implicit killed operand from the SuperKills list will represent the // partial read of the super-register. if (MO.isDef()) { MO.setIsUndef(false); MO.setIsInternalRead(false); } // PhysReg operands cannot have subregister indexes. PhysReg = TRI->getSubReg(PhysReg, SubReg); assert(PhysReg.isValid() && "Invalid SubReg for physical register"); MO.setSubReg(0); } // Rewrite. Note we could have used MachineOperand::substPhysReg(), but // we need the inlining here. MO.setReg(PhysReg); MO.setIsRenamable(true); } // Add any missing super-register kills after rewriting the whole // instruction. while (!SuperKills.empty()) MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true); while (!SuperDeads.empty()) MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true); while (!SuperDefs.empty()) MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI); LLVM_DEBUG(dbgs() << "> " << *MI); expandCopyBundle(*MI); // We can remove identity copies right now. handleIdentityCopy(*MI); } } }
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