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Editing: adventure
#------------------------------------------------------------------------------ # $File: adventure,v 1.18 2019/04/19 00:42:27 christos Exp $ # adventure: file(1) magic for Adventure game files # # from Allen Garvin <earendil@faeryland.tamu-commerce.edu> # Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998 # Edited by Chris Chittleborough <cchittleborough@yahoo.com.au>, March 2002 # # ALAN # I assume there are other, lower versions, but these are the only ones I # saw in the archive. 0 beshort 0x0206 ALAN game data >2 byte <10 version 2.6%d # Infocom (see z-machine) #------------------------------------------------------------------------------ # Z-machine: file(1) magic for Z-machine binaries. # Sanity checks by David Griffith <dave@661.org> # Updated by Adam Buchbinder <adam.buchbinder@gmail.com> # #http://www.gnelson.demon.co.uk/zspec/sect11.html #https://www.jczorkmid.net/~jpenney/ZSpec11-latest.txt #https://en.wikipedia.org/wiki/Z-machine # The first byte is the Z-machine revision; it is always between 1 and 8. We # had false matches (for instance, inbig5.ocp from the Omega TeX extension as # well as an occasional MP3 file), so we sanity-check the version number. # # It might be possible to sanity-check the release number as well, as it seems # (at least in classic Infocom games) to always be a relatively small number, # always under 150 or so, but as this isn't rigorous, we'll wait on that until # it becomes clear that it's needed. # 0 ubyte >0 >0 ubyte <9 >>16 belong&0xfe00f0f0 0x3030 >>>0 ubyte < 10 >>>>2 ubeshort x >>>>>18 regex [0-9][0-9][0-9][0-9][0-9][0-9] >>>>>>0 ubyte < 10 Infocom (Z-machine %d >>>>>>>2 ubeshort x \b, Release %d >>>>>>>>18 string >\0 \b, Serial %.6s >>>>>>>>18 string x \b) !:strength + 40 !:mime application/x-zmachine #------------------------------------------------------------------------------ # Glulx: file(1) magic for Glulx binaries. # # David Griffith <dave@661.org> # I haven't checked for false matches yet. # 0 string Glul Glulx game data >4 beshort x (Version %d >>6 byte x \b.%d >>8 byte x \b.%d) >36 string Info Compiled by Inform !:mime application/x-glulx # For Quetzal and blorb magic see iff # TADS (Text Adventure Development System) version 2 # All files are machine-independent (games compile to byte-code) and are tagged # with a version string of the form "V2.<digit>.<digit>\0". # Game files start with "TADS2 bin\n\r\032\0" then the compiler version. 0 string TADS2\ bin TADS >9 belong !0x0A0D1A00 game data, CORRUPTED >9 belong 0x0A0D1A00 >>13 string >\0 %s game data !:mime application/x-tads # Resource files start with "TADS2 rsc\n\r\032\0" then the compiler version. 0 string TADS2\ rsc TADS >9 belong !0x0A0D1A00 resource data, CORRUPTED >9 belong 0x0A0D1A00 >>13 string >\0 %s resource data !:mime application/x-tads # Some saved game files start with "TADS2 save/g\n\r\032\0", a little-endian # 2-byte length N, the N-char name of the game file *without* a NUL (darn!), # "TADS2 save\n\r\032\0" and the interpreter version. 0 string TADS2\ save/g TADS >12 belong !0x0A0D1A00 saved game data, CORRUPTED >12 belong 0x0A0D1A00 >>(16.s+32) string >\0 %s saved game data !:mime application/x-tads # Other saved game files start with "TADS2 save\n\r\032\0" and the interpreter # version. 0 string TADS2\ save TADS >10 belong !0x0A0D1A00 saved game data, CORRUPTED >10 belong 0x0A0D1A00 >>14 string >\0 %s saved game data !:mime application/x-tads # TADS (Text Adventure Development System) version 3 # Game files start with "T3-image\015\012\032" 0 string T3-image\015\012\032 >11 leshort x TADS 3 game data (format version %d) # Saved game files start with "T3-state-v####\015\012\032" # where #### is a format version number 0 string T3-state-v >14 string \015\012\032 TADS 3 saved game data (format version >>10 byte x %c >>11 byte x \b%c >>12 byte x \b%c >>13 byte x \b%c) !:mime application/x-t3vm-image # edited by David Griffith <dave@661.org> # Danny Milosavljevic <danny.milo@gmx.net> # These are ADRIFT (adventure game standard) game files, extension .taf # Checked from source at (http://www.adrift.co/) and various taf files # found at the Interactive Fiction Archive (https://ifarchive.org/) 0 belong 0x3C423FC9 >4 belong 0x6A87C2CF Adrift game file version >>8 belong 0x94453661 3.80 >>8 belong 0x94453761 3.90 >>8 belong 0x93453E61 4.0 >>8 belong 0x92453E61 5.0 >>8 default x unknown !:mime application/x-adrift
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