003 File Manager
Current Path:
/usr/src/contrib/llvm-project/llvm/lib/Target/X86
usr
/
src
/
contrib
/
llvm-project
/
llvm
/
lib
/
Target
/
X86
/
📁
..
📁
AsmParser
📁
Disassembler
📄
ImmutableGraph.h
(15.15 KB)
📁
MCTargetDesc
📁
TargetInfo
📄
X86.h
(7.41 KB)
📄
X86.td
(68.44 KB)
📄
X86AsmPrinter.cpp
(27.18 KB)
📄
X86AsmPrinter.h
(5.96 KB)
📄
X86AvoidStoreForwardingBlocks.cpp
(27.94 KB)
📄
X86AvoidTrailingCall.cpp
(4.91 KB)
📄
X86CallFrameOptimization.cpp
(23.07 KB)
📄
X86CallLowering.cpp
(17.62 KB)
📄
X86CallLowering.h
(1.74 KB)
📄
X86CallingConv.cpp
(13.34 KB)
📄
X86CallingConv.h
(1.09 KB)
📄
X86CallingConv.td
(46.15 KB)
📄
X86CmovConversion.cpp
(34.07 KB)
📄
X86CondBrFolding.cpp
(18.4 KB)
📄
X86DiscriminateMemOps.cpp
(7.11 KB)
📄
X86DomainReassignment.cpp
(25.87 KB)
📄
X86EvexToVex.cpp
(8.8 KB)
📄
X86ExpandPseudo.cpp
(16.95 KB)
📄
X86FastISel.cpp
(139.28 KB)
📄
X86FixupBWInsts.cpp
(18.09 KB)
📄
X86FixupLEAs.cpp
(24.44 KB)
📄
X86FixupSetCC.cpp
(4.44 KB)
📄
X86FlagsCopyLowering.cpp
(40.36 KB)
📄
X86FloatingPoint.cpp
(62.66 KB)
📄
X86FrameLowering.cpp
(138.71 KB)
📄
X86FrameLowering.h
(11.64 KB)
📄
X86GenRegisterBankInfo.def
(3.32 KB)
📄
X86ISelDAGToDAG.cpp
(208.37 KB)
📄
X86ISelLowering.cpp
(1.94 MB)
📄
X86ISelLowering.h
(60.88 KB)
📄
X86IndirectBranchTracking.cpp
(6.17 KB)
📄
X86IndirectThunks.cpp
(9.78 KB)
📄
X86InsertPrefetch.cpp
(9.64 KB)
📄
X86InsertWait.cpp
(4.47 KB)
📄
X86Instr3DNow.td
(5.24 KB)
📄
X86InstrAMX.td
(5.6 KB)
📄
X86InstrAVX512.td
(653.76 KB)
📄
X86InstrArithmetic.td
(75.61 KB)
📄
X86InstrBuilder.h
(8.45 KB)
📄
X86InstrCMovSetCC.td
(5.76 KB)
📄
X86InstrCompiler.td
(95.78 KB)
📄
X86InstrControl.td
(20.53 KB)
📄
X86InstrExtension.td
(11.64 KB)
📄
X86InstrFMA.td
(33.23 KB)
📄
X86InstrFMA3Info.cpp
(6.21 KB)
📄
X86InstrFMA3Info.h
(3.25 KB)
📄
X86InstrFPStack.td
(39.52 KB)
📄
X86InstrFoldTables.cpp
(393.01 KB)
📄
X86InstrFoldTables.h
(3.03 KB)
📄
X86InstrFormats.td
(41.05 KB)
📄
X86InstrFragmentsSIMD.td
(61.14 KB)
📄
X86InstrInfo.cpp
(322.72 KB)
📄
X86InstrInfo.h
(29.34 KB)
📄
X86InstrInfo.td
(169.76 KB)
📄
X86InstrMMX.td
(29.55 KB)
📄
X86InstrMPX.td
(3.63 KB)
📄
X86InstrSGX.td
(1.12 KB)
📄
X86InstrSSE.td
(385.01 KB)
📄
X86InstrSVM.td
(2.16 KB)
📄
X86InstrShiftRotate.td
(49.56 KB)
📄
X86InstrSystem.td
(34.03 KB)
📄
X86InstrTSX.td
(2.1 KB)
📄
X86InstrVMX.td
(3.53 KB)
📄
X86InstrVecCompiler.td
(21.09 KB)
📄
X86InstrXOP.td
(23.81 KB)
📄
X86InstructionSelector.cpp
(61.11 KB)
📄
X86InterleavedAccess.cpp
(32.7 KB)
📄
X86IntrinsicsInfo.h
(73.96 KB)
📄
X86LegalizerInfo.cpp
(15.6 KB)
📄
X86LegalizerInfo.h
(1.65 KB)
📄
X86LoadValueInjectionLoadHardening.cpp
(32.4 KB)
📄
X86LoadValueInjectionRetHardening.cpp
(4.93 KB)
📄
X86MCInstLower.cpp
(96.53 KB)
📄
X86MachineFunctionInfo.cpp
(1.1 KB)
📄
X86MachineFunctionInfo.h
(8.87 KB)
📄
X86MacroFusion.cpp
(2.62 KB)
📄
X86MacroFusion.h
(992 B)
📄
X86OptimizeLEAs.cpp
(27.47 KB)
📄
X86PadShortFunction.cpp
(7.33 KB)
📄
X86PartialReduction.cpp
(15.46 KB)
📄
X86PfmCounters.td
(10.18 KB)
📄
X86RegisterBankInfo.cpp
(10.55 KB)
📄
X86RegisterBankInfo.h
(2.87 KB)
📄
X86RegisterBanks.td
(629 B)
📄
X86RegisterInfo.cpp
(29 KB)
📄
X86RegisterInfo.h
(5.61 KB)
📄
X86RegisterInfo.td
(26.07 KB)
📄
X86SchedBroadwell.td
(69.45 KB)
📄
X86SchedHaswell.td
(73.96 KB)
📄
X86SchedPredicates.td
(4.23 KB)
📄
X86SchedSandyBridge.td
(50 KB)
📄
X86SchedSkylakeClient.td
(74.65 KB)
📄
X86SchedSkylakeServer.td
(113.85 KB)
📄
X86Schedule.td
(36.9 KB)
📄
X86ScheduleAtom.td
(38.26 KB)
📄
X86ScheduleBdVer2.td
(56.78 KB)
📄
X86ScheduleBtVer2.td
(46.98 KB)
📄
X86ScheduleSLM.td
(22.91 KB)
📄
X86ScheduleZnver1.td
(48.97 KB)
📄
X86ScheduleZnver2.td
(48.12 KB)
📄
X86SelectionDAGInfo.cpp
(12.02 KB)
📄
X86SelectionDAGInfo.h
(1.8 KB)
📄
X86ShuffleDecodeConstantPool.cpp
(11.22 KB)
📄
X86ShuffleDecodeConstantPool.h
(2.13 KB)
📄
X86SpeculativeExecutionSideEffectSuppression.cpp
(6.97 KB)
📄
X86SpeculativeLoadHardening.cpp
(93.16 KB)
📄
X86Subtarget.cpp
(13.25 KB)
📄
X86Subtarget.h
(32.08 KB)
📄
X86TargetMachine.cpp
(18.88 KB)
📄
X86TargetMachine.h
(2.04 KB)
📄
X86TargetObjectFile.cpp
(2.61 KB)
📄
X86TargetObjectFile.h
(2.13 KB)
📄
X86TargetTransformInfo.cpp
(189.14 KB)
📄
X86TargetTransformInfo.h
(9.63 KB)
📄
X86VZeroUpper.cpp
(12.59 KB)
📄
X86WinAllocaExpander.cpp
(9.54 KB)
📄
X86WinEHState.cpp
(28.97 KB)
Editing: X86AvoidTrailingCall.cpp
//===----- X86AvoidTrailingCall.cpp - Insert int3 after trailing calls ----===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // The Windows x64 unwinder decodes the instruction stream during unwinding. // The unwinder decodes forward from the current PC to detect epilogue code // patterns. // // First, this means that there must be an instruction after every // call instruction for the unwinder to decode. LLVM must maintain the invariant // that the last instruction of a function or funclet is not a call, or the // unwinder may decode into the next function. Similarly, a call may not // immediately precede an epilogue code pattern. As of this writing, the // SEH_Epilogue pseudo instruction takes care of that. // // Second, all non-tail call jump targets must be within the *half-open* // interval of the bounds of the function. The unwinder distinguishes between // internal jump instructions and tail calls in an epilogue sequence by checking // the jump target against the function bounds from the .pdata section. This // means that the last regular MBB of an LLVM function must not be empty if // there are regular jumps targeting it. // // This pass upholds these invariants by ensuring that blocks at the end of a // function or funclet are a) not empty and b) do not end in a CALL instruction. // // Unwinder implementation for reference: // https://github.com/dotnet/coreclr/blob/a9f3fc16483eecfc47fb79c362811d870be02249/src/unwinder/amd64/unwinder_amd64.cpp#L1015 // //===----------------------------------------------------------------------===// #include "X86.h" #include "X86InstrInfo.h" #include "X86Subtarget.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #define AVOIDCALL_DESC "X86 avoid trailing call pass" #define AVOIDCALL_NAME "x86-avoid-trailing-call" #define DEBUG_TYPE AVOIDCALL_NAME using namespace llvm; namespace { class X86AvoidTrailingCallPass : public MachineFunctionPass { public: X86AvoidTrailingCallPass() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override; static char ID; private: StringRef getPassName() const override { return AVOIDCALL_DESC; } }; } // end anonymous namespace char X86AvoidTrailingCallPass::ID = 0; FunctionPass *llvm::createX86AvoidTrailingCallPass() { return new X86AvoidTrailingCallPass(); } INITIALIZE_PASS(X86AvoidTrailingCallPass, AVOIDCALL_NAME, AVOIDCALL_DESC, false, false) // A real instruction is a non-meta, non-pseudo instruction. Some pseudos // expand to nothing, and some expand to code. This logic conservatively assumes // they might expand to nothing. static bool isRealInstruction(MachineInstr &MI) { return !MI.isPseudo() && !MI.isMetaInstruction(); } // Return true if this is a call instruction, but not a tail call. static bool isCallInstruction(const MachineInstr &MI) { return MI.isCall() && !MI.isReturn(); } bool X86AvoidTrailingCallPass::runOnMachineFunction(MachineFunction &MF) { const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>(); const X86InstrInfo &TII = *STI.getInstrInfo(); assert(STI.isTargetWin64() && "pass only runs on Win64"); // We don't need to worry about any of the invariants described above if there // is no unwind info (CFI). if (!MF.hasWinCFI()) return false; // FIXME: Perhaps this pass should also replace SEH_Epilogue by inserting nops // before epilogues. bool Changed = false; for (MachineBasicBlock &MBB : MF) { // Look for basic blocks that precede funclet entries or are at the end of // the function. MachineBasicBlock *NextMBB = MBB.getNextNode(); if (NextMBB && !NextMBB->isEHFuncletEntry()) continue; // Find the last real instruction in this block. auto LastRealInstr = llvm::find_if(reverse(MBB), isRealInstruction); // If the block is empty or the last real instruction is a call instruction, // insert an int3. If there is a call instruction, insert the int3 between // the call and any labels or other meta instructions. If the block is // empty, insert at block end. bool IsEmpty = LastRealInstr == MBB.rend(); bool IsCall = !IsEmpty && isCallInstruction(*LastRealInstr); if (IsEmpty || IsCall) { LLVM_DEBUG({ if (IsCall) { dbgs() << "inserting int3 after trailing call instruction:\n"; LastRealInstr->dump(); dbgs() << '\n'; } else { dbgs() << "inserting int3 in trailing empty MBB:\n"; MBB.dump(); } }); MachineBasicBlock::iterator MBBI = MBB.end(); DebugLoc DL; if (IsCall) { MBBI = std::next(LastRealInstr.getReverse()); DL = LastRealInstr->getDebugLoc(); } BuildMI(MBB, MBBI, DL, TII.get(X86::INT3)); Changed = true; } } return Changed; }
Upload File
Create Folder