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..
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AsmParser
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Disassembler
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ImmutableGraph.h
(15.15 KB)
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MCTargetDesc
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TargetInfo
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X86.h
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X86.td
(68.44 KB)
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X86AsmPrinter.cpp
(27.18 KB)
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X86AsmPrinter.h
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X86AvoidStoreForwardingBlocks.cpp
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X86AvoidTrailingCall.cpp
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X86CallFrameOptimization.cpp
(23.07 KB)
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X86CallLowering.cpp
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X86CallLowering.h
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X86CallingConv.cpp
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X86CallingConv.h
(1.09 KB)
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X86CallingConv.td
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X86CmovConversion.cpp
(34.07 KB)
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X86CondBrFolding.cpp
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X86DiscriminateMemOps.cpp
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X86DomainReassignment.cpp
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X86EvexToVex.cpp
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X86ExpandPseudo.cpp
(16.95 KB)
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X86FastISel.cpp
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X86FixupBWInsts.cpp
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X86FixupLEAs.cpp
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X86FixupSetCC.cpp
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X86FlagsCopyLowering.cpp
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X86FloatingPoint.cpp
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X86FrameLowering.cpp
(138.71 KB)
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X86FrameLowering.h
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X86GenRegisterBankInfo.def
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X86ISelDAGToDAG.cpp
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X86ISelLowering.cpp
(1.94 MB)
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X86ISelLowering.h
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X86IndirectBranchTracking.cpp
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X86IndirectThunks.cpp
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X86InsertPrefetch.cpp
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X86InsertWait.cpp
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X86Instr3DNow.td
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X86InstrAMX.td
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X86InstrAVX512.td
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X86InstrArithmetic.td
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X86InstrBuilder.h
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X86InstrCMovSetCC.td
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X86InstrCompiler.td
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X86InstrControl.td
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X86InstrExtension.td
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X86InstrFMA.td
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X86InstrFMA3Info.cpp
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X86InstrFMA3Info.h
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X86InstrFPStack.td
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X86InstrFoldTables.cpp
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X86InstrFoldTables.h
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X86InstrFormats.td
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X86InstrFragmentsSIMD.td
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X86InstrInfo.cpp
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X86InstrInfo.h
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X86InstrInfo.td
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X86InstrMMX.td
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X86InstrMPX.td
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X86InstrSGX.td
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X86InstrSSE.td
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X86InstrSVM.td
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X86InstrShiftRotate.td
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X86InstrSystem.td
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X86InstrTSX.td
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X86InstrVMX.td
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X86InstrVecCompiler.td
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X86InstrXOP.td
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X86InstructionSelector.cpp
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X86InterleavedAccess.cpp
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X86IntrinsicsInfo.h
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X86LegalizerInfo.cpp
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X86LegalizerInfo.h
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X86LoadValueInjectionLoadHardening.cpp
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X86LoadValueInjectionRetHardening.cpp
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X86MCInstLower.cpp
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X86MachineFunctionInfo.cpp
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X86MachineFunctionInfo.h
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X86MacroFusion.cpp
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X86MacroFusion.h
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X86OptimizeLEAs.cpp
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X86PadShortFunction.cpp
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X86PartialReduction.cpp
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X86PfmCounters.td
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X86RegisterBankInfo.cpp
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X86RegisterBankInfo.h
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X86RegisterBanks.td
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X86RegisterInfo.cpp
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X86RegisterInfo.h
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X86RegisterInfo.td
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X86SchedBroadwell.td
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X86SchedHaswell.td
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X86SchedPredicates.td
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X86SchedSandyBridge.td
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X86SchedSkylakeClient.td
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X86SchedSkylakeServer.td
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X86Schedule.td
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X86ScheduleAtom.td
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X86ScheduleBdVer2.td
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X86ScheduleBtVer2.td
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X86ScheduleSLM.td
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X86ScheduleZnver1.td
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X86ScheduleZnver2.td
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X86SelectionDAGInfo.cpp
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X86SelectionDAGInfo.h
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X86ShuffleDecodeConstantPool.cpp
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X86ShuffleDecodeConstantPool.h
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X86SpeculativeExecutionSideEffectSuppression.cpp
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X86SpeculativeLoadHardening.cpp
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X86Subtarget.cpp
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X86Subtarget.h
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X86TargetMachine.cpp
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X86TargetMachine.h
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X86TargetObjectFile.cpp
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X86TargetObjectFile.h
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X86TargetTransformInfo.cpp
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X86TargetTransformInfo.h
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X86VZeroUpper.cpp
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X86WinAllocaExpander.cpp
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X86WinEHState.cpp
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Editing: X86FrameLowering.h
//===-- X86TargetFrameLowering.h - Define frame lowering for X86 -*- C++ -*-==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This class implements X86-specific bits of TargetFrameLowering class. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H #define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H #include "llvm/CodeGen/TargetFrameLowering.h" namespace llvm { class MachineInstrBuilder; class MCCFIInstruction; class X86InstrInfo; class X86Subtarget; class X86RegisterInfo; class X86FrameLowering : public TargetFrameLowering { public: X86FrameLowering(const X86Subtarget &STI, MaybeAlign StackAlignOverride); // Cached subtarget predicates. const X86Subtarget &STI; const X86InstrInfo &TII; const X86RegisterInfo *TRI; unsigned SlotSize; /// Is64Bit implies that x86_64 instructions are available. bool Is64Bit; bool IsLP64; /// True if the 64-bit frame or stack pointer should be used. True for most /// 64-bit targets with the exception of x32. If this is false, 32-bit /// instruction operands should be used to manipulate StackPtr and FramePtr. bool Uses64BitFramePtr; unsigned StackPtr; /// Emit target stack probe code. This is required for all /// large stack allocations on Windows. The caller is required to materialize /// the number of bytes to probe in RAX/EAX. void emitStackProbe(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; /// Replace a StackProbe inline-stub with the actual probe code inline. void inlineStackProbe(MachineFunction &MF, MachineBasicBlock &PrologMBB) const override; void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI) const override; void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool IsPrologue) const override; /// emitProlog/emitEpilog - These methods insert prolog and epilog code into /// the function. void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override; void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override; void adjustForSegmentedStacks(MachineFunction &MF, MachineBasicBlock &PrologueMBB) const override; void adjustForHiPEPrologue(MachineFunction &MF, MachineBasicBlock &PrologueMBB) const override; void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS = nullptr) const override; bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector<CalleeSavedInfo> &CSI) const override; bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef<CalleeSavedInfo> CSI, const TargetRegisterInfo *TRI) const override; bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef<CalleeSavedInfo> CSI, const TargetRegisterInfo *TRI) const override; bool hasFP(const MachineFunction &MF) const override; bool hasReservedCallFrame(const MachineFunction &MF) const override; bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override; bool needsFrameIndexResolution(const MachineFunction &MF) const override; int getFrameIndexReference(const MachineFunction &MF, int FI, Register &FrameReg) const override; int getWin64EHFrameIndexRef(const MachineFunction &MF, int FI, Register &SPReg) const; int getFrameIndexReferenceSP(const MachineFunction &MF, int FI, Register &SPReg, int Adjustment) const; int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI, Register &FrameReg, bool IgnoreSPUpdates) const override; MachineBasicBlock::iterator eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const override; unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const override; void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS) const override; void processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, RegScavenger *RS) const override; /// Check the instruction before/after the passed instruction. If /// it is an ADD/SUB/LEA instruction it is deleted argument and the /// stack adjustment is returned as a positive value for ADD/LEA and /// a negative for SUB. int mergeSPUpdates(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, bool doMergeWithPrevious) const; /// Emit a series of instructions to increment / decrement the stack /// pointer by a constant value. void emitSPUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, const DebugLoc &DL, int64_t NumBytes, bool InEpilogue) const; /// Check that LEA can be used on SP in an epilogue sequence for \p MF. bool canUseLEAForSPInEpilogue(const MachineFunction &MF) const; /// Check whether or not the given \p MBB can be used as a prologue /// for the target. /// The prologue will be inserted first in this basic block. /// This method is used by the shrink-wrapping pass to decide if /// \p MBB will be correctly handled by the target. /// As soon as the target enable shrink-wrapping without overriding /// this method, we assume that each basic block is a valid /// prologue. bool canUseAsPrologue(const MachineBasicBlock &MBB) const override; /// Check whether or not the given \p MBB can be used as a epilogue /// for the target. /// The epilogue will be inserted before the first terminator of that block. /// This method is used by the shrink-wrapping pass to decide if /// \p MBB will be correctly handled by the target. bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override; /// Returns true if the target will correctly handle shrink wrapping. bool enableShrinkWrapping(const MachineFunction &MF) const override; /// Order the symbols in the local stack. /// We want to place the local stack objects in some sort of sensible order. /// The heuristic we use is to try and pack them according to static number /// of uses and size in order to minimize code size. void orderFrameObjects(const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const override; /// Wraps up getting a CFI index and building a MachineInstr for it. void BuildCFI(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, const MCCFIInstruction &CFIInst) const; /// Sets up EBP and optionally ESI based on the incoming EBP value. Only /// needed for 32-bit. Used in funclet prologues and at catchret destinations. MachineBasicBlock::iterator restoreWin32EHStackPointers(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool RestoreSP = false) const; void restoreWinEHStackPointersInParent(MachineFunction &MF) const; int getInitialCFAOffset(const MachineFunction &MF) const override; Register getInitialCFARegister(const MachineFunction &MF) const override; /// Return true if the function has a redzone (accessible bytes past the /// frame of the top of stack function) as part of it's ABI. bool has128ByteRedZone(const MachineFunction& MF) const; private: uint64_t calculateMaxStackAlign(const MachineFunction &MF) const; /// Emit target stack probe as a call to a helper function void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; /// Emit target stack probe as an inline sequence. void emitStackProbeInline(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; void emitStackProbeInlineWindowsCoreCLR64(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; void emitStackProbeInlineGeneric(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; void emitStackProbeInlineGenericBlock(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, uint64_t Offset, uint64_t Align) const; void emitStackProbeInlineGenericLoop(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, uint64_t Offset, uint64_t Align) const; /// Emit a stub to later inline the target stack probe. MachineInstr *emitStackProbeInlineStub(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool InProlog) const; /// Aligns the stack pointer by ANDing it with -MaxAlign. void BuildStackAlignAND(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, unsigned Reg, uint64_t MaxAlign) const; /// Make small positive stack adjustments using POPs. bool adjustStackWithPops(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, int Offset) const; /// Adjusts the stack pointer using LEA, SUB, or ADD. MachineInstrBuilder BuildStackAdjustment(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, int64_t Offset, bool InEpilogue) const; unsigned getPSPSlotOffsetFromSP(const MachineFunction &MF) const; unsigned getWinEHFuncletFrameSize(const MachineFunction &MF) const; /// Materialize the catchret target MBB in RAX. void emitCatchRetReturnValue(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, MachineInstr *CatchRet) const; }; } // End llvm namespace #endif
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