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alone_decoder.c
(5.53 KB)
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alone_decoder.h
(601 B)
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alone_encoder.c
(3.66 KB)
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auto_decoder.c
(4.79 KB)
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block_buffer_decoder.c
(2.31 KB)
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block_buffer_encoder.c
(9.89 KB)
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block_buffer_encoder.h
(763 B)
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block_decoder.c
(6.82 KB)
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block_decoder.h
(576 B)
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block_encoder.c
(5.63 KB)
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block_encoder.h
(1.85 KB)
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block_header_decoder.c
(3.62 KB)
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block_header_encoder.c
(3.27 KB)
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block_util.c
(2.58 KB)
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common.c
(10.4 KB)
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common.h
(10.22 KB)
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easy_buffer_encoder.c
(840 B)
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easy_decoder_memusage.c
(668 B)
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easy_encoder.c
(678 B)
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easy_encoder_memusage.c
(654 B)
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easy_preset.c
(727 B)
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easy_preset.h
(921 B)
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filter_buffer_decoder.c
(2.45 KB)
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filter_buffer_encoder.c
(1.5 KB)
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filter_common.c
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filter_common.h
(1.23 KB)
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filter_decoder.c
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filter_decoder.h
(617 B)
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filter_encoder.c
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filter_encoder.h
(732 B)
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filter_flags_decoder.c
(1.16 KB)
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filter_flags_encoder.c
(1.37 KB)
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hardware_cputhreads.c
(526 B)
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hardware_physmem.c
(683 B)
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index.c
(34.61 KB)
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index.h
(1.93 KB)
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index_decoder.c
(8.4 KB)
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index_encoder.c
(5.72 KB)
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index_encoder.h
(584 B)
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index_hash.c
(8.77 KB)
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memcmplen.h
(4.71 KB)
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outqueue.c
(4.48 KB)
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outqueue.h
(4.88 KB)
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stream_buffer_decoder.c
(2.72 KB)
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stream_buffer_encoder.c
(3.96 KB)
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stream_decoder.c
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stream_decoder.h
(599 B)
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stream_encoder.c
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stream_encoder_mt.c
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stream_flags_common.c
(1.29 KB)
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stream_flags_common.h
(883 B)
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stream_flags_decoder.c
(2.23 KB)
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stream_flags_encoder.c
(2.01 KB)
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vli_decoder.c
(2.5 KB)
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vli_encoder.c
(1.89 KB)
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vli_size.c
(630 B)
Editing: block_decoder.c
/////////////////////////////////////////////////////////////////////////////// // /// \file block_decoder.c /// \brief Decodes .xz Blocks // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "block_decoder.h" #include "filter_decoder.h" #include "check.h" typedef struct { enum { SEQ_CODE, SEQ_PADDING, SEQ_CHECK, } sequence; /// The filters in the chain; initialized with lzma_raw_decoder_init(). lzma_next_coder next; /// Decoding options; we also write Compressed Size and Uncompressed /// Size back to this structure when the decoding has been finished. lzma_block *block; /// Compressed Size calculated while decoding lzma_vli compressed_size; /// Uncompressed Size calculated while decoding lzma_vli uncompressed_size; /// Maximum allowed Compressed Size; this takes into account the /// size of the Block Header and Check fields when Compressed Size /// is unknown. lzma_vli compressed_limit; /// Position when reading the Check field size_t check_pos; /// Check of the uncompressed data lzma_check_state check; /// True if the integrity check won't be calculated and verified. bool ignore_check; } lzma_block_coder; static inline bool update_size(lzma_vli *size, lzma_vli add, lzma_vli limit) { if (limit > LZMA_VLI_MAX) limit = LZMA_VLI_MAX; if (limit < *size || limit - *size < add) return true; *size += add; return false; } static inline bool is_size_valid(lzma_vli size, lzma_vli reference) { return reference == LZMA_VLI_UNKNOWN || reference == size; } static lzma_ret block_decode(void *coder_ptr, const lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size, lzma_action action) { lzma_block_coder *coder = coder_ptr; switch (coder->sequence) { case SEQ_CODE: { const size_t in_start = *in_pos; const size_t out_start = *out_pos; const lzma_ret ret = coder->next.code(coder->next.coder, allocator, in, in_pos, in_size, out, out_pos, out_size, action); const size_t in_used = *in_pos - in_start; const size_t out_used = *out_pos - out_start; // NOTE: We compare to compressed_limit here, which prevents // the total size of the Block growing past LZMA_VLI_MAX. if (update_size(&coder->compressed_size, in_used, coder->compressed_limit) || update_size(&coder->uncompressed_size, out_used, coder->block->uncompressed_size)) return LZMA_DATA_ERROR; if (!coder->ignore_check) lzma_check_update(&coder->check, coder->block->check, out + out_start, out_used); if (ret != LZMA_STREAM_END) return ret; // Compressed and Uncompressed Sizes are now at their final // values. Verify that they match the values given to us. if (!is_size_valid(coder->compressed_size, coder->block->compressed_size) || !is_size_valid(coder->uncompressed_size, coder->block->uncompressed_size)) return LZMA_DATA_ERROR; // Copy the values into coder->block. The caller // may use this information to construct Index. coder->block->compressed_size = coder->compressed_size; coder->block->uncompressed_size = coder->uncompressed_size; coder->sequence = SEQ_PADDING; } // Fall through case SEQ_PADDING: // Compressed Data is padded to a multiple of four bytes. while (coder->compressed_size & 3) { if (*in_pos >= in_size) return LZMA_OK; // We use compressed_size here just get the Padding // right. The actual Compressed Size was stored to // coder->block already, and won't be modified by // us anymore. ++coder->compressed_size; if (in[(*in_pos)++] != 0x00) return LZMA_DATA_ERROR; } if (coder->block->check == LZMA_CHECK_NONE) return LZMA_STREAM_END; if (!coder->ignore_check) lzma_check_finish(&coder->check, coder->block->check); coder->sequence = SEQ_CHECK; // Fall through case SEQ_CHECK: { const size_t check_size = lzma_check_size(coder->block->check); lzma_bufcpy(in, in_pos, in_size, coder->block->raw_check, &coder->check_pos, check_size); if (coder->check_pos < check_size) return LZMA_OK; // Validate the Check only if we support it. // coder->check.buffer may be uninitialized // when the Check ID is not supported. if (!coder->ignore_check && lzma_check_is_supported(coder->block->check) && memcmp(coder->block->raw_check, coder->check.buffer.u8, check_size) != 0) return LZMA_DATA_ERROR; return LZMA_STREAM_END; } } return LZMA_PROG_ERROR; } static void block_decoder_end(void *coder_ptr, const lzma_allocator *allocator) { lzma_block_coder *coder = coder_ptr; lzma_next_end(&coder->next, allocator); lzma_free(coder, allocator); return; } extern lzma_ret lzma_block_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator, lzma_block *block) { lzma_next_coder_init(&lzma_block_decoder_init, next, allocator); // Validate the options. lzma_block_unpadded_size() does that for us // except for Uncompressed Size and filters. Filters are validated // by the raw decoder. if (lzma_block_unpadded_size(block) == 0 || !lzma_vli_is_valid(block->uncompressed_size)) return LZMA_PROG_ERROR; // Allocate *next->coder if needed. lzma_block_coder *coder = next->coder; if (coder == NULL) { coder = lzma_alloc(sizeof(lzma_block_coder), allocator); if (coder == NULL) return LZMA_MEM_ERROR; next->coder = coder; next->code = &block_decode; next->end = &block_decoder_end; coder->next = LZMA_NEXT_CODER_INIT; } // Basic initializations coder->sequence = SEQ_CODE; coder->block = block; coder->compressed_size = 0; coder->uncompressed_size = 0; // If Compressed Size is not known, we calculate the maximum allowed // value so that encoded size of the Block (including Block Padding) // is still a valid VLI and a multiple of four. coder->compressed_limit = block->compressed_size == LZMA_VLI_UNKNOWN ? (LZMA_VLI_MAX & ~LZMA_VLI_C(3)) - block->header_size - lzma_check_size(block->check) : block->compressed_size; // Initialize the check. It's caller's problem if the Check ID is not // supported, and the Block decoder cannot verify the Check field. // Caller can test lzma_check_is_supported(block->check). coder->check_pos = 0; lzma_check_init(&coder->check, block->check); coder->ignore_check = block->version >= 1 ? block->ignore_check : false; // Initialize the filter chain. return lzma_raw_decoder_init(&coder->next, allocator, block->filters); } extern LZMA_API(lzma_ret) lzma_block_decoder(lzma_stream *strm, lzma_block *block) { lzma_next_strm_init(lzma_block_decoder_init, strm, block); strm->internal->supported_actions[LZMA_RUN] = true; strm->internal->supported_actions[LZMA_FINISH] = true; return LZMA_OK; }
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